/* * Copyright © 2016 Mozilla Foundation * * This program is made available under an ISC-style license. See the * accompanying file LICENSE for details. */ #include #include "cubeb_osx_run_loop.h" #include "cubeb_log.h" #include #include #include #include void cubeb_set_coreaudio_notification_runloop() { /* This is needed so that AudioUnit listeners get called on this thread, and * not the main thread. If we don't do that, they are not called, or a crash * occur, depending on the OSX version. */ AudioObjectPropertyAddress runloop_address = { kAudioHardwarePropertyRunLoop, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; CFRunLoopRef run_loop = nullptr; OSStatus r; r = AudioObjectSetPropertyData(kAudioObjectSystemObject, &runloop_address, 0, NULL, sizeof(CFRunLoopRef), &run_loop); if (r != noErr) { LOG("Could not make global CoreAudio notifications use their own thread."); } }