diff --git a/BasiliskII/src/SDL/video_sdl.cpp b/BasiliskII/src/SDL/video_sdl.cpp index ebef5367..27a1d722 100755 --- a/BasiliskII/src/SDL/video_sdl.cpp +++ b/BasiliskII/src/SDL/video_sdl.cpp @@ -1917,38 +1917,6 @@ static void force_complete_window_refresh() * SDL event handling */ -static void scale_mouse_event_coordinates(void *userdata, SDL_Event * event) -{ - if (!host_surface || !sdl_window) { - return; - } - - int window_width = 0; - int window_height = 0; - SDL_GetWindowSize(sdl_window, &window_width, &window_height); - if (window_width == 0 || window_height == 0) { - return; - } - - float scale_x = (float)host_surface->w / (float)window_width; - float scale_y = (float)host_surface->h / (float)window_height; - - switch (event->type) { - case SDL_MOUSEBUTTONDOWN: - case SDL_MOUSEBUTTONUP: - event->button.x = (int)(event->button.x * scale_x); - event->button.y = (int)(event->button.y * scale_y); - break; - - case SDL_MOUSEMOTION: - event->motion.x = (int)(event->motion.x * scale_x); - event->motion.y = (int)(event->motion.y * scale_y); - event->motion.xrel = (int)(event->motion.xrel * scale_x); - event->motion.yrel = (int)(event->motion.yrel * scale_y); - break; - } -} - static void handle_events(void) { SDL_Event events[10]; @@ -1959,10 +1927,6 @@ static void handle_events(void) for (int i = 0; i < n_events; i++) { SDL_Event & event = events[i]; - // Make sure events with mouse coordinates get scaled, in case the Mac's - // display size is different than the host OS' window. - scale_mouse_event_coordinates(NULL, &events[i]); - switch (event.type) { // Mouse button