copied video_sdl.cpp from cebix/macemu

This commit is contained in:
kanjitalk755 2017-12-04 23:06:25 +09:00
parent 5c4466b841
commit 86ad0c8ef4
2 changed files with 485 additions and 19 deletions

43
SheepShaver/src/SDL/video_sdl.cpp Executable file → Normal file
View File

@ -31,6 +31,7 @@
* - Ctr-Tab for suspend/resume but how? SDL does not support that for non-Linux
* - Ctrl-Fn doesn't generate SDL_KEYDOWN events (SDL bug?)
* - Mouse acceleration, there is no API in SDL yet for that
* - Force relative mode in Grab mode even if SDL provides absolute coordinates?
* - Gamma tables support is likely to be broken here
* - Events processing is bound to the general emulation thread as SDL requires
* to PumpEvents() within the same thread as the one that called SetVideoMode().
@ -135,6 +136,7 @@ static bool toggle_fullscreen = false;
static const int sdl_eventmask = SDL_MOUSEEVENTMASK | SDL_KEYEVENTMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK | SDL_ACTIVEEVENTMASK;
static bool mouse_grabbed = false;
static bool mouse_grabbed_window_name_status = false;
// Mutex to protect SDL events
static SDL_mutex *sdl_events_lock = NULL;
@ -494,7 +496,7 @@ static void add_mode(int type, int width, int height, int resolution_id, int byt
}
// Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac)
static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool native_byte_order)
static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth)
{
#if !REAL_ADDRESSING && !DIRECT_ADDRESSING
int layout = FLAYOUT_DIRECT;
@ -502,10 +504,7 @@ static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool nati
layout = (screen_depth == 15) ? FLAYOUT_HOST_555 : FLAYOUT_HOST_565;
else if (depth == VIDEO_DEPTH_32BIT)
layout = (screen_depth == 24) ? FLAYOUT_HOST_888 : FLAYOUT_DIRECT;
if (native_byte_order)
MacFrameLayout = layout;
else
MacFrameLayout = FLAYOUT_DIRECT;
MacFrameLayout = layout;
monitor.set_mac_frame_base(MacFrameBaseMac);
// Set variables used by UAE memory banking
@ -686,13 +685,13 @@ void driver_base::init()
}
// Set frame buffer base
set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH);
adapt_to_video_mode();
}
void driver_base::adapt_to_video_mode() {
ADBSetRelMouseMode(mouse_grabbed);
ADBSetRelMouseMode(false);
// Init blitting routines
SDL_PixelFormat *f = s->format;
@ -726,7 +725,7 @@ void driver_base::adapt_to_video_mode() {
SDL_ShowCursor(hardware_cursor);
// Set window name/class
set_window_name(mouse_grabbed ? STR_WINDOW_TITLE_GRABBED : STR_WINDOW_TITLE);
set_window_name(STR_WINDOW_TITLE);
// Everything went well
init_ok = true;
@ -804,9 +803,8 @@ void driver_base::grab_mouse(void)
if (!mouse_grabbed) {
SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_ON);
if (new_mode == SDL_GRAB_ON) {
set_window_name(STR_WINDOW_TITLE_GRABBED);
disable_mouse_accel();
ADBSetRelMouseMode(mouse_grabbed = true);
mouse_grabbed = true;
}
}
}
@ -817,9 +815,8 @@ void driver_base::ungrab_mouse(void)
if (mouse_grabbed) {
SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_OFF);
if (new_mode == SDL_GRAB_OFF) {
set_window_name(STR_WINDOW_TITLE);
restore_mouse_accel();
ADBSetRelMouseMode(mouse_grabbed = false);
mouse_grabbed = false;
}
}
}
@ -1279,6 +1276,13 @@ void VideoVBL(void)
if (toggle_fullscreen)
do_toggle_fullscreen();
// Setting the window name must happen on the main thread, else it doesn't work on
// some platforms - e.g. macOS Sierra.
if (mouse_grabbed_window_name_status != mouse_grabbed) {
set_window_name(mouse_grabbed ? STR_WINDOW_TITLE_GRABBED : STR_WINDOW_TITLE);
mouse_grabbed_window_name_status = mouse_grabbed;
}
// Temporarily give up frame buffer lock (this is the point where
// we are suspended when the user presses Ctrl-Tab)
UNLOCK_FRAME_BUFFER;
@ -1301,6 +1305,13 @@ void VideoInterrupt(void)
if (toggle_fullscreen)
do_toggle_fullscreen();
// Setting the window name must happen on the main thread, else it doesn't work on
// some platforms - e.g. macOS Sierra.
if (mouse_grabbed_window_name_status != mouse_grabbed) {
set_window_name(mouse_grabbed ? STR_WINDOW_TITLE_GRABBED : STR_WINDOW_TITLE);
mouse_grabbed_window_name_status = mouse_grabbed;
}
// Temporarily give up frame buffer lock (this is the point where
// we are suspended when the user presses Ctrl-Tab)
UNLOCK_FRAME_BUFFER;
@ -1751,11 +1762,7 @@ static void handle_events(void)
// Mouse moved
case SDL_MOUSEMOTION:
if (mouse_grabbed) {
drv->mouse_moved(event.motion.xrel, event.motion.yrel);
} else {
drv->mouse_moved(event.motion.x, event.motion.y);
}
drv->mouse_moved(event.motion.x, event.motion.y);
break;
// Keyboard
@ -1825,7 +1832,7 @@ static void handle_events(void)
// Application activate/deactivate
case SDL_ACTIVEEVENT:
// Force a complete window refresh when activating, to avoid redraw artifacts otherwise.
if (event.active.gain && (event.active.state & SDL_APPACTIVE))
if (event.active.gain)
force_complete_window_refresh();
break;
}

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@ -1 +0,0 @@
../../BasiliskII/src/adb.cpp

460
SheepShaver/src/adb.cpp Normal file
View File

@ -0,0 +1,460 @@
/*
* adb.cpp - ADB emulation (mouse/keyboard)
*
* Basilisk II (C) Christian Bauer
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* SEE ALSO
* Inside Macintosh: Devices, chapter 5 "ADB Manager"
* Technote HW 01: "ADB - The Untold Story: Space Aliens Ate My Mouse"
*/
#include <stdlib.h>
#include "sysdeps.h"
#include "cpu_emulation.h"
#include "emul_op.h"
#include "main.h"
#include "prefs.h"
#include "video.h"
#include "adb.h"
#ifdef POWERPC_ROM
#include "thunks.h"
#endif
#define DEBUG 0
#include "debug.h"
// Global variables
static int mouse_x = 0, mouse_y = 0; // Mouse position
static int old_mouse_x = 0, old_mouse_y = 0;
static bool mouse_button[3] = {false, false, false}; // Mouse button states
static bool old_mouse_button[3] = {false, false, false};
static bool relative_mouse = false;
static uint8 key_states[16]; // Key states (Mac keycodes)
#define MATRIX(code) (key_states[code >> 3] & (1 << (~code & 7)))
// Keyboard event buffer (Mac keycodes with up/down flag)
const int KEY_BUFFER_SIZE = 16;
static uint8 key_buffer[KEY_BUFFER_SIZE];
static unsigned int key_read_ptr = 0, key_write_ptr = 0;
static uint8 mouse_reg_3[2] = {0x63, 0x01}; // Mouse ADB register 3
static uint8 key_reg_2[2] = {0xff, 0xff}; // Keyboard ADB register 2
static uint8 key_reg_3[2] = {0x62, 0x05}; // Keyboard ADB register 3
static uint8 m_keyboard_type = 0x05;
// ADB mouse motion lock (for platforms that use separate input thread)
static B2_mutex *mouse_lock;
/*
* Initialize ADB emulation
*/
void ADBInit(void)
{
mouse_lock = B2_create_mutex();
m_keyboard_type = (uint8)PrefsFindInt32("keyboardtype");
key_reg_3[1] = m_keyboard_type;
}
/*
* Exit ADB emulation
*/
void ADBExit(void)
{
if (mouse_lock) {
B2_delete_mutex(mouse_lock);
mouse_lock = NULL;
}
}
/*
* ADBOp() replacement
*/
void ADBOp(uint8 op, uint8 *data)
{
D(bug("ADBOp op %02x, data %02x %02x %02x\n", op, data[0], data[1], data[2]));
// ADB reset?
if ((op & 0x0f) == 0) {
mouse_reg_3[0] = 0x63;
mouse_reg_3[1] = 0x01;
key_reg_2[0] = 0xff;
key_reg_2[1] = 0xff;
key_reg_3[0] = 0x62;
key_reg_3[1] = m_keyboard_type;
return;
}
// Cut op into fields
uint8 adr = op >> 4;
uint8 cmd = (op >> 2) & 3;
uint8 reg = op & 3;
// Check which device was addressed and act accordingly
if (adr == (mouse_reg_3[0] & 0x0f)) {
// Mouse
if (cmd == 2) {
// Listen
switch (reg) {
case 3: // Address/HandlerID
if (data[2] == 0xfe) // Change address
mouse_reg_3[0] = (mouse_reg_3[0] & 0xf0) | (data[1] & 0x0f);
else if (data[2] == 1 || data[2] == 2 || data[2] == 4) // Change device handler ID
mouse_reg_3[1] = data[2];
else if (data[2] == 0x00) // Change address and enable bit
mouse_reg_3[0] = (mouse_reg_3[0] & 0xd0) | (data[1] & 0x2f);
break;
}
} else if (cmd == 3) {
// Talk
switch (reg) {
case 1: // Extended mouse protocol
data[0] = 8;
data[1] = 'a'; // Identifier
data[2] = 'p';
data[3] = 'p';
data[4] = 'l';
data[5] = 300 >> 8; // Resolution (dpi)
data[6] = 300 & 0xff;
data[7] = 1; // Class (mouse)
data[8] = 3; // Number of buttons
break;
case 3: // Address/HandlerID
data[0] = 2;
data[1] = mouse_reg_3[0] & 0xf0 | (rand() & 0x0f);
data[2] = mouse_reg_3[1];
break;
default:
data[0] = 0;
break;
}
}
D(bug(" mouse reg 3 %02x%02x\n", mouse_reg_3[0], mouse_reg_3[1]));
} else if (adr == (key_reg_3[0] & 0x0f)) {
// Keyboard
if (cmd == 2) {
// Listen
switch (reg) {
case 2: // LEDs/Modifiers
key_reg_2[0] = data[1];
key_reg_2[1] = data[2];
break;
case 3: // Address/HandlerID
if (data[2] == 0xfe) // Change address
key_reg_3[0] = (key_reg_3[0] & 0xf0) | (data[1] & 0x0f);
else if (data[2] == 0x00) // Change address and enable bit
key_reg_3[0] = (key_reg_3[0] & 0xd0) | (data[1] & 0x2f);
break;
}
} else if (cmd == 3) {
// Talk
switch (reg) {
case 2: { // LEDs/Modifiers
uint8 reg2hi = 0xff;
uint8 reg2lo = key_reg_2[1] | 0xf8;
if (MATRIX(0x6b)) // Scroll Lock
reg2lo &= ~0x40;
if (MATRIX(0x47)) // Num Lock
reg2lo &= ~0x80;
if (MATRIX(0x37)) // Command
reg2hi &= ~0x01;
if (MATRIX(0x3a)) // Option
reg2hi &= ~0x02;
if (MATRIX(0x38)) // Shift
reg2hi &= ~0x04;
if (MATRIX(0x36)) // Control
reg2hi &= ~0x08;
if (MATRIX(0x39)) // Caps Lock
reg2hi &= ~0x20;
if (MATRIX(0x75)) // Delete
reg2hi &= ~0x40;
data[0] = 2;
data[1] = reg2hi;
data[2] = reg2lo;
break;
}
case 3: // Address/HandlerID
data[0] = 2;
data[1] = key_reg_3[0] & 0xf0 | (rand() & 0x0f);
data[2] = key_reg_3[1];
break;
default:
data[0] = 0;
break;
}
}
D(bug(" keyboard reg 3 %02x%02x\n", key_reg_3[0], key_reg_3[1]));
} else // Unknown address
if (cmd == 3)
data[0] = 0; // Talk: 0 bytes of data
}
/*
* Mouse was moved (x/y are absolute or relative, depending on ADBSetRelMouseMode())
*/
void ADBMouseMoved(int x, int y)
{
B2_lock_mutex(mouse_lock);
if (relative_mouse) {
mouse_x += x; mouse_y += y;
} else {
mouse_x = x; mouse_y = y;
}
B2_unlock_mutex(mouse_lock);
SetInterruptFlag(INTFLAG_ADB);
TriggerInterrupt();
}
/*
* Mouse button pressed
*/
void ADBMouseDown(int button)
{
mouse_button[button] = true;
SetInterruptFlag(INTFLAG_ADB);
TriggerInterrupt();
}
/*
* Mouse button released
*/
void ADBMouseUp(int button)
{
mouse_button[button] = false;
SetInterruptFlag(INTFLAG_ADB);
TriggerInterrupt();
}
/*
* Set mouse mode (absolute or relative)
*/
void ADBSetRelMouseMode(bool relative)
{
if (relative_mouse != relative) {
relative_mouse = relative;
mouse_x = mouse_y = 0;
}
}
/*
* Key pressed ("code" is the Mac key code)
*/
void ADBKeyDown(int code)
{
// Add keycode to buffer
key_buffer[key_write_ptr] = code;
key_write_ptr = (key_write_ptr + 1) % KEY_BUFFER_SIZE;
// Set key in matrix
key_states[code >> 3] |= (1 << (~code & 7));
// Trigger interrupt
SetInterruptFlag(INTFLAG_ADB);
TriggerInterrupt();
}
/*
* Key released ("code" is the Mac key code)
*/
void ADBKeyUp(int code)
{
// Add keycode to buffer
key_buffer[key_write_ptr] = code | 0x80; // Key-up flag
key_write_ptr = (key_write_ptr + 1) % KEY_BUFFER_SIZE;
// Clear key in matrix
key_states[code >> 3] &= ~(1 << (~code & 7));
// Trigger interrupt
SetInterruptFlag(INTFLAG_ADB);
TriggerInterrupt();
}
/*
* ADB interrupt function (executed as part of 60Hz interrupt)
*/
void ADBInterrupt(void)
{
M68kRegisters r;
// Return if ADB is not initialized
uint32 adb_base = ReadMacInt32(0xcf8);
if (!adb_base || adb_base == 0xffffffff)
return;
uint32 tmp_data = adb_base + 0x163; // Temporary storage for faked ADB data
// Get mouse state
B2_lock_mutex(mouse_lock);
int mx = mouse_x;
int my = mouse_y;
if (relative_mouse)
mouse_x = mouse_y = 0;
bool mb[3] = {mouse_button[0], mouse_button[1], mouse_button[2]};
B2_unlock_mutex(mouse_lock);
uint32 key_base = adb_base + 4;
uint32 mouse_base = adb_base + 16;
if (relative_mouse) {
// Mouse movement (relative) and buttons
if (mx != 0 || my != 0 || mb[0] != old_mouse_button[0] || mb[1] != old_mouse_button[1] || mb[2] != old_mouse_button[2]) {
// Call mouse ADB handler
if (mouse_reg_3[1] == 4) {
// Extended mouse protocol
WriteMacInt8(tmp_data, 3);
WriteMacInt8(tmp_data + 1, (my & 0x7f) | (mb[0] ? 0 : 0x80));
WriteMacInt8(tmp_data + 2, (mx & 0x7f) | (mb[1] ? 0 : 0x80));
WriteMacInt8(tmp_data + 3, ((my >> 3) & 0x70) | ((mx >> 7) & 0x07) | (mb[2] ? 0x08 : 0x88));
} else {
// 100/200 dpi mode
WriteMacInt8(tmp_data, 2);
WriteMacInt8(tmp_data + 1, (my & 0x7f) | (mb[0] ? 0 : 0x80));
WriteMacInt8(tmp_data + 2, (mx & 0x7f) | (mb[1] ? 0 : 0x80));
}
r.a[0] = tmp_data;
r.a[1] = ReadMacInt32(mouse_base);
r.a[2] = ReadMacInt32(mouse_base + 4);
r.a[3] = adb_base;
r.d[0] = (mouse_reg_3[0] << 4) | 0x0c; // Talk 0
Execute68k(r.a[1], &r);
old_mouse_button[0] = mb[0];
old_mouse_button[1] = mb[1];
old_mouse_button[2] = mb[2];
}
} else {
// Update mouse position (absolute)
if (mx != old_mouse_x || my != old_mouse_y) {
#ifdef POWERPC_ROM
static const uint8 proc_template[] = {
0x2f, 0x08, // move.l a0,-(sp)
0x2f, 0x00, // move.l d0,-(sp)
0x2f, 0x01, // move.l d1,-(sp)
0x70, 0x01, // moveq #1,d0 (MoveTo)
0xaa, 0xdb, // CursorDeviceDispatch
M68K_RTS >> 8, M68K_RTS & 0xff
};
BUILD_SHEEPSHAVER_PROCEDURE(proc);
r.a[0] = ReadMacInt32(mouse_base + 4);
r.d[0] = mx;
r.d[1] = my;
Execute68k(proc, &r);
#else
WriteMacInt16(0x82a, mx);
WriteMacInt16(0x828, my);
WriteMacInt16(0x82e, mx);
WriteMacInt16(0x82c, my);
WriteMacInt8(0x8ce, ReadMacInt8(0x8cf)); // CrsrCouple -> CrsrNew
#endif
old_mouse_x = mx;
old_mouse_y = my;
}
// Send mouse button events
if (mb[0] != old_mouse_button[0] || mb[1] != old_mouse_button[1] || mb[2] != old_mouse_button[2]) {
uint32 mouse_base = adb_base + 16;
// Call mouse ADB handler
if (mouse_reg_3[1] == 4) {
// Extended mouse protocol
WriteMacInt8(tmp_data, 3);
WriteMacInt8(tmp_data + 1, mb[0] ? 0 : 0x80);
WriteMacInt8(tmp_data + 2, mb[1] ? 0 : 0x80);
WriteMacInt8(tmp_data + 3, mb[2] ? 0x08 : 0x88);
} else {
// 100/200 dpi mode
WriteMacInt8(tmp_data, 2);
WriteMacInt8(tmp_data + 1, mb[0] ? 0 : 0x80);
WriteMacInt8(tmp_data + 2, mb[1] ? 0 : 0x80);
}
r.a[0] = tmp_data;
r.a[1] = ReadMacInt32(mouse_base);
r.a[2] = ReadMacInt32(mouse_base + 4);
r.a[3] = adb_base;
r.d[0] = (mouse_reg_3[0] << 4) | 0x0c; // Talk 0
Execute68k(r.a[1], &r);
old_mouse_button[0] = mb[0];
old_mouse_button[1] = mb[1];
old_mouse_button[2] = mb[2];
}
}
// Process accumulated keyboard events
while (key_read_ptr != key_write_ptr) {
// Read keyboard event
uint8 mac_code = key_buffer[key_read_ptr];
key_read_ptr = (key_read_ptr + 1) % KEY_BUFFER_SIZE;
// Call keyboard ADB handler
WriteMacInt8(tmp_data, 2);
WriteMacInt8(tmp_data + 1, mac_code);
WriteMacInt8(tmp_data + 2, mac_code == 0x7f ? 0x7f : 0xff); // Power key is special
r.a[0] = tmp_data;
r.a[1] = ReadMacInt32(key_base);
r.a[2] = ReadMacInt32(key_base + 4);
r.a[3] = adb_base;
r.d[0] = (key_reg_3[0] << 4) | 0x0c; // Talk 0
Execute68k(r.a[1], &r);
}
// Clear temporary data
WriteMacInt32(tmp_data, 0);
WriteMacInt32(tmp_data + 4, 0);
}