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Floppy/real addressing changes
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@ -8,20 +8,21 @@ Bugs:
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<LI>In full screen mode after a restart, when the mouse is first moved,
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the emulated pointer jumps to the location that it was before the restart.
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Disturbing, but not damaging.</LI>
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<LI>Ejecting a CD only works in 10.2, and it freezes the emulation for about 5
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seconds.</LI>
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<LI>Ejecting a CD only works in 10.2 or higher, and it freezes the emulation
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for about 5 seconds.</LI>
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</UL>
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Untested:
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<UL>
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<LI>Mac Classic emulation. I don't have a ROM, but I suspect it will crash</LI>
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<LI>Floppy stuff</LI>
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<LI>Serial port code</LI>
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</UL>
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Unimplemented:
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<UL>
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<LI>CD audio stuff. I am still trying to get this to work</LI>
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<LI>Ethernet</LI>
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<LI>Reset and Interrupt functions for emulator</LI>
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<LI>Floppy stuff. If a floppy is mounted by the OS X Finder,
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it is busy and cannot be opened by the emulator</LI>
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<LI>Interrupt function for emulator</LI>
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<LI>Sound</LI>
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<LI>'nogui' to disable GUI alerts (and maybe preferences, but I need to split
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MainMenu.nib to do that)</LI>
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@ -39,8 +40,8 @@ Possible Enhancements:
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(memory + registers) to a file for fast startup next time</LI>
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<LI>Multiple emulators. The window stuff is mostly there,
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but the uae_cpu code has lots of globals, and is not re-entrant</LI>
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<LI>Real addressing mode for the emulator.
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At the moment, OS X's mmap() call does not support anything useful</LI>
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<LI>Real addressing mode for the emulator. Mike Sliczniak had done most of the
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work, but with real addressing the emulator just crashes for me</LI>
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<LI>Get VOSF (Video on Seg Fault) working, to speed up screen redrawing</LI>
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<LI>Improve Objective-C object allocation. e.g. http://www.mulle-kybernetik.com/artikel/Optimisation/opti-5.html</LI>
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<LI>Use automake instead of the current 1_prepare_files.sh ?</LI>
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