/*
DingusPPC - The Experimental PowerPC Macintosh emulator
Copyright (C) 2018-21 divingkatae and maximum
(theweirdo) spatium
(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
/** Apple memory-mapped I/O controller emulation.
Author: Max Poliakovski
*/
#include "amic.h"
#include "cpu/ppc/ppcmmu.h"
#include "dmacore.h"
#include "machines/machinebase.h"
#include "memctrlbase.h"
#include "viacuda.h"
#include
#include
#include
#include
AMIC::AMIC()
{
this->name = "Apple Memory-mapped I/O Controller";
MemCtrlBase *mem_ctrl = dynamic_cast
(gMachineObj->get_comp_by_type(HWCompType::MEM_CTRL));
/* add memory mapped I/O region for the AMIC control registers */
if (!mem_ctrl->add_mmio_region(0x50F00000, 0x00040000, this)) {
LOG_F(ERROR, "Couldn't register AMIC registers!");
}
this->viacuda = std::unique_ptr (new ViaCuda());
this->snd_out_dma = std::unique_ptr (new AmicSndOutDma());
this->awacs = std::unique_ptr (new AwacDevicePdm());
this->awacs->set_dma_out(this->snd_out_dma.get());
}
bool AMIC::supports_type(HWCompType type) {
if (type == HWCompType::MMIO_DEV) {
return true;
} else {
return false;
}
}
uint32_t AMIC::read(uint32_t reg_start, uint32_t offset, int size)
{
uint32_t phase_val;
if (offset < 0x2000) {
return this->viacuda->read(offset >> 9);
}
switch(offset) {
case AMICReg::Snd_Stat_0:
case AMICReg::Snd_Stat_1:
case AMICReg::Snd_Stat_2:
return (this->awacs->read_stat() >> (offset & 3 * 8)) & 0xFF;
case AMICReg::Snd_Phase0:
case AMICReg::Snd_Phase1:
case AMICReg::Snd_Phase2:
// the sound phase register is organized as follows:
// 000000oo oooooooo oopppppp where 'o' is the 12-bit offset
// into the DMA buffer and 'p' is an undocumented prescale value
// HWInit doesn't care about. Let's hope it will be sufficient
// to return 0 for prescale.
phase_val = this->snd_out_dma->get_cur_buf_pos() << 6;
return (phase_val >> ((2 - (offset & 3)) * 8)) & 0xFF;
case AMICReg::Snd_Out_Ctrl:
return this->snd_out_ctrl;
case AMICReg::Snd_Out_DMA:
return this->snd_out_dma->read_stat();
default:
LOG_F(WARNING, "Unknown AMIC register read, offset=%x", offset);
}
return 0;
}
void AMIC::write(uint32_t reg_start, uint32_t offset, uint32_t value, int size)
{
uint32_t mask;
if (offset < 0x2000) {
this->viacuda->write(offset >> 9, value);
return;
}
switch(offset) {
case AMICReg::Snd_Ctrl_0:
case AMICReg::Snd_Ctrl_1:
case AMICReg::Snd_Ctrl_2:
// remember values of sound control registers
this->imm_snd_regs[offset & 3] = value;
// transfer control information to the sound codec when ready
if ((this->imm_snd_regs[0] & 0xC0) == PDM_SND_CTRL_VALID) {
this->awacs->write_ctrl(
(this->imm_snd_regs[1] >> 4) | (this->imm_snd_regs[0] & 0x3F),
((this->imm_snd_regs[1] & 0xF) << 8) | this->imm_snd_regs[2]
);
}
break;
case AMICReg::Snd_Buf_Size_Hi:
case AMICReg::Snd_Buf_Size_Lo:
mask = 0xFF00U >> (8 * (offset & 1));
this->snd_buf_size = (this->snd_buf_size & ~mask) |
((value & 0xFF) << (8 * ((offset & 1) ^1)));
this->snd_buf_size &= ~3; // sound buffer size is always a multiple of 4
LOG_F(9, "AMIC: Sound buffer size set to 0x%X", this->snd_buf_size);
break;
case AMICReg::Snd_Out_Ctrl:
LOG_F(9, "AMIC Sound Out Ctrl updated, val=%x", value);
if ((value & 1) != (this->snd_out_ctrl & 1)) {
if (value & 1) {
LOG_F(9, "AMIC Sound Out DMA enabled!");
this->snd_out_dma->init(this->dma_base & ~0x3FFFF,
this->snd_buf_size);
this->snd_out_dma->enable();
this->awacs->set_sample_rate((this->snd_out_ctrl >> 1) & 3);
this->awacs->start_output_dma();
} else {
LOG_F(9, "AMIC Sound Out DMA disabled!");
this->snd_out_dma->disable();
}
}
this->snd_out_ctrl = value;
break;
case AMICReg::Snd_In_Ctrl:
LOG_F(INFO, "AMIC Sound In Ctrl updated, val=%x", value);
break;
case AMICReg::Snd_Out_DMA:
this->snd_out_dma->write_dma_out_ctrl(value);
break;
case AMICReg::VIA2_Slot_IER:
LOG_F(INFO, "AMIC VIA2 Slot Interrupt Enable Register updated, val=%x", value);
break;
case AMICReg::VIA2_IER:
LOG_F(INFO, "AMIC VIA2 Interrupt Enable Register updated, val=%x", value);
break;
case AMICReg::Video_Mode_Reg:
LOG_F(INFO, "AMIC Video Mode Register set to %x", value);
break;
case AMICReg::Int_Ctrl:
LOG_F(INFO, "AMIC Interrupt Control Register set to %X", value);
break;
case AMICReg::DMA_Base_Addr_0:
case AMICReg::DMA_Base_Addr_1:
case AMICReg::DMA_Base_Addr_2:
case AMICReg::DMA_Base_Addr_3:
mask = 0xFF000000UL >> (8 * (offset & 3));
this->dma_base = (this->dma_base & ~mask) |
((value & 0xFF) << (8 * (3 - (offset & 3))));
LOG_F(9, "AMIC: DMA base address set to 0x%X", this->dma_base);
break;
case AMICReg::Enet_DMA_Xmt_Ctrl:
LOG_F(INFO, "AMIC Ethernet Transmit DMA Ctrl updated, val=%x", value);
break;
case AMICReg::SCSI_DMA_Ctrl:
LOG_F(INFO, "AMIC SCSI DMA Ctrl updated, val=%x", value);
break;
case AMICReg::Enet_DMA_Rcv_Ctrl:
LOG_F(INFO, "AMIC Ethernet Receive DMA Ctrl updated, val=%x", value);
break;
case AMICReg::SWIM3_DMA_Ctrl:
LOG_F(INFO, "AMIC SWIM3 DMA Ctrl updated, val=%x", value);
break;
case AMICReg::SCC_DMA_Xmt_A_Ctrl:
LOG_F(INFO, "AMIC SCC Transmit Ch A DMA Ctrl updated, val=%x", value);
break;
case AMICReg::SCC_DMA_Rcv_A_Ctrl:
LOG_F(INFO, "AMIC SCC Receive Ch A DMA Ctrl updated, val=%x", value);
break;
case AMICReg::SCC_DMA_Xmt_B_Ctrl:
LOG_F(INFO, "AMIC SCC Transmit Ch B DMA Ctrl updated, val=%x", value);
break;
case AMICReg::SCC_DMA_Rcv_B_Ctrl:
LOG_F(INFO, "AMIC SCC Receive Ch B DMA Ctrl updated, val=%x", value);
break;
default:
LOG_F(WARNING, "Unknown AMIC register write, offset=%x, val=%x",
offset, value);
}
}
// =========================== DMA related stuff =============================
AmicSndOutDma::AmicSndOutDma()
{
this->dma_out_ctrl = 0;
this->enabled = false;
}
bool AmicSndOutDma::is_active()
{
return true;
}
void AmicSndOutDma::init(uint32_t buf_base, uint32_t buf_samples)
{
this->out_buf0 = buf_base + AMIC_SND_BUF0_OFFS;
this->out_buf1 = buf_base + AMIC_SND_BUF1_OFFS;
this->out_buf_len = buf_samples * 2 * 2;
this->snd_buf_num = 0;
this->cur_buf_pos = 0;
}
uint8_t AmicSndOutDma::read_stat()
{
return this->dma_out_ctrl;
}
void AmicSndOutDma::write_dma_out_ctrl(uint8_t value)
{
// clear interrupt flags
value &= ~PDM_DMA_INTS_MASK;
this->dma_out_ctrl = value;
LOG_F(9, "AMIC: Sound out DMA control set to 0x%X", value);
}
DmaPullResult AmicSndOutDma::pull_data(uint32_t req_len, uint32_t *avail_len,
uint8_t **p_data)
{
*avail_len = 0;
int rem_len = this->out_buf_len - this->cur_buf_pos;
if (rem_len <= 0) {
if (!this->snd_buf_num) {
// signal buffer 0 drained
this->dma_out_ctrl |= PDM_DMA_IF0;
// TODO: generate IE0 interrupt if enabled
} else {
// signal buffer 1 drained
this->dma_out_ctrl |= PDM_DMA_IF1;
// TODO: generate IE1 interrupt if enabled
}
// check DMA enable flag after buffer 1 was processed
// if it's false stop delivering sound data
// this will effectively stop audio playback
if (this->snd_buf_num && !this->enabled) {
this->cur_buf_pos = 0;
return DmaPullResult::NoMoreData;
}
this->cur_buf_pos = 0; // reset buffer position
this->snd_buf_num ^= 1; // toggle sound buffers
rem_len = this->out_buf_len; // buffer size = full buffer
}
uint32_t len = std::min((uint32_t)rem_len, req_len);
*p_data = mmu_get_dma_mem(
(this->snd_buf_num ? this->out_buf1 : this->out_buf0) + this->cur_buf_pos,
len);
this->cur_buf_pos += len;
*avail_len = len;
return DmaPullResult::MoreData;
}