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Sound done, VOSF pointless, Cut/paste half working, CD insert
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@ -16,6 +16,7 @@ Bugs:
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(if the emulation changes its own screen settings, and the program
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is compiled with the default window drawing mode of CGIMAGEREF).
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Setting the depth to millions (in the emulator) is a workaround for now</LI>
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<LI>Cut and paste between emulator and OS X only half works</LI>
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</UL>
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Untested:
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<UL>
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@ -25,11 +26,12 @@ Untested:
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Unimplemented:
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<UL>
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<LI>CD audio stuff. I am still trying to get this to work</LI>
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<LI>Cut and paste between emulator and OS X</LI>
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<LI>CD insert detection. At the moment, if a CD isn't there when the
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emulator boots, or if you change CDs, it will never know. I don't
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know how to register with the OS for disk insertion and mount events</LI>
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<LI>Floppy stuff. If a floppy is mounted by the OS X Finder,
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it is busy and cannot be opened by the emulator</LI>
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<LI>Interrupt function for emulator</LI>
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<LI>Sound</LI>
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<LI>'nogui' to disable GUI alerts (and maybe preferences, but I need to split
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MainMenu.nib to do that)</LI>
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</UL>
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@ -43,7 +45,6 @@ Possible Enhancements:
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but the uae_cpu code has lots of globals, and is not re-entrant</LI>
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<LI>Real addressing mode for the emulator. Mike Sliczniak had done most of the
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work, but with real addressing the emulator just crashes for me</LI>
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<LI>Get VOSF (Video on Seg Fault) working, to speed up screen redrawing</LI>
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<LI>Improve Objective-C object allocation. e.g. http://www.mulle-kybernetik.com/artikel/Optimisation/opti-5.html</LI>
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<LI>Use automake instead of the current 1_prepare_files.sh ?</LI>
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<LI>Add JIT options to preferences?</LI>
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