mirror of
https://github.com/kanjitalk755/macemu.git
synced 2024-11-23 04:33:24 +00:00
revert SDL
This commit is contained in:
parent
ae88e28ed7
commit
e42b6a50c3
39
BasiliskII/src/SDL/video_sdl.cpp
Executable file → Normal file
39
BasiliskII/src/SDL/video_sdl.cpp
Executable file → Normal file
@ -31,6 +31,7 @@
|
||||
* - Ctr-Tab for suspend/resume but how? SDL does not support that for non-Linux
|
||||
* - Ctrl-Fn doesn't generate SDL_KEYDOWN events (SDL bug?)
|
||||
* - Mouse acceleration, there is no API in SDL yet for that
|
||||
* - Force relative mode in Grab mode even if SDL provides absolute coordinates?
|
||||
* - Gamma tables support is likely to be broken here
|
||||
* - Events processing is bound to the general emulation thread as SDL requires
|
||||
* to PumpEvents() within the same thread as the one that called SetVideoMode().
|
||||
@ -135,6 +136,7 @@ static bool toggle_fullscreen = false;
|
||||
static const int sdl_eventmask = SDL_MOUSEEVENTMASK | SDL_KEYEVENTMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK | SDL_ACTIVEEVENTMASK;
|
||||
|
||||
static bool mouse_grabbed = false;
|
||||
static bool mouse_grabbed_window_name_status = false;
|
||||
|
||||
// Mutex to protect SDL events
|
||||
static SDL_mutex *sdl_events_lock = NULL;
|
||||
@ -494,7 +496,7 @@ static void add_mode(int type, int width, int height, int resolution_id, int byt
|
||||
}
|
||||
|
||||
// Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac)
|
||||
static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool native_byte_order)
|
||||
static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth)
|
||||
{
|
||||
#if !REAL_ADDRESSING && !DIRECT_ADDRESSING
|
||||
int layout = FLAYOUT_DIRECT;
|
||||
@ -502,10 +504,7 @@ static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool nati
|
||||
layout = (screen_depth == 15) ? FLAYOUT_HOST_555 : FLAYOUT_HOST_565;
|
||||
else if (depth == VIDEO_DEPTH_32BIT)
|
||||
layout = (screen_depth == 24) ? FLAYOUT_HOST_888 : FLAYOUT_DIRECT;
|
||||
if (native_byte_order)
|
||||
MacFrameLayout = layout;
|
||||
else
|
||||
MacFrameLayout = FLAYOUT_DIRECT;
|
||||
monitor.set_mac_frame_base(MacFrameBaseMac);
|
||||
|
||||
// Set variables used by UAE memory banking
|
||||
@ -686,13 +685,13 @@ void driver_base::init()
|
||||
}
|
||||
|
||||
// Set frame buffer base
|
||||
set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
|
||||
set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH);
|
||||
|
||||
adapt_to_video_mode();
|
||||
}
|
||||
|
||||
void driver_base::adapt_to_video_mode() {
|
||||
ADBSetRelMouseMode(mouse_grabbed);
|
||||
ADBSetRelMouseMode(false);
|
||||
|
||||
// Init blitting routines
|
||||
SDL_PixelFormat *f = s->format;
|
||||
@ -726,7 +725,7 @@ void driver_base::adapt_to_video_mode() {
|
||||
SDL_ShowCursor(hardware_cursor);
|
||||
|
||||
// Set window name/class
|
||||
set_window_name(mouse_grabbed ? STR_WINDOW_TITLE_GRABBED : STR_WINDOW_TITLE);
|
||||
set_window_name(STR_WINDOW_TITLE);
|
||||
|
||||
// Everything went well
|
||||
init_ok = true;
|
||||
@ -804,9 +803,8 @@ void driver_base::grab_mouse(void)
|
||||
if (!mouse_grabbed) {
|
||||
SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_ON);
|
||||
if (new_mode == SDL_GRAB_ON) {
|
||||
set_window_name(STR_WINDOW_TITLE_GRABBED);
|
||||
disable_mouse_accel();
|
||||
ADBSetRelMouseMode(mouse_grabbed = true);
|
||||
mouse_grabbed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -817,9 +815,8 @@ void driver_base::ungrab_mouse(void)
|
||||
if (mouse_grabbed) {
|
||||
SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_OFF);
|
||||
if (new_mode == SDL_GRAB_OFF) {
|
||||
set_window_name(STR_WINDOW_TITLE);
|
||||
restore_mouse_accel();
|
||||
ADBSetRelMouseMode(mouse_grabbed = false);
|
||||
mouse_grabbed = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1279,6 +1276,13 @@ void VideoVBL(void)
|
||||
if (toggle_fullscreen)
|
||||
do_toggle_fullscreen();
|
||||
|
||||
// Setting the window name must happen on the main thread, else it doesn't work on
|
||||
// some platforms - e.g. macOS Sierra.
|
||||
if (mouse_grabbed_window_name_status != mouse_grabbed) {
|
||||
set_window_name(mouse_grabbed ? STR_WINDOW_TITLE_GRABBED : STR_WINDOW_TITLE);
|
||||
mouse_grabbed_window_name_status = mouse_grabbed;
|
||||
}
|
||||
|
||||
// Temporarily give up frame buffer lock (this is the point where
|
||||
// we are suspended when the user presses Ctrl-Tab)
|
||||
UNLOCK_FRAME_BUFFER;
|
||||
@ -1301,6 +1305,13 @@ void VideoInterrupt(void)
|
||||
if (toggle_fullscreen)
|
||||
do_toggle_fullscreen();
|
||||
|
||||
// Setting the window name must happen on the main thread, else it doesn't work on
|
||||
// some platforms - e.g. macOS Sierra.
|
||||
if (mouse_grabbed_window_name_status != mouse_grabbed) {
|
||||
set_window_name(mouse_grabbed ? STR_WINDOW_TITLE_GRABBED : STR_WINDOW_TITLE);
|
||||
mouse_grabbed_window_name_status = mouse_grabbed;
|
||||
}
|
||||
|
||||
// Temporarily give up frame buffer lock (this is the point where
|
||||
// we are suspended when the user presses Ctrl-Tab)
|
||||
UNLOCK_FRAME_BUFFER;
|
||||
@ -1751,11 +1762,7 @@ static void handle_events(void)
|
||||
|
||||
// Mouse moved
|
||||
case SDL_MOUSEMOTION:
|
||||
if (mouse_grabbed) {
|
||||
drv->mouse_moved(event.motion.xrel, event.motion.yrel);
|
||||
} else {
|
||||
drv->mouse_moved(event.motion.x, event.motion.y);
|
||||
}
|
||||
break;
|
||||
|
||||
// Keyboard
|
||||
@ -1825,7 +1832,7 @@ static void handle_events(void)
|
||||
// Application activate/deactivate
|
||||
case SDL_ACTIVEEVENT:
|
||||
// Force a complete window refresh when activating, to avoid redraw artifacts otherwise.
|
||||
if (event.active.gain && (event.active.state & SDL_APPACTIVE))
|
||||
if (event.active.gain)
|
||||
force_complete_window_refresh();
|
||||
break;
|
||||
}
|
||||
|
1
SheepShaver/src/SDL
Symbolic link
1
SheepShaver/src/SDL
Symbolic link
@ -0,0 +1 @@
|
||||
../../BasiliskII/src/SDL
|
Loading…
Reference in New Issue
Block a user