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I have been patching empw ad hoc. It would be too much trouble to separate out all my changes so far. Highlights: - Basilisk II (-b) for when you need more RAM (jankier UI, though) - larger disk images - support for partitioned images, *if* you create them yourself - support for stderr and return codes (but not stdin yet) - support for running from a subdirectory - UNIX->Mac path conversion
62 lines
3.0 KiB
HTML
Executable File
62 lines
3.0 KiB
HTML
Executable File
<!-- $Id$><-->
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Bugs:
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<UL>
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<LI>In window mode, if the framerate is low (<I>e.g.</I> if you leave it at the
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default of 10fps) or if the emulated screen is too large,
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really fast mouse clicks are sometimes not picked up
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by the Emulator. For now, click more slowly</LI>
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<LI>In full screen mode after a restart, when the mouse is first moved,
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the emulated pointer jumps to the location that it was before the restart.
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Disturbing, but not damaging.</LI>
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<LI>Ejecting a CD only works in 10.2 or higher, and it freezes the emulation
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for about 5 seconds.</LI>
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<LI>Status of 'dd' command is not always correct. (If it runs out of space,
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an error about file not found is printed?)</LI>
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<LI>The Snapshot function is currently broken in some situations
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(if the emulation changes its own screen settings, and the program
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is compiled with the default window drawing mode of CGIMAGEREF).
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Setting the depth to millions (in the emulator) is a workaround for now</LI>
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<LI>Cut and paste between emulator and OS X only half works</LI>
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</UL>
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Untested:
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<UL>
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<LI>Mac Classic emulation. I don't have a ROM, but I suspect it will crash</LI>
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<LI>Serial port code</LI>
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</UL>
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Unimplemented:
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<UL>
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<LI>CD audio stuff. I am still trying to get this to work</LI>
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<LI>CD insert detection. At the moment, if a CD isn't there when the
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emulator boots, or if you change CDs, it will never know. I don't
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know how to register with the OS for disk insertion and mount events.
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(Gwenolé rewrote the CD code, and it should poll for new disks,
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but it don't work for me. I must be doing something wrong!)</LI>
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<LI>Floppy stuff. If a floppy is mounted by the OS X Finder,
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it is busy and cannot be opened by the emulator</LI>
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<LI>Interrupt function for emulator</LI>
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<LI>'nogui' to disable GUI alerts (and maybe preferences, but I need to split
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MainMenu.nib to do that)</LI>
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</UL>
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Possible Enhancements:
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<UL>
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<LI>Use NSFileManager's movePath:toPath:handler to rename all a file's forks
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in extfs_macosx.mm</LI>
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<LI>Emulator snapshot - save the current emulator state
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(memory + registers) to a file for fast startup next time</LI>
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<LI>Multiple emulators. The window stuff is mostly there,
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but the uae_cpu code has lots of globals, and is not re-entrant</LI>
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<LI>Real addressing mode for the emulator. Mike Sliczniak had done most of the
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work, but with real addressing the emulator just crashes for me</LI>
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<LI>Improve Objective-C object allocation. e.g. http://www.mulle-kybernetik.com/artikel/Optimisation/opti-5.html</LI>
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<LI>Use automake instead of the current 1_prepare_files.sh ?</LI>
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<LI>Add JIT options to preferences?</LI>
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<LI>Use internal windows to display Help doco?</LI>
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<LI>Provide feedback during external commands (<I>e.g.</I> ejecting a CD or
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creating a disk volume)</LI>
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<LI>Widescreen window layout (suggestion by Michael Franz), so that users
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with widescreen displays can squeeze a bigger emulated screen in.
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I have a mock up of this that can be pasted in (MainMenu.nib).
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Ideally, this would be via a generalised "theme" facility,
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but who has time for that :-)</LI>
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</UL>
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