mirror of
https://github.com/kanjitalk755/macemu.git
synced 2024-11-22 13:31:08 +00:00
moved SDL2 video code to video_sdl2.cpp; restored SDL1 implementation of video_sdl.cpp
This commit is contained in:
parent
22eaa317a8
commit
f8682679c2
@ -51,7 +51,6 @@
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7539E1731F23B25A006B2DF2 /* scsi.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 7539E0701F23B25A006B2DF2 /* scsi.cpp */; };
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7539E1741F23B25A006B2DF2 /* audio_sdl.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 7539E0721F23B25A006B2DF2 /* audio_sdl.cpp */; };
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7539E1751F23B25A006B2DF2 /* keycodes in Resources */ = {isa = PBXBuildFile; fileRef = 7539E0731F23B25A006B2DF2 /* keycodes */; };
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7539E1771F23B25A006B2DF2 /* video_sdl.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 7539E0761F23B25A006B2DF2 /* video_sdl.cpp */; };
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7539E1781F23B25A006B2DF2 /* serial.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 7539E0771F23B25A006B2DF2 /* serial.cpp */; };
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7539E18D1F23B25A006B2DF2 /* slot_rom.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 7539E0A21F23B25A006B2DF2 /* slot_rom.cpp */; };
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7539E18E1F23B25A006B2DF2 /* sony.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 7539E0A31F23B25A006B2DF2 /* sony.cpp */; };
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@ -106,6 +105,7 @@
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756C1B341F252FC100620917 /* utils_macosx.mm in Sources */ = {isa = PBXBuildFile; fileRef = 756C1B331F252FC100620917 /* utils_macosx.mm */; };
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756C1B391F25306A00620917 /* AppKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 756C1B381F25306A00620917 /* AppKit.framework */; };
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757A2BF01F5AF9D6003EDB01 /* user_strings_unix.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 757A2BEF1F5AF9D6003EDB01 /* user_strings_unix.cpp */; };
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75CBCF751F5DB3AD00830063 /* video_sdl2.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 75CBCF741F5DB3AD00830063 /* video_sdl2.cpp */; };
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/* End PBXBuildFile section */
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/* Begin PBXContainerItemProxy section */
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@ -288,7 +288,6 @@
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7539E0701F23B25A006B2DF2 /* scsi.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = scsi.cpp; path = ../scsi.cpp; sourceTree = "<group>"; };
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7539E0721F23B25A006B2DF2 /* audio_sdl.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = audio_sdl.cpp; sourceTree = "<group>"; };
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7539E0731F23B25A006B2DF2 /* keycodes */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = keycodes; sourceTree = "<group>"; };
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7539E0761F23B25A006B2DF2 /* video_sdl.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = video_sdl.cpp; sourceTree = "<group>"; };
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7539E0771F23B25A006B2DF2 /* serial.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = serial.cpp; path = ../serial.cpp; sourceTree = "<group>"; };
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7539E0A21F23B25A006B2DF2 /* slot_rom.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = slot_rom.cpp; path = ../slot_rom.cpp; sourceTree = "<group>"; };
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7539E0A31F23B25A006B2DF2 /* sony.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = sony.cpp; path = ../sony.cpp; sourceTree = "<group>"; };
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@ -376,6 +375,7 @@
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756C1B331F252FC100620917 /* utils_macosx.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = utils_macosx.mm; sourceTree = "<group>"; };
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756C1B381F25306A00620917 /* AppKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AppKit.framework; path = System/Library/Frameworks/AppKit.framework; sourceTree = SDKROOT; };
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757A2BEF1F5AF9D6003EDB01 /* user_strings_unix.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = user_strings_unix.cpp; sourceTree = "<group>"; };
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75CBCF741F5DB3AD00830063 /* video_sdl2.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = video_sdl2.cpp; sourceTree = "<group>"; };
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/* End PBXFileReference section */
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/* Begin PBXFrameworksBuildPhase section */
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@ -584,7 +584,7 @@
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752F27001F242BAF001032B4 /* prefs_sdl.cpp */,
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7539E0721F23B25A006B2DF2 /* audio_sdl.cpp */,
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7539E0731F23B25A006B2DF2 /* keycodes */,
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7539E0761F23B25A006B2DF2 /* video_sdl.cpp */,
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75CBCF741F5DB3AD00830063 /* video_sdl2.cpp */,
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);
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name = SDL;
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path = ../SDL;
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@ -1038,7 +1038,6 @@
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7539E1A01F23B25A006B2DF2 /* memory.cpp in Sources */,
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753253351F53688D0024025B /* readcpu.cpp in Sources */,
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7539E1741F23B25A006B2DF2 /* audio_sdl.cpp in Sources */,
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7539E1771F23B25A006B2DF2 /* video_sdl.cpp in Sources */,
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753252EE1F535DD10024025B /* defs68k.c in Sources */,
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7539E29F1F23C939006B2DF2 /* fpu_uae.cpp in Sources */,
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7539E1E21F23B25A006B2DF2 /* video.cpp in Sources */,
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@ -1056,6 +1055,7 @@
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7539E1901F23B25A006B2DF2 /* basilisk_glue.cpp in Sources */,
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7539E2801F23C4CA006B2DF2 /* main_unix.cpp in Sources */,
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7539E1E11F23B25A006B2DF2 /* user_strings.cpp in Sources */,
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75CBCF751F5DB3AD00830063 /* video_sdl2.cpp in Sources */,
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752F27011F242BAF001032B4 /* prefs_sdl.cpp in Sources */,
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7539E2971F23C5FD006B2DF2 /* newcpu.cpp in Sources */,
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7539E12A1F23B25A006B2DF2 /* vm_alloc.cpp in Sources */,
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631
BasiliskII/src/SDL/video_sdl.cpp
Executable file → Normal file
631
BasiliskII/src/SDL/video_sdl.cpp
Executable file → Normal file
@ -51,7 +51,7 @@
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#include <malloc.h> /* alloca() */
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#endif
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#include <cpu_emulation.h>
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#include "cpu_emulation.h"
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#include "main.h"
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#include "adb.h"
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#include "macos_util.h"
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@ -87,8 +87,6 @@ static int display_type = DISPLAY_WINDOW; // See enum above
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// Constants
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#ifdef WIN32
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const char KEYCODE_FILE_NAME[] = "BasiliskII_keycodes";
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#elif __MACOSX__
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const char KEYCODE_FILE_NAME[] = "BasiliskII_keycodes";
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#else
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const char KEYCODE_FILE_NAME[] = DATADIR "/keycodes";
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#endif
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@ -129,18 +127,12 @@ static bool use_keycodes = false; // Flag: Use keycodes rather than keysyms
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static int keycode_table[256]; // X keycode -> Mac keycode translation table
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// SDL variables
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SDL_Window * sdl_window = NULL; // Wraps an OS-native window
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static SDL_Surface * host_surface = NULL; // Surface in host-OS display format
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static SDL_Surface * guest_surface = NULL; // Surface in guest-OS display format
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static SDL_Renderer * sdl_renderer = NULL; // Handle to SDL2 renderer
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static SDL_threadID sdl_renderer_thread_id = 0; // Thread ID where the SDL_renderer was created, and SDL_renderer ops should run (for compatibility w/ d3d9)
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static SDL_Texture * sdl_texture = NULL; // Handle to a GPU texture, with which to draw guest_surface to
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static int screen_depth; // Depth of current screen
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static SDL_Cursor *sdl_cursor = NULL; // Copy of Mac cursor
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static SDL_Palette *sdl_palette = NULL; // Color palette to be used as CLUT and gamma table
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static SDL_Cursor *sdl_cursor; // Copy of Mac cursor
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static SDL_Color sdl_palette[256]; // Color palette to be used as CLUT and gamma table
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static bool sdl_palette_changed = false; // Flag: Palette changed, redraw thread must set new colors
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static bool toggle_fullscreen = false;
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static bool did_add_event_watch = false;
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static const int sdl_eventmask = SDL_MOUSEEVENTMASK | SDL_KEYEVENTMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK | SDL_ACTIVEEVENTMASK;
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static bool mouse_grabbed = false;
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@ -166,10 +158,6 @@ static void (*video_refresh)(void);
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// Prototypes
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static int redraw_func(void *arg);
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static int update_sdl_video();
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static int present_sdl_video();
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static int SDLCALL on_sdl_event_generated(void *userdata, SDL_Event * event);
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static bool is_fullscreen(SDL_Window *);
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// From sys_unix.cpp
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extern void SysMountFirstFloppy(void);
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@ -181,7 +169,7 @@ extern void SysMountFirstFloppy(void);
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#ifdef ENABLE_VOSF
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#define SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE) do { \
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if (sdl_window && SDL_GetWindowFlags(sdl_window) & (SDL_WINDOW_FULLSCREEN)) \
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if ((SURFACE)->flags & (SDL_HWSURFACE | SDL_FULLSCREEN)) \
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the_host_buffer = (uint8 *)(SURFACE)->pixels; \
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} while (0)
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#else
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@ -207,9 +195,6 @@ extern void SysMountFirstFloppy(void);
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static void *vm_acquire_framebuffer(uint32 size)
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{
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#if __MACOSX__
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return calloc(1, size);
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#else
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// always try to reallocate framebuffer at the same address
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static void *fb = VM_MAP_FAILED;
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if (fb != VM_MAP_FAILED) {
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@ -223,16 +208,11 @@ static void *vm_acquire_framebuffer(uint32 size)
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if (fb == VM_MAP_FAILED)
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fb = vm_acquire(size, VM_MAP_DEFAULT | VM_MAP_32BIT);
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return fb;
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#endif
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}
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static inline void vm_release_framebuffer(void *fb, uint32 size)
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{
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#if __MACOSX__
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free(fb);
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#else
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vm_release(fb, size);
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#endif
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}
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static inline int get_customized_color_depth(int default_depth)
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@ -438,15 +418,25 @@ static int sdl_depth_of_video_depth(int video_depth)
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// Get screen dimensions
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static void sdl_display_dimensions(int &width, int &height)
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{
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SDL_DisplayMode desktop_mode;
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const int display_index = 0; // TODO: try supporting multiple displays
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if (SDL_GetDesktopDisplayMode(display_index, &desktop_mode) != 0) {
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// TODO: report a warning, here?
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width = height = 0;
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return;
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static int max_width, max_height;
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if (max_width == 0 && max_height == 0) {
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max_width = 640 ; max_height = 480;
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SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
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if (modes && modes != (SDL_Rect **)-1) {
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// It turns out that on some implementations, and contrary to the documentation,
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// the returned list is not sorted from largest to smallest (e.g. Windows)
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for (int i = 0; modes[i] != NULL; i++) {
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const int w = modes[i]->w;
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const int h = modes[i]->h;
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if (w > max_width && h > max_height) {
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max_width = w;
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max_height = h;
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}
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}
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}
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}
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width = desktop_mode.w;
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height = desktop_mode.h;
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width = max_width;
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height = max_height;
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}
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static inline int sdl_display_width(void)
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@ -476,8 +466,10 @@ static bool has_mode(int type, int width, int height, int depth)
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if (width > sdl_display_width() || height > sdl_display_height())
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return false;
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// Whatever size it is, beyond what we've checked, we'll scale to/from as appropriate.
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return true;
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// Rely on SDL capabilities
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return SDL_VideoModeOK(width, height,
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sdl_depth_of_video_depth(depth),
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SDL_HWSURFACE | (type == DISPLAY_SCREEN ? SDL_FULLSCREEN : 0)) != 0;
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}
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// Add mode to list of supported modes
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@ -530,20 +522,18 @@ static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool nati
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// Set window name and class
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static void set_window_name(int name)
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{
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if (!sdl_window) {
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return;
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const SDL_VideoInfo *vi = SDL_GetVideoInfo();
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if (vi && vi->wm_available) {
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const char *str = GetString(name);
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SDL_WM_SetCaption(str, str);
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}
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const char *str = GetString(name);
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SDL_SetWindowTitle(sdl_window, str);
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}
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// Set mouse grab mode
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static void set_grab_mode(bool grab)
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static SDL_GrabMode set_grab_mode(SDL_GrabMode mode)
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{
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if (!sdl_window) {
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return;
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}
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SDL_SetWindowGrab(sdl_window, grab ? SDL_TRUE : SDL_FALSE);
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const SDL_VideoInfo *vi = SDL_GetVideoInfo();
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return (vi && vi->wm_available ? SDL_WM_GrabInput(mode) : SDL_GRAB_OFF);
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}
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// Migrate preferences items (XXX to be handled in MigratePrefs())
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@ -647,256 +637,11 @@ driver_base::driver_base(SDL_monitor_desc &m)
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the_buffer_copy = NULL;
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}
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static void delete_sdl_video_surfaces()
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{
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if (sdl_texture) {
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SDL_DestroyTexture(sdl_texture);
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sdl_texture = NULL;
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}
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if (host_surface) {
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if (host_surface == guest_surface) {
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guest_surface = NULL;
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}
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SDL_FreeSurface(host_surface);
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host_surface = NULL;
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}
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if (guest_surface) {
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SDL_FreeSurface(guest_surface);
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guest_surface = NULL;
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}
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}
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static void delete_sdl_video_window()
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{
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if (sdl_renderer) {
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SDL_DestroyRenderer(sdl_renderer);
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sdl_renderer = NULL;
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}
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if (sdl_window) {
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SDL_DestroyWindow(sdl_window);
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sdl_window = NULL;
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}
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}
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static void shutdown_sdl_video()
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{
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delete_sdl_video_surfaces();
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delete_sdl_video_window();
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}
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static SDL_Surface * init_sdl_video(int width, int height, int bpp, Uint32 flags)
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{
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if (guest_surface) {
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delete_sdl_video_surfaces();
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}
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int window_width = width;
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int window_height = height;
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Uint32 window_flags = 0;
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const int window_flags_to_monitor = SDL_WINDOW_FULLSCREEN;
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if (flags & SDL_WINDOW_FULLSCREEN) {
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SDL_DisplayMode desktop_mode;
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if (SDL_GetDesktopDisplayMode(0, &desktop_mode) != 0) {
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shutdown_sdl_video();
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return NULL;
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}
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window_flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
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window_width = desktop_mode.w;
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window_height = desktop_mode.h;
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}
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if (sdl_window) {
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int old_window_width, old_window_height, old_window_flags;
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SDL_GetWindowSize(sdl_window, &old_window_width, &old_window_height);
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old_window_flags = SDL_GetWindowFlags(sdl_window);
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if (old_window_width != window_width ||
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old_window_height != window_height ||
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(old_window_flags & window_flags_to_monitor) != (window_flags & window_flags_to_monitor))
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{
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delete_sdl_video_window();
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}
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}
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// Apply anti-aliasing, if and when appropriate (usually in fullscreen)
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
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// Always use a resize-able window. This helps allow SDL to manage
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// transitions involving fullscreen to or from windowed-mode.
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window_flags |= SDL_WINDOW_RESIZABLE;
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if (!sdl_window) {
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sdl_window = SDL_CreateWindow(
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"Basilisk II",
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SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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window_width,
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window_height,
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window_flags);
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if (!sdl_window) {
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shutdown_sdl_video();
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return NULL;
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}
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}
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// Some SDL events (regarding some native-window events), need processing
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// as they are generated. SDL2 has a facility, SDL_AddEventWatch(), which
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// allows events to be processed as they are generated.
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if (!did_add_event_watch) {
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SDL_AddEventWatch(&on_sdl_event_generated, NULL);
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did_add_event_watch = true;
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}
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if (!sdl_renderer) {
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sdl_renderer = SDL_CreateRenderer(sdl_window, -1, SDL_RENDERER_ACCELERATED);
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if (!sdl_renderer) {
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shutdown_sdl_video();
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return NULL;
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}
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sdl_renderer_thread_id = SDL_ThreadID();
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}
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SDL_assert(sdl_texture == NULL);
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sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STREAMING, width, height);
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if (!sdl_texture) {
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shutdown_sdl_video();
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return NULL;
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}
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SDL_assert(guest_surface == NULL);
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SDL_assert(host_surface == NULL);
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switch (bpp) {
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case 8:
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guest_surface = SDL_CreateRGBSurface(0, width, height, 8, 0, 0, 0, 0);
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break;
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case 16:
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guest_surface = SDL_CreateRGBSurface(0, width, height, 16, 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000);
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break;
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case 32:
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guest_surface = SDL_CreateRGBSurface(0, width, height, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000);
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host_surface = guest_surface;
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break;
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default:
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printf("WARNING: An unsupported bpp of %d was used\n", bpp);
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break;
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}
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if (!guest_surface) {
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shutdown_sdl_video();
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return NULL;
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}
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if (!host_surface) {
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Uint32 texture_format;
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if (SDL_QueryTexture(sdl_texture, &texture_format, NULL, NULL, NULL) != 0) {
|
||||
printf("ERROR: Unable to get the SDL texture's pixel format: %s\n", SDL_GetError());
|
||||
shutdown_sdl_video();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int bpp;
|
||||
Uint32 Rmask, Gmask, Bmask, Amask;
|
||||
if (!SDL_PixelFormatEnumToMasks(texture_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
|
||||
printf("ERROR: Unable to determine format for host SDL_surface: %s\n", SDL_GetError());
|
||||
shutdown_sdl_video();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
host_surface = SDL_CreateRGBSurface(0, width, height, bpp, Rmask, Gmask, Bmask, Amask);
|
||||
if (!host_surface) {
|
||||
printf("ERROR: Unable to create host SDL_surface: %s\n", SDL_GetError());
|
||||
shutdown_sdl_video();
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (SDL_RenderSetLogicalSize(sdl_renderer, width, height) != 0) {
|
||||
printf("ERROR: Unable to set SDL rendeer's logical size (to %dx%d): %s\n",
|
||||
width, height, SDL_GetError());
|
||||
shutdown_sdl_video();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return guest_surface;
|
||||
}
|
||||
|
||||
static int present_sdl_video()
|
||||
{
|
||||
if (!sdl_renderer || !sdl_texture || !guest_surface) {
|
||||
printf("WARNING: A video mode does not appear to have been set.\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Some systems, such as D3D9, can fail if and when they are used across
|
||||
// certain operations. To address this, only utilize SDL_Renderer in a
|
||||
// single thread, preferably the main thread.
|
||||
//
|
||||
// This was added as part of a fix for https://github.com/DavidLudwig/macemu/issues/21
|
||||
// "BasiliskII, Win32: resizing a window does not stretch "
|
||||
SDL_assert(SDL_ThreadID() == sdl_renderer_thread_id);
|
||||
|
||||
// Make sure the display's internal (to SDL, possibly the OS) buffer gets
|
||||
// cleared. Not doing so can, if and when letterboxing is applied (whereby
|
||||
// colored bars are drawn on the screen's sides to help with aspect-ratio
|
||||
// correction), the colored bars can be an unknown color.
|
||||
SDL_SetRenderDrawColor(sdl_renderer, 0, 0, 0, 0); // Use black
|
||||
SDL_RenderClear(sdl_renderer); // Clear the display
|
||||
|
||||
if (host_surface != guest_surface &&
|
||||
host_surface != NULL &&
|
||||
guest_surface != NULL)
|
||||
{
|
||||
SDL_Rect destRect = {0, 0, host_surface->w, host_surface->h};
|
||||
if (SDL_BlitSurface(guest_surface, NULL, host_surface, &destRect) != 0) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
if (SDL_UpdateTexture(sdl_texture, NULL, host_surface->pixels, host_surface->pitch) != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_Rect src_rect = {0, 0, host_surface->w, host_surface->h};
|
||||
if (SDL_RenderCopy(sdl_renderer, sdl_texture, &src_rect, NULL) != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_RenderPresent(sdl_renderer);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int update_sdl_video()
|
||||
{
|
||||
// HACK, dludwig@pobox.com: for now, just update the whole screen, via
|
||||
// VideoInterrupt(), which gets called on the main thread.
|
||||
//
|
||||
// TODO: make sure SDL_Renderer resources get displayed, if and when
|
||||
// MacsBug is running (and VideoInterrupt() might not get called)
|
||||
//
|
||||
// TODO: cache rects to update, then use rects in present_sdl_video()
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int update_sdl_video(SDL_Surface *s, int x, int y, int w, int h)
|
||||
{
|
||||
// HACK, dludwig@pobox.com: for now, just update the whole screen, via
|
||||
// VideoInterrupt(), which gets called on the main thread.
|
||||
//
|
||||
// TODO: make sure SDL_Renderer resources get displayed, if and when
|
||||
// MacsBug is running (and VideoInterrupt() might not get called)
|
||||
//
|
||||
// TODO: cache rects to update, then use rects in present_sdl_video()
|
||||
return 0;
|
||||
}
|
||||
|
||||
void driver_base::set_video_mode(int flags)
|
||||
{
|
||||
int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
|
||||
if ((s = init_sdl_video(VIDEO_MODE_X, VIDEO_MODE_Y, depth, flags)) == NULL)
|
||||
if ((s = SDL_SetVideoMode(VIDEO_MODE_X, VIDEO_MODE_Y, depth,
|
||||
SDL_HWSURFACE | flags)) == NULL)
|
||||
return;
|
||||
#ifdef ENABLE_VOSF
|
||||
the_host_buffer = (uint8 *)s->pixels;
|
||||
@ -905,7 +650,7 @@ void driver_base::set_video_mode(int flags)
|
||||
|
||||
void driver_base::init()
|
||||
{
|
||||
set_video_mode(display_type == DISPLAY_SCREEN ? SDL_WINDOW_FULLSCREEN : 0);
|
||||
set_video_mode(display_type == DISPLAY_SCREEN ? SDL_FULLSCREEN : 0);
|
||||
int aligned_height = (VIDEO_MODE_Y + 15) & ~15;
|
||||
|
||||
#ifdef ENABLE_VOSF
|
||||
@ -992,14 +737,8 @@ driver_base::~driver_base()
|
||||
ungrab_mouse();
|
||||
restore_mouse_accel();
|
||||
|
||||
// HACK: Just delete instances of SDL_Surface and SDL_Texture, rather
|
||||
// than also the SDL_Window and SDL_Renderer. This fixes a bug whereby
|
||||
// OSX hosts, when in fullscreen, will, on a guest OS resolution change,
|
||||
// do a series of switches (using OSX's "Spaces" feature) to and from
|
||||
// the Basilisk II desktop,
|
||||
delete_sdl_video_surfaces(); // This deletes instances of SDL_Surface and SDL_Texture
|
||||
//shutdown_sdl_video(); // This deletes SDL_Window, SDL_Renderer, in addition to
|
||||
// instances of SDL_Surface and SDL_Texture.
|
||||
if (s)
|
||||
SDL_FreeSurface(s);
|
||||
|
||||
// the_buffer shall always be mapped through vm_acquire_framebuffer()
|
||||
if (the_buffer != VM_MAP_FAILED) {
|
||||
@ -1036,9 +775,8 @@ void driver_base::update_palette(void)
|
||||
{
|
||||
const VIDEO_MODE &mode = monitor.get_current_mode();
|
||||
|
||||
if ((int)VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT) {
|
||||
SDL_SetSurfacePalette(s, sdl_palette);
|
||||
}
|
||||
if ((int)VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT)
|
||||
SDL_SetPalette(s, SDL_PHYSPAL, sdl_palette, 0, 256);
|
||||
}
|
||||
|
||||
// Disable mouse acceleration
|
||||
@ -1060,24 +798,16 @@ void driver_base::toggle_mouse_grab(void)
|
||||
grab_mouse();
|
||||
}
|
||||
|
||||
static void update_mouse_grab()
|
||||
{
|
||||
if (mouse_grabbed) {
|
||||
SDL_SetRelativeMouseMode(SDL_TRUE);
|
||||
} else {
|
||||
SDL_SetRelativeMouseMode(SDL_FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
// Grab mouse, switch to relative mouse mode
|
||||
void driver_base::grab_mouse(void)
|
||||
{
|
||||
if (!mouse_grabbed) {
|
||||
mouse_grabbed = true;
|
||||
update_mouse_grab();
|
||||
set_window_name(STR_WINDOW_TITLE_GRABBED);
|
||||
disable_mouse_accel();
|
||||
ADBSetRelMouseMode(true);
|
||||
SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_ON);
|
||||
if (new_mode == SDL_GRAB_ON) {
|
||||
set_window_name(STR_WINDOW_TITLE_GRABBED);
|
||||
disable_mouse_accel();
|
||||
ADBSetRelMouseMode(mouse_grabbed = true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1085,11 +815,12 @@ void driver_base::grab_mouse(void)
|
||||
void driver_base::ungrab_mouse(void)
|
||||
{
|
||||
if (mouse_grabbed) {
|
||||
mouse_grabbed = false;
|
||||
update_mouse_grab();
|
||||
set_window_name(STR_WINDOW_TITLE);
|
||||
restore_mouse_accel();
|
||||
ADBSetRelMouseMode(false);
|
||||
SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_OFF);
|
||||
if (new_mode == SDL_GRAB_OFF) {
|
||||
set_window_name(STR_WINDOW_TITLE);
|
||||
restore_mouse_accel();
|
||||
ADBSetRelMouseMode(mouse_grabbed = false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1120,7 +851,8 @@ static void keycode_init(void)
|
||||
keycode_table[i] = -1;
|
||||
|
||||
// Search for server vendor string, then read keycodes
|
||||
const char * video_driver = SDL_GetCurrentVideoDriver();
|
||||
char video_driver[256];
|
||||
SDL_VideoDriverName(video_driver, sizeof(video_driver));
|
||||
bool video_driver_found = false;
|
||||
char line[256];
|
||||
int n_keys = 0;
|
||||
@ -1153,7 +885,7 @@ static void keycode_init(void)
|
||||
static const char sdl_str[] = "sdl";
|
||||
if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0) {
|
||||
char *p = line + sizeof(sdl_str);
|
||||
if (video_driver && strstr(video_driver, p) == video_driver)
|
||||
if (strstr(video_driver, p) == video_driver)
|
||||
video_driver_found = true;
|
||||
}
|
||||
}
|
||||
@ -1166,12 +898,12 @@ static void keycode_init(void)
|
||||
// Vendor not found? Then display warning
|
||||
if (!video_driver_found) {
|
||||
char str[256];
|
||||
snprintf(str, sizeof(str), GetString(STR_KEYCODE_VENDOR_WARN), video_driver ? video_driver : "", kc_path ? kc_path : KEYCODE_FILE_NAME);
|
||||
snprintf(str, sizeof(str), GetString(STR_KEYCODE_VENDOR_WARN), video_driver, kc_path ? kc_path : KEYCODE_FILE_NAME);
|
||||
WarningAlert(str);
|
||||
return;
|
||||
}
|
||||
|
||||
D(bug("Using SDL/%s keycodes table, %d key mappings\n", video_driver ? video_driver : "", n_keys));
|
||||
D(bug("Using SDL/%s keycodes table, %d key mappings\n", video_driver, n_keys));
|
||||
}
|
||||
}
|
||||
|
||||
@ -1212,7 +944,7 @@ bool SDL_monitor_desc::video_open(void)
|
||||
// Start redraw/input thread
|
||||
#ifndef USE_CPU_EMUL_SERVICES
|
||||
redraw_thread_cancel = false;
|
||||
redraw_thread_active = ((redraw_thread = SDL_CreateThread(redraw_func, "Redraw Thread", NULL)) != NULL);
|
||||
redraw_thread_active = ((redraw_thread = SDL_CreateThread(redraw_func, NULL)) != NULL);
|
||||
if (!redraw_thread_active) {
|
||||
printf("FATAL: cannot create redraw thread\n");
|
||||
return false;
|
||||
@ -1290,11 +1022,7 @@ bool VideoInit(bool classic)
|
||||
default_height = sdl_display_height();
|
||||
|
||||
// Mac screen depth follows X depth
|
||||
screen_depth = 32;
|
||||
SDL_DisplayMode desktop_mode;
|
||||
if (SDL_GetDesktopDisplayMode(0, &desktop_mode) == 0) {
|
||||
screen_depth = SDL_BITSPERPIXEL(desktop_mode.format);
|
||||
}
|
||||
screen_depth = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
|
||||
int default_depth;
|
||||
switch (screen_depth) {
|
||||
case 8:
|
||||
@ -1351,6 +1079,8 @@ bool VideoInit(bool classic)
|
||||
const int h = video_modes[i].h;
|
||||
if (i > 0 && (w >= default_width || h >= default_height))
|
||||
continue;
|
||||
if (w == 512 && h == 384)
|
||||
continue;
|
||||
for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++)
|
||||
add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)d), d);
|
||||
}
|
||||
@ -1490,18 +1220,18 @@ static void do_toggle_fullscreen(void)
|
||||
while (!thread_stop_ack) ;
|
||||
#endif
|
||||
|
||||
// Apply fullscreen
|
||||
if (sdl_window) {
|
||||
if (display_type == DISPLAY_SCREEN) {
|
||||
display_type = DISPLAY_WINDOW;
|
||||
SDL_SetWindowFullscreen(sdl_window, 0);
|
||||
} else {
|
||||
display_type = DISPLAY_SCREEN;
|
||||
SDL_SetWindowFullscreen(sdl_window, SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
}
|
||||
}
|
||||
// save the mouse position
|
||||
int x, y;
|
||||
SDL_GetMouseState(&x, &y);
|
||||
|
||||
// save the screen contents
|
||||
SDL_Surface *tmp_surface = SDL_ConvertSurface(drv->s, drv->s->format,
|
||||
drv->s->flags);
|
||||
|
||||
// switch modes
|
||||
display_type = (display_type == DISPLAY_SCREEN) ? DISPLAY_WINDOW
|
||||
: DISPLAY_SCREEN;
|
||||
drv->set_video_mode(display_type == DISPLAY_SCREEN ? SDL_FULLSCREEN : 0);
|
||||
drv->adapt_to_video_mode();
|
||||
|
||||
// reset the palette
|
||||
@ -1510,12 +1240,20 @@ static void do_toggle_fullscreen(void)
|
||||
#endif
|
||||
drv->update_palette();
|
||||
|
||||
// restore the screen contents
|
||||
SDL_BlitSurface(tmp_surface, NULL, drv->s, NULL);
|
||||
SDL_FreeSurface(tmp_surface);
|
||||
SDL_UpdateRect(drv->s, 0, 0, 0, 0);
|
||||
|
||||
// reset the video refresh handler
|
||||
VideoRefreshInit();
|
||||
|
||||
// while SetVideoMode is happening, control key up may be missed
|
||||
ADBKeyUp(0x36);
|
||||
|
||||
|
||||
// restore the mouse position
|
||||
SDL_WarpMouse(x, y);
|
||||
|
||||
// resume redraw thread
|
||||
toggle_fullscreen = false;
|
||||
#ifndef USE_CPU_EMUL_SERVICES
|
||||
@ -1531,26 +1269,6 @@ static void do_toggle_fullscreen(void)
|
||||
* Execute video VBL routine
|
||||
*/
|
||||
|
||||
static bool is_fullscreen(SDL_Window * window)
|
||||
{
|
||||
#ifdef __MACOSX__
|
||||
// On OSX, SDL, at least as of 2.0.5 (and possibly beyond), does not always
|
||||
// report changes to fullscreen via the SDL_WINDOW_FULLSCREEN flag.
|
||||
// (Example: https://bugzilla.libsdl.org/show_bug.cgi?id=3766 , which
|
||||
// involves fullscreen/windowed toggles via window-manager UI controls).
|
||||
// Until it does, or adds a facility to do so, we'll use a platform-specific
|
||||
// code path to detect fullscreen changes.
|
||||
extern bool is_fullscreen_osx(SDL_Window * window);
|
||||
return is_fullscreen_osx(sdl_window);
|
||||
#else
|
||||
if (!window) {
|
||||
return false;
|
||||
}
|
||||
const Uint32 sdl_window_flags = SDL_GetWindowFlags(sdl_window);
|
||||
return (sdl_window_flags & SDL_WINDOW_FULLSCREEN) != 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef SHEEPSHAVER
|
||||
void VideoVBL(void)
|
||||
{
|
||||
@ -1560,8 +1278,6 @@ void VideoVBL(void)
|
||||
|
||||
if (toggle_fullscreen)
|
||||
do_toggle_fullscreen();
|
||||
|
||||
present_sdl_video();
|
||||
|
||||
// Temporarily give up frame buffer lock (this is the point where
|
||||
// we are suspended when the user presses Ctrl-Tab)
|
||||
@ -1585,8 +1301,6 @@ void VideoInterrupt(void)
|
||||
if (toggle_fullscreen)
|
||||
do_toggle_fullscreen();
|
||||
|
||||
present_sdl_video();
|
||||
|
||||
// Temporarily give up frame buffer lock (this is the point where
|
||||
// we are suspended when the user presses Ctrl-Tab)
|
||||
UNLOCK_FRAME_BUFFER;
|
||||
@ -1627,12 +1341,7 @@ void SDL_monitor_desc::set_palette(uint8 *pal, int num_in)
|
||||
// Convert colors to XColor array
|
||||
int num_out = 256;
|
||||
bool stretch = false;
|
||||
|
||||
if (!sdl_palette) {
|
||||
sdl_palette = SDL_AllocPalette(num_out);
|
||||
}
|
||||
|
||||
SDL_Color *p = sdl_palette->colors;
|
||||
SDL_Color *p = sdl_palette;
|
||||
for (int i=0; i<num_out; i++) {
|
||||
int c = (stretch ? (i * num_in) / num_out : i);
|
||||
p->r = pal[c*3 + 0] * 0x0101;
|
||||
@ -1735,7 +1444,25 @@ bool video_can_change_cursor(void)
|
||||
if (display_type != DISPLAY_WINDOW)
|
||||
return false;
|
||||
|
||||
#if defined(__APPLE__)
|
||||
static char driver[] = "Quartz?";
|
||||
static int quartzok = -1;
|
||||
|
||||
if (quartzok < 0) {
|
||||
if (SDL_VideoDriverName(driver, sizeof driver) == NULL || strncmp(driver, "Quartz", sizeof driver))
|
||||
quartzok = true;
|
||||
else {
|
||||
// Quartz driver bug prevents cursor changing in SDL 1.2.11 to 1.2.14.
|
||||
const SDL_version *vp = SDL_Linked_Version();
|
||||
int version = SDL_VERSIONNUM(vp->major, vp->minor, vp->patch);
|
||||
quartzok = (version <= SDL_VERSIONNUM(1, 2, 10) || version >= SDL_VERSIONNUM(1, 2, 15));
|
||||
}
|
||||
}
|
||||
|
||||
return quartzok;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -1770,8 +1497,7 @@ void video_set_cursor(void)
|
||||
if (visible) {
|
||||
int x, y;
|
||||
SDL_GetMouseState(&x, &y);
|
||||
printf("WarpMouse to {%d,%d} via video_set_cursor\n", x, y);
|
||||
SDL_WarpMouseGlobal(x, y);
|
||||
SDL_WarpMouse(x, y);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1787,25 +1513,27 @@ void video_set_cursor(void)
|
||||
static bool is_modifier_key(SDL_KeyboardEvent const & e)
|
||||
{
|
||||
switch (e.keysym.sym) {
|
||||
case SDLK_NUMLOCKCLEAR:
|
||||
case SDLK_NUMLOCK:
|
||||
case SDLK_CAPSLOCK:
|
||||
case SDLK_SCROLLLOCK:
|
||||
case SDLK_SCROLLOCK:
|
||||
case SDLK_RSHIFT:
|
||||
case SDLK_LSHIFT:
|
||||
case SDLK_RCTRL:
|
||||
case SDLK_LCTRL:
|
||||
case SDLK_RALT:
|
||||
case SDLK_LALT:
|
||||
case SDLK_RGUI:
|
||||
case SDLK_LGUI:
|
||||
case SDLK_RMETA:
|
||||
case SDLK_LMETA:
|
||||
case SDLK_LSUPER:
|
||||
case SDLK_RSUPER:
|
||||
case SDLK_MODE:
|
||||
case SDLK_APPLICATION:
|
||||
case SDLK_COMPOSE:
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool is_ctrl_down(SDL_Keysym const & ks)
|
||||
static bool is_ctrl_down(SDL_keysym const & ks)
|
||||
{
|
||||
return ctrl_down || (ks.mod & KMOD_CTRL);
|
||||
}
|
||||
@ -1816,7 +1544,7 @@ static bool is_ctrl_down(SDL_Keysym const & ks)
|
||||
* and -2 if the key was recognized as a hotkey
|
||||
*/
|
||||
|
||||
static int kc_decode(SDL_Keysym const & ks, bool key_down)
|
||||
static int kc_decode(SDL_keysym const & ks, bool key_down)
|
||||
{
|
||||
switch (ks.sym) {
|
||||
case SDLK_a: return 0x00;
|
||||
@ -1888,17 +1616,19 @@ static int kc_decode(SDL_Keysym const & ks, bool key_down)
|
||||
#if (defined(__APPLE__) && defined(__MACH__))
|
||||
case SDLK_LALT: return 0x3a;
|
||||
case SDLK_RALT: return 0x3a;
|
||||
case SDLK_LGUI: return 0x37;
|
||||
case SDLK_RGUI: return 0x37;
|
||||
case SDLK_LMETA: return 0x37;
|
||||
case SDLK_RMETA: return 0x37;
|
||||
#else
|
||||
case SDLK_LALT: return 0x37;
|
||||
case SDLK_RALT: return 0x37;
|
||||
case SDLK_LGUI: return 0x3a;
|
||||
case SDLK_RGUI: return 0x3a;
|
||||
case SDLK_LMETA: return 0x3a;
|
||||
case SDLK_RMETA: return 0x3a;
|
||||
#endif
|
||||
case SDLK_LSUPER: return 0x3a; // "Windows" key
|
||||
case SDLK_RSUPER: return 0x3a;
|
||||
case SDLK_MENU: return 0x32;
|
||||
case SDLK_CAPSLOCK: return 0x39;
|
||||
case SDLK_NUMLOCKCLEAR: return 0x47;
|
||||
case SDLK_NUMLOCK: return 0x47;
|
||||
|
||||
case SDLK_UP: return 0x3e;
|
||||
case SDLK_DOWN: return 0x3d;
|
||||
@ -1911,7 +1641,7 @@ static int kc_decode(SDL_Keysym const & ks, bool key_down)
|
||||
case SDLK_F2: return 0x78;
|
||||
case SDLK_F3: return 0x63;
|
||||
case SDLK_F4: return 0x76;
|
||||
case SDLK_F5: return 0x60;
|
||||
case SDLK_F5: if (is_ctrl_down(ks)) {if (!key_down) drv->toggle_mouse_grab(); return -2;} else return 0x60;
|
||||
case SDLK_F6: return 0x61;
|
||||
case SDLK_F7: return 0x62;
|
||||
case SDLK_F8: return 0x64;
|
||||
@ -1920,20 +1650,20 @@ static int kc_decode(SDL_Keysym const & ks, bool key_down)
|
||||
case SDLK_F11: return 0x67;
|
||||
case SDLK_F12: return 0x6f;
|
||||
|
||||
case SDLK_PRINTSCREEN: return 0x69;
|
||||
case SDLK_SCROLLLOCK: return 0x6b;
|
||||
case SDLK_PRINT: return 0x69;
|
||||
case SDLK_SCROLLOCK: return 0x6b;
|
||||
case SDLK_PAUSE: return 0x71;
|
||||
|
||||
case SDLK_KP_0: return 0x52;
|
||||
case SDLK_KP_1: return 0x53;
|
||||
case SDLK_KP_2: return 0x54;
|
||||
case SDLK_KP_3: return 0x55;
|
||||
case SDLK_KP_4: return 0x56;
|
||||
case SDLK_KP_5: return 0x57;
|
||||
case SDLK_KP_6: return 0x58;
|
||||
case SDLK_KP_7: return 0x59;
|
||||
case SDLK_KP_8: return 0x5b;
|
||||
case SDLK_KP_9: return 0x5c;
|
||||
case SDLK_KP0: return 0x52;
|
||||
case SDLK_KP1: return 0x53;
|
||||
case SDLK_KP2: return 0x54;
|
||||
case SDLK_KP3: return 0x55;
|
||||
case SDLK_KP4: return 0x56;
|
||||
case SDLK_KP5: return 0x57;
|
||||
case SDLK_KP6: return 0x58;
|
||||
case SDLK_KP7: return 0x59;
|
||||
case SDLK_KP8: return 0x5b;
|
||||
case SDLK_KP9: return 0x5c;
|
||||
case SDLK_KP_PERIOD: return 0x41;
|
||||
case SDLK_KP_PLUS: return 0x45;
|
||||
case SDLK_KP_MINUS: return 0x4e;
|
||||
@ -1973,78 +1703,15 @@ static void force_complete_window_refresh()
|
||||
* SDL event handling
|
||||
*/
|
||||
|
||||
// possible return codes for SDL-registered event watches
|
||||
enum : int {
|
||||
EVENT_DROP_FROM_QUEUE = 0,
|
||||
EVENT_ADD_TO_QUEUE = 1
|
||||
};
|
||||
|
||||
// Some events need to be processed in the host-app's main thread, due to
|
||||
// host-OS requirements.
|
||||
//
|
||||
// This function is called by SDL, whenever it generates an SDL_Event. It has
|
||||
// the ability to process events, and optionally, to prevent them from being
|
||||
// added to SDL's event queue (and retrieve-able via SDL_PeepEvents(), etc.)
|
||||
static int SDLCALL on_sdl_event_generated(void *userdata, SDL_Event * event)
|
||||
{
|
||||
switch (event->type) {
|
||||
case SDL_KEYUP: {
|
||||
SDL_Keysym const & ks = event->key.keysym;
|
||||
switch (ks.sym) {
|
||||
case SDLK_F5: {
|
||||
if (is_ctrl_down(ks)) {
|
||||
drv->toggle_mouse_grab();
|
||||
return EVENT_DROP_FROM_QUEUE;
|
||||
}
|
||||
} break;
|
||||
}
|
||||
} break;
|
||||
|
||||
case SDL_WINDOWEVENT: {
|
||||
switch (event->window.event) {
|
||||
case SDL_WINDOWEVENT_RESIZED: {
|
||||
// Handle changes of fullscreen. This is done here, in
|
||||
// on_sdl_event_generated() and not the main SDL_Event-processing
|
||||
// loop, in order to perform this change on the main thread.
|
||||
// (Some os'es UI APIs, such as OSX's NSWindow, are not
|
||||
// thread-safe.)
|
||||
const bool is_full = is_fullscreen(sdl_window);
|
||||
const bool adjust_fullscreen = \
|
||||
(display_type == DISPLAY_WINDOW && is_full) ||
|
||||
(display_type == DISPLAY_SCREEN && !is_full);
|
||||
if (adjust_fullscreen) {
|
||||
do_toggle_fullscreen();
|
||||
|
||||
#if __MACOSX__
|
||||
// HACK-FIX: on OSX hosts, make sure that the OSX menu
|
||||
// bar does not show up in fullscreen mode, when the
|
||||
// cursor is near the top of the screen, lest the
|
||||
// guest OS' menu bar be obscured.
|
||||
if (is_full) {
|
||||
extern void set_menu_bar_visible_osx(bool);
|
||||
set_menu_bar_visible_osx(false);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
} break;
|
||||
}
|
||||
} break;
|
||||
}
|
||||
|
||||
return EVENT_ADD_TO_QUEUE;
|
||||
}
|
||||
|
||||
|
||||
static void handle_events(void)
|
||||
{
|
||||
SDL_Event events[10];
|
||||
const int n_max_events = sizeof(events) / sizeof(events[0]);
|
||||
int n_events;
|
||||
|
||||
while ((n_events = SDL_PeepEvents(events, n_max_events, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) > 0) {
|
||||
while ((n_events = SDL_PeepEvents(events, n_max_events, SDL_GETEVENT, sdl_eventmask)) > 0) {
|
||||
for (int i = 0; i < n_events; i++) {
|
||||
SDL_Event & event = events[i];
|
||||
|
||||
SDL_Event const & event = events[i];
|
||||
switch (event.type) {
|
||||
|
||||
// Mouse button
|
||||
@ -2143,28 +1810,24 @@ static void handle_events(void)
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case SDL_WINDOWEVENT: {
|
||||
switch (event.window.event) {
|
||||
// Hidden parts exposed, force complete refresh of window
|
||||
case SDL_WINDOWEVENT_EXPOSED:
|
||||
force_complete_window_refresh();
|
||||
break;
|
||||
|
||||
// Force a complete window refresh when activating, to avoid redraw artifacts otherwise.
|
||||
case SDL_WINDOWEVENT_RESTORED:
|
||||
force_complete_window_refresh();
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
// Hidden parts exposed, force complete refresh of window
|
||||
case SDL_VIDEOEXPOSE:
|
||||
force_complete_window_refresh();
|
||||
break;
|
||||
}
|
||||
|
||||
// Window "close" widget clicked
|
||||
case SDL_QUIT:
|
||||
ADBKeyDown(0x7f); // Power key
|
||||
ADBKeyUp(0x7f);
|
||||
break;
|
||||
|
||||
// Application activate/deactivate
|
||||
case SDL_ACTIVEEVENT:
|
||||
// Force a complete window refresh when activating, to avoid redraw artifacts otherwise.
|
||||
if (event.active.gain && (event.active.state & SDL_APPACTIVE))
|
||||
force_complete_window_refresh();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2261,7 +1924,7 @@ static void update_display_static(driver_base *drv)
|
||||
SDL_UnlockSurface(drv->s);
|
||||
|
||||
// Refresh display
|
||||
update_sdl_video(drv->s, x1, y1, wide, high);
|
||||
SDL_UpdateRect(drv->s, x1, y1, wide, high);
|
||||
}
|
||||
|
||||
} else {
|
||||
@ -2317,7 +1980,7 @@ static void update_display_static(driver_base *drv)
|
||||
SDL_UnlockSurface(drv->s);
|
||||
|
||||
// Refresh display
|
||||
update_sdl_video(drv->s, x1, y1, wide, high);
|
||||
SDL_UpdateRect(drv->s, x1, y1, wide, high);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2380,8 +2043,8 @@ static void update_display_static_bbox(driver_base *drv)
|
||||
|
||||
// Refresh display
|
||||
if (nr_boxes)
|
||||
update_sdl_video();
|
||||
}
|
||||
SDL_UpdateRects(drv->s, nr_boxes, boxes);
|
||||
}
|
||||
|
||||
|
||||
// We suggest the compiler to inline the next two functions so that it
|
||||
|
2601
BasiliskII/src/SDL/video_sdl2.cpp
Executable file
2601
BasiliskII/src/SDL/video_sdl2.cpp
Executable file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user