mirror of
https://github.com/dingusdev/dingusppc.git
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34e0ba84f1
All AppleJack controllers start in mouse emulation mode, behaving exactly like ADB mice. Only upon receiving a Listen command on register 3 with handler ID 0x46 does the AppleJack switch protocols, albeit such a change consisting merely of expanding register 0's buffer size to 4 bytes. In this state, the first 2 bytes remain defined as they are for an ADB mouse; the additional 16 bits carry the respective states of each of the AppleJack controller's remaining 11 buttons out of a possible supported 16. For backward compatibility, honor both mouse clicks and shoulder button presses on the host when considering the state of the emulated trigger buttons.
175 lines
5.8 KiB
C++
175 lines
5.8 KiB
C++
/*
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DingusPPC - The Experimental PowerPC Macintosh emulator
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Copyright (C) 2018-23 divingkatae and maximum
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(theweirdo) spatium
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(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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/** @file Apple Desktop Bus Mouse emulation. */
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#include <devices/common/adb/adbmouse.h>
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#include <devices/common/adb/adbbus.h>
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#include <devices/deviceregistry.h>
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#include <core/hostevents.h>
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#include <memaccess.h>
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#include <loguru.hpp>
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AdbMouse::AdbMouse(
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std::string name, uint8_t device_class, int num_buttons, int num_bits, uint16_t resolution) : AdbDevice(name), device_class(device_class), num_buttons(num_buttons), num_bits(num_bits), resolution(resolution) {
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EventManager::get_instance()->add_mouse_handler(this, &AdbMouse::event_handler);
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this->reset();
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}
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void AdbMouse::event_handler(const MouseEvent& event) {
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if (event.flags & MOUSE_EVENT_MOTION) {
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this->x_rel += event.xrel;
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this->y_rel += event.yrel;
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this->x_abs = event.xabs;
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this->y_abs = event.yabs;
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if (this->device_class == TABLET)
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this->changed = true;
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} else if (event.flags & MOUSE_EVENT_BUTTON) {
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this->buttons_state = event.buttons_state & ((1 << this->num_buttons) - 1);
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this->x_abs = event.xabs;
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this->y_abs = event.yabs;
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this->changed = true;
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}
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}
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void AdbMouse::reset() {
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this->my_addr = ADB_ADDR_RELPOS;
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this->dev_handler_id = 1;
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this->exc_event_flag = 1;
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this->srq_flag = 1; // enable service requests
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this->x_rel = 0;
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this->y_rel = 0;
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this->x_abs = 0;
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this->y_abs = 0;
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this->buttons_state = 0;
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this->changed = false;
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}
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bool AdbMouse::get_register_0(uint8_t buttons_state, bool force) {
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bool should_update = this->x_rel || this->y_rel || this->changed || force;
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if (should_update) {
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uint8_t* p;
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uint8_t* out_buf = this->host_obj->get_output_buf();
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static const uint8_t buttons_to_bits[] = {0, 7, 7, 10, 10, 13, 13, 16, 16};
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static const uint8_t bits_to_bits[] = {0, 7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 13, 13, 13, 16, 16, 16};
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int total_bits = std::max(buttons_to_bits[this->num_buttons], bits_to_bits[this->num_bits]);
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for (int axis = 0; axis < 2; axis++) {
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int bits = this->num_bits;
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int32_t val = axis ? this->device_class == TABLET ? this->x_abs : this->x_rel
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: this->device_class == TABLET ? this->y_abs : this->y_rel;
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if (val < (-1 << (bits - 1)))
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val = -1 << (bits - 1);
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else if (val >= (1 << (bits - 1)))
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val = (1 << (bits - 1)) - 1;
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int bits_remaining = total_bits;
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p = &out_buf[axis];
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int button = axis;
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bits = 7;
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while (bits_remaining > 0) {
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*p = (val & ((1 << bits) - 1)) | (((buttons_state >> button) ^ 1) << bits) | (*p << (bits + 1));
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val >>= bits;
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bits_remaining -= bits;
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p = bits == 7 ? &out_buf[2] : p + 1;
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button += 2;
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bits = 3;
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}
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}
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// reset accumulated motion data and button change flag
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this->x_rel = 0;
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this->y_rel = 0;
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this->changed = false;
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uint8_t count = (uint8_t)(p - out_buf);
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// should never happen, but check just in case
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if (((size_t)p - (size_t)out_buf) > UINT8_MAX)
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count = UINT8_MAX;
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// if the mouse is in standard protocol then only send first 2 bytes
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// BUGBUG: what should tablet do here?
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if (this->device_class == MOUSE && this->dev_handler_id == 1)
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count = 2;
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this->host_obj->set_output_count(count);
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return should_update;
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}
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return false;
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}
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bool AdbMouse::get_register_0() {
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return get_register_0(this->buttons_state, false);
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}
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bool AdbMouse::get_register_1() {
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uint8_t* out_buf = this->host_obj->get_output_buf();
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// Identifier
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out_buf[0] = 'a';
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out_buf[1] = 'p';
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out_buf[2] = 'p';
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out_buf[3] = 'l';
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// Slightly higher resolution of 300 units per inch
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WRITE_WORD_BE_A(&out_buf[4], resolution);
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out_buf[6] = device_class;
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out_buf[7] = num_buttons;
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this->host_obj->set_output_count(8);
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return true;
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}
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void AdbMouse::set_register_3() {
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if (this->host_obj->get_input_count() < 2) // ensure we got enough data
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return;
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const uint8_t* in_data = this->host_obj->get_input_buf();
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switch (in_data[1]) {
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case 0:
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this->my_addr = in_data[0] & 0xF;
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this->srq_flag = !!(in_data[0] & 0x20);
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break;
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case 1:
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case 2:
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case 4: // switch over to extended mouse protocol
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this->dev_handler_id = in_data[1];
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break;
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case 0xFE: // move to a new address if there was no collision
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if (!this->got_collision) {
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this->my_addr = in_data[0] & 0xF;
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}
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break;
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default:
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LOG_F(WARNING, "%s: unknown handler ID = 0x%X", this->name.c_str(), in_data[1]);
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}
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}
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uint8_t AdbMouse::get_buttons_state() const {
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return this->buttons_state;
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}
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static const DeviceDescription AdbMouse_Descriptor = {
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AdbMouse::create, {}, {}
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};
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REGISTER_DEVICE(AdbMouse, AdbMouse_Descriptor);
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