dingusppc/core
Keith Kaisershot d23f21b391 sdl: handle gamepad events
Add new GamepadButton enum with bits corresponding to AppleJack button bits.
Both the AppleJack controller and the SDL GameController coincidentally define
one d-pad, two shoulder buttons, four face buttons, and three system buttons.
This makes mapping modern game controllers to the AppleJack straightforward.
2024-10-06 23:28:05 -07:00
..
bitops.h platinum: cleanup non-DWORD register reads. 2024-03-12 17:29:19 +01:00
CMakeLists.txt Make Emscripten build not depend on SDL2 or cubeb 2023-10-25 22:25:53 -07:00
coresignal.h Add support for the CUDA_RESTART_SYSTEM command 2024-03-07 23:32:23 -08:00
hostevents_sdl.cpp sdl: handle gamepad events 2024-10-06 23:28:05 -07:00
hostevents.h sdl: handle gamepad events 2024-10-06 23:28:05 -07:00
mathutils.h Fix compiler warnings: cast loses precision. 2023-01-11 01:17:12 -08:00
timermanager.cpp Attempted build fix 2024-03-16 13:45:28 -07:00
timermanager.h timermanager: Use decimal ints, not floats or hex. 2024-08-31 18:09:15 -07:00