mirror of
https://github.com/dingusdev/dingusppc.git
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114 lines
2.9 KiB
C++
114 lines
2.9 KiB
C++
/*
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DingusPPC - The Experimental PowerPC Macintosh emulator
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Copyright (C) 2018-23 divingkatae and maximum
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(theweirdo) spatium
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(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef EVENT_MANAGER_H
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#define EVENT_MANAGER_H
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#include <core/coresignal.h>
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#include <cinttypes>
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class WindowEvent {
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public:
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WindowEvent() = default;
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~WindowEvent() = default;
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uint16_t sub_type;
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uint32_t window_id;
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};
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enum : uint32_t {
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MOUSE_EVENT_MOTION = 1 << 0,
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MOUSE_EVENT_BUTTON = 1 << 1,
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KEYBOARD_EVENT_DOWN = 1 << 0,
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KEYBOARD_EVENT_UP = 1 << 1,
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};
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class MouseEvent {
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public:
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MouseEvent() = default;
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~MouseEvent() = default;
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uint32_t flags;
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uint32_t xrel;
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uint32_t yrel;
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uint8_t buttons_state;
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};
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class KeyboardEvent {
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public:
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KeyboardEvent() = default;
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~KeyboardEvent() = default;
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uint32_t flags;
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uint32_t key;
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uint16_t keys_state;
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};
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class EventManager {
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public:
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static EventManager* get_instance() {
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if (!event_manager) {
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event_manager = new EventManager();
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}
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return event_manager;
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};
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void poll_events();
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template <typename T>
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void add_window_handler(T *inst, void (T::*func)(const WindowEvent&)) {
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_window_signal.connect_method(inst, func);
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}
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template <typename T>
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void add_mouse_handler(T *inst, void (T::*func)(const MouseEvent&)) {
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_mouse_signal.connect_method(inst, func);
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}
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template <typename T>
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void add_keyboard_handler(T* inst, void (T::*func)(const KeyboardEvent&)) {
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_keyboard_signal.connect_method(inst, func);
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}
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template <typename T>
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void add_post_handler(T *inst, void (T::*func)()) {
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_post_signal.connect_method(inst, func);
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}
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private:
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static EventManager* event_manager;
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EventManager() {}; // private constructor to implement a singleton
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CoreSignal<const WindowEvent&> _window_signal;
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CoreSignal<const MouseEvent&> _mouse_signal;
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CoreSignal<const KeyboardEvent&> _keyboard_signal;
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CoreSignal<> _post_signal;
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uint64_t events_captured = 0;
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uint64_t unhandled_events = 0;
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uint64_t key_downs = 0;
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uint64_t key_ups = 0;
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uint64_t mouse_motions = 0;
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};
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#endif // EVENT_MANAGER_H
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