dingusppc/thirdparty/libsoundio/src/dummy.c
2020-05-08 23:12:04 +02:00

571 lines
20 KiB
C

/*
* Copyright (c) 2015 Andrew Kelley
*
* This file is part of libsoundio, which is MIT licensed.
* See http://opensource.org/licenses/MIT
*/
#include "dummy.h"
#include "soundio_private.h"
#include <stdio.h>
#include <string.h>
static void playback_thread_run(void *arg) {
struct SoundIoOutStreamPrivate *os = (struct SoundIoOutStreamPrivate *)arg;
struct SoundIoOutStream *outstream = &os->pub;
struct SoundIoOutStreamDummy *osd = &os->backend_data.dummy;
int fill_bytes = soundio_ring_buffer_fill_count(&osd->ring_buffer);
int free_bytes = soundio_ring_buffer_capacity(&osd->ring_buffer) - fill_bytes;
int free_frames = free_bytes / outstream->bytes_per_frame;
osd->frames_left = free_frames;
if (free_frames > 0)
outstream->write_callback(outstream, 0, free_frames);
double start_time = soundio_os_get_time();
long frames_consumed = 0;
while (SOUNDIO_ATOMIC_FLAG_TEST_AND_SET(osd->abort_flag)) {
double now = soundio_os_get_time();
double time_passed = now - start_time;
double next_period = start_time +
ceil_dbl(time_passed / osd->period_duration) * osd->period_duration;
double relative_time = next_period - now;
soundio_os_cond_timed_wait(osd->cond, NULL, relative_time);
if (!SOUNDIO_ATOMIC_FLAG_TEST_AND_SET(osd->clear_buffer_flag)) {
soundio_ring_buffer_clear(&osd->ring_buffer);
int free_bytes = soundio_ring_buffer_capacity(&osd->ring_buffer);
int free_frames = free_bytes / outstream->bytes_per_frame;
osd->frames_left = free_frames;
if (free_frames > 0)
outstream->write_callback(outstream, 0, free_frames);
frames_consumed = 0;
start_time = soundio_os_get_time();
continue;
}
if (SOUNDIO_ATOMIC_LOAD(osd->pause_requested)) {
start_time = now;
frames_consumed = 0;
continue;
}
int fill_bytes = soundio_ring_buffer_fill_count(&osd->ring_buffer);
int fill_frames = fill_bytes / outstream->bytes_per_frame;
int free_bytes = soundio_ring_buffer_capacity(&osd->ring_buffer) - fill_bytes;
int free_frames = free_bytes / outstream->bytes_per_frame;
double total_time = soundio_os_get_time() - start_time;
long total_frames = total_time * outstream->sample_rate;
int frames_to_kill = total_frames - frames_consumed;
int read_count = soundio_int_min(frames_to_kill, fill_frames);
int byte_count = read_count * outstream->bytes_per_frame;
soundio_ring_buffer_advance_read_ptr(&osd->ring_buffer, byte_count);
frames_consumed += read_count;
if (frames_to_kill > fill_frames) {
outstream->underflow_callback(outstream);
osd->frames_left = free_frames;
if (free_frames > 0)
outstream->write_callback(outstream, 0, free_frames);
frames_consumed = 0;
start_time = soundio_os_get_time();
} else if (free_frames > 0) {
osd->frames_left = free_frames;
outstream->write_callback(outstream, 0, free_frames);
}
}
}
static void capture_thread_run(void *arg) {
struct SoundIoInStreamPrivate *is = (struct SoundIoInStreamPrivate *)arg;
struct SoundIoInStream *instream = &is->pub;
struct SoundIoInStreamDummy *isd = &is->backend_data.dummy;
long frames_consumed = 0;
double start_time = soundio_os_get_time();
while (SOUNDIO_ATOMIC_FLAG_TEST_AND_SET(isd->abort_flag)) {
double now = soundio_os_get_time();
double time_passed = now - start_time;
double next_period = start_time +
ceil_dbl(time_passed / isd->period_duration) * isd->period_duration;
double relative_time = next_period - now;
soundio_os_cond_timed_wait(isd->cond, NULL, relative_time);
if (SOUNDIO_ATOMIC_LOAD(isd->pause_requested)) {
start_time = now;
frames_consumed = 0;
continue;
}
int fill_bytes = soundio_ring_buffer_fill_count(&isd->ring_buffer);
int free_bytes = soundio_ring_buffer_capacity(&isd->ring_buffer) - fill_bytes;
int fill_frames = fill_bytes / instream->bytes_per_frame;
int free_frames = free_bytes / instream->bytes_per_frame;
double total_time = soundio_os_get_time() - start_time;
long total_frames = total_time * instream->sample_rate;
int frames_to_kill = total_frames - frames_consumed;
int write_count = soundio_int_min(frames_to_kill, free_frames);
int byte_count = write_count * instream->bytes_per_frame;
soundio_ring_buffer_advance_write_ptr(&isd->ring_buffer, byte_count);
frames_consumed += write_count;
if (frames_to_kill > free_frames) {
instream->overflow_callback(instream);
frames_consumed = 0;
start_time = soundio_os_get_time();
}
if (fill_frames > 0) {
isd->frames_left = fill_frames;
instream->read_callback(instream, 0, fill_frames);
}
}
}
static void destroy_dummy(struct SoundIoPrivate *si) {
struct SoundIoDummy *sid = &si->backend_data.dummy;
if (sid->cond)
soundio_os_cond_destroy(sid->cond);
if (sid->mutex)
soundio_os_mutex_destroy(sid->mutex);
}
static void flush_events_dummy(struct SoundIoPrivate *si) {
struct SoundIo *soundio = &si->pub;
struct SoundIoDummy *sid = &si->backend_data.dummy;
if (sid->devices_emitted)
return;
sid->devices_emitted = true;
soundio->on_devices_change(soundio);
}
static void wait_events_dummy(struct SoundIoPrivate *si) {
struct SoundIoDummy *sid = &si->backend_data.dummy;
flush_events_dummy(si);
soundio_os_cond_wait(sid->cond, NULL);
}
static void wakeup_dummy(struct SoundIoPrivate *si) {
struct SoundIoDummy *sid = &si->backend_data.dummy;
soundio_os_cond_signal(sid->cond, NULL);
}
static void force_device_scan_dummy(struct SoundIoPrivate *si) {
// nothing to do; dummy devices never change
}
static void outstream_destroy_dummy(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os) {
struct SoundIoOutStreamDummy *osd = &os->backend_data.dummy;
if (osd->thread) {
SOUNDIO_ATOMIC_FLAG_CLEAR(osd->abort_flag);
soundio_os_cond_signal(osd->cond, NULL);
soundio_os_thread_destroy(osd->thread);
osd->thread = NULL;
}
soundio_os_cond_destroy(osd->cond);
osd->cond = NULL;
soundio_ring_buffer_deinit(&osd->ring_buffer);
}
static int outstream_open_dummy(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os) {
struct SoundIoOutStreamDummy *osd = &os->backend_data.dummy;
struct SoundIoOutStream *outstream = &os->pub;
struct SoundIoDevice *device = outstream->device;
SOUNDIO_ATOMIC_FLAG_TEST_AND_SET(osd->clear_buffer_flag);
SOUNDIO_ATOMIC_STORE(osd->pause_requested, false);
if (outstream->software_latency == 0.0) {
outstream->software_latency = soundio_double_clamp(
device->software_latency_min, 1.0, device->software_latency_max);
}
osd->period_duration = outstream->software_latency / 2.0;
int err;
int buffer_size = outstream->bytes_per_frame * outstream->sample_rate * outstream->software_latency;
if ((err = soundio_ring_buffer_init(&osd->ring_buffer, buffer_size))) {
outstream_destroy_dummy(si, os);
return err;
}
int actual_capacity = soundio_ring_buffer_capacity(&osd->ring_buffer);
osd->buffer_frame_count = actual_capacity / outstream->bytes_per_frame;
outstream->software_latency = osd->buffer_frame_count / (double) outstream->sample_rate;
osd->cond = soundio_os_cond_create();
if (!osd->cond) {
outstream_destroy_dummy(si, os);
return SoundIoErrorNoMem;
}
return 0;
}
static int outstream_pause_dummy(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os, bool pause) {
struct SoundIoOutStreamDummy *osd = &os->backend_data.dummy;
SOUNDIO_ATOMIC_STORE(osd->pause_requested, pause);
return 0;
}
static int outstream_start_dummy(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os) {
struct SoundIoOutStreamDummy *osd = &os->backend_data.dummy;
struct SoundIo *soundio = &si->pub;
assert(!osd->thread);
SOUNDIO_ATOMIC_FLAG_TEST_AND_SET(osd->abort_flag);
int err;
if ((err = soundio_os_thread_create(playback_thread_run, os,
soundio->emit_rtprio_warning, &osd->thread)))
{
return err;
}
return 0;
}
static int outstream_begin_write_dummy(struct SoundIoPrivate *si,
struct SoundIoOutStreamPrivate *os, struct SoundIoChannelArea **out_areas, int *frame_count)
{
struct SoundIoOutStream *outstream = &os->pub;
struct SoundIoOutStreamDummy *osd = &os->backend_data.dummy;
if (*frame_count > osd->frames_left)
return SoundIoErrorInvalid;
char *write_ptr = soundio_ring_buffer_write_ptr(&osd->ring_buffer);
for (int ch = 0; ch < outstream->layout.channel_count; ch += 1) {
osd->areas[ch].ptr = write_ptr + outstream->bytes_per_sample * ch;
osd->areas[ch].step = outstream->bytes_per_frame;
}
osd->write_frame_count = *frame_count;
*out_areas = osd->areas;
return 0;
}
static int outstream_end_write_dummy(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os) {
struct SoundIoOutStreamDummy *osd = &os->backend_data.dummy;
struct SoundIoOutStream *outstream = &os->pub;
int byte_count = osd->write_frame_count * outstream->bytes_per_frame;
soundio_ring_buffer_advance_write_ptr(&osd->ring_buffer, byte_count);
osd->frames_left -= osd->write_frame_count;
return 0;
}
static int outstream_clear_buffer_dummy(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os) {
struct SoundIoOutStreamDummy *osd = &os->backend_data.dummy;
SOUNDIO_ATOMIC_FLAG_CLEAR(osd->clear_buffer_flag);
soundio_os_cond_signal(osd->cond, NULL);
return 0;
}
static int outstream_get_latency_dummy(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os, double *out_latency) {
struct SoundIoOutStream *outstream = &os->pub;
struct SoundIoOutStreamDummy *osd = &os->backend_data.dummy;
int fill_bytes = soundio_ring_buffer_fill_count(&osd->ring_buffer);
*out_latency = (fill_bytes / outstream->bytes_per_frame) / (double)outstream->sample_rate;
return 0;
}
static void instream_destroy_dummy(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is) {
struct SoundIoInStreamDummy *isd = &is->backend_data.dummy;
if (isd->thread) {
SOUNDIO_ATOMIC_FLAG_CLEAR(isd->abort_flag);
soundio_os_cond_signal(isd->cond, NULL);
soundio_os_thread_destroy(isd->thread);
isd->thread = NULL;
}
soundio_os_cond_destroy(isd->cond);
isd->cond = NULL;
soundio_ring_buffer_deinit(&isd->ring_buffer);
}
static int instream_open_dummy(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is) {
struct SoundIoInStreamDummy *isd = &is->backend_data.dummy;
struct SoundIoInStream *instream = &is->pub;
struct SoundIoDevice *device = instream->device;
SOUNDIO_ATOMIC_STORE(isd->pause_requested, false);
if (instream->software_latency == 0.0) {
instream->software_latency = soundio_double_clamp(
device->software_latency_min, 1.0, device->software_latency_max);
}
isd->period_duration = instream->software_latency;
double target_buffer_duration = isd->period_duration * 4.0;
int err;
int buffer_size = instream->bytes_per_frame * instream->sample_rate * target_buffer_duration;
if ((err = soundio_ring_buffer_init(&isd->ring_buffer, buffer_size))) {
instream_destroy_dummy(si, is);
return err;
}
int actual_capacity = soundio_ring_buffer_capacity(&isd->ring_buffer);
isd->buffer_frame_count = actual_capacity / instream->bytes_per_frame;
isd->cond = soundio_os_cond_create();
if (!isd->cond) {
instream_destroy_dummy(si, is);
return SoundIoErrorNoMem;
}
return 0;
}
static int instream_pause_dummy(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is, bool pause) {
struct SoundIoInStreamDummy *isd = &is->backend_data.dummy;
SOUNDIO_ATOMIC_STORE(isd->pause_requested, pause);
return 0;
}
static int instream_start_dummy(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is) {
struct SoundIoInStreamDummy *isd = &is->backend_data.dummy;
struct SoundIo *soundio = &si->pub;
assert(!isd->thread);
SOUNDIO_ATOMIC_FLAG_TEST_AND_SET(isd->abort_flag);
int err;
if ((err = soundio_os_thread_create(capture_thread_run, is,
soundio->emit_rtprio_warning, &isd->thread)))
{
return err;
}
return 0;
}
static int instream_begin_read_dummy(struct SoundIoPrivate *si,
struct SoundIoInStreamPrivate *is, struct SoundIoChannelArea **out_areas, int *frame_count)
{
struct SoundIoInStream *instream = &is->pub;
struct SoundIoInStreamDummy *isd = &is->backend_data.dummy;
assert(*frame_count <= isd->frames_left);
char *read_ptr = soundio_ring_buffer_read_ptr(&isd->ring_buffer);
for (int ch = 0; ch < instream->layout.channel_count; ch += 1) {
isd->areas[ch].ptr = read_ptr + instream->bytes_per_sample * ch;
isd->areas[ch].step = instream->bytes_per_frame;
}
isd->read_frame_count = *frame_count;
*out_areas = isd->areas;
return 0;
}
static int instream_end_read_dummy(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is) {
struct SoundIoInStreamDummy *isd = &is->backend_data.dummy;
struct SoundIoInStream *instream = &is->pub;
int byte_count = isd->read_frame_count * instream->bytes_per_frame;
soundio_ring_buffer_advance_read_ptr(&isd->ring_buffer, byte_count);
isd->frames_left -= isd->read_frame_count;
return 0;
}
static int instream_get_latency_dummy(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is, double *out_latency) {
struct SoundIoInStream *instream = &is->pub;
struct SoundIoInStreamDummy *osd = &is->backend_data.dummy;
int fill_bytes = soundio_ring_buffer_fill_count(&osd->ring_buffer);
*out_latency = (fill_bytes / instream->bytes_per_frame) / (double)instream->sample_rate;
return 0;
}
static int set_all_device_formats(struct SoundIoDevice *device) {
device->format_count = 18;
device->formats = ALLOCATE(enum SoundIoFormat, device->format_count);
if (!device->formats)
return SoundIoErrorNoMem;
device->formats[0] = SoundIoFormatFloat32NE;
device->formats[1] = SoundIoFormatFloat32FE;
device->formats[2] = SoundIoFormatS32NE;
device->formats[3] = SoundIoFormatS32FE;
device->formats[4] = SoundIoFormatU32NE;
device->formats[5] = SoundIoFormatU32FE;
device->formats[6] = SoundIoFormatS24NE;
device->formats[7] = SoundIoFormatS24FE;
device->formats[8] = SoundIoFormatU24NE;
device->formats[9] = SoundIoFormatU24FE;
device->formats[10] = SoundIoFormatFloat64NE;
device->formats[11] = SoundIoFormatFloat64FE;
device->formats[12] = SoundIoFormatS16NE;
device->formats[13] = SoundIoFormatS16FE;
device->formats[14] = SoundIoFormatU16NE;
device->formats[15] = SoundIoFormatU16FE;
device->formats[16] = SoundIoFormatS8;
device->formats[17] = SoundIoFormatU8;
return 0;
}
static void set_all_device_sample_rates(struct SoundIoDevice *device) {
struct SoundIoDevicePrivate *dev = (struct SoundIoDevicePrivate *)device;
device->sample_rate_count = 1;
device->sample_rates = &dev->prealloc_sample_rate_range;
device->sample_rates[0].min = SOUNDIO_MIN_SAMPLE_RATE;
device->sample_rates[0].max = SOUNDIO_MAX_SAMPLE_RATE;
}
static int set_all_device_channel_layouts(struct SoundIoDevice *device) {
device->layout_count = soundio_channel_layout_builtin_count();
device->layouts = ALLOCATE(struct SoundIoChannelLayout, device->layout_count);
if (!device->layouts)
return SoundIoErrorNoMem;
for (int i = 0; i < device->layout_count; i += 1)
device->layouts[i] = *soundio_channel_layout_get_builtin(i);
return 0;
}
int soundio_dummy_init(struct SoundIoPrivate *si) {
struct SoundIo *soundio = &si->pub;
struct SoundIoDummy *sid = &si->backend_data.dummy;
sid->mutex = soundio_os_mutex_create();
if (!sid->mutex) {
destroy_dummy(si);
return SoundIoErrorNoMem;
}
sid->cond = soundio_os_cond_create();
if (!sid->cond) {
destroy_dummy(si);
return SoundIoErrorNoMem;
}
assert(!si->safe_devices_info);
si->safe_devices_info = ALLOCATE(struct SoundIoDevicesInfo, 1);
if (!si->safe_devices_info) {
destroy_dummy(si);
return SoundIoErrorNoMem;
}
si->safe_devices_info->default_input_index = 0;
si->safe_devices_info->default_output_index = 0;
// create output device
{
struct SoundIoDevicePrivate *dev = ALLOCATE(struct SoundIoDevicePrivate, 1);
if (!dev) {
destroy_dummy(si);
return SoundIoErrorNoMem;
}
struct SoundIoDevice *device = &dev->pub;
device->ref_count = 1;
device->soundio = soundio;
device->id = strdup("dummy-out");
device->name = strdup("Dummy Output Device");
if (!device->id || !device->name) {
soundio_device_unref(device);
destroy_dummy(si);
return SoundIoErrorNoMem;
}
int err;
if ((err = set_all_device_channel_layouts(device))) {
soundio_device_unref(device);
destroy_dummy(si);
return err;
}
if ((err = set_all_device_formats(device))) {
soundio_device_unref(device);
destroy_dummy(si);
return err;
}
set_all_device_sample_rates(device);
device->software_latency_current = 0.1;
device->software_latency_min = 0.01;
device->software_latency_max = 4.0;
device->sample_rate_current = 48000;
device->aim = SoundIoDeviceAimOutput;
if (SoundIoListDevicePtr_append(&si->safe_devices_info->output_devices, device)) {
soundio_device_unref(device);
destroy_dummy(si);
return SoundIoErrorNoMem;
}
}
// create input device
{
struct SoundIoDevicePrivate *dev = ALLOCATE(struct SoundIoDevicePrivate, 1);
if (!dev) {
destroy_dummy(si);
return SoundIoErrorNoMem;
}
struct SoundIoDevice *device = &dev->pub;
device->ref_count = 1;
device->soundio = soundio;
device->id = strdup("dummy-in");
device->name = strdup("Dummy Input Device");
if (!device->id || !device->name) {
soundio_device_unref(device);
destroy_dummy(si);
return SoundIoErrorNoMem;
}
int err;
if ((err = set_all_device_channel_layouts(device))) {
soundio_device_unref(device);
destroy_dummy(si);
return err;
}
if ((err = set_all_device_formats(device))) {
soundio_device_unref(device);
destroy_dummy(si);
return err;
}
set_all_device_sample_rates(device);
device->software_latency_current = 0.1;
device->software_latency_min = 0.01;
device->software_latency_max = 4.0;
device->sample_rate_current = 48000;
device->aim = SoundIoDeviceAimInput;
if (SoundIoListDevicePtr_append(&si->safe_devices_info->input_devices, device)) {
soundio_device_unref(device);
destroy_dummy(si);
return SoundIoErrorNoMem;
}
}
si->destroy = destroy_dummy;
si->flush_events = flush_events_dummy;
si->wait_events = wait_events_dummy;
si->wakeup = wakeup_dummy;
si->force_device_scan = force_device_scan_dummy;
si->outstream_open = outstream_open_dummy;
si->outstream_destroy = outstream_destroy_dummy;
si->outstream_start = outstream_start_dummy;
si->outstream_begin_write = outstream_begin_write_dummy;
si->outstream_end_write = outstream_end_write_dummy;
si->outstream_clear_buffer = outstream_clear_buffer_dummy;
si->outstream_pause = outstream_pause_dummy;
si->outstream_get_latency = outstream_get_latency_dummy;
si->instream_open = instream_open_dummy;
si->instream_destroy = instream_destroy_dummy;
si->instream_start = instream_start_dummy;
si->instream_begin_read = instream_begin_read_dummy;
si->instream_end_read = instream_end_read_dummy;
si->instream_pause = instream_pause_dummy;
si->instream_get_latency = instream_get_latency_dummy;
return 0;
}