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https://github.com/kanjitalk755/macemu.git
synced 2025-02-09 16:31:08 +00:00
Add experimental fullscreen SDL video graphics. Map Windows keys to Option.
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@ -21,12 +21,13 @@
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/*
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* NOTES:
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* The Ctrl key works like a qualifier for special actions:
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* Ctrl-Tab = suspend DGA mode
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* Ctrl-Tab = suspend DGA mode (TODO)
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* Ctrl-Esc = emergency quit
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* Ctrl-F1 = mount floppy
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* Ctrl-F5 = grab mouse (in windowed mode)
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*
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* FIXMEs and TODOs:
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* - Ctr-Tab for suspend/resume but how? SDL does not support that for non-Linux
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* - Ctrl-Fn doesn't generate SDL_KEYDOWN events (SDL bug?)
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* - Mouse acceleration, there is no API in SDL yet for that
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* - Force relative mode in Grab mode even if SDL provides absolute coordinates?
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@ -37,6 +38,7 @@
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* Besides, there can't seem to be a way to call SetVideoMode() from a child thread.
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* - Refresh performance is still slow. Use SDL_CreateRGBSurface()?
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* - Backport hw cursor acceleration to Basilisk II?
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* - Factor out code
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*/
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#include "sysdeps.h"
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@ -392,16 +394,16 @@ static int sdl_depth_of_video_depth(int video_depth)
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// Check wether specified mode is available
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static bool has_mode(int type, int width, int height)
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{
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// FIXME: no fullscreen support yet
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if (type == DISPLAY_SCREEN)
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return false;
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#ifdef SHEEPSHAVER
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// Filter out Classic resolutiosn
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if (width == 512 && height == 384)
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return false;
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// Read window modes prefs
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// "screen" prefs items always succeeds
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if (PrefsFindString("screen"))
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return true;
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// Read window & screen modes prefs
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static uint32 window_modes = 0;
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static uint32 screen_modes = 0;
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if (window_modes == 0 || screen_modes == 0) {
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@ -411,24 +413,33 @@ static bool has_mode(int type, int width, int height)
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window_modes |= 3; // Allow at least 640x480 and 800x600 window modes
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}
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if (type == DISPLAY_WINDOW) {
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int apple_mask, apple_id = find_apple_resolution(width, height);
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switch (apple_id) {
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case APPLE_640x480: apple_mask = 0x01; break;
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case APPLE_800x600: apple_mask = 0x02; break;
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case APPLE_1024x768: apple_mask = 0x04; break;
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case APPLE_1152x768: apple_mask = 0x40; break;
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case APPLE_1152x900: apple_mask = 0x08; break;
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case APPLE_1280x1024: apple_mask = 0x10; break;
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case APPLE_1600x1200: apple_mask = 0x20; break;
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default: apple_mask = 0x00; break;
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}
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return (window_modes & apple_mask);
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int test_modes;
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switch (type) {
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case DISPLAY_WINDOW:
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test_modes = window_modes;
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break;
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case DISPLAY_SCREEN:
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test_modes = screen_modes;
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break;
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default:
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test_modes = 0;
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break;
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}
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#else
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return true;
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int apple_mask;
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switch (find_apple_resolution(width, height)) {
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case APPLE_640x480: apple_mask = 0x01; break;
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case APPLE_800x600: apple_mask = 0x02; break;
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case APPLE_1024x768: apple_mask = 0x04; break;
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case APPLE_1152x768: apple_mask = 0x40; break;
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case APPLE_1152x900: apple_mask = 0x08; break;
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case APPLE_1280x1024: apple_mask = 0x10; break;
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case APPLE_1600x1200: apple_mask = 0x20; break;
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default: apple_mask = 0x00; break;
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}
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return (test_modes & apple_mask);
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#endif
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return false;
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return true;
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}
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// Add mode to list of supported modes
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@ -505,7 +516,7 @@ static void set_window_name(int name)
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// Set mouse grab mode
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static SDL_GrabMode set_grab_mode(SDL_GrabMode mode)
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{
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const SDL_VideoInfo *vi =SDL_GetVideoInfo();
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const SDL_VideoInfo *vi = SDL_GetVideoInfo();
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return (vi && vi->wm_available ? SDL_WM_GrabInput(mode) : SDL_GRAB_OFF);
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}
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@ -564,6 +575,12 @@ private:
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int mouse_last_x, mouse_last_y; // Last mouse position (for relative mode)
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};
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class driver_fullscreen : public driver_base {
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public:
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driver_fullscreen(SDL_monitor_desc &monitor);
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~driver_fullscreen();
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};
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static driver_base *drv = NULL; // Pointer to currently used driver object
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#ifdef ENABLE_VOSF
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@ -779,6 +796,99 @@ void driver_window::mouse_moved(int x, int y)
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ADBMouseMoved(x, y);
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}
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/*
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* Full-screen display driver
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*/
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// Open display
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driver_fullscreen::driver_fullscreen(SDL_monitor_desc &m)
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: driver_base(m)
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{
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int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
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int aligned_width = (width + 15) & ~15;
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int aligned_height = (height + 15) & ~15;
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// Set absolute mouse mode
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ADBSetRelMouseMode(false);
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// Create surface
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int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
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if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE | SDL_FULLSCREEN)) == NULL)
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return;
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#ifdef ENABLE_VOSF
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use_vosf = true;
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// Allocate memory for frame buffer (SIZE is extended to page-boundary)
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the_host_buffer = (uint8 *)s->pixels;
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the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
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the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
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the_buffer_copy = (uint8 *)malloc(the_buffer_size);
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D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
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// Check whether we can initialize the VOSF subsystem and it's profitable
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if (!video_vosf_init(m)) {
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WarningAlert(STR_VOSF_INIT_ERR);
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use_vosf = false;
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}
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else if (!video_vosf_profitable()) {
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video_vosf_exit();
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printf("VOSF acceleration is not profitable on this platform, disabling it\n");
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use_vosf = false;
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}
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if (!use_vosf) {
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free(the_buffer_copy);
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vm_release(the_buffer, the_buffer_size);
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the_host_buffer = NULL;
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}
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#endif
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if (!use_vosf) {
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// Allocate memory for frame buffer
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the_buffer_size = (aligned_height + 2) * s->pitch;
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the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
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the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
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D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
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}
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// Hide cursor
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SDL_ShowCursor(0);
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// Init blitting routines
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SDL_PixelFormat *f = s->format;
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VisualFormat visualFormat;
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visualFormat.depth = depth;
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visualFormat.Rmask = f->Rmask;
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visualFormat.Gmask = f->Gmask;
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visualFormat.Bmask = f->Bmask;
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Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
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// Load gray ramp to 8->16/32 expand map
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if (!IsDirectMode(mode))
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for (int i=0; i<256; i++)
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ExpandMap[i] = SDL_MapRGB(f, i, i, i);
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// Set frame buffer base
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set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
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// Everything went well
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init_ok = true;
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}
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// Close display
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driver_fullscreen::~driver_fullscreen()
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{
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#ifdef ENABLE_VOSF
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if (use_vosf)
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the_host_buffer = NULL; // don't free() in driver_base dtor
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#endif
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if (s)
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SDL_FreeSurface(s);
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// Show cursor
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SDL_ShowCursor(1);
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}
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/*
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* Initialization
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*/
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@ -877,6 +987,9 @@ bool SDL_monitor_desc::video_open(void)
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case DISPLAY_WINDOW:
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drv = new(std::nothrow) driver_window(*this);
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break;
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case DISPLAY_SCREEN:
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drv = new(std::nothrow) driver_fullscreen(*this);
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break;
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}
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if (drv == NULL)
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return false;
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@ -934,12 +1047,10 @@ bool VideoInit(bool classic)
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// Get screen mode from preferences
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const char *mode_str = NULL;
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#ifndef SHEEPSHAVER
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if (classic_mode)
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mode_str = "win/512/342";
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else
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mode_str = PrefsFindString("screen");
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#endif
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// Determine display type and default dimensions
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int default_width, default_height;
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@ -955,6 +1066,8 @@ bool VideoInit(bool classic)
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if (mode_str) {
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if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2)
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display_type = DISPLAY_WINDOW;
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else if (sscanf(mode_str, "dga/%d/%d", &default_width, &default_height) == 2)
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display_type = DISPLAY_SCREEN;
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}
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int max_width = 640, max_height = 480;
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SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
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@ -1008,8 +1121,42 @@ bool VideoInit(bool classic)
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add_window_modes(video_depth(d));
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}
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}
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} else
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add_mode(display_type, default_width, default_height, 0x80, TrivialBytesPerRow(default_width, (video_depth)default_depth), default_depth);
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} else if (display_type == DISPLAY_SCREEN) {
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struct {
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int w;
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int h;
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int resolution_id;
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}
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video_modes[] = {
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{ -1, -1, 0x80 },
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{ 640, 480, 0x81 },
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{ 800, 600, 0x82 },
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{ 1024, 768, 0x83 },
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{ 1152, 870, 0x84 },
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{ 1280, 1024, 0x85 },
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{ 1600, 1200, 0x86 },
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{ 0, }
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};
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video_modes[0].w = default_width;
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video_modes[0].h = default_height;
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for (int i = 0; video_modes[i].w != 0; i++) {
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const int w = video_modes[i].w;
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const int h = video_modes[i].h;
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if (i > 0 && (w >= default_width || h >= default_height))
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continue;
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#ifdef ENABLE_VOSF
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for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) {
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int bpp = sdl_depth_of_video_depth(d);
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if (SDL_VideoModeOK(w, h, bpp, SDL_HWSURFACE | SDL_FULLSCREEN))
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add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)d), d);
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}
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#else
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add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)default_depth), default_depth);
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#endif
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}
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}
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if (VideoModes.empty()) {
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ErrorAlert(STR_NO_XVISUAL_ERR);
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return false;
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@ -1429,6 +1576,8 @@ static int kc_decode(SDL_keysym const & ks, bool key_down)
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case SDLK_LMETA: return 0x3a;
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case SDLK_RMETA: return 0x3a;
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#endif
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case SDLK_LSUPER: return 0x3a; // "Windows" key
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case SDLK_RSUPER: return 0x3a;
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case SDLK_MENU: return 0x32;
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case SDLK_CAPSLOCK: return 0x39;
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case SDLK_NUMLOCK: return 0x47;
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@ -1822,7 +1971,7 @@ static void video_refresh_dga_vosf(void)
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tick_counter = 0;
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if (mainBuffer.dirty) {
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LOCK_VOSF;
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update_display_dga_vosf();
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update_display_dga_vosf(static_cast<driver_fullscreen *>(drv));
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UNLOCK_VOSF;
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}
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}
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