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https://github.com/kanjitalk755/macemu.git
synced 2024-12-28 07:29:57 +00:00
Fixed string building for mouse grab hotkey message
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parent
b1ab353085
commit
177a297527
@ -361,8 +361,8 @@ void audio_set_speaker_volume(uint32 vol)
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{
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}
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static int play_startup(void *arg) {
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#if SDL_VERSION_ATLEAST(2,0,0)
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static int play_startup(void *arg) {
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SDL_AudioSpec wav_spec;
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Uint8 *wav_buffer;
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Uint32 wav_length;
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@ -384,7 +384,7 @@ static int play_startup(void *arg) {
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}
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void PlayStartupSound() {
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#if SDL_VERSION_ATLEAST(2,0,0)
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SDL_CreateThread(play_startup, "", NULL);
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#endif
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}
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#if SDL_VERSION_ATLEAST(2,0,0)
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@ -527,13 +527,13 @@ static void set_window_name(bool mouse_grabbed)
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int grabbed = 0;
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if (mouse_grabbed)
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{
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s += GetString(STR_WINDOW_TITLE_GRABBED_PRE);
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int hotkey = PrefsFindInt32("hotkey");
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if (hotkey & 2)
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grabbed = STR_WINDOW_TITLE_GRABBED2;
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else if (hotkey & 4)
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grabbed = STR_WINDOW_TITLE_GRABBED3;
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else
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grabbed = STR_WINDOW_TITLE_GRABBED1;
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hotkey = hotkey ? hotkey : 1;
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if (hotkey & 1) s += GetString(STR_WINDOW_TITLE_GRABBED1);
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if (hotkey & 2) s += GetString(STR_WINDOW_TITLE_GRABBED2);
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if (hotkey & 4) s += GetString(STR_WINDOW_TITLE_GRABBED4);
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s += GetString(STR_WINDOW_TITLE_GRABBED_POST);
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}
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const SDL_VideoInfo *vi = SDL_GetVideoInfo();
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if (vi && vi->wm_available)
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@ -557,10 +557,13 @@ static void set_window_name() {
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std::string s = title ? title : GetString(STR_WINDOW_TITLE);
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if (mouse_grabbed)
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{
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s += GetString(STR_WINDOW_TITLE_GRABBED_PRE);
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int hotkey = PrefsFindInt32("hotkey");
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hotkey = hotkey ? hotkey : 1;
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if (hotkey & 1) s += GetString(STR_WINDOW_TITLE_GRABBED1);
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if (hotkey & 2) s += GetString(STR_WINDOW_TITLE_GRABBED2);
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else if (hotkey & 4) s += GetString(STR_WINDOW_TITLE_GRABBED3);
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else s += GetString(STR_WINDOW_TITLE_GRABBED1);
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if (hotkey & 4) s += GetString(STR_WINDOW_TITLE_GRABBED4);
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s += GetString(STR_WINDOW_TITLE_GRABBED_POST);
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}
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SDL_SetWindowTitle(sdl_window, s.c_str());
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}
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@ -1671,11 +1674,7 @@ static void do_toggle_fullscreen(void)
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SDL_SetWindowGrab(sdl_window, SDL_FALSE);
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} else {
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display_type = DISPLAY_SCREEN;
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#ifdef __MACOSX__
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SDL_SetWindowFullscreen(sdl_window, SDL_WINDOW_FULLSCREEN_DESKTOP);
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#else
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SDL_SetWindowFullscreen(sdl_window, SDL_WINDOW_FULLSCREEN);
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#endif
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SDL_SetWindowGrab(sdl_window, SDL_TRUE);
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}
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}
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@ -93,8 +93,11 @@ void EmulOp(uint16 opcode, M68kRegisters *r)
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TimerReset();
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EtherReset();
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AudioReset();
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#ifdef ENABLE_SDL
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#if SDL_VERSION_ATLEAST(2,0,0)
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PlayStartupSound();
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#endif
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#endif
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// Create BootGlobs at top of memory
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Mac_memset(RAMBaseMac + RAMSize - 4096, 0, 4096);
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uint32 boot_globs = RAMBaseMac + RAMSize - 0x1c;
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@ -218,9 +218,11 @@ enum {
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// Mac window
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STR_WINDOW_TITLE = 4000,
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STR_WINDOW_TITLE_GRABBED_PRE,
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STR_WINDOW_TITLE_GRABBED1,
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STR_WINDOW_TITLE_GRABBED2,
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STR_WINDOW_TITLE_GRABBED3,
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STR_WINDOW_TITLE_GRABBED4,
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STR_WINDOW_TITLE_GRABBED_POST,
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STR_WINDOW_MENU = 4050,
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STR_WINDOW_ITEM_ABOUT,
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STR_WINDOW_ITEM_REFRESH,
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@ -231,18 +231,20 @@ user_string_def common_strings[] = {
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{STR_JIT_FOLLOW_CONST_JUMPS, "Translate through constant jumps (inline blocks)"},
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{STR_WINDOW_TITLE, "Basilisk II"},
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{STR_WINDOW_TITLE_GRABBED1, " (mouse grabbed, press Ctrl+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED_PRE, " (mouse grabbed, press "},
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{STR_WINDOW_TITLE_GRABBED1, "Ctrl+"},
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#ifdef __APPLE__
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{STR_WINDOW_TITLE_GRABBED2, " (mouse grabbed, press Opt+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED3, " (mouse grabbed, press Cmd+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED2, "Opt+"},
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{STR_WINDOW_TITLE_GRABBED4, "Cmd+F5"},
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#else
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{STR_WINDOW_TITLE_GRABBED2, " (mouse grabbed, press Alt+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED2, "Alt+"},
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#endif
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#ifdef __WIN32__
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{STR_WINDOW_TITLE_GRABBED3, " (mouse grabbed, press Win+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED4, "Win+"},
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#elif !defined(__APPLE__)
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{STR_WINDOW_TITLE_GRABBED3, " (mouse grabbed, press Super+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED4, "Super+"},
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#endif
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{STR_WINDOW_TITLE_GRABBED_POST, "F5 to release)"},
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{STR_WINDOW_MENU, "Basilisk II"},
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{STR_WINDOW_ITEM_ABOUT, "About Basilisk II" ELLIPSIS},
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{STR_WINDOW_ITEM_REFRESH, "Refresh Rate"},
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@ -174,9 +174,11 @@ enum {
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// Mac window
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STR_WINDOW_TITLE = 4000,
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STR_WINDOW_TITLE_GRABBED_PRE,
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STR_WINDOW_TITLE_GRABBED1,
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STR_WINDOW_TITLE_GRABBED2,
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STR_WINDOW_TITLE_GRABBED3,
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STR_WINDOW_TITLE_GRABBED4,
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STR_WINDOW_TITLE_GRABBED_POST,
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STR_WINDOW_MENU = 4050,
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STR_WINDOW_ITEM_ABOUT,
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STR_WINDOW_ITEM_REFRESH,
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@ -180,18 +180,20 @@ user_string_def common_strings[] = {
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{STR_JIT_68K_CTRL, "Enable built-in 68k DR Emulator (EXPERIMENTAL)"},
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{STR_WINDOW_TITLE, "SheepShaver"},
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{STR_WINDOW_TITLE_GRABBED1, " (mouse grabbed, press Ctrl+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED_PRE, " (mouse grabbed, press "},
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{STR_WINDOW_TITLE_GRABBED1, "Ctrl+"},
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#ifdef __APPLE__
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{STR_WINDOW_TITLE_GRABBED2, " (mouse grabbed, press Opt+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED3, " (mouse grabbed, press Cmd+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED2, "Opt+"},
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{STR_WINDOW_TITLE_GRABBED4, "Cmd+F5"},
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#else
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{STR_WINDOW_TITLE_GRABBED2, " (mouse grabbed, press Alt+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED2, "Alt+"},
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#endif
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#ifdef __WIN32__
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{STR_WINDOW_TITLE_GRABBED3, " (mouse grabbed, press Win+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED4, "Win+"},
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#elif !defined(__APPLE__)
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{STR_WINDOW_TITLE_GRABBED3, " (mouse grabbed, press Super+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED4, "Super+"},
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#endif
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{STR_WINDOW_TITLE_GRABBED_POST, "F5 to release)"},
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{STR_WINDOW_MENU, "SheepShaver"},
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{STR_WINDOW_ITEM_ABOUT, "About SheepShaver" ELLIPSIS},
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{STR_WINDOW_ITEM_REFRESH, "Refresh Rate"},
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