Merge pull request #68 from pulkomandy/master

Fix BeOS build and add Haiku support.
This commit is contained in:
asvitkine 2015-04-29 20:53:35 -04:00
commit eb3ef0bd01
14 changed files with 272 additions and 129 deletions

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@ -97,7 +97,7 @@ OPTIMIZE= FULL
# to use. For example, setting DEFINES to "DEBUG=1" will cause the
# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
# would pass "-DDEBUG" on the compiler's command line.
DEFINES=
DEFINES= FPU_X86 SIZEOF_FLOAT=4 SIZEOF_DOUBLE=8 SIZEOF_LONG_DOUBLE=10
# specify special warning levels
# if unspecified default warnings will be used
@ -116,14 +116,14 @@ SYMBOLS =
DEBUGGER =
# specify additional compiler flags for all files
COMPILER_FLAGS =
COMPILER_FLAGS = -fomit-frame-pointer -fno-PIC
# specify additional linker flags
LINKER_FLAGS =
## include the makefile-engine
include /boot/develop/etc/makefile-engine
include /boot/system/develop/etc/makefile-engine
# special handling of UAE CPU engine

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@ -1,4 +1,4 @@
\/*
/*
* about_window.cpp - "About" window
*
* Basilisk II (C) 1997-2008 Christian Bauer

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@ -31,6 +31,11 @@
#include <string.h>
#include <sys/socket.h>
#ifdef __HAIKU__
#include <sys/select.h>
#include <netinet/in.h>
#endif
#include "cpu_emulation.h"
#include "main.h"
#include "prefs.h"

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@ -32,6 +32,7 @@
#include <fs_attr.h>
#include <support/TypeConstants.h>
#include <support/UTF8.h>
#include <storage/Mime.h>
#include "extfs.h"
@ -458,3 +459,31 @@ bool extfs_rename(const char *old_path, const char *new_path)
{
return rename(old_path, new_path) == 0;
}
/*
* Strings (filenames) conversion
*/
// Convert from the host OS filename encoding to MacRoman
const char *host_encoding_to_macroman(const char *filename)
{
int32 state = 0;
static char buffer[512];
int32 size = sizeof(buffer) - 1;
int32 insize = strlen(filename);
convert_from_utf8(B_MAC_ROMAN_CONVERSION, filename, &insize, buffer, &size, &state);
buffer[size] = 0;
return buffer;
}
// Convert from MacRoman to host OS filename encoding
const char *macroman_to_host_encoding(const char *filename)
{
int32 state = 0;
static char buffer[512];
int32 insize = strlen(filename);
int32 size = sizeof(buffer) - 1;
convert_to_utf8(B_MAC_ROMAN_CONVERSION, filename, &insize, buffer, &size, &state);
buffer[size] = 0;
return buffer;
}

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@ -118,6 +118,8 @@ private:
class file_open_error {};
class file_read_error {};
class rom_size_error {};
char* vmdir;
};
static BasiliskII *the_app;
@ -178,7 +180,7 @@ void BasiliskII::ReadyToRun(void)
// Read preferences
int argc = 0;
char **argv = NULL;
PrefsInit(argc, argv);
PrefsInit(vmdir, argc, argv);
// Init system routines
SysInit();

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@ -44,8 +44,23 @@ static BPath prefs_path;
* Load preferences from settings file
*/
void LoadPrefs(void)
void LoadPrefs(const char* vmdir)
{
#if 0
if (vmdir) {
prefs_path.SetTo(vmdir);
prefs_path.Append("prefs");
FILE *prefs = fopen(prefs_path.Path(), "r");
if (!prefs) {
printf("No file at %s found.\n", prefs_path.Path());
exit(1);
}
LoadPrefsFromStream(prefs);
fclose(prefs);
return;
}
#endif
// Construct prefs path
find_directory(B_USER_SETTINGS_DIRECTORY, &prefs_path, true);
prefs_path.Append(PREFS_FILE_NAME);

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@ -625,17 +625,15 @@ void PrefsWindow::add_serial_names(BPopUpMenu *menu, uint32 msg)
port->GetDeviceName(i, name);
menu->AddItem(new BMenuItem(name, new BMessage(msg)));
}
if (sys_info.platform_type == B_BEBOX_PLATFORM) {
BDirectory dir;
BEntry entry;
dir.SetTo("/dev/parallel");
if (dir.InitCheck() == B_NO_ERROR) {
dir.Rewind();
while (dir.GetNextEntry(&entry) >= 0) {
if (!entry.IsDirectory()) {
entry.GetName(name);
menu->AddItem(new BMenuItem(name, new BMessage(msg)));
}
BDirectory dir;
BEntry entry;
dir.SetTo("/dev/parallel");
if (dir.InitCheck() == B_NO_ERROR) {
dir.Rewind();
while (dir.GetNextEntry(&entry) >= 0) {
if (!entry.IsDirectory()) {
entry.GetName(name);
menu->AddItem(new BMenuItem(name, new BMessage(msg)));
}
}
}

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@ -23,7 +23,11 @@
#include <stdio.h>
#include <unistd.h>
#include <device/scsi.h>
#ifdef __HAIKU__
#include <CAM.h>
#else
#include <drivers/CAM.h>
#endif
#include "sysdeps.h"
#include "main.h"

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@ -40,6 +40,11 @@
#define DEBUG 0
#include "debug.h"
#ifdef __HAIKU__
#include <fs_volume.h>
#define unmount(x) fs_unmount_volume(x, 0)
#endif
// File handles are pointers to these structures
struct file_handle {
@ -284,6 +289,10 @@ void SysAddCDROMPrefs(void)
void SysAddSerialPrefs(void)
{
#ifdef __HAIKU__
PrefsAddString("seriala", "serial1");
PrefsAddString("serialb", "serial2");
#else
system_info info;
get_system_info(&info);
switch (info.platform_type) {
@ -301,6 +310,7 @@ void SysAddSerialPrefs(void)
PrefsAddString("serialb", "none");
break;
}
#endif
}

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@ -63,7 +63,9 @@ typedef off_t loff_t;
// Networking types
#define PF_INET AF_INET
#ifndef __HAIKU__
typedef int socklen_t;
#endif
// UAE CPU data types
#define uae_s8 int8

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@ -38,6 +38,7 @@ user_string_def platform_strings[] = {
{STR_NET_CONFIG_MODIFY_WARN, "To enable Ethernet networking for Basilisk II, your network configuration has to be modified and the network restarted. Do you want this to be done now (selecting \"Cancel\" will disable Ethernet under Basilisk II)?."},
{STR_NET_ADDON_INIT_FAILED, "SheepShaver net server add-on found\nbut there seems to be no network hardware.\nPlease check your network preferences."},
{STR_NET_ADDON_CLONE_FAILED, "Cloning of the network transfer area failed."},
{STR_VIDEO_FAILED, "Failed to set video mode."},
{-1, NULL} // End marker
};

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@ -28,7 +28,8 @@ enum {
STR_NO_NET_ADDON_WARN,
STR_NET_CONFIG_MODIFY_WARN,
STR_NET_ADDON_INIT_FAILED,
STR_NET_ADDON_CLONE_FAILED
STR_NET_ADDON_CLONE_FAILED,
STR_VIDEO_FAILED
};
#endif

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@ -70,6 +70,27 @@ enum {
extern void SysCreateVolumeMenu(BMenu *menu, uint32 msg);
extern void SysMountVolume(const char *name);
// Global variables
static bool classic_mode = false; // Flag: Classic Mac video mode
static int scr_mode_bit = 0;
static vector<video_mode> VideoModes; // Supported video modes
/*
* monitor_desc subclass for BeOS display
*/
class BeOS_monitor_desc : public monitor_desc {
public:
BeOS_monitor_desc(const vector<video_mode> &available_modes, video_depth default_depth, uint32 default_id) : monitor_desc(available_modes, default_depth, default_id) {}
~BeOS_monitor_desc() {}
virtual void switch_to_current_mode(void);
virtual void set_palette(uint8 *pal, int num);
bool video_open(void);
void video_close(void);
};
/*
* A simple view class for blitting a bitmap on the screen
@ -98,7 +119,7 @@ private:
class MacWindow : public BDirectWindow {
public:
MacWindow(BRect frame);
MacWindow(BRect frame, const BeOS_monitor_desc& monitor);
virtual ~MacWindow();
virtual void MessageReceived(BMessage *msg);
virtual void DirectConnected(direct_buffer_info *info);
@ -116,7 +137,6 @@ private:
BitmapView *main_view; // Main view for bitmap drawing
BBitmap *the_bitmap; // Mac screen bitmap
uint8 *the_buffer; // Mac frame buffer
uint32 old_scroll_lock_state;
@ -127,6 +147,8 @@ private:
int32 bytes_per_row;
color_space pixel_format;
bool unclipped;
BeOS_monitor_desc monitor;
};
@ -136,7 +158,7 @@ private:
class MacScreen : public BWindowScreen {
public:
MacScreen(const char *name, int mode_bit, status_t *error);
MacScreen(const BeOS_monitor_desc& monitor, const char *name, int mode_bit, status_t *error);
virtual ~MacScreen();
virtual void Quit(void);
virtual void ScreenConnected(bool active);
@ -155,6 +177,8 @@ private:
bool quitting; // Flag for ScreenConnected: We are quitting, don't pause emulator thread
bool screen_active;
bool first_time;
BeOS_monitor_desc monitor;
};
@ -170,74 +194,149 @@ static uint8 MacCursor[68] = {16, 1}; // Mac cursor image
* Initialization
*/
// Add resolution to list of supported modes and set VideoMonitor
static void set_video_monitor(uint32 width, uint32 height, uint32 bytes_per_row, int depth)
// Add mode to list of supported modes
static void add_mode(uint32 width, uint32 height, uint32 resolution_id, uint32 bytes_per_row, video_depth depth)
{
video_mode mode;
mode.x = width;
mode.y = height;
mode.resolution_id = 0x80;
mode.resolution_id = resolution_id;
mode.bytes_per_row = bytes_per_row;
switch (depth) {
case 1:
mode.depth = VDEPTH_1BIT;
break;
case 2:
mode.depth = VDEPTH_2BIT;
break;
case 4:
mode.depth = VDEPTH_4BIT;
break;
case 8:
mode.depth = VDEPTH_8BIT;
break;
case 15:
mode.depth = VDEPTH_16BIT;
break;
case 16:
mode.depth = VDEPTH_16BIT;
break;
case 24:
case 32:
mode.depth = VDEPTH_32BIT;
break;
}
mode.depth = depth;
VideoModes.push_back(mode);
video_init_depth_list();
VideoMonitor.mode = mode;
}
// Add standard list of windowed modes for given color depth
static void add_window_modes(video_depth depth)
{
#if 0
add_mode(512, 384, 0x80, TrivialBytesPerRow(512, depth), depth);
add_mode(640, 480, 0x81, TrivialBytesPerRow(640, depth), depth);
add_mode(800, 600, 0x82, TrivialBytesPerRow(800, depth), depth);
add_mode(1024, 768, 0x83, TrivialBytesPerRow(1024, depth), depth);
add_mode(1152, 870, 0x84, TrivialBytesPerRow(1152, depth), depth);
add_mode(1280, 1024, 0x85, TrivialBytesPerRow(1280, depth), depth);
add_mode(1600, 1200, 0x86, TrivialBytesPerRow(1600, depth), depth);
#endif
}
bool VideoInit(bool classic)
{
// Create semaphore
mac_os_lock = create_sem(0, "MacOS Frame Buffer Lock");
classic_mode = classic;
// Get screen mode from preferences
const char *mode_str = PrefsFindString("screen");
const char *mode_str;
if (classic_mode)
mode_str = "win/512/342";
else
mode_str = PrefsFindString("screen");
// Determine type and mode
int default_width = 512, default_height = 384;
display_type = DISPLAY_WINDOW;
int width = 512, height = 384;
int scr_mode_bit = 0;
if (mode_str) {
if (sscanf(mode_str, "win/%d/%d", &width, &height) == 2)
if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2)
display_type = DISPLAY_WINDOW;
else if (sscanf(mode_str, "scr/%d", &scr_mode_bit) == 1)
display_type = DISPLAY_SCREEN;
}
#if 0
if (default_width <= 0)
default_width = DisplayWidth(x_display, screen);
else if (default_width > DisplayWidth(x_display, screen))
default_width = DisplayWidth(x_display, screen);
if (default_height <= 0)
default_height = DisplayHeight(x_display, screen);
else if (default_height > DisplayHeight(x_display, screen))
default_height = DisplayHeight(x_display, screen);
#endif
// Mac screen depth follows BeOS depth
video_depth default_depth = VDEPTH_1BIT;
switch (BScreen().ColorSpace()) {
case B_CMAP8:
default_depth = VDEPTH_8BIT;
break;
case B_RGB15:
default_depth = VDEPTH_16BIT;
break;
case B_RGB32:
default_depth = VDEPTH_32BIT;
break;
default:
fprintf(stderr, "Unknown color space!");
}
// Construct list of supported modes
if (display_type == DISPLAY_WINDOW) {
if (classic)
add_mode(512, 342, 0x80, 64, VDEPTH_1BIT);
else {
add_mode(default_width, default_height, 0x80, TrivialBytesPerRow(default_width, default_depth), default_depth);
#if 0
for (unsigned d=VDEPTH_1BIT; d<=VDEPTH_32BIT; d++) {
if (find_visual_for_depth(video_depth(d)))
add_window_modes(video_depth(d));
}
#endif
}
} else
add_mode(default_width, default_height, 0x80, TrivialBytesPerRow(default_width, default_depth), default_depth);
if (VideoModes.empty()) {
ErrorAlert(STR_VIDEO_FAILED);
return false;
}
// Find requested default mode with specified dimensions
uint32 default_id;
std::vector<video_mode>::const_iterator i, end = VideoModes.end();
for (i = VideoModes.begin(); i != end; ++i) {
if (i->x == default_width && i->y == default_height && i->depth == default_depth) {
default_id = i->resolution_id;
break;
}
}
if (i == end) { // not found, use first available mode
default_depth = VideoModes[0].depth;
default_id = VideoModes[0].resolution_id;
}
#if DEBUG
D(bug("Available video modes:\n"));
for (i = VideoModes.begin(); i != end; ++i) {
int bits = 1 << i->depth;
if (bits == 16)
bits = 15;
else if (bits == 32)
bits = 24;
D(bug(" %dx%d (ID %02x), %d colors\n", i->x, i->y, i->resolution_id, 1 << bits));
}
#endif
// Create X11_monitor_desc for this (the only) display
BeOS_monitor_desc *monitor = new BeOS_monitor_desc(VideoModes, default_depth, default_id);
VideoMonitors.push_back(monitor);
// Open display
return monitor->video_open();
}
bool BeOS_monitor_desc::video_open() {
// Create semaphore
mac_os_lock = create_sem(0, "MacOS Frame Buffer Lock");
const video_mode &mode = get_current_mode();
// Open display
switch (display_type) {
case DISPLAY_WINDOW:
the_window = new MacWindow(BRect(0, 0, width-1, height-1));
the_window = new MacWindow(BRect(0, 0, mode.x-1, mode.y-1), *this);
break;
case DISPLAY_SCREEN: {
status_t screen_error;
the_screen = new MacScreen(GetString(STR_WINDOW_TITLE), scr_mode_bit & 0x1f, &screen_error);
the_screen = new MacScreen(*this, GetString(STR_WINDOW_TITLE), scr_mode_bit & 0x1f, &screen_error);
if (screen_error != B_NO_ERROR) {
the_screen->PostMessage(B_QUIT_REQUESTED);
while (the_screen)
@ -288,7 +387,7 @@ void VideoExit(void)
* Set palette
*/
void video_set_palette(uint8 *pal, int num)
void BeOS_monitor_desc::set_palette(uint8 *pal, int num)
{
switch (display_type) {
case DISPLAY_WINDOW: {
@ -313,7 +412,7 @@ void video_set_palette(uint8 *pal, int num)
* Switch video mode
*/
void video_switch_to_mode(const video_mode &mode)
void BeOS_monitor_desc::switch_to_current_mode()
{
}
@ -461,7 +560,9 @@ static filter_result filter_func(BMessage *msg, BHandler **target, BMessageFilte
* Window constructor
*/
MacWindow::MacWindow(BRect frame) : BDirectWindow(frame, GetString(STR_WINDOW_TITLE), B_TITLED_WINDOW, B_NOT_RESIZABLE | B_NOT_CLOSABLE | B_NOT_ZOOMABLE)
MacWindow::MacWindow(BRect frame, const BeOS_monitor_desc& monitor)
: BDirectWindow(frame, GetString(STR_WINDOW_TITLE), B_TITLED_WINDOW, B_NOT_RESIZABLE | B_NOT_CLOSABLE | B_NOT_ZOOMABLE)
, monitor(monitor)
{
supports_direct_mode = SupportsWindowMode();
@ -472,21 +573,38 @@ MacWindow::MacWindow(BRect frame) : BDirectWindow(frame, GetString(STR_WINDOW_TI
// Allocate bitmap and Mac frame buffer
uint32 x = frame.IntegerWidth() + 1;
uint32 y = frame.IntegerHeight() + 1;
the_bitmap = new BBitmap(frame, B_COLOR_8_BIT);
the_buffer = new uint8[x * (y + 2)]; // "y + 2" for safety
int fbsize = x * y;
const video_mode &mode = monitor.get_current_mode();
switch (mode.depth) {
case VDEPTH_1BIT:
fprintf(stderr, "1BIT SCREEN CREATED");
the_bitmap = new BBitmap(frame, B_GRAY1);
fbsize /= 8;
break;
case VDEPTH_8BIT:
fprintf(stderr, "8BIT SCREEN CREATED");
the_bitmap = new BBitmap(frame, B_CMAP8);
break;
case VDEPTH_32BIT:
fprintf(stderr, "32BIT SCREEN CREATED");
the_bitmap = new BBitmap(frame, B_RGB32_BIG);
fbsize *= 4;
break;
default:
fprintf(stderr, "width: %d", 1 << mode.depth);
debugger("OOPS");
}
// Add resolution and set VideoMonitor
set_video_monitor(x, y, x, 8);
#if REAL_ADDRESSING
VideoMonitor.mac_frame_base = (uint32)the_buffer;
monitor.set_mac_frame_base((uint32)the_bitmap->Bits());
#else
VideoMonitor.mac_frame_base = MacFrameBaseMac;
monitor.set_mac_frame_base(MacFrameBaseMac);
#endif
#if !REAL_ADDRESSING
// Set variables for UAE memory mapping
MacFrameBaseHost = the_buffer;
MacFrameSize = x * y;
MacFrameBaseHost = (uint8*)the_bitmap->Bits();
MacFrameSize = fbsize;
MacFrameLayout = FLAYOUT_DIRECT;
#endif
@ -603,7 +721,6 @@ MacWindow::~MacWindow()
// Free bitmap and frame buffer
delete the_bitmap;
delete[] the_buffer;
// Tell emulator that we're done
the_window = NULL;
@ -656,12 +773,8 @@ void MacWindow::MessageReceived(BMessage *msg)
MessageQueue()->Unlock();
// Convert Mac screen buffer to BeOS palette and blit
uint8 *source = the_buffer - 1;
uint8 *dest = (uint8 *)the_bitmap->Bits() - 1;
uint32 length = VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y;
for (int i=0; i<length; i++)
*++dest = remap_mac_be[*++source];
BRect update_rect = BRect(0, 0, VideoMonitor.mode.x-1, VideoMonitor.mode.y-1);
const video_mode &mode = monitor.get_current_mode();
BRect update_rect = BRect(0, 0, mode.x-1, mode.y-1);
main_view->DrawBitmapAsync(the_bitmap, update_rect, update_rect);
break;
}
@ -770,42 +883,7 @@ status_t MacWindow::tick_func(void *arg)
// Refresh screen unless Scroll Lock is down
if (!scroll_lock_state) {
// If direct frame buffer access is supported and the content area is completely visible,
// convert the Mac screen buffer directly. Otherwise, send a message to the window to do
// it into a bitmap
if (obj->supports_direct_mode) {
if (acquire_sem(obj->drawing_sem) != B_NO_ERROR)
return 0;
if (obj->unclipped && obj->pixel_format == B_CMAP8) {
uint8 *source = obj->the_buffer - 1;
uint8 *dest = (uint8 *)obj->bits;
uint32 bytes_per_row = obj->bytes_per_row;
int xsize = VideoMonitor.mode.x;
int ysize = VideoMonitor.mode.y;
for (int y=0; y<ysize; y++) {
uint32 *p = (uint32 *)dest - 1;
for (int x=0; x<xsize/4; x++) {
#if B_HOST_IS_BENDIAN
uint32 c = obj->remap_mac_be[*++source] << 24;
c |= obj->remap_mac_be[*++source] << 16;
c |= obj->remap_mac_be[*++source] << 8;
c |= obj->remap_mac_be[*++source];
#else
uint32 c = obj->remap_mac_be[*++source];
c |= obj->remap_mac_be[*++source] << 8;
c |= obj->remap_mac_be[*++source] << 16;
c |= obj->remap_mac_be[*++source] << 24;
#endif
*++p = c;
}
dest += bytes_per_row;
}
} else
obj->PostMessage(MSG_REDRAW);
release_sem(obj->drawing_sem);
} else
obj->PostMessage(MSG_REDRAW);
obj->PostMessage(MSG_REDRAW);
}
}
snooze(16666);
@ -837,7 +915,9 @@ void BitmapView::MouseMoved(BPoint point, uint32 transit, const BMessage *messag
* Screen constructor
*/
MacScreen::MacScreen(const char *name, int mode_bit, status_t *error) : BWindowScreen(name, 1 << mode_bit, error), tick_thread(-1)
MacScreen::MacScreen(const BeOS_monitor_desc& monitor, const char *name, int mode_bit, status_t *error)
: BWindowScreen(name, 1 << mode_bit, error), tick_thread(-1)
, monitor(monitor)
{
// Set all variables
frame_backup = NULL;
@ -902,26 +982,21 @@ void MacScreen::ScreenConnected(bool active)
{
graphics_card_info *info = CardInfo();
screen_active = active;
const video_mode &mode = monitor.get_current_mode();
if (active == true) {
// Add resolution and set VideoMonitor
if (first_time) {
set_video_monitor(info->width, info->height, info->bytes_per_row, info->bits_per_pixel);
first_time = false;
}
// Set VideoMonitor
#if REAL_ADDRESSING
VideoMonitor.mac_frame_base = (uint32)info->frame_buffer;
monitor.set_mac_frame_base((uint32)info->frame_buffer);
#else
VideoMonitor.mac_frame_base = MacFrameBaseMac;
monitor.set_mac_frame_base(MacFrameBaseMac);
#endif
#if !REAL_ADDRESSING
// Set variables for UAE memory mapping
MacFrameBaseHost = (uint8 *)info->frame_buffer;
MacFrameSize = VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y;
MacFrameSize = mode.bytes_per_row * mode.y;
switch (info->bits_per_pixel) {
case 15:
MacFrameLayout = FLAYOUT_HOST_555;
@ -940,13 +1015,13 @@ void MacScreen::ScreenConnected(bool active)
// Copy from backup store to frame buffer
if (frame_backup != NULL) {
memcpy(info->frame_buffer, frame_backup, VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y);
memcpy(info->frame_buffer, frame_backup, mode.bytes_per_row * mode.y);
delete[] frame_backup;
frame_backup = NULL;
}
// Restore palette
if (VideoMonitor.mode.depth == VDEPTH_8BIT)
if (mode.depth == VDEPTH_8BIT)
SetColorList(palette);
// Restart/signal emulator thread
@ -960,8 +1035,8 @@ void MacScreen::ScreenConnected(bool active)
acquire_sem(mac_os_lock);
// Create backup store and save frame buffer
frame_backup = new uint8[VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y];
memcpy(frame_backup, info->frame_buffer, VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y);
frame_backup = new uint8[mode.bytes_per_row * mode.y];
memcpy(frame_backup, info->frame_buffer, mode.bytes_per_row * mode.y);
}
}
}

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@ -136,6 +136,7 @@
#include <math.h>
#include <stdio.h>
#include <string.h>
#include <signal.h>
#include "sysdeps.h"