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64 lines
1.7 KiB
C
64 lines
1.7 KiB
C
#if !defined (_SPLASH_H_)
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#define _SPLASH_H_
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struct splash_screen_rect
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{
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int16 top __attribute__ ((packed));
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int16 left __attribute__ ((packed));
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int16 bottom __attribute__ ((packed));
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int16 right __attribute__ ((packed));
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};
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struct splash_screen_header
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{
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uint32 bpp __attribute__ ((packed));
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uint32 log2_bpp __attribute__ ((packed));
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uint32 color_count __attribute__ ((packed));
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uint32 color_offset __attribute__ ((packed));
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uint32 splash_bits_offset __attribute__ ((packed));
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uint32 button_bits_offset __attribute__ ((packed));
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uint32 button_row_bytes __attribute__ ((packed));
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uint16 button_height __attribute__ ((packed));
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int16 button_y __attribute__ ((packed));
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int16 button_x_byte __attribute__ ((packed));
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uint16 n_buttons __attribute__ ((packed));
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/* gcc 4.3.0 will complain about the packed attributes below
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so they're commented out below. Most likely they were
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never needed and should be completely excised from the
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code. */
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struct splash_screen_rect button_rects[4]
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/* __attribute__ ((packed)) */;
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uint8 bg_pixel /* __attribute__ ((packed)) */;
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uint8 dummy_1[3] /* __attribute__ ((packed)) */;
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};
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struct splash_screen_color
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{
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int16 dummy_1 __attribute__ ((packed));
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/* must be in big endian byte order */
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int16 red __attribute__ ((packed));
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int16 green __attribute__ ((packed));
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int16 blue __attribute__ ((packed));
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};
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#define SPLASH_SCREEN_HEIGHT 480
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#define SPLASH_SCREEN_WIDTH 640
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#if defined (DISPLAY_SPLASH_SCREEN)
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extern boolean_t splash_screen_display (boolean_t button_p, char *basename);
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extern void splash_screen_event_loop (void);
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#endif /* DISPLAY_SPLASH_SCREEN */
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#endif /* _SPLASH_H_ */
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