Files
gb6/system6/lcd_mac.h
T

23 lines
435 B
C

#ifndef _LCD_MAC_H
#define _LCD_MAC_H
#include <Quickdraw.h>
typedef struct {
const char *name;
RGBColor colors[4];
} GBPalette;
extern int current_palette;
void init_dither_lut(void);
void init_video_luts(WindowPtr wp);
struct lcd;
void lcd_draw(struct lcd *lcd_ptr);
void lcd_blit_color_bands(PixMap *src, struct lcd *lcd_ptr, int scale, int all);
PixMap *lcd_active_pixmap(void);
void lcd_mac_invalidate(void);
#endif