AdbKeyboard would copy the event into its own fields and set the
changed field, so that we could return the event when register was 0.
However, if a subsequent event was received before ADB polling, the
previous event would be overwritten and lost.
Fix this by maintaining a queue of events, so that we can return
everything since the last poll.
Besides generating KeyboardEvents in the SDL event handler and
returning the key state in the register 0 reads of the AdbKeyboard
device, we also needed to generalize the ADB bus polling a bit. We now
check all devices that have the service request bit set, instead of
hardcoding the mouse.
The SDL key event -> ADB raw key code mapping is based on BasiliskII/
SheepShaver's, but cleaned up a bit.
Result of running IWYU (https://include-what-you-use.org/) and
applying most of the suggestions about unncessary includes and
forward declarations.
Was motivated by observing that <thread> was being included in
ppcopcodes.cpp even though it was unused (found while researching
the use of threads), but seems generally good to help with build
times and correctness.