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https://github.com/kanjitalk755/macemu.git
synced 2024-11-27 02:49:42 +00:00
Try to fix building on SDL 1.2
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befe6d2db0
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@ -362,6 +362,7 @@ void audio_set_speaker_volume(uint32 vol)
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}
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static int play_startup(void *arg) {
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#if SDL_VERSION_ATLEAST(2,0,0)
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SDL_AudioSpec wav_spec;
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Uint8 *wav_buffer;
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Uint32 wav_length;
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@ -378,9 +379,12 @@ static int play_startup(void *arg) {
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else printf("play_startup: Audio driver failed to initialize\n");
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SDL_FreeWAV(wav_buffer);
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}
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#endif
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return 0;
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}
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void PlayStartupSound() {
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#if SDL_VERSION_ATLEAST(2,0,0)
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SDL_CreateThread(play_startup, "", NULL);
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#endif
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}
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@ -520,12 +520,28 @@ static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth)
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}
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// Set window name and class
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static void set_window_name(int name)
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static void set_window_name(bool mouse_grabbed)
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{
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int grabbed = 0;
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if (mouse_grabbed)
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{
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int hotkey = PrefsFindInt32("hotkey");
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if (hotkey & 2)
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grabbed = STR_WINDOW_TITLE_GRABBED2;
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else if (hotkey & 4)
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grabbed = STR_WINDOW_TITLE_GRABBED3;
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else
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grabbed = STR_WINDOW_TITLE_GRABBED1;
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}
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const SDL_VideoInfo *vi = SDL_GetVideoInfo();
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if (vi && vi->wm_available) {
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const char *str = GetString(name);
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SDL_WM_SetCaption(str, str);
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if (vi && vi->wm_available)
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{
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const char *title = PrefsFindString("title");
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char *str = (char *)(title ? title : GetString(STR_WINDOW_TITLE));
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if(grabbed)
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strcat(str, GetString(grabbed));
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//The icon name should stay the same
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SDL_WM_SetCaption(str, GetString(STR_WINDOW_TITLE));
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}
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}
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@ -736,7 +752,7 @@ void driver_base::adapt_to_video_mode() {
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SDL_ShowCursor(hardware_cursor);
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// Set window name/class
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set_window_name(STR_WINDOW_TITLE);
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set_window_name(false);
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// Everything went well
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init_ok = true;
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@ -1304,8 +1320,8 @@ void VideoVBL(void)
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// Setting the window name must happen on the main thread, else it doesn't work on
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// some platforms - e.g. macOS Sierra.
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if (mouse_grabbed_window_name_status != mouse_grabbed) {
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set_window_name(mouse_grabbed ? STR_WINDOW_TITLE_GRABBED : STR_WINDOW_TITLE);
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mouse_grabbed_window_name_status = mouse_grabbed;
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set_window_name(mouse_grabbed);
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mouse_grabbed_window_name_status = mouse_grabbed;
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}
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// Temporarily give up frame buffer lock (this is the point where
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@ -1333,7 +1349,7 @@ void VideoInterrupt(void)
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// Setting the window name must happen on the main thread, else it doesn't work on
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// some platforms - e.g. macOS Sierra.
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if (mouse_grabbed_window_name_status != mouse_grabbed) {
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set_window_name(mouse_grabbed ? STR_WINDOW_TITLE_GRABBED : STR_WINDOW_TITLE);
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set_window_name(mouse_grabbed);
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mouse_grabbed_window_name_status = mouse_grabbed;
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}
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@ -2337,4 +2353,11 @@ void video_set_dirty_area(int x, int y, int w, int h)
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}
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#endif
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#ifdef SHEEPSHAVER
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void video_set_gamma(int n_colors)
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{
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// Not supported in SDL 1.2
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}
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#endif
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#endif // ends: SDL version check
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@ -555,14 +555,12 @@ static void set_window_name() {
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if (!sdl_window) return;
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const char *title = PrefsFindString("title");
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std::string s = title ? title : GetString(STR_WINDOW_TITLE);
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if (mouse_grabbed) {
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s += GetString(STR_WINDOW_TITLE_GRABBED0);
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if (mouse_grabbed)
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{
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int hotkey = PrefsFindInt32("hotkey");
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if (!hotkey) hotkey = 1;
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if (hotkey & 1) s += GetString(STR_WINDOW_TITLE_GRABBED1);
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if (hotkey & 2) s += GetString(STR_WINDOW_TITLE_GRABBED2);
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if (hotkey & 4) s += GetString(STR_WINDOW_TITLE_GRABBED3);
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s += GetString(STR_WINDOW_TITLE_GRABBED4);
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if (hotkey & 2) s += GetString(STR_WINDOW_TITLE_GRABBED2);
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else if (hotkey & 4) s += GetString(STR_WINDOW_TITLE_GRABBED3);
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else s += GetString(STR_WINDOW_TITLE_GRABBED1);
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}
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SDL_SetWindowTitle(sdl_window, s.c_str());
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}
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@ -218,11 +218,9 @@ enum {
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// Mac window
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STR_WINDOW_TITLE = 4000,
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STR_WINDOW_TITLE_GRABBED0,
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STR_WINDOW_TITLE_GRABBED1,
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STR_WINDOW_TITLE_GRABBED2,
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STR_WINDOW_TITLE_GRABBED3,
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STR_WINDOW_TITLE_GRABBED4,
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STR_WINDOW_MENU = 4050,
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STR_WINDOW_ITEM_ABOUT,
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STR_WINDOW_ITEM_REFRESH,
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@ -231,16 +231,18 @@ user_string_def common_strings[] = {
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{STR_JIT_FOLLOW_CONST_JUMPS, "Translate through constant jumps (inline blocks)"},
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{STR_WINDOW_TITLE, "Basilisk II"},
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{STR_WINDOW_TITLE_GRABBED0, " (mouse grabbed, press "},
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{STR_WINDOW_TITLE_GRABBED1, "Ctrl-"},
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{STR_WINDOW_TITLE_GRABBED1, " (mouse grabbed, press Ctrl+F5 to release)"},
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#ifdef __APPLE__
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{STR_WINDOW_TITLE_GRABBED2, "Opt-"},
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{STR_WINDOW_TITLE_GRABBED3, "Cmd-"},
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{STR_WINDOW_TITLE_GRABBED2, " (mouse grabbed, press Opt+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED3, " (mouse grabbed, press Cmd+F5 to release)"},
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#else
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{STR_WINDOW_TITLE_GRABBED2, "Alt-"},
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{STR_WINDOW_TITLE_GRABBED3, "Win-"},
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{STR_WINDOW_TITLE_GRABBED2, " (mouse grabbed, press Alt+F5 to release)"},
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#endif
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#ifdef __WIN32__
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{STR_WINDOW_TITLE_GRABBED3, " (mouse grabbed, press Win+F5 to release)"},
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#elif !defined(__APPLE__)
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{STR_WINDOW_TITLE_GRABBED3, " (mouse grabbed, press Super+F5 to release)"},
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#endif
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{STR_WINDOW_TITLE_GRABBED4, "F5 to release)"},
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{STR_WINDOW_MENU, "Basilisk II"},
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{STR_WINDOW_ITEM_ABOUT, "About Basilisk II" ELLIPSIS},
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{STR_WINDOW_ITEM_REFRESH, "Refresh Rate"},
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@ -163,6 +163,9 @@ enum {
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STR_IGNORESEGV_CTRL,
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STR_IDLEWAIT_CTRL,
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STR_ROM_FILE_CTRL,
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STR_NOGUI_CTRL,
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STR_NOGUI_TIP,
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STR_NOGUI_TIP2,
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// JIT Compiler pane
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STR_JIT_PANE_TITLE = 3700,
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@ -171,11 +174,9 @@ enum {
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// Mac window
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STR_WINDOW_TITLE = 4000,
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STR_WINDOW_TITLE_GRABBED0,
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STR_WINDOW_TITLE_GRABBED1,
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STR_WINDOW_TITLE_GRABBED2,
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STR_WINDOW_TITLE_GRABBED3,
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STR_WINDOW_TITLE_GRABBED4,
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STR_WINDOW_MENU = 4050,
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STR_WINDOW_ITEM_ABOUT,
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STR_WINDOW_ITEM_REFRESH,
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@ -102,7 +102,7 @@ user_string_def common_strings[] = {
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{STR_NOCDROM_CTRL, "Disable CD-ROM Driver"},
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{STR_ADD_VOLUME_TITLE, "Add Volume"},
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{STR_CREATE_VOLUME_TITLE, "Create Hardfile"},
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{STR_HARDFILE_SIZE_CTRL, "Size (MB)"},
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{STR_HARDFILE_SIZE_CTRL, "Size (MiB)"},
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{STR_GRAPHICS_SOUND_PANE_TITLE, "Graphics/Sound"},
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{STR_FRAMESKIP_CTRL, "Window Refresh Rate"},
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@ -171,22 +171,27 @@ user_string_def common_strings[] = {
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{STR_IGNORESEGV_CTRL, "Ignore Illegal Memory Accesses"},
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{STR_IDLEWAIT_CTRL, "Don't Use CPU When Idle"},
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{STR_ROM_FILE_CTRL, "ROM File"},
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{STR_NOGUI_CTRL, "Don't show settings window on launch"},
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{STR_NOGUI_TIP, "Tip: You can access the settings by right-clicking on the launcher icon." },
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{STR_NOGUI_TIP2, "Tip: You can access the settings with the command: SheepShaver --nogui false" },
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{STR_JIT_PANE_TITLE, "JIT Compiler"},
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{STR_JIT_CTRL, "Enable JIT Compiler"},
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{STR_JIT_68K_CTRL, "Enable built-in 68k DR Emulator (EXPERIMENTAL)"},
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{STR_WINDOW_TITLE, "SheepShaver"},
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{STR_WINDOW_TITLE_GRABBED0, " (mouse grabbed, press "},
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{STR_WINDOW_TITLE_GRABBED1, "Ctrl-"},
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{STR_WINDOW_TITLE_GRABBED1, " (mouse grabbed, press Ctrl+F5 to release)"},
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#ifdef __APPLE__
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{STR_WINDOW_TITLE_GRABBED2, "Opt-"},
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{STR_WINDOW_TITLE_GRABBED3, "Cmd-"},
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{STR_WINDOW_TITLE_GRABBED2, " (mouse grabbed, press Opt+F5 to release)"},
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{STR_WINDOW_TITLE_GRABBED3, " (mouse grabbed, press Cmd+F5 to release)"},
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#else
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{STR_WINDOW_TITLE_GRABBED2, "Alt-"},
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{STR_WINDOW_TITLE_GRABBED3, "Win-"},
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{STR_WINDOW_TITLE_GRABBED2, " (mouse grabbed, press Alt+F5 to release)"},
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#endif
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#ifdef __WIN32__
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{STR_WINDOW_TITLE_GRABBED3, " (mouse grabbed, press Win+F5 to release)"},
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#elif !defined(__APPLE__)
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{STR_WINDOW_TITLE_GRABBED3, " (mouse grabbed, press Super+F5 to release)"},
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#endif
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{STR_WINDOW_TITLE_GRABBED4, "F5 to release)"},
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{STR_WINDOW_MENU, "SheepShaver"},
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{STR_WINDOW_ITEM_ABOUT, "About SheepShaver" ELLIPSIS},
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{STR_WINDOW_ITEM_REFRESH, "Refresh Rate"},
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