mirror of
https://github.com/ctm/executor.git
synced 2024-12-02 02:50:05 +00:00
648 lines
18 KiB
Plaintext
648 lines
18 KiB
Plaintext
Cleanup goals:
|
|
|
|
- Consistency
|
|
- Cleanliness
|
|
- Conciseness
|
|
- Modularity
|
|
- easier to maintain and extend
|
|
- easier to remove and license/sell parts of Executor (e.g. HFS code)
|
|
- Robustness
|
|
- Portability
|
|
- Debuggability
|
|
- Superior tools
|
|
- Nicer learning curve for newcomers
|
|
- Reduced redundancy in the source
|
|
- A more efficient Executor binary
|
|
- smaller
|
|
- faster
|
|
- better locality of reference
|
|
- smaller memory footprint
|
|
- faster load times on demand-paged systems
|
|
|
|
|
|
|
|
----------------------------------------------------------------------
|
|
Coding standards:
|
|
|
|
We will use the coding conventions described in the GNU coding
|
|
standards, with some extensions:
|
|
|
|
- You may assume GNU make and gcc. Gratuitously using features
|
|
specific to either is a bad idea, but if using a GNU extension is
|
|
clearly the best (or only) way to write something, don't hesitate to
|
|
use it.
|
|
|
|
- Always use full ANSI C prototypes. When a function takes no arguments,
|
|
place an explicit "void" in the argument list both in the declaration
|
|
and in the definition.
|
|
|
|
- You may assume alloca is present, but do not assume you have a large
|
|
amount of stack space. Under djgpp we have only a default stack of
|
|
256K, which is why the rsys/tempalloc.h package was created.
|
|
|
|
- You may assume ANSI C libraries. We will never compile Executor on
|
|
a system that doesn't have ANSI libraries. As such, know what ANSI
|
|
provides and use those library functions when appropriate (instead
|
|
of hand-rolled loops, etc.) Use ANSI functions rather than their
|
|
old Unix counterparts when possible (e.g. memset rather than bzero,
|
|
and memcpy or memmove rather than bcopy).
|
|
|
|
- All source files will be maintained with RCS. This of course does
|
|
not apply to files which are mechanically generated from other
|
|
files. It may sometimes be appropriate to log derived files with
|
|
RCS, but usually it's not.
|
|
|
|
- Make functions and "global" variables `static' when possible.
|
|
This has the following benefits:
|
|
- gcc can warn about unused static items (which only waste space).
|
|
- It reduces the chance of an identifier clash with a symbol
|
|
in another source file.
|
|
|
|
- Use `gui_assert' and `warning_unexpected' statements liberally.
|
|
They take little time to add in, but can be an invaluable debugging
|
|
aid.
|
|
|
|
- Don't modify function parameters. This can make debugging confusing
|
|
as it makes it unclear what the original argument to the function
|
|
was.
|
|
|
|
- All functions will have exactly one `return' statement, counting the
|
|
implicit `return' at the end of a void function. This is to make
|
|
debugging easier (e.g. setting a breakpoint to see when a certain
|
|
value is returned), and to avoid certain kinds of bugs that can
|
|
happen with early exits.
|
|
|
|
- `return' statements should never return anything more complex than
|
|
a single variable or constant. This is to facilitate setting
|
|
debugger breakpoints.
|
|
|
|
- If you are writing a function that returns something by reference,
|
|
always fill that value in, even in the case of an error when you
|
|
don't expect that value to be used. Uninitialized memory errors can
|
|
be frustrating to track down, and gcc won't warn you about them in
|
|
this case. An exception of course would be routines that are
|
|
explicitly not supposed to modify the return-by-reference memory in
|
|
the case of an error.
|
|
|
|
- `goto' is often to be avoided, but don't hesitate to use it if it
|
|
makes your code simpler. For example, if you want to return an
|
|
error code from deep within nested `if' statements, set a variable
|
|
indicating the return code and `goto' the end of the function where
|
|
that variable is returned. kludges involving magic loop variables
|
|
or smashing loop counters and executing break statements are usually
|
|
more difficult to understand than a simple goto. A goto will
|
|
continue to work even if another nested layer of looping is added
|
|
outside, or if code is added after the loop that you really didn't
|
|
want to execute.
|
|
|
|
- Machine-generated code need not conform to any particular coding
|
|
standard, although it's more readable if it does. Such code should
|
|
at least be run through `indent' (if appropriate) to make it more
|
|
human-readable.
|
|
|
|
- Always declare variables in the innermost possible lexical scope.
|
|
|
|
- Never shadow identifiers in outer scopes.
|
|
|
|
- Never use the same variable name in two scopes in the same function
|
|
(it's OK when the variable is a magic temp variable inside a macro).
|
|
|
|
- Avoid using the same variable for two different purposes. Use two
|
|
variables instead. Reusing a variable can result in subtle bugs and
|
|
makes optimization more difficult for the compiler (gcc's register
|
|
allocator still can't do live range splitting). It sometimes makes
|
|
debugging more difficult when a value of interest gets clobbered for
|
|
no good reason.
|
|
|
|
- When declaring a hidden variable inside a macro, place an underscore
|
|
both before and after the identifier name. This is to avoid clashes
|
|
with local variables in outer scopes, and also to make clear the
|
|
special nature of the variable. So for example, SQUARE() could
|
|
be written as this GNU-style macro:
|
|
#define SQUARE(a) ({ typeof (a) _x_ = (a); _x_ * _x_; })
|
|
|
|
- Never use the same variable to hold both big and little endian
|
|
values. For example, don't do:
|
|
return_by_reference (&foo); /* This is */
|
|
foo = CL (foo); /* bad */
|
|
instead, use a temp variable to hold the big endian value,
|
|
or create a helper function that returns the value in the
|
|
byte order you want.
|
|
|
|
- Use functions rather than macros when possible, at least when the
|
|
expression is non-trivial. Functions are far easier to debug and do
|
|
type checking that (simple) macros can't. There are of course
|
|
numerous exceptions to this rule; for example, if you want to
|
|
"return" alloca'd memory you must do it from within a macro.
|
|
|
|
- Generally avoid macros that modify variables where a function call
|
|
could not. When you must modify variables, pass the variables as
|
|
arguments to the macro so it's at least clear that they are being
|
|
used. For example:
|
|
a = MACRO(); /* Best */
|
|
MACRO(a); /* Only if you really need to */
|
|
MACRO(); /* (where `a' is secretly modified) Evil! */
|
|
|
|
- Use `int' for most loop counters, even if a short will suffice. Old
|
|
versions of gcc could generate better looping code for shorts on the
|
|
m68k, but shorts are worse on other architectures, and newer gcc's
|
|
handle int loop counters well on the m68k.
|
|
|
|
- In loops, don't use fancy pointer arithmetic instead of a simple
|
|
array index just because you think it might make your code faster.
|
|
Unlike the m68k, the x86 and most RISC chips don't have general
|
|
postincrement and predecrement addressing modes, so this complexity
|
|
is usually wasted and often counterproductive.
|
|
|
|
- Strive to avoid preprocessor conditionals, and instead move code to
|
|
configuration files. This is not always possible, but often it is.
|
|
Tangles of #if's are much harder to read and maintain than code
|
|
which knows that the host implements a well-defined API for
|
|
system-specific features.
|
|
|
|
- Use "#if defined (FOO)" rather than "#ifdef FOO". This makes
|
|
it easier to add more clauses to the conditional, e.g.
|
|
"#if 0 && defined (FOO)"
|
|
|
|
- When you do need to use preprocessor conditionals, try not to use
|
|
conditionals based on particular operating systems; instead, make
|
|
the #ifdef's conditional upon the particular feature of interest.
|
|
For example, test "defined (USE_STRUCT_DIRECT)", rather than
|
|
"defined (NEXTSTEP)" if you want to see whether to use struct direct
|
|
or struct dirent. There are reasonable exceptions to this rule
|
|
where some feature is so intimately tied to an operating system that
|
|
there's no reason to bother making a specific macro. An example
|
|
would be conditional compilation for an ObjC NEXTSTEP call; there's
|
|
no reason to waste your time bothering to come up with a specific
|
|
conditional that only gets defined for NEXTSTEP, because it will
|
|
never be used elsewhere. One rule of thumb is to avoid using two
|
|
conditionals, e.g.:
|
|
#if defined (NEXTSTEP) || defined (LINUX)
|
|
In this case you should create a new macro and define it in both the
|
|
NEXTSTEP and LINUX config headers.
|
|
|
|
- All internal Executor types will end in `_t', except for
|
|
u?int{8,16,32}. Each Macintosh types will have its canonical name.
|
|
|
|
- For Macintosh struct fields defined in the documentation, use
|
|
standard Mac data types (e.g. INTEGER, LONGINT, etc.)
|
|
|
|
- Use enums rather than #define's when possible, because gdb knows
|
|
about enums. This is not possible when those values are used in
|
|
preprocessor conditionals, but that is rare.
|
|
|
|
- When you want a boolean value, and you're not in a context where
|
|
you should use the Mac BOOLEAN type, use `boolean_t'. That's an
|
|
enum and gdb knows about enums.
|
|
|
|
- When you specifically want a signed or unsigned N-bit number and
|
|
you're not in a context where you should use a Mac type, use int8,
|
|
int16, int32, int64, uint8, uint16, uint32, and uint64. For
|
|
example, an array of bytes should be an array of `uint8', not an
|
|
array of `unsigned char'. Configuration files will guarantee that
|
|
those fundamental types will be correct for all architectures and
|
|
compilers. If you just want an integer with at least 32 bits, use
|
|
`int' or `unsigned'. As per the GNU coding standards, you may
|
|
assume that ints have at least 32 bits. It is, however, possible
|
|
they may have more bits someday, so use `int32' or `uint32' when you
|
|
want exactly 32 bits.
|
|
|
|
- When creating an enum or any collection of related constant values,
|
|
try to use a common naming prefix for the identifiers that groups
|
|
them all together. This is not necessary for those rare macros
|
|
whose lifetime spans only a few lines, but is useful for values in
|
|
header files.
|
|
|
|
- Do not assume that pointer types are 32 bits. This is false on the
|
|
DEC Alpha, where they are 64 bits. Cliff modified gcc slightly to
|
|
allow pointer bitfields to let us typedef Mac structs with the
|
|
proper size and semantics. In some situations you will need to
|
|
assume that only the lower 32 bits of the pointer are significant,
|
|
since we frequently store pointers in Mac data structures that only
|
|
allocate 32 bits for pointers. We can make this happen under OSF on
|
|
the Alpha by using the `-taso' linker flag.
|
|
|
|
- If you have an if...else clause, and one consequent is substantially
|
|
shorter than the other, adjust the sense of the `if' so the shorter
|
|
code sequence goes first and the longer code sequence goes in the
|
|
`else' clause.
|
|
|
|
- Don't hesitate to create new source files if that's the cleanest way
|
|
to add a new feature or split something up into manageable pieces.
|
|
Place those files in specific config directories if that's where
|
|
they belong, to avoid cluttering up the main source tree.
|
|
Why is this a good idea?
|
|
- It can be difficult to wade through the RCS diffs for enormous
|
|
source files to find a change of interest. The bigger the file,
|
|
the more changes take place. As of this writing, main.c is
|
|
nearly 2000 lines long and has gone through 177 revisions since
|
|
work on Executor 2 started.
|
|
- It is sometimes useful to "roll back" files to earlier versions,
|
|
to track down a regression. Gigantic files with numerous
|
|
unrelated changes are almost impossible to roll back without
|
|
breaking something else.
|
|
- The more interesting things are in a file, the more likely there
|
|
is to be resource contention for that file between developers.
|
|
This problem will only get worse as ARDI gets more programmers.
|
|
- Small files compile faster (although, to be fair, if a lot
|
|
of junk gets #included then multiple files can be slower)
|
|
- Having more .o files gives us more freedom to choose a link
|
|
ordering that minimizes our memory footprint (NEXTSTEP has tools
|
|
to do this, and we can make rough-hewn tools for other platforms
|
|
with gprof and Perl).
|
|
|
|
- When printing a hexadecimal number in a diagnostic, always preface
|
|
it with "0x". Don't make the person reading the diagnostic guess
|
|
whether "400" really means four hundred or whether it's one thousand
|
|
twenty four.
|
|
|
|
UNRESOLVED:
|
|
|
|
- Infinite loops, when necessary, should be written as:
|
|
while (1) /* or should that be while (TRUE)? */
|
|
{
|
|
}
|
|
|
|
- [need naming convention for variables beyond GNU standards, e.g.
|
|
..._be suffix for big endian? What about ROMlib_ prefix,
|
|
or suffixes indicating type information?]
|
|
|
|
- Predicate variables or functions which return boolean will be
|
|
annotated with "_p".
|
|
- Variables which are return-by-reference pointers are annotated
|
|
with "_ref".
|
|
- Variables which contain big endian values are annotated with "_be".
|
|
A big endian int would have this suffix. A byte-swapped pointer
|
|
to a struct would have it. A pointer to a byte-swapped struct
|
|
would *not* have it, because the pointer variable itself is
|
|
big endian. A big endian Point struct sitting on the stack would
|
|
have the "_be" annotation.
|
|
----------------------------------------------------------------------
|
|
|
|
|
|
----------------------------------------------------------------------
|
|
There are two classes of transformations to the source tree:
|
|
|
|
- Those that affect the resulting Executor binary
|
|
- Those that do not
|
|
|
|
Modifications which do not affect the resulting binary are easy to
|
|
verify for correctness: make the modifications, recompile, and then
|
|
make sure the binary is unchanged. Consequently, such modifications
|
|
are "safe" only if made independently of mods that change the Executor
|
|
binary. To be truly safe, Executor binaries for all supported
|
|
platforms should be recompiled and compared before moving on.
|
|
|
|
It is still possible, of course, that an error can creep in somewhere
|
|
and not get noticed. A simple case is conditionally compiled code
|
|
that doesn't get compiled during the binary comparison test, but there
|
|
are more complex cases.
|
|
|
|
Although convenient, it is not essential (or even wise) to do in one
|
|
pass all mods which shouldn't change the Executor binary. Doing so
|
|
may save verification runs, but will cause extra headaches when the
|
|
verification fails. Changing several things in one step also makes
|
|
RCS diffs confusing. That doesn't mean that it is never appropriate
|
|
to group two semi-related sets of changes together; use your judgment.
|
|
----------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Split source tree into subdirectories containing related groups of
|
|
files and utilities?
|
|
|
|
|
|
./
|
|
executor.make
|
|
|
|
ae/
|
|
AE.c
|
|
AE_coercion.c
|
|
AE_desc.c
|
|
AE_hdlr.c
|
|
|
|
print/
|
|
PSprint.c
|
|
PSstrings.c
|
|
prError.c
|
|
prInit.c
|
|
prLowLevel.c
|
|
prPrinting.c
|
|
prRecords.c
|
|
|
|
ctl/
|
|
ctlArrows.c
|
|
ctlDisplay.c
|
|
ctlIMIV.c
|
|
ctlInit.c
|
|
ctlMiniarrows.c
|
|
ctlMisc.c
|
|
ctlMouse.c
|
|
ctlPopup.c
|
|
ctlSet.c
|
|
ctlSize.c
|
|
ctlStddef.c
|
|
|
|
dial/ [dlog?]
|
|
dialAlert.c
|
|
dialCreate.c
|
|
dialDispatch.c
|
|
dialHandle.c
|
|
dialInit.c
|
|
dialItem.c
|
|
dialManip.c
|
|
|
|
file/
|
|
fileAccess.c
|
|
fileCreate.c
|
|
fileDirs.c
|
|
fileDouble.c
|
|
fileHighlevel.c
|
|
fileInfo.c
|
|
fileMisc.c
|
|
fileVolumes.c
|
|
diskinit.c
|
|
slash.c
|
|
disk.c
|
|
|
|
hfs/ [merged with file?]
|
|
hfsBtree.c
|
|
hfsChanging.c
|
|
hfsCreate.c
|
|
hfsFile.c
|
|
hfsHelper.c
|
|
hfsHier.c
|
|
hfsMisc.c
|
|
hfsVolume.c
|
|
hfsWorkingdir.c
|
|
hfsXbar.c
|
|
|
|
list/
|
|
listAccess.c
|
|
listAddDel.c
|
|
listCreate.c
|
|
listDisplay.c
|
|
listMouse.c
|
|
listOps.c
|
|
listStdLDEF.c
|
|
|
|
sane/
|
|
float4.c
|
|
float5.c
|
|
float7.c
|
|
floatnext.c
|
|
|
|
menu/
|
|
menu.c
|
|
menuColor.c
|
|
menuV.c
|
|
stdmbdf.c
|
|
stdmdef.c
|
|
|
|
res/
|
|
resGet.c
|
|
resGetinfo.c
|
|
resGettype.c
|
|
resIMIV.c
|
|
resInit.c
|
|
resMisc.c
|
|
resMod.c
|
|
resOpen.c
|
|
resPartial.c
|
|
resSetcur.c
|
|
|
|
qd/
|
|
default_ctab_values.c
|
|
hintemplate.h
|
|
makerawblt.pl
|
|
mkseedtables.c
|
|
mksspairtable.c
|
|
mkultable.c
|
|
qBit.c
|
|
qCConv.c
|
|
qCGrafPort.c
|
|
qCRegular.c
|
|
qColor.c
|
|
qColorMgr.c
|
|
qColorPicker.c
|
|
qColorutil.c
|
|
qCursor.c
|
|
qGDevice.c
|
|
qGWorld.c
|
|
qGrafport.c
|
|
qHooks.c
|
|
qIMIV.c
|
|
qIMV.c
|
|
qIMVI.c
|
|
qIMVxfer.c
|
|
qMisc.c
|
|
qPaletteMgr.c
|
|
qPen.c
|
|
qPicstuff.c
|
|
qPict2.c
|
|
qPicture.c
|
|
qPixMapConv.c
|
|
qPoint.c
|
|
qPoly.c
|
|
qRect.c
|
|
qRegion.c
|
|
qRegular.c
|
|
qScale.c
|
|
qStandard.c
|
|
qStdArc.c
|
|
qStdBits.c
|
|
qStdLine.c
|
|
qStdOval.c
|
|
qStdPic.c
|
|
qStdPoly.c
|
|
qStdRRect.c
|
|
qStdRect.c
|
|
qStdRgn.c
|
|
qStdText.c
|
|
qText.c
|
|
autorefresh.c
|
|
dirtyrect.c
|
|
dcconvert.c
|
|
dcmaketables.c
|
|
rawpatblt.c
|
|
rawsrcblt.c
|
|
refresh.c
|
|
rgbutil.c
|
|
pat-blitters.tmpl
|
|
src-blitters.tmpl
|
|
srcblt.c
|
|
xdata.c
|
|
xdblt.c
|
|
|
|
serial/
|
|
serial.c
|
|
|
|
|
|
te/
|
|
teAccess.c
|
|
teDisplay.c
|
|
teEdit.c
|
|
teIMIV.c
|
|
teIMV.c
|
|
teInit.c
|
|
teInsert.c
|
|
teMisc.c
|
|
teScrap.c
|
|
|
|
script/
|
|
script.c
|
|
|
|
mman/
|
|
mman.c
|
|
mmansubr.c
|
|
|
|
wind/
|
|
windColor.c
|
|
windDisplay.c
|
|
windDocdef.c
|
|
windInit.c
|
|
windMisc.c
|
|
windMouse.c
|
|
windSize.c
|
|
windUpdate.c
|
|
|
|
sound/
|
|
sound.c
|
|
soundIMVI.c
|
|
snth5.c
|
|
|
|
map/
|
|
map_to_c.c
|
|
active.map
|
|
apple.map
|
|
arrow_down_active.map
|
|
arrow_down_inactive.map
|
|
arrow_left_active.map
|
|
arrow_left_inactive.map
|
|
arrow_right_active.map
|
|
arrow_right_inactive.map
|
|
arrow_up_active.map
|
|
arrow_up_inactive.map
|
|
go_away.map
|
|
grow.map
|
|
ractive.map
|
|
thumb_horiz.map
|
|
thumb_vert.map
|
|
zoom.map
|
|
|
|
glue/
|
|
emustubs.c
|
|
emutrap.c
|
|
emutraptables.c
|
|
tooltrap.awk
|
|
tooltrap2.awk
|
|
|
|
event/
|
|
hle.c
|
|
osevent.c
|
|
toolevent.c
|
|
ibm_keycodes.c
|
|
|
|
|
|
debug/
|
|
error.c
|
|
dump.c
|
|
|
|
prefs/
|
|
option.c
|
|
parse.y
|
|
parsenum.c
|
|
parseopt.c
|
|
|
|
time/
|
|
time.c
|
|
vbl.c
|
|
syncint.c
|
|
|
|
config/arch/m68k
|
|
priv.c
|
|
|
|
|
|
|
|
OBSOLETE/
|
|
genctopflags_h.tmpl
|
|
genctopflags_h.tmpl
|
|
genfndecls.c
|
|
genptocflags_h.tmpl
|
|
genstubify_h.tmpl
|
|
genstubify_s.tmpl
|
|
globals.awk
|
|
globals.c
|
|
globals.pl
|
|
mkexpandtables.c
|
|
mktable2.awk
|
|
mktable3.awk
|
|
romlib_stubs.c
|
|
ostrap.awk
|
|
setuid.c
|
|
stubify.awk
|
|
stubs.s
|
|
think.c
|
|
trapinfo
|
|
|
|
WTF_IS_THIS?
|
|
genrand_h.c
|
|
|
|
Unresolved
|
|
--------------------
|
|
aboutbox.c
|
|
adb.c
|
|
alias.c
|
|
balloon.c
|
|
bindec.c
|
|
color_wheel_bits.c
|
|
config
|
|
crc.c
|
|
desk.c
|
|
device.c
|
|
edition.c
|
|
executor.c
|
|
finder.c
|
|
gensplash.c
|
|
gestalt.c
|
|
icon.c
|
|
image.c
|
|
image_inits.c
|
|
include
|
|
iu.c
|
|
iv-stubs.c
|
|
keycode.c
|
|
launch.c
|
|
license.c
|
|
licensetext.c
|
|
main.c
|
|
mkvol
|
|
notify.c
|
|
osutil.c
|
|
pack.c
|
|
process.c
|
|
protector.c
|
|
scrap.c
|
|
screen-dump.c
|
|
segment.c
|
|
shutdown.c
|
|
sigio_multiplex.c
|
|
splash
|
|
splash.c
|
|
stdfile.c
|
|
string.c
|
|
syserr.c
|
|
system_error.c
|
|
tempmem.c
|
|
toolmath.c
|
|
toolutil.c
|
|
uniquefile.c
|
|
version.c
|
|
vgavdriver.c
|