mirror of
https://github.com/kanjitalk755/macemu.git
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Linux: change configure defaults to SDL2
MinGW: change SDL1 to SDL2
This commit is contained in:
parent
01a375eefc
commit
52fe2290fe
@ -700,7 +700,11 @@ static SDL_Surface * init_sdl_video(int width, int height, int bpp, Uint32 flags
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shutdown_sdl_video();
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return NULL;
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}
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#ifdef __MACOSX__
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window_flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
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#else
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window_flags |= SDL_WINDOW_FULLSCREEN;
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#endif
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window_width = desktop_mode.w;
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window_height = desktop_mode.h;
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}
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@ -748,15 +752,11 @@ static SDL_Surface * init_sdl_video(int width, int height, int bpp, Uint32 flags
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}
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if (!sdl_renderer) {
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const char *render_driver = PrefsFindString("sdlrender");
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if (render_driver) {
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if (SDL_strcmp(render_driver, "auto") == 0) {
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#ifdef WIN32
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SDL_SetHint(SDL_HINT_RENDER_DRIVER, "software");
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#else
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SDL_SetHint(SDL_HINT_RENDER_DRIVER, "");
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} else {
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SDL_SetHint(SDL_HINT_RENDER_DRIVER, render_driver);
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}
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}
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#endif
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sdl_renderer = SDL_CreateRenderer(sdl_window, -1, 0);
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if (!sdl_renderer) {
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shutdown_sdl_video();
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@ -1543,7 +1543,11 @@ static void do_toggle_fullscreen(void)
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SDL_SetWindowGrab(sdl_window, SDL_FALSE);
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} else {
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display_type = DISPLAY_SCREEN;
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#ifdef __MACOSX__
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SDL_SetWindowFullscreen(sdl_window, SDL_WINDOW_FULLSCREEN_DESKTOP);
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#else
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SDL_SetWindowFullscreen(sdl_window, SDL_WINDOW_FULLSCREEN);
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#endif
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SDL_SetWindowGrab(sdl_window, SDL_TRUE);
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}
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}
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6
BasiliskII/src/Unix/configure.ac
Normal file → Executable file
6
BasiliskII/src/Unix/configure.ac
Normal file → Executable file
@ -32,14 +32,14 @@ AC_ARG_ENABLE(vosf, [ --enable-vosf enable video on SEGV sig
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dnl SDL options.
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AC_ARG_ENABLE(sdl-static, [ --enable-sdl-static use SDL static libraries for linking [default=no]], [WANT_SDL_STATIC=$enableval], [WANT_SDL_STATIC=no])
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AC_ARG_ENABLE(sdl-video, [ --enable-sdl-video use SDL for video graphics [default=no]], [WANT_SDL_VIDEO=$enableval], [WANT_SDL_VIDEO=no])
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AC_ARG_ENABLE(sdl-audio, [ --enable-sdl-audio use SDL for audio [default=no]], [WANT_SDL_AUDIO=$enableval], [WANT_SDL_AUDIO=no])
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AC_ARG_ENABLE(sdl-video, [ --enable-sdl-video use SDL for video graphics [default=no]], [WANT_SDL_VIDEO=$enableval], [WANT_SDL_VIDEO=yes])
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AC_ARG_ENABLE(sdl-audio, [ --enable-sdl-audio use SDL for audio [default=no]], [WANT_SDL_AUDIO=$enableval], [WANT_SDL_AUDIO=yes])
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AC_ARG_ENABLE(sdl-framework, [ --enable-sdl-framework use SDL framework [default=no]], [WANT_SDL_FRAMEWORK=$enableval], [WANT_SDL_FRAMEWORK=no])
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AC_ARG_ENABLE(sdl-framework-prefix, [ --enable-sdl-framework-prefix=PFX default=/Library/Frameworks], [SDL_FRAMEWORK="$enableval"], [SDL_FRAMEWORK=/Library/Frameworks])
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AC_ARG_WITH(sdl1, [ --with-sdl1 use SDL 1.x, rather than SDL 2.x [default=no]], [WANT_SDL_VERSION_MAJOR=1], [])
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dnl JIT compiler options.
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AC_ARG_ENABLE(jit-compiler, [ --enable-jit-compiler enable JIT compiler [default=no]], [WANT_JIT=$enableval], [WANT_JIT=no])
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AC_ARG_ENABLE(jit-compiler, [ --enable-jit-compiler enable JIT compiler [default=no]], [WANT_JIT=$enableval], [WANT_JIT=yes])
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AC_ARG_ENABLE(jit-debug, [ --enable-jit-debug activate native code disassemblers [default=no]], [WANT_JIT_DEBUG=$enableval], [WANT_JIT_DEBUG=no])
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dnl FPU emulation core.
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@ -524,7 +524,7 @@ CPUINCLUDES="-I../uae_cpu"
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CPUSRCS="../uae_cpu/basilisk_glue.cpp ../uae_cpu/memory.cpp ../uae_cpu/newcpu.cpp ../uae_cpu/readcpu.cpp $FPUSRCS cpustbl.cpp cpudefs.cpp $CPUSRCS $JITSRCS"
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dnl We really want SDL for now
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AC_CHECK_TOOL(sdl_config, sdl-config, [AC_MSG_ERROR([Sorry, you currently need SDL for this port])])
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AC_CHECK_TOOL(sdl_config, sdl2-config, [AC_MSG_ERROR([Sorry, you currently need SDL for this port])])
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SDL_CFLAGS=`$sdl_config --cflags`
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AC_SUBST(SDL_CFLAGS)
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if [[ "x$WANT_SDL_STATIC" = "xyes" ]]; then
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@ -283,10 +283,6 @@ int main(int argc, char **argv)
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QuitEmulator();
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#endif
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// FIXME: default to DIB driver
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if (getenv("SDL_VIDEODRIVER") == NULL)
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putenv("SDL_VIDEODRIVER=windib");
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// Initialize SDL system
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int sdl_flags = 0;
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#ifdef USE_SDL_VIDEO
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@ -400,7 +396,7 @@ int main(int argc, char **argv)
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emul_thread = GetCurrentThread();
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// SDL threads available, start 60Hz thread
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tick_thread_active = ((tick_thread = SDL_CreateThread(tick_func, NULL)) != NULL);
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tick_thread_active = ((tick_thread = SDL_CreateThread(tick_func, "Redraw Thread", NULL)) != NULL);
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if (!tick_thread_active) {
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sprintf(str, GetString(STR_TICK_THREAD_ERR), strerror(errno));
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ErrorAlert(str);
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@ -410,7 +406,7 @@ int main(int argc, char **argv)
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// Start XPRAM watchdog thread
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memcpy(last_xpram, XPRAM, XPRAM_SIZE);
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xpram_thread_active = ((xpram_thread = SDL_CreateThread(xpram_func, NULL)) != NULL);
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xpram_thread_active = ((xpram_thread = SDL_CreateThread(xpram_func, "XPRAM Thread", NULL)) != NULL);
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D(bug("XPRAM thread started\n"));
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// Start 68k and jump to ROM boot routine
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@ -625,11 +621,21 @@ static int tick_func(void *arg)
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#ifdef USE_SDL_VIDEO
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#include <SDL_syswm.h>
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extern SDL_Window *sdl_window;
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HWND GetMainWindowHandle(void)
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{
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SDL_SysWMinfo wmInfo;
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SDL_VERSION(&wmInfo.version);
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return SDL_GetWMInfo(&wmInfo) ? wmInfo.window : NULL;
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if (!sdl_window) {
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return NULL;
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}
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if (!SDL_GetWindowWMInfo(sdl_window, &wmInfo)) {
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return NULL;
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}
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if (wmInfo.subsystem != SDL_SYSWM_WINDOWS) {
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return NULL;
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}
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return wmInfo.info.win.window;
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}
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#endif
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4
SheepShaver/src/Unix/configure.ac
Normal file → Executable file
4
SheepShaver/src/Unix/configure.ac
Normal file → Executable file
@ -68,8 +68,8 @@ AC_ARG_ENABLE(addressing,
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dnl SDL options.
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AC_ARG_ENABLE(sdl-static, [ --enable-sdl-static use SDL static libraries for linking [default=no]], [WANT_SDL_STATIC=$enableval], [WANT_SDL_STATIC=no])
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AC_ARG_ENABLE(sdl-video, [ --enable-sdl-video use SDL for video graphics [default=no]], [WANT_SDL_VIDEO=$enableval], [WANT_SDL_VIDEO=no])
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AC_ARG_ENABLE(sdl-audio, [ --enable-sdl-audio use SDL for audio [default=no]], [WANT_SDL_AUDIO=$enableval], [WANT_SDL_AUDIO=no])
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AC_ARG_ENABLE(sdl-video, [ --enable-sdl-video use SDL for video graphics [default=no]], [WANT_SDL_VIDEO=$enableval], [WANT_SDL_VIDEO=yes])
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AC_ARG_ENABLE(sdl-audio, [ --enable-sdl-audio use SDL for audio [default=no]], [WANT_SDL_AUDIO=$enableval], [WANT_SDL_AUDIO=yes])
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AC_ARG_ENABLE(sdl-framework, [ --enable-sdl-framework use SDL framework [default=no]], [WANT_SDL_FRAMEWORK=$enableval], [WANT_SDL_FRAMEWORK=no])
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AC_ARG_ENABLE(sdl-framework-prefix, [ --enable-sdl-framework-prefix=PFX default=/Library/Frameworks], [SDL_FRAMEWORK="$enableval"], [SDL_FRAMEWORK=/Library/Frameworks])
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AC_ARG_WITH(sdl1, [ --with-sdl1 use SDL 1.x, rather than SDL 2.x [default=no]], [WANT_SDL_VERSION_MAJOR=1], [])
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4
SheepShaver/src/Windows/configure.ac
Executable file → Normal file
4
SheepShaver/src/Windows/configure.ac
Executable file → Normal file
@ -12,7 +12,7 @@ AC_CANONICAL_HOST
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AC_CANONICAL_TARGET
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dnl Options.
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AC_ARG_ENABLE(jit, [ --enable-jit enable JIT compiler [default=yes]], [WANT_JIT=$enableval], [WANT_JIT=yes])
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AC_ARG_ENABLE(jit, [ --enable-jit enable JIT compiler [default=yes]], [WANT_JIT=$enableval], [WANT_JIT=no])
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AC_ARG_WITH(gtk, [ --with-gtk use GTK user interface [default=yes]], [WANT_GTK=$withval], [WANT_GTK=yes])
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AC_ARG_ENABLE(vosf, [ --enable-vosf enable video on SEGV signals [default=yes]], [WANT_VOSF=$enableval], [WANT_VOSF=yes])
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@ -238,7 +238,7 @@ dnl Use the dummy prefs file.
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CPUSRCS="$CPUSRCS ../dummy/prefs_dummy.cpp"
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dnl We really want SDL for now
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AC_CHECK_TOOL(sdl_config, sdl-config, [AC_MSG_ERROR([Sorry, you currently need SDL for this port])])
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AC_CHECK_TOOL(sdl_config, sdl2-config, [AC_MSG_ERROR([Sorry, you currently need SDL for this port])])
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SDL_CFLAGS=`$sdl_config --cflags`
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AC_SUBST(SDL_CFLAGS)
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SDL_LIBS=`$sdl_config --libs`
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@ -210,10 +210,6 @@ int main(int argc, char **argv)
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// // Load win32 libraries
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// KernelInit();
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// FIXME: default to DIB driver
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if (getenv("SDL_VIDEODRIVER") == NULL)
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putenv("SDL_VIDEODRIVER=windib");
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// Initialize SDL system
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int sdl_flags = 0;
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#ifdef USE_SDL_VIDEO
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@ -770,11 +766,21 @@ void SheepMem::Exit(void)
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#ifdef USE_SDL_VIDEO
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#include <SDL_syswm.h>
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extern SDL_Window *sdl_window;
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HWND GetMainWindowHandle(void)
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{
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SDL_SysWMinfo wmInfo;
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SDL_VERSION(&wmInfo.version);
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return SDL_GetWMInfo(&wmInfo) ? wmInfo.window : NULL;
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if (!sdl_window) {
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return NULL;
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}
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if (!SDL_GetWindowWMInfo(sdl_window, &wmInfo)) {
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return NULL;
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}
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if (wmInfo.subsystem != SDL_SYSWM_WINDOWS) {
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return NULL;
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}
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return wmInfo.info.win.window;
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}
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#endif
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@ -22,6 +22,6 @@
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#define VERSION_H
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const int VERSION_MAJOR = 2;
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const int VERSION_MINOR = 4;
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const int VERSION_MINOR = 5;
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#endif
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