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Merge pull request #9 from DrLex0/high_resolution_sdl2_rendering
Enable high-resolution SDL2 rendering.
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commit
723bd9be42
@ -705,7 +705,7 @@ static SDL_Surface * init_sdl_video(int width, int height, int bpp, Uint32 flags
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int window_width = width;
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int window_height = height;
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Uint32 window_flags = 0;
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Uint32 window_flags = SDL_WINDOW_ALLOW_HIGHDPI;
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const int window_flags_to_monitor = SDL_WINDOW_FULLSCREEN;
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if (flags & SDL_WINDOW_FULLSCREEN) {
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