mirror of
https://github.com/kanjitalk755/macemu.git
synced 2024-11-22 13:31:08 +00:00
Merge pull request #31 from vasi/toggle-fullscreen
SDL: Allow toggling fullscreen/windowed mode
This commit is contained in:
commit
0231906d6d
@ -106,11 +106,9 @@ static bool redraw_thread_active = false; // Flag: Redraw thread installed
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#ifndef USE_CPU_EMUL_SERVICES
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static volatile bool redraw_thread_cancel; // Flag: Cancel Redraw thread
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static SDL_Thread *redraw_thread = NULL; // Redraw thread
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#ifdef SHEEPSHAVER
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static volatile bool thread_stop_req = false;
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static volatile bool thread_stop_ack = false; // Acknowledge for thread_stop_req
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#endif
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#endif
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#ifdef ENABLE_VOSF
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static bool use_vosf = false; // Flag: VOSF enabled
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@ -134,8 +132,11 @@ static int screen_depth; // Depth of current screen
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static SDL_Cursor *sdl_cursor; // Copy of Mac cursor
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static SDL_Color sdl_palette[256]; // Color palette to be used as CLUT and gamma table
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static bool sdl_palette_changed = false; // Flag: Palette changed, redraw thread must set new colors
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static bool toggle_fullscreen = false;
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static const int sdl_eventmask = SDL_MOUSEEVENTMASK | SDL_KEYEVENTMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK | SDL_ACTIVEEVENTMASK;
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static bool mouse_grabbed = false;
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// Mutex to protect SDL events
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static SDL_mutex *sdl_events_lock = NULL;
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#define LOCK_EVENTS SDL_LockMutex(sdl_events_lock)
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@ -598,19 +599,23 @@ static void migrate_screen_prefs(void)
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class driver_base {
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public:
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driver_base(SDL_monitor_desc &m);
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virtual ~driver_base();
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~driver_base();
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virtual void update_palette(void);
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virtual void suspend(void) {}
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virtual void resume(void) {}
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virtual void toggle_mouse_grab(void) {}
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virtual void mouse_moved(int x, int y) { ADBMouseMoved(x, y); }
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void init(); // One-time init
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void set_video_mode(int flags);
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void adapt_to_video_mode();
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void update_palette(void);
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void suspend(void) {}
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void resume(void) {}
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void toggle_mouse_grab(void);
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void mouse_moved(int x, int y) { ADBMouseMoved(x, y); }
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void disable_mouse_accel(void);
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void restore_mouse_accel(void);
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virtual void grab_mouse(void) {}
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virtual void ungrab_mouse(void) {}
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void grab_mouse(void);
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void ungrab_mouse(void);
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public:
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SDL_monitor_desc &monitor; // Associated video monitor
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@ -620,39 +625,11 @@ public:
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SDL_Surface *s; // The surface we draw into
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};
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class driver_window;
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#ifdef ENABLE_VOSF
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static void update_display_window_vosf(driver_window *drv);
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static void update_display_window_vosf(driver_base *drv);
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#endif
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static void update_display_static(driver_base *drv);
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class driver_window : public driver_base {
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#ifdef ENABLE_VOSF
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friend void update_display_window_vosf(driver_window *drv);
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#endif
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friend void update_display_static(driver_base *drv);
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public:
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driver_window(SDL_monitor_desc &monitor);
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~driver_window();
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void toggle_mouse_grab(void);
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void mouse_moved(int x, int y);
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void grab_mouse(void);
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void ungrab_mouse(void);
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private:
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bool mouse_grabbed; // Flag: mouse pointer grabbed, using relative mouse mode
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int mouse_last_x, mouse_last_y; // Last mouse position (for relative mode)
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};
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class driver_fullscreen : public driver_base {
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public:
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driver_fullscreen(SDL_monitor_desc &monitor);
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~driver_fullscreen();
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};
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static driver_base *drv = NULL; // Pointer to currently used driver object
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#ifdef ENABLE_VOSF
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@ -666,6 +643,102 @@ driver_base::driver_base(SDL_monitor_desc &m)
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the_buffer_copy = NULL;
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}
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void driver_base::set_video_mode(int flags)
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{
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int aligned_height = (VIDEO_MODE_Y + 15) & ~15;
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int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
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if ((s = SDL_SetVideoMode(VIDEO_MODE_X, VIDEO_MODE_Y, depth,
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SDL_HWSURFACE | flags)) == NULL)
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return;
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#ifdef ENABLE_VOSF
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the_host_buffer = (uint8 *)s->pixels;
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#endif
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}
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void driver_base::init()
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{
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set_video_mode(display_type == DISPLAY_SCREEN ? SDL_FULLSCREEN : 0);
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int aligned_height = (VIDEO_MODE_Y + 15) & ~15;
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#ifdef ENABLE_VOSF
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use_vosf = true;
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// Allocate memory for frame buffer (SIZE is extended to page-boundary)
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the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
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the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
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the_buffer_copy = (uint8 *)malloc(the_buffer_size);
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D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
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// Check whether we can initialize the VOSF subsystem and it's profitable
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if (!video_vosf_init(monitor)) {
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WarningAlert(STR_VOSF_INIT_ERR);
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use_vosf = false;
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}
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else if (!video_vosf_profitable()) {
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video_vosf_exit();
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printf("VOSF acceleration is not profitable on this platform, disabling it\n");
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use_vosf = false;
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}
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if (!use_vosf) {
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free(the_buffer_copy);
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vm_release(the_buffer, the_buffer_size);
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the_host_buffer = NULL;
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}
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#endif
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if (!use_vosf) {
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// Allocate memory for frame buffer
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the_buffer_size = (aligned_height + 2) * s->pitch;
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the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
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the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
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D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
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}
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// Set frame buffer base
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set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
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adapt_to_video_mode();
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}
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void driver_base::adapt_to_video_mode() {
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ADBSetRelMouseMode(false);
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// Init blitting routines
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SDL_PixelFormat *f = s->format;
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VisualFormat visualFormat;
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visualFormat.depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
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visualFormat.Rmask = f->Rmask;
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visualFormat.Gmask = f->Gmask;
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visualFormat.Bmask = f->Bmask;
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Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
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// Load gray ramp to 8->16/32 expand map
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if (!IsDirectMode(mode))
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for (int i=0; i<256; i++)
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ExpandMap[i] = SDL_MapRGB(f, i, i, i);
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bool hardware_cursor = false;
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#ifdef SHEEPSHAVER
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hardware_cursor = video_can_change_cursor();
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if (hardware_cursor) {
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// Create cursor
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if ((sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, 0, 0)) != NULL) {
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SDL_SetCursor(sdl_cursor);
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}
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}
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// Tell the video driver there's a change in cursor type
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if (private_data)
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private_data->cursorHardware = hardware_cursor;
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#endif
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// Hide cursor
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SDL_ShowCursor(hardware_cursor);
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// Set window name/class
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set_window_name(STR_WINDOW_TITLE);
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// Everything went well
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init_ok = true;
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}
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driver_base::~driver_base()
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{
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ungrab_mouse();
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@ -690,11 +763,6 @@ driver_base::~driver_base()
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}
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#ifdef ENABLE_VOSF
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else {
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if (the_host_buffer) {
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D(bug(" freeing the_host_buffer at %p\n", the_host_buffer));
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free(the_host_buffer);
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the_host_buffer = NULL;
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}
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if (the_buffer_copy) {
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D(bug(" freeing the_buffer_copy at %p\n", the_buffer_copy));
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free(the_buffer_copy);
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@ -705,6 +773,8 @@ driver_base::~driver_base()
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video_vosf_exit();
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}
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#endif
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SDL_ShowCursor(1);
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}
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// Palette has changed
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@ -726,120 +796,8 @@ void driver_base::restore_mouse_accel(void)
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{
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}
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/*
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* Windowed display driver
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*/
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static bool SDL_display_opened = false;
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// Open display
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driver_window::driver_window(SDL_monitor_desc &m)
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: driver_base(m), mouse_grabbed(false)
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{
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int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
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int aligned_height = (height + 15) & ~15;
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// Set absolute mouse mode
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ADBSetRelMouseMode(mouse_grabbed);
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// This is ugly:
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// If we're switching resolutions (ie, not setting it for the first time),
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// there's a bug in SDL where the SDL_Surface created will not be properly
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// setup. The solution is to SDL_QuitSubSystem(SDL_INIT_VIDEO) before calling
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// SDL_SetVideoMode for the second time (SDL_SetVideoMode will call SDL_Init()
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// and all will be well). Without this, the video becomes corrupted (at least
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// on Mac OS X), after the resolution switch.
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if (SDL_display_opened)
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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// Create surface
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int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
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if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE)) == NULL)
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return;
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SDL_display_opened = true;
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#ifdef ENABLE_VOSF
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use_vosf = true;
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// Allocate memory for frame buffer (SIZE is extended to page-boundary)
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the_host_buffer = (uint8 *)s->pixels;
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the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
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the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
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the_buffer_copy = (uint8 *)malloc(the_buffer_size);
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D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
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// Check whether we can initialize the VOSF subsystem and it's profitable
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if (!video_vosf_init(m)) {
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WarningAlert(STR_VOSF_INIT_ERR);
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use_vosf = false;
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}
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else if (!video_vosf_profitable()) {
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video_vosf_exit();
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printf("VOSF acceleration is not profitable on this platform, disabling it\n");
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use_vosf = false;
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}
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if (!use_vosf) {
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free(the_buffer_copy);
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vm_release(the_buffer, the_buffer_size);
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the_host_buffer = NULL;
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}
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#endif
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if (!use_vosf) {
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// Allocate memory for frame buffer
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the_buffer_size = (aligned_height + 2) * s->pitch;
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the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
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the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
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D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
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}
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#ifdef SHEEPSHAVER
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// Create cursor
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if ((sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, 0, 0)) != NULL) {
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SDL_SetCursor(sdl_cursor);
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}
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#else
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// Hide cursor
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SDL_ShowCursor(0);
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#endif
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// Set window name/class
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set_window_name(STR_WINDOW_TITLE);
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// Init blitting routines
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SDL_PixelFormat *f = s->format;
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VisualFormat visualFormat;
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visualFormat.depth = depth;
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visualFormat.Rmask = f->Rmask;
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visualFormat.Gmask = f->Gmask;
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visualFormat.Bmask = f->Bmask;
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Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
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// Load gray ramp to 8->16/32 expand map
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if (!IsDirectMode(mode))
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for (int i=0; i<256; i++)
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ExpandMap[i] = SDL_MapRGB(f, i, i, i);
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// Set frame buffer base
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set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
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// Everything went well
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init_ok = true;
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}
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// Close display
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driver_window::~driver_window()
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{
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#ifdef ENABLE_VOSF
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if (use_vosf)
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the_host_buffer = NULL; // don't free() in driver_base dtor
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#endif
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if (s)
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SDL_FreeSurface(s);
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}
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// Toggle mouse grab
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void driver_window::toggle_mouse_grab(void)
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void driver_base::toggle_mouse_grab(void)
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{
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if (mouse_grabbed)
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ungrab_mouse();
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@ -848,7 +806,7 @@ void driver_window::toggle_mouse_grab(void)
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}
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// Grab mouse, switch to relative mouse mode
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void driver_window::grab_mouse(void)
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void driver_base::grab_mouse(void)
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{
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if (!mouse_grabbed) {
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SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_ON);
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@ -861,7 +819,7 @@ void driver_window::grab_mouse(void)
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}
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// Ungrab mouse, switch to absolute mouse mode
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void driver_window::ungrab_mouse(void)
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void driver_base::ungrab_mouse(void)
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{
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if (mouse_grabbed) {
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SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_OFF);
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@ -873,105 +831,6 @@ void driver_window::ungrab_mouse(void)
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}
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}
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// Mouse moved
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void driver_window::mouse_moved(int x, int y)
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{
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mouse_last_x = x; mouse_last_y = y;
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ADBMouseMoved(x, y);
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}
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/*
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* Full-screen display driver
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*/
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// Open display
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driver_fullscreen::driver_fullscreen(SDL_monitor_desc &m)
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: driver_base(m)
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{
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int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
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int aligned_height = (height + 15) & ~15;
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// Set absolute mouse mode
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ADBSetRelMouseMode(false);
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// Create surface
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int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
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if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE | SDL_FULLSCREEN)) == NULL)
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return;
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#ifdef ENABLE_VOSF
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use_vosf = true;
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// Allocate memory for frame buffer (SIZE is extended to page-boundary)
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the_host_buffer = (uint8 *)s->pixels;
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the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
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the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
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the_buffer_copy = (uint8 *)malloc(the_buffer_size);
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D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
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// Check whether we can initialize the VOSF subsystem and it's profitable
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if (!video_vosf_init(m)) {
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WarningAlert(STR_VOSF_INIT_ERR);
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use_vosf = false;
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}
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else if (!video_vosf_profitable()) {
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video_vosf_exit();
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printf("VOSF acceleration is not profitable on this platform, disabling it\n");
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use_vosf = false;
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}
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if (!use_vosf) {
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free(the_buffer_copy);
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vm_release(the_buffer, the_buffer_size);
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the_host_buffer = NULL;
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}
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#endif
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if (!use_vosf) {
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// Allocate memory for frame buffer
|
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the_buffer_size = (aligned_height + 2) * s->pitch;
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the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
|
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the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
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D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
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}
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// Hide cursor
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SDL_ShowCursor(0);
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// Init blitting routines
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SDL_PixelFormat *f = s->format;
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VisualFormat visualFormat;
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visualFormat.depth = depth;
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visualFormat.Rmask = f->Rmask;
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visualFormat.Gmask = f->Gmask;
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visualFormat.Bmask = f->Bmask;
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Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
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// Load gray ramp to 8->16/32 expand map
|
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if (!IsDirectMode(mode))
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for (int i=0; i<256; i++)
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ExpandMap[i] = SDL_MapRGB(f, i, i, i);
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// Set frame buffer base
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set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
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// Everything went well
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init_ok = true;
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}
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// Close display
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driver_fullscreen::~driver_fullscreen()
|
||||
{
|
||||
#ifdef ENABLE_VOSF
|
||||
if (use_vosf)
|
||||
the_host_buffer = NULL; // don't free() in driver_base dtor
|
||||
#endif
|
||||
if (s)
|
||||
SDL_FreeSurface(s);
|
||||
|
||||
// Show cursor
|
||||
SDL_ShowCursor(1);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Initialization
|
||||
*/
|
||||
@ -1066,16 +925,10 @@ bool SDL_monitor_desc::video_open(void)
|
||||
#endif
|
||||
|
||||
// Create display driver object of requested type
|
||||
switch (display_type) {
|
||||
case DISPLAY_WINDOW:
|
||||
drv = new(std::nothrow) driver_window(*this);
|
||||
break;
|
||||
case DISPLAY_SCREEN:
|
||||
drv = new(std::nothrow) driver_fullscreen(*this);
|
||||
break;
|
||||
}
|
||||
drv = new(std::nothrow) driver_base(*this);
|
||||
if (drv == NULL)
|
||||
return false;
|
||||
drv->init();
|
||||
if (!drv->init_ok) {
|
||||
delete drv;
|
||||
drv = NULL;
|
||||
@ -1361,6 +1214,55 @@ void VideoQuitFullScreen(void)
|
||||
quit_full_screen = true;
|
||||
}
|
||||
|
||||
static void do_toggle_fullscreen(void)
|
||||
{
|
||||
#ifndef USE_CPU_EMUL_SERVICES
|
||||
// pause redraw thread
|
||||
thread_stop_ack = false;
|
||||
thread_stop_req = true;
|
||||
while (!thread_stop_ack) ;
|
||||
#endif
|
||||
|
||||
// save the mouse position
|
||||
int x, y;
|
||||
SDL_GetMouseState(&x, &y);
|
||||
|
||||
// save the screen contents
|
||||
SDL_Surface *tmp_surface = SDL_ConvertSurface(drv->s, drv->s->format,
|
||||
drv->s->flags);
|
||||
|
||||
// switch modes
|
||||
display_type = (display_type == DISPLAY_SCREEN) ? DISPLAY_WINDOW
|
||||
: DISPLAY_SCREEN;
|
||||
drv->set_video_mode(display_type == DISPLAY_SCREEN ? SDL_FULLSCREEN : 0);
|
||||
drv->adapt_to_video_mode();
|
||||
|
||||
// reset the palette
|
||||
#ifdef SHEEPSHAVER
|
||||
video_set_palette();
|
||||
#endif
|
||||
drv->update_palette();
|
||||
|
||||
// restore the screen contents
|
||||
SDL_BlitSurface(tmp_surface, NULL, drv->s, NULL);
|
||||
SDL_FreeSurface(tmp_surface);
|
||||
SDL_UpdateRect(drv->s, 0, 0, 0, 0);
|
||||
|
||||
// reset the video refresh handler
|
||||
VideoRefreshInit();
|
||||
|
||||
// while SetVideoMode is happening, control key up may be missed
|
||||
ADBKeyUp(0x36);
|
||||
|
||||
// restore the mouse position
|
||||
SDL_WarpMouse(x, y);
|
||||
|
||||
// resume redraw thread
|
||||
toggle_fullscreen = false;
|
||||
#ifndef USE_CPU_EMUL_SERVICES
|
||||
thread_stop_req = false;
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
* Mac VBL interrupt
|
||||
@ -1377,6 +1279,9 @@ void VideoVBL(void)
|
||||
if (emerg_quit)
|
||||
QuitEmulator();
|
||||
|
||||
if (toggle_fullscreen)
|
||||
do_toggle_fullscreen();
|
||||
|
||||
// Temporarily give up frame buffer lock (this is the point where
|
||||
// we are suspended when the user presses Ctrl-Tab)
|
||||
UNLOCK_FRAME_BUFFER;
|
||||
@ -1396,6 +1301,9 @@ void VideoInterrupt(void)
|
||||
if (emerg_quit)
|
||||
QuitEmulator();
|
||||
|
||||
if (toggle_fullscreen)
|
||||
do_toggle_fullscreen();
|
||||
|
||||
// Temporarily give up frame buffer lock (this is the point where
|
||||
// we are suspended when the user presses Ctrl-Tab)
|
||||
UNLOCK_FRAME_BUFFER;
|
||||
@ -1536,13 +1444,13 @@ void SDL_monitor_desc::switch_to_current_mode(void)
|
||||
#ifdef SHEEPSHAVER
|
||||
bool video_can_change_cursor(void)
|
||||
{
|
||||
if (display_type != DISPLAY_WINDOW)
|
||||
return false;
|
||||
|
||||
#if defined(__APPLE__)
|
||||
static char driver[] = "Quartz?";
|
||||
static int quartzok = -1;
|
||||
|
||||
if (display_type != DISPLAY_WINDOW)
|
||||
return false;
|
||||
|
||||
if (quartzok < 0) {
|
||||
if (SDL_VideoDriverName(driver, sizeof driver) == NULL || strncmp(driver, "Quartz", sizeof driver))
|
||||
quartzok = true;
|
||||
@ -1576,16 +1484,25 @@ void video_set_cursor(void)
|
||||
if (sdl_cursor) {
|
||||
SDL_ShowCursor(private_data == NULL || private_data->cursorVisible);
|
||||
SDL_SetCursor(sdl_cursor);
|
||||
#ifdef WIN32
|
||||
|
||||
// XXX Windows apparently needs an extra mouse event to
|
||||
// make the new cursor image visible
|
||||
int visible = SDL_ShowCursor(-1);
|
||||
if (visible) {
|
||||
int x, y;
|
||||
SDL_GetMouseState(&x, &y);
|
||||
SDL_WarpMouse(x, y);
|
||||
}
|
||||
// make the new cursor image visible.
|
||||
// On Mac, if mouse is grabbed, SDL_ShowCursor() recenters the
|
||||
// mouse, we have to put it back.
|
||||
bool move = false;
|
||||
#ifdef WIN32
|
||||
move = true;
|
||||
#elif defined(__APPLE__)
|
||||
move = mouse_grabbed;
|
||||
#endif
|
||||
if (move) {
|
||||
int visible = SDL_ShowCursor(-1);
|
||||
if (visible) {
|
||||
int x, y;
|
||||
SDL_GetMouseState(&x, &y);
|
||||
SDL_WarpMouse(x, y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1684,7 +1601,7 @@ static int kc_decode(SDL_keysym const & ks, bool key_down)
|
||||
case SDLK_SLASH: case SDLK_QUESTION: return 0x2c;
|
||||
|
||||
case SDLK_TAB: if (is_ctrl_down(ks)) {if (!key_down) drv->suspend(); return -2;} else return 0x30;
|
||||
case SDLK_RETURN: return 0x24;
|
||||
case SDLK_RETURN: if (is_ctrl_down(ks)) {if (!key_down) toggle_fullscreen = true; return -2;} else return 0x24;
|
||||
case SDLK_SPACE: return 0x31;
|
||||
case SDLK_BACKSPACE: return 0x33;
|
||||
|
||||
@ -2183,7 +2100,7 @@ static void video_refresh_dga_vosf(void)
|
||||
tick_counter = 0;
|
||||
if (mainBuffer.dirty) {
|
||||
LOCK_VOSF;
|
||||
update_display_dga_vosf(static_cast<driver_fullscreen *>(drv));
|
||||
update_display_dga_vosf(drv);
|
||||
UNLOCK_VOSF;
|
||||
}
|
||||
}
|
||||
@ -2201,7 +2118,7 @@ static void video_refresh_window_vosf(void)
|
||||
tick_counter = 0;
|
||||
if (mainBuffer.dirty) {
|
||||
LOCK_VOSF;
|
||||
update_display_window_vosf(static_cast<driver_window *>(drv));
|
||||
update_display_window_vosf(drv);
|
||||
UNLOCK_VOSF;
|
||||
}
|
||||
}
|
||||
@ -2297,13 +2214,11 @@ static int redraw_func(void *arg)
|
||||
next = GetTicks_usec();
|
||||
ticks++;
|
||||
|
||||
#ifdef SHEEPSHAVER
|
||||
// Pause if requested (during video mode switches)
|
||||
if (thread_stop_req) {
|
||||
thread_stop_ack = true;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Process pending events and update display
|
||||
do_video_refresh();
|
||||
|
@ -36,8 +36,8 @@
|
||||
#else
|
||||
#ifdef USE_SDL_VIDEO
|
||||
#define MONITOR_INIT SDL_monitor_desc &monitor
|
||||
#define VIDEO_DRV_WIN_INIT driver_window *drv
|
||||
#define VIDEO_DRV_DGA_INIT driver_fullscreen *drv
|
||||
#define VIDEO_DRV_WIN_INIT driver_base *drv
|
||||
#define VIDEO_DRV_DGA_INIT driver_base *drv
|
||||
#define VIDEO_DRV_LOCK_PIXELS SDL_VIDEO_LOCK_SURFACE(drv->s)
|
||||
#define VIDEO_DRV_UNLOCK_PIXELS SDL_VIDEO_UNLOCK_SURFACE(drv->s)
|
||||
#define VIDEO_DRV_DEPTH drv->s->format->BitsPerPixel
|
||||
|
@ -382,12 +382,15 @@ void PrefsRemoveItem(const char *name, int index)
|
||||
void LoadPrefsFromStream(FILE *f)
|
||||
{
|
||||
char line[256];
|
||||
while(fgets(line, 255, f)) {
|
||||
// Read line
|
||||
while(fgets(line, sizeof(line), f)) {
|
||||
// Remove newline, if present
|
||||
int len = strlen(line);
|
||||
if (len > 0 && line[len-1] == '\n') {
|
||||
line[len-1] = '\0';
|
||||
len--;
|
||||
}
|
||||
if (len == 0)
|
||||
continue;
|
||||
line[len-1] = 0;
|
||||
|
||||
// Comments begin with "#" or ";"
|
||||
if (line[0] == '#' || line[0] == ';')
|
||||
@ -395,11 +398,12 @@ void LoadPrefsFromStream(FILE *f)
|
||||
|
||||
// Terminate string after keyword
|
||||
char *p = line;
|
||||
while (!isspace(*p)) p++;
|
||||
*p++ = 0;
|
||||
while (*p && !isspace(*p)) p++;
|
||||
if (*p != '\0')
|
||||
*p++ = 0;
|
||||
|
||||
// Skip whitespace until value
|
||||
while (isspace(*p)) p++;
|
||||
while (*p && isspace(*p)) p++;
|
||||
char *keyword = line;
|
||||
char *value = p;
|
||||
int32 i = atol(value);
|
||||
|
Loading…
Reference in New Issue
Block a user