Commit Graph

30 Commits

Author SHA1 Message Date
kanjitalk755
021bb50149 SS: the hardware cursor can be used even when the magnification is not an integer when in fullscreen 2023-12-03 15:38:24 +09:00
kanjitalk755
9a7751f1a2 Prepare for SDL3 2023-09-13 20:45:03 +09:00
kanjitalk755
756021f267 append build date at the end of help 2022-07-01 10:12:34 +09:00
kanjitalk755
33c3419b08 SS: append --config command line option 2022-01-26 13:43:08 +09:00
Doug Brown
44f6eff928 Include scancode when reservewindowskey is enabled
Previously, only the keycode was being filled in. This worked in many
cases, but it turns out that the scancode is also important in order to
be compatible with some keycode mapping files.

See discussion:
https://www.emaculation.com/forum/viewtopic.php?p=72685
2022-01-16 17:30:54 -08:00
Doug Brown
f1502fb6bd Add optional ability to intercept Windows key
This allows you to use the Windows key as your option key, bypassing
Windows' various uses of the key for the start menu and keyboard
shortcuts. This is enabled with the "reservewindowskey" setting in
the prefs file, and a checkbox has been added to the settings GUI.
2022-01-09 11:43:33 -08:00
kanjitalk755
03a92c7815 append pref item cpuclock 2019-01-16 19:44:09 +09:00
kanjitalk755
e760d289b2 SS adjust minimum ramsize 2018-07-09 19:24:52 +09:00
kanjitalk755
700b57d758 added pref item "hotkey"
added MB notation pref item "ramsize"
2018-06-27 19:13:30 +09:00
kanjitalk755
52fe2290fe Linux: change configure defaults to SDL2
MinGW: change SDL1 to SDL2
2018-06-26 21:00:52 +09:00
Andrew Tonner
b74ae092c9 builds on mingw32 without jit, still untested 2017-01-18 04:41:40 -08:00
asvitkine
3856561935 Fix builds on platforms that may have gotten broken due to my vmdir changes. 2009-09-21 03:34:14 +00:00
asvitkine
868bb283d2 [Michael Schmitt]
Attached is a patch to SheepShaver, to fix a problem where the ROM file can only be found on the first boot.

When a user creates a new SheepShaver machine, there is no preference file, so there is not ROM path preference. SheepShaver has logic so that in this case, it will look for a ROM file named "ROM" or "Mac OS ROM" in the current directory.

The user starts SheepShaver in order to get to the built-in Preferences Editor, and changes various settings (such as creation of a hard disk). Then the user reboots.

If the user forgot to set the ROM path at this time, then SheepShaver can no longer boot. The only recourse is for the user to find and delete the preferences file, or use an external preferences editor to set the ROM path.

The fix is to change SheepShaver to use the default ROM names when either the rom path is null (no preference) OR an empty string (preference exists with no rom path).
2009-08-26 00:11:56 +00:00
asvitkine
b3b5db5456 [Michael Schmitt]
Attached is a patch to SheepShaver to fix memory allocation problems when OS X 10.5 is the host. It also relaxes the 512 MB RAM limit on OS X hosts.


Problem
-------
Some users have been unable to run SheepShaver on OS X 10.5 (Leopard) hosts. The symptom is error "ERROR: Cannot map RAM: File already exists".

SheepShaver allocates RAM at fixed addresses. If it is running in "Real" addressing mode, and can't allocate at address 0, then it was hard-coded to allocate the RAM area at 0x20000000. The ROM area as allocated at 0x40800000.

The normal configuration is for SheepShaver to run under SDL, which is a Cocoa wrapper. By the time SheepShaver does its memory allocations, the Cocoa application has already started. The result is the SheepShaver memory address space already contains libraries, fonts, Input Managers, and IOKit areas.

On Leopard hosts these areas can land on the same addresses SheepShaver needs, so SheepShaver's memory allocation fails.


Solution
--------
The approach is to change SheepShaver (on Unix & OS X hosts) to allocate the RAM area anywhere it can find the space, rather than at a fixed address.

This could result in the RAM allocated higher than the ROM area, which causes a crash. To prevent this from occurring, the RAM and ROM areas are allocated contiguously.

Previously the ROM starting address was a constant ROM_BASE, which was used throughout the source files. The ROM start address is now a variable ROMBase. ROMBase is allocated and set by main_*.cpp just like RAMBase.

A side-effect of this change is that it lifts the 512 MB RAM limit for OS X hosts. The limit was because the fixed RAM and ROM addresses were such that the RAM could only be 512 MB before it overlapped the ROM area.


Impact
------
The change to make ROMBase a variable is throughout all hosts & addressing modes.

The RAM and ROM areas will only shift when run on Unix & OS X hosts, otherwise the same fixed allocation address is used as before.

This change is limited to "Real" addressing mode. Unlike Basilisk II, SheepShaver *pre-calculates* the offset for "Direct" addressing mode; the offset is compiled into the program. If the RAM address were allowed to shift, it could result in the RAM area wrapping around address 0.


Changes to main_unix.cpp
------------------------
1. Real addressing mode no longer defines a RAM_BASE constant.

2. The base address of the Mac ROM (ROMBase) is defined and exported by this program.

3. Memory management helper vm_mac_acquire is renamed to vm_mac_acquire_fixed. Added a new memory management helper vm_mac_acquire, which allocates memory at any address.

4. Changed and rearranged the allocation of RAM and ROM areas.

Before it worked like this:

  - Allocate ROM area
  - If can, attempt to allocate RAM at address zero
  - If RAM not allocated at 0, allocate at fixed address

We still want to try allocating the RAM at zero, and if using DIRECT addressing we're still going to use the fixed addresses. So we don't know where the ROM should be until after we do the RAM. The new logic is:

  - If can, attempt to allocate RAM at address zero
  - If RAM not allocated at 0
      if REAL addressing
         allocate RAM and ROM together. The ROM address is aligned to a 1 MB boundary
      else (direct addressing)
         allocate RAM at fixed address
  - If ROM hasn't been allocated yet, allocate at fixed address

5. Calculate ROMBase and ROMBaseHost based on where the ROM was loaded.

6. There is a crash if the RAM is allocated too high. To try and catch this, check if it was allocated higher than the kernel data address.

7. Change subsequent code from using constant ROM_BASE to variable ROMBase.


Changes to Other Programs
-------------------------
emul_op.cpp, main.cpp, name_registery.cpp, rom_patches.cpp, rsrc_patches.cpp, emul_ppc.cpp, sheepshaver_glue.cpp, ppc-translate-cpp:
Change from constant ROM_BASE to variable ROMBase.

ppc_asm.S: It was setting register to a hard-coded literal address: 0x40b0d000. Changed to set it to ROMBase + 0x30d000.

ppc_asm.tmpl: It defined a macro ASM_LO16 but it assumed that the macro would always be used with operands that included a register specification. This is not true. Moved the register specification from the macro to the macro invocations.

main_beos.cpp, main_windows.cpp: Since the subprograms are all expecting a variable ROMBase, all the main_*.cpp pgrams have to define and export it. The ROM_BASE constant is moved here for consistency. The mains for beos and windows just allocate the ROM at the same fixed address as before, set ROMBaseHost and ROMBase to that address, and then use ROMBase for the subsequent code.

cpu_emulation.h: removed ROM_BASE constant. This value is moved to the main_*.cpp modules, to be consistent with RAM_BASE.

user_strings_unix.cpp, user_strings_unix.h: Added new error messages related to errors that occur when the RAM and ROM are allocated anywhere.
2009-08-18 18:26:11 +00:00
asvitkine
5b958defa7 support for .sheepvm bundles on macosx, containing "prefs" and "nvram" files 2009-07-23 19:12:51 +00:00
gbeauche
054c37ca0c Happy New Year! 2008-01-01 09:47:39 +00:00
gbeauche
19e145ad16 Sync with new SIGSEGV API. 2007-12-30 09:18:40 +00:00
gbeauche
3f3891ab31 Move up NATMEM_OFFSET to 0x11000000. This is arbitrarily determined to be
the base of the largest free block. Turns out SDL libraries are loaded around
0x10000000 so we have some luck here.
2006-05-14 15:58:11 +00:00
gbeauche
22110cb4f3 Make GetMainWindowHandle() a globally exported function as it is used e.g.
in clip_windows.cpp & video_sdl.cpp
2006-05-02 19:34:04 +00:00
gbeauche
37da272071 Ethernet and Serial support (merge from Basilisk II tree) 2005-11-27 22:29:32 +00:00
gbeauche
13e7e02786 Force DIB driver for SDL/Windows (HACK from Basilisk II tree), improves
responsiveness for me.
2005-11-27 20:40:52 +00:00
gbeauche
1fb076bc7b Check that we are running a Windows NT kernel >= 4.0 and drivers are
installed correctly (namely cdenable.sys)
2005-03-19 19:09:44 +00:00
gbeauche
0f90a78b5a Always set RAM_BASE to 0x20000000 for now as there could be some weird
problems depending on the amount of memory requested. Also fix
initialization of the system dependent timers. Remove unixism.
2005-03-17 23:48:50 +00:00
gbeauche
df0d5d2a41 Happy New Year 2005! 2005-01-30 21:48:22 +00:00
gbeauche
26314e240e Add InitAll() which covers common initializations so that to avoid duplicate
code and possible bugs (e.g. on BeOS/PPC). Likewise for ExitAll().
2005-01-30 21:19:07 +00:00
gbeauche
17ffad1d63 s/vm_page_size/vm_get_page_size/ 2004-12-18 22:21:04 +00:00
gbeauche
ce1420dcce use native windows critical sections to implement atomic interrupt flags
handling and B2_mutexes
2004-12-11 10:17:48 +00:00
gbeauche
22efcbc6e4 native windows threads, set a higher thread priority to the tick thread,
implement Pause/ResumeEmulator()
2004-12-11 09:42:34 +00:00
gbeauche
ef8e363c5c new NATMEM_OFFSET (0x02000000) makes it possible to allocate space for
the MacOS DR emulator code, though the usual limitations exist there
2004-12-11 08:59:57 +00:00
gbeauche
3cd6c38e99 native windows version of SheepShaver (does not depend on cygwin.dll) 2004-12-07 22:40:30 +00:00