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fix for g++
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@ -369,7 +369,7 @@ static int play_startup(void *arg) {
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Uint8 *wav_buffer;
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Uint8 *wav_buffer;
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Uint32 wav_length;
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Uint32 wav_length;
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if (SDL_LoadWAV("startup.wav", &wav_spec, &wav_buffer, &wav_length)) {
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if (SDL_LoadWAV("startup.wav", &wav_spec, &wav_buffer, &wav_length)) {
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SDL_AudioSpec desired = { .freq = 44100, .format = AUDIO_S16, .channels = 1, .samples= 4096 }, obtained;
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SDL_AudioSpec desired = { .freq = 44100, .format = AUDIO_S16, .channels = 1 }, obtained;
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SDL_AudioDeviceID deviceId = SDL_OpenAudioDevice(NULL, 0, &desired, &obtained, 0);
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SDL_AudioDeviceID deviceId = SDL_OpenAudioDevice(NULL, 0, &desired, &obtained, 0);
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if (deviceId) {
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if (deviceId) {
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SDL_QueueAudio(deviceId, wav_buffer, wav_length);
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SDL_QueueAudio(deviceId, wav_buffer, wav_length);
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