dingusppc/devices/soundserver.cpp
2020-05-08 23:12:04 +02:00

82 lines
2.3 KiB
C++

/*
DingusPPC - The Experimental PowerPC Macintosh emulator
Copyright (C) 2018-20 divingkatae and maximum
(theweirdo) spatium
(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "soundserver.h"
#include <thirdparty/libsoundio/soundio/soundio.h>
#include <thirdparty/loguru/loguru.hpp>
int SoundServer::start()
{
int err;
this->status = SND_SERVER_DOWN;
this->soundio = soundio_create();
if (!this->soundio) {
LOG_F(ERROR, "Sound Server: out of memory");
return -1;
}
if ((err = soundio_connect(this->soundio))) {
LOG_F(ERROR, "Unable to connect to backend: %s", soundio_strerror(err));
return -1;
}
LOG_F(INFO, "Connected to backend: %s", soundio_backend_name(soundio->current_backend));
soundio_flush_events(this->soundio);
this->status = SND_API_READY;
this->out_dev_index = soundio_default_output_device_index(this->soundio);
if (this->out_dev_index < 0) {
LOG_F(ERROR, "Sound Server: no output device found");
return -1;
}
this->out_device = soundio_get_output_device(this->soundio, this->out_dev_index);
if (!this->out_device) {
LOG_F(ERROR, "Sound Server: out of memory");
return -1;
}
LOG_F(INFO, "Sound Server output device: %s", this->out_device->name);
this->status = SND_SERVER_UP;
return 0;
}
void SoundServer::shutdown()
{
switch (this->status) {
case SND_SERVER_UP:
soundio_device_unref(this->out_device);
/* fall through */
case SND_API_READY:
soundio_destroy(this->soundio);
}
this->status = SND_SERVER_DOWN;
LOG_F(INFO, "Sound Server shut down.");
}