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Merge pull request #210 from rickyzhang82/pr-enhance-sdl2-scale-up
Enhanced scale up and scale down in SDL2.
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commit
ef57fd2c5f
@ -690,7 +690,7 @@ static SDL_Surface * init_sdl_video(int width, int height, int bpp, Uint32 flags
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int window_width = width;
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int window_height = height;
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Uint32 window_flags = SDL_WINDOW_ALLOW_HIGHDPI;
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Uint32 window_flags = SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_RESIZABLE;
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const int window_flags_to_monitor = SDL_WINDOW_FULLSCREEN;
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if (flags & SDL_WINDOW_FULLSCREEN) {
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@ -2124,9 +2124,17 @@ static int SDLCALL on_sdl_event_generated(void *userdata, SDL_Event * event)
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}
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#endif
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}
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} break;
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} break; // end of SDL_WINDOWEVENT_RESIZED
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case SDL_WINDOWEVENT_RESTORED: {
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// When the user minimizes the window and then restore it,
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// we restore the scale factor to 1.
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if (sdl_window) {
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const VIDEO_MODE &mode = drv->mode;
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SDL_SetWindowSize(sdl_window, VIDEO_MODE_X, VIDEO_MODE_Y);
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}
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} break; // end of SDL_WINDOWEVENT_RESTORED
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}
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} break;
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} break; // end of SDL_WINDOWEVENT
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}
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return EVENT_ADD_TO_QUEUE;
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