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Move refresh task control to VideoCtrlBase.
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@ -21,6 +21,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
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/** @file Video Conroller base class implementation. */
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#include <core/timermanager.h>
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#include <devices/video/videoctrl.h>
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#include <loguru.hpp>
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#include <memaccess.h>
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@ -149,6 +150,22 @@ void VideoCtrlBase::update_screen()
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SDL_RenderPresent(this->renderer);
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}
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void VideoCtrlBase::start_refresh_task() {
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uint64_t refresh_interval = static_cast<uint64_t>(1.0f / refresh_rate * NS_PER_SEC + 0.5);
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this->refresh_task_id = TimerManager::get_instance()->add_cyclic_timer(
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refresh_interval,
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[this]() {
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this->update_screen();
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}
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);
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}
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void VideoCtrlBase::stop_refresh_task() {
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if (this->refresh_task_id) {
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TimerManager::get_instance()->cancel_timer(this->refresh_task_id);
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}
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}
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void VideoCtrlBase::get_palette_colors(uint8_t index, uint8_t& r, uint8_t& g,
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uint8_t& b, uint8_t& a)
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{
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@ -40,6 +40,9 @@ public:
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void blank_display();
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void update_screen(void);
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void start_refresh_task();
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void stop_refresh_task();
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void get_palette_colors(uint8_t index, uint8_t& r, uint8_t& g, uint8_t& b,
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uint8_t& a);
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void set_palette_color(uint8_t index, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
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