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13 lines
287 B
C
13 lines
287 B
C
/* Game Boy emulator for 68k Macs
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blocklist.h - persist compiled block addresses across sessions */
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#ifndef _BLOCKLIST_H
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#define _BLOCKLIST_H
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#include "dmg.h"
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void blocklist_save(struct dmg *dmg, const char *title);
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void blocklist_load(struct dmg *dmg, const char *title);
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#endif
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