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fix menu shadows
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@ -252,7 +252,7 @@ static SDL_Rect MaskMenu(uint32 mbEntry) {
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// shadow
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// shadow
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MaskRect(menuBottom+1, menuLeft+1, menuBottom+2, menuRight+1, true);
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MaskRect(menuBottom+1, menuLeft+1, menuBottom+2, menuRight+1, true);
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MaskRect(menuTop+2, menuRight+1, menuBottom+2, menuRight+2, true);
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MaskRect(menuTop+2, menuRight+1, menuBottom+2, menuRight+2, true);
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return (SDL_Rect){.x = menuLeft-1, .y = menuTop-1, .w = menuRight - menuLeft + 3, .h = menuBottom - menuTop + 2};
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return (SDL_Rect){.x = menuLeft-1, .y = menuTop-1, .w = menuRight - menuLeft + 3, .h = menuBottom - menuTop + 3};
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}
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}
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uint16 menuEntries[16];
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uint16 menuEntries[16];
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