dingusppc/machines/machinebase.h
Maxim Poliakovski c0078ce97d Refactor MachineBase and MachineFactory classes.
Adding new machines is much easier now.
A significant amount of duplicated code has been reduced.
2022-07-18 20:27:34 +02:00

54 lines
1.5 KiB
C++

/*
DingusPPC - The Experimental PowerPC Macintosh emulator
Copyright (C) 2018-22 divingkatae and maximum
(theweirdo) spatium
(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
/** @file Base class for managing different HW components of a machine.
Author: Max Poliakovski
*/
#ifndef MACHINE_BASE_H
#define MACHINE_BASE_H
#include <devices/common/hwcomponent.h>
#include <map>
#include <memory>
#include <string>
class MachineBase {
public:
MachineBase(std::string name);
~MachineBase();
void add_device(std::string name, std::unique_ptr<HWComponent> dev_obj);
HWComponent* get_comp_by_name(std::string name);
HWComponent* get_comp_by_type(HWCompType type);
int postinit_devices();
private:
std::string name;
std::map<std::string, std::unique_ptr<HWComponent>> device_map;
};
extern std::unique_ptr<MachineBase> gMachineObj;
#endif /* MACHINE_BASE_H */