Floppy/real addressing changes

This commit is contained in:
nigel 2004-01-26 11:01:13 +00:00
parent ea9553ee65
commit 5224682cb3

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@ -8,20 +8,21 @@ Bugs:
<LI>In full screen mode after a restart, when the mouse is first moved,
the emulated pointer jumps to the location that it was before the restart.
Disturbing, but not damaging.</LI>
<LI>Ejecting a CD only works in 10.2, and it freezes the emulation for about 5
seconds.</LI>
<LI>Ejecting a CD only works in 10.2 or higher, and it freezes the emulation
for about 5 seconds.</LI>
</UL>
Untested:
<UL>
<LI>Mac Classic emulation. I don't have a ROM, but I suspect it will crash</LI>
<LI>Floppy stuff</LI>
<LI>Serial port code</LI>
</UL>
Unimplemented:
<UL>
<LI>CD audio stuff. I am still trying to get this to work</LI>
<LI>Ethernet</LI>
<LI>Reset and Interrupt functions for emulator</LI>
<LI>Floppy stuff. If a floppy is mounted by the OS X Finder,
it is busy and cannot be opened by the emulator</LI>
<LI>Interrupt function for emulator</LI>
<LI>Sound</LI>
<LI>'nogui' to disable GUI alerts (and maybe preferences, but I need to split
MainMenu.nib to do that)</LI>
@ -39,8 +40,8 @@ Possible Enhancements:
(memory + registers) to a file for fast startup next time</LI>
<LI>Multiple emulators. The window stuff is mostly there,
but the uae_cpu code has lots of globals, and is not re-entrant</LI>
<LI>Real addressing mode for the emulator.
At the moment, OS X's mmap() call does not support anything useful</LI>
<LI>Real addressing mode for the emulator. Mike Sliczniak had done most of the
work, but with real addressing the emulator just crashes for me</LI>
<LI>Get VOSF (Video on Seg Fault) working, to speed up screen redrawing</LI>
<LI>Improve Objective-C object allocation. e.g. http://www.mulle-kybernetik.com/artikel/Optimisation/opti-5.html</LI>
<LI>Use automake instead of the current 1_prepare_files.sh ?</LI>