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gamma tables work with X11
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@ -1,5 +1,6 @@
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V1.0 (snapshot) - <date>
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- added support for on-the-fly video resolution and depth switching
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- added support for on-the-fly video resolution and depth switching,
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and gamma tables
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- fsave/frestore emulation under AmigaOS and NetBSD/m68k always behaves
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like a 68882/68040 FPU, eliminating the need for 68060 FPU patches
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@ -384,10 +384,8 @@ void driver_base::update_palette(void)
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{
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if (cmap[0] && cmap[1]) {
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int num = 256;
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if (xdepth == 15)
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num = 32;
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else if (xdepth == 16)
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num = 64;
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if (vis->c_class == DirectColor && VideoMonitor.mode.depth == VDEPTH_16BIT)
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num = vis->map_entries;
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XStoreColors(x_display, cmap[0], palette, num);
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XStoreColors(x_display, cmap[1], palette, num);
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}
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@ -1164,7 +1162,8 @@ bool VideoInit(bool classic)
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case 16:
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case 24:
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case 32: // Try DirectColor first, as this will allow gamma correction
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if (!XMatchVisualInfo(x_display, screen, xdepth, DirectColor, &visualInfo))
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color_class = DirectColor;
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if (!XMatchVisualInfo(x_display, screen, xdepth, color_class, &visualInfo))
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color_class = TrueColor;
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break;
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default:
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@ -1185,6 +1184,32 @@ bool VideoInit(bool classic)
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if (color_class == PseudoColor || color_class == DirectColor) {
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cmap[0] = XCreateColormap(x_display, rootwin, vis, AllocAll);
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cmap[1] = XCreateColormap(x_display, rootwin, vis, AllocAll);
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// Preset pixel members for gamma table
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if (color_class == DirectColor) {
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int num = vis->map_entries;
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uint32 rmask = vis->red_mask, gmask = vis->green_mask, bmask = vis->blue_mask;
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uint32 mask;
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int rloss = 8, rshift = 0;
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for (mask=rmask; !(mask&1); mask>>=1)
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++rshift;
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for (; mask&1; mask>>=1)
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--rloss;
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int gloss = 8, gshift = 0;
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for (mask=gmask; !(mask&1); mask>>=1)
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++gshift;
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for (; mask&1; mask>>=1)
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--gloss;
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int bloss = 8, bshift = 0;
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for (mask=bmask; !(mask&1); mask>>=1)
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++bshift;
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for (; mask&1; mask>>=1)
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--bloss;
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for (int i=0; i<num; i++) {
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int c = (i * 256) / num;
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palette[i].pixel = ((c >> rloss) << rshift) | ((c >> gloss) << gshift) | ((c >> bloss) << bshift);
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}
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}
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}
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// Get screen mode from preferences
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@ -1366,12 +1391,23 @@ void video_set_palette(uint8 *pal)
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LOCK_PALETTE;
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// Convert colors to XColor array
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for (int i=0; i<256; i++) {
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palette[i].red = pal[i*3] * 0x0101;
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palette[i].green = pal[i*3+1] * 0x0101;
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palette[i].blue = pal[i*3+2] * 0x0101;
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palette[i].pixel = i;
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palette[i].flags = DoRed | DoGreen | DoBlue;
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int num_in = 256, num_out = 256;
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if (VideoMonitor.mode.depth == VDEPTH_16BIT) {
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num_in = 32;
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// If X is in 565 mode we have to stretch the palette from 32 to 64 entries
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if (vis->c_class == DirectColor)
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num_out = vis->map_entries;
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}
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XColor *p = palette;
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for (int i=0; i<num_out; i++) {
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int c = (i * num_in) / num_out;
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p->red = pal[c*3 + 0] * 0x0101;
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p->green = pal[c*3 + 1] * 0x0101;
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p->blue = pal[c*3 + 2] * 0x0101;
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if (!IsDirectMode(VideoMonitor.mode))
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p->pixel = i;
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p->flags = DoRed | DoGreen | DoBlue;
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p++;
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}
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// Tell redraw thread to change palette
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@ -169,10 +169,9 @@ static void load_ramp_palette(void)
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}
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int num = (VidLocal.desc->mode.depth == VDEPTH_16BIT ? 32 : 256);
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int inc = 256 / num, value = 0;
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uint8 *p = VidLocal.palette;
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for (int i=0; i<num; i++) {
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uint8 red = value, green = value, blue = value;
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uint8 red = (i * 256 / num), green = red, blue = red;
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if (have_gamma) {
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red = red_gamma[red >> (8 - data_width)];
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green = green_gamma[green >> (8 - data_width)];
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@ -181,7 +180,6 @@ static void load_ramp_palette(void)
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*p++ = red;
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*p++ = green;
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*p++ = blue;
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value += inc;
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}
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video_set_palette(VidLocal.palette);
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