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Merge pull request #20 from dougg3/master
Fix Windows black screen problem
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commit
bbc0af47db
@ -55,7 +55,7 @@ using std::list;
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// particular, on ILP32 systems with a 64-bit kernel (HP-UX/ia64?)
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#if defined(HAVE_WIN32_VM)
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// Windows is either ILP32 or LLP64
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#include <BaseTsd.h>
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#include <basetsd.h>
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typedef UINT_PTR sigsegv_uintptr_t;
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#else
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// Other systems are sane enough to follow ILP32 or LP64 models
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@ -353,12 +353,13 @@ int main(int argc, char **argv)
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vm_init();
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// Create areas for Mac RAM and ROM
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RAMBaseHost = (uint8 *)vm_acquire_mac(RAMSize);
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ROMBaseHost = (uint8 *)vm_acquire_mac(0x100000);
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if (RAMBaseHost == VM_MAP_FAILED || ROMBaseHost == VM_MAP_FAILED) {
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uint8 *ram_rom_area = (uint8 *)vm_acquire_mac(RAMSize + 0x100000);
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if (ram_rom_area == VM_MAP_FAILED) {
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ErrorAlert(STR_NO_MEM_ERR);
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QuitEmulator();
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}
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RAMBaseHost = ram_rom_area;
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ROMBaseHost = RAMBaseHost + RAMSize;
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#if USE_SCRATCHMEM_SUBTERFUGE
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// Allocate scratch memory
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