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https://github.com/dingusdev/dingusppc.git
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c0078ce97d
Adding new machines is much easier now. A significant amount of duplicated code has been reduced.
54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
/*
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DingusPPC - The Experimental PowerPC Macintosh emulator
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Copyright (C) 2018-22 divingkatae and maximum
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(theweirdo) spatium
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(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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/** @file Base class for managing different HW components of a machine.
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Author: Max Poliakovski
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*/
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#ifndef MACHINE_BASE_H
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#define MACHINE_BASE_H
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#include <devices/common/hwcomponent.h>
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#include <map>
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#include <memory>
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#include <string>
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class MachineBase {
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public:
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MachineBase(std::string name);
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~MachineBase();
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void add_device(std::string name, std::unique_ptr<HWComponent> dev_obj);
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HWComponent* get_comp_by_name(std::string name);
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HWComponent* get_comp_by_type(HWCompType type);
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int postinit_devices();
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private:
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std::string name;
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std::map<std::string, std::unique_ptr<HWComponent>> device_map;
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};
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extern std::unique_ptr<MachineBase> gMachineObj;
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#endif /* MACHINE_BASE_H */
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