mirror of
https://github.com/ctm/executor.git
synced 2025-03-03 21:29:36 +00:00
1 line
5.8 KiB
C
1 line
5.8 KiB
C
|
/*------------------------------------------------------------------------------
#
# Macintosh Developer Technical Support
#
# Simple Color QuickDraw Sample Application
#
# SillyBalls
#
# SillyBalls.c - C Source
#
# Copyright <20> 1988 Apple Computer, Inc.
# All rights reserved.
#
# Versions: 1.0 8/88
#
# Components: SillyBalls.c August 1, 1988
# SillyBalls.make August 1, 1988
#
# This is a very simple sample program that demonstrates how to use Color
# QuickDraw. It is about two pages of code, and does nothing more than open
# a color window and draw randomly colored ovals in the window.
#
# The purpose is to show how to get some initial results with Color QuickDraw.
# It is a complete program and is very short to be as clear as possible.
#
# It does not have an Event Loop. It is not fully functional in the sense that
# it does not do all the things you would expect a well behaved Macintosh
# program to do, like size the window naturally, have an event loop, use menus,
# etc.
#
# See Sample and TESample for the general structure and MultiFinder techniques that
# we recommend that you use when building a new application.
#
------------------------------------------------------------------------------*/
// Version 1.0: 6/2/88
// 7/20/88 DJB Converted to C
//
// purpose To demonstrate a simple color App using Color QuickDraw.
// It draws colored balls in a color window, then uses colored
// text inverted in the ball. The ball location and color is Random.
//
// This program was written by Bo3b Johnson, 1/88.
//
// The inverted Bob text was a Skippy Blair special concept,
// kept for obvious aesthetic reasons.
//MW -cut out some other program descriptions.-
//MW ** Metrowerks note **
// All changed code by Metrowerks is commented by "//MW".
// There is one type of modification to the original source:
// <20> Added argument type and return type to function definitions.
// In order to pass with extended error checking on.
//
// 8/31/93 JA
#include <Types.h>
#include <Memory.h>
#include <Quickdraw.h>
#include <Fonts.h>
#include <Events.h>
#include <Menus.h>
#include <Windows.h>
#include <TextEdit.h>
#include <Dialogs.h>
#include <OSUtils.h>
#include <ToolUtils.h>
#include <SegLoad.h>
#include <Sound.h>
/* Constants */
#define BallWidth 20
#define BallHeight 20
#define BobSize 8 /* Size of text in each ball */
/* Globals */
Rect windRect;
/* Prototypes */
void Initialize(void);
void NewBall(void);
//
// Main body of program SillyBalls
//
//MW specified argument and return type.
int main(void)
{
Initialize();
do {
NewBall();
} while (!Button());
return 0;
}
//
// Initialize everything for the program, make sure we can run
//
//MW specified argument and return type.
void Initialize(void)
{
WindowPtr mainPtr;
OSErr error;
SysEnvRec theWorld;
//
// Test the computer to be sure we can do color.
// If not we would crash, which would be bad.
// If we can<61>t run, just beep and exit.
//
error = SysEnvirons(1, &theWorld);
if (theWorld.hasColorQD == false) {
SysBeep(50);
ExitToShell(); /* If no color QD, we must leave. */
}
/* Initialize all the needed managers. */
InitGraf(&qd.thePort);
InitFonts();
InitWindows();
InitMenus();
TEInit();
InitDialogs(nil);
InitCursor();
//
// To make the Random sequences truly random, we need to make the seed start
// at a different number. An easy way to do this is to put the current time
// and date into the seed. Since it is always incrementing the starting seed
// will always be different. Don<6F>t for each call of Random, or the sequence
// will no longer be random. Only needed once, here in the init.
//
GetDateTime((unsigned long*) &qd.randSeed);
//
// Make a new window for drawing in, and it must be a color window.
// The window is full screen size, made smaller to make it more visible.
//
windRect = qd.screenBits.bounds;
InsetRect(&windRect, 50, 50);
mainPtr = NewCWindow(nil, &windRect, "\pBob Land", true, documentProc,
(WindowPtr) -1, f
|