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Merge pull request #68 from rakslice/misaligned_rows_fix
Misaligned rows fix
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commit
d547db0648
@ -2397,6 +2397,7 @@ static void update_display_static(driver_base *drv)
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const VIDEO_MODE &mode = drv->mode;
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int bytes_per_row = VIDEO_MODE_ROW_BYTES;
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uint8 *p, *p2;
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uint32 x2_clipped, wide_clipped;
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// Check for first line from top and first line from bottom that have changed
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y1 = 0;
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@ -2420,9 +2421,11 @@ static void update_display_static(driver_base *drv)
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if ((int)VIDEO_MODE_DEPTH < (int)VIDEO_DEPTH_8BIT) {
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const int src_bytes_per_row = bytes_per_row;
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const int dst_bytes_per_row = drv->s->pitch;
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const int pixels_per_byte = VIDEO_MODE_X / src_bytes_per_row;
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const int pixels_per_byte = 8/mac_depth_of_video_depth(VIDEO_MODE_DEPTH);
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x1 = VIDEO_MODE_X / pixels_per_byte;
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const uint32 line_len = TrivialBytesPerRow(VIDEO_MODE_X, VIDEO_MODE_DEPTH);
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x1 = line_len;
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for (uint32 j = y1; j <= y2; j++) {
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p = &the_buffer[j * bytes_per_row];
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p2 = &the_buffer_copy[j * bytes_per_row];
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@ -2440,7 +2443,7 @@ static void update_display_static(driver_base *drv)
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p2 = &the_buffer_copy[j * bytes_per_row];
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p += bytes_per_row;
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p2 += bytes_per_row;
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for (uint32 i = (VIDEO_MODE_X / pixels_per_byte); i > x2; i--) {
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for (uint32 i = line_len; i > x2; i--) {
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p--; p2--;
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if (*p != *p2) {
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x2 = i;
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@ -2448,9 +2451,12 @@ static void update_display_static(driver_base *drv)
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}
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}
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}
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x1 *= pixels_per_byte;
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x2 *= pixels_per_byte;
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wide = (x2 - x1 + pixels_per_byte - 1) & -pixels_per_byte;
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wide = x2 - x1;
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x2_clipped = x2 > VIDEO_MODE_X? VIDEO_MODE_X : x2;
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wide_clipped = x2_clipped - x1;
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// Update copy of the_buffer
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if (high && wide) {
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@ -2474,7 +2480,7 @@ static void update_display_static(driver_base *drv)
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SDL_UnlockSurface(drv->s);
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// Refresh display
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update_sdl_video(drv->s, x1, y1, wide, high);
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update_sdl_video(drv->s, x1, y1, wide_clipped, high);
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}
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} else {
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@ -79,13 +79,13 @@ inline video_depth DepthModeForPixelDepth(int depth)
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// Returns the name of a video_depth, or an empty string if the depth is unknown
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const char * NameOfDepth(video_depth depth);
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// Return a bytes-per-row value (assuming no padding) for the specified depth and pixel width
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// Return a bytes-per-row value (assuming enough bytes to fit the bits but no further padding) for the specified depth and pixel width
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inline uint32 TrivialBytesPerRow(uint32 width, video_depth depth)
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{
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switch (depth) {
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case VDEPTH_1BIT: return width / 8;
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case VDEPTH_2BIT: return width / 4;
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case VDEPTH_4BIT: return width / 2;
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case VDEPTH_1BIT: return (width + 7) / 8;
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case VDEPTH_2BIT: return (width + 3) / 4;
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case VDEPTH_4BIT: return (width + 1) / 2;
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case VDEPTH_8BIT: return width;
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case VDEPTH_16BIT: return width * 2;
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case VDEPTH_32BIT: return width * 4;
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@ -66,13 +66,13 @@ inline int DepthModeForPixelDepth(int depth)
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}
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}
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// Return a bytes-per-row value (assuming no padding) for the specified depth and pixel width
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// Return a bytes-per-row value (assuming enough bytes to fit the bits but no further padding) for the specified depth and pixel width
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inline uint32 TrivialBytesPerRow(uint32 width, int mode)
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{
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switch (mode) {
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case APPLE_1_BIT: return width / 8;
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case APPLE_2_BIT: return width / 4;
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case APPLE_4_BIT: return width / 2;
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case APPLE_1_BIT: return (width + 7) / 8;
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case APPLE_2_BIT: return (width + 3) / 4;
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case APPLE_4_BIT: return (width + 1) / 2;
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case APPLE_8_BIT: return width;
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case APPLE_16_BIT: return width * 2;
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case APPLE_32_BIT: return width * 4;
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