Commit Graph

37 Commits

Author SHA1 Message Date
CharlesJS
ed28705ee3 Patch for copying and pasting styled text in Basilisk II / SheepShaver
Added code to parse the Classic Mac OS 'styl' resources, allowing formatted text to be copied and pasted out of SheepShaver, not just plain text. In order to do this, I made some changes to the emul_op mechanism, patching ZeroScrap() in addition to the scrap methods that were already being patched. The reason for this is that since we need to read data from multiple items that are on the clipboard at once, we cannot simply assume a zero at the beginning of each PutScrap() operation.

This patch uses RTF to store styled text on the host side; unfortunately, since the APIs to convert to and from RTF data are in Cocoa but not in CoreFoundation, I had to write the new portions in Objective-C rather than C, and changed the extension from .cpp to .mm accordingly. In the future, if we are confident that this file will only be used on Mac OS X 10.6 and up, we can rewrite the Pasteboard Manager code to use NSPasteboardReading/Writing instead. This would allow us to read and write NSAttributedString objects directly to and from the pasteboard, which would make sure we were always using the OS's preferred rich text format internally instead of hard-coding it specifically to RTF as in the current implementation.

I believe that this patch should also fix the problem Ronald reported with copying accented characters.

Since I am new to 68k assembly and the emul_op mechanism, I would appreciate if someone could double-check all my changes to make sure that I have done everything correctly.

Thanks,
Charles
2012-06-30 22:20:55 -04:00
Christian Bauer
ca96911c07 add SheepShaver -> BasiliskII symlinks 2012-06-18 20:02:42 +02:00
asvitkine
8db4abc28d [Alexander von Gluck IV] BeOS: Fix missing ;
4fb0f92aaf065276712a36cb169081ebc41eeeb4
From: Alexander von Gluck IV <kallisti5@unixzen.com>
Date: Sun, 17 Jun 2012 03:47:26 +0000
Subject: [PATCH] Haiku: Fix missing ;
2012-06-17 16:52:58 +00:00
asvitkine
3856561935 Fix builds on platforms that may have gotten broken due to my vmdir changes. 2009-09-21 03:34:14 +00:00
asvitkine
868bb283d2 [Michael Schmitt]
Attached is a patch to SheepShaver, to fix a problem where the ROM file can only be found on the first boot.

When a user creates a new SheepShaver machine, there is no preference file, so there is not ROM path preference. SheepShaver has logic so that in this case, it will look for a ROM file named "ROM" or "Mac OS ROM" in the current directory.

The user starts SheepShaver in order to get to the built-in Preferences Editor, and changes various settings (such as creation of a hard disk). Then the user reboots.

If the user forgot to set the ROM path at this time, then SheepShaver can no longer boot. The only recourse is for the user to find and delete the preferences file, or use an external preferences editor to set the ROM path.

The fix is to change SheepShaver to use the default ROM names when either the rom path is null (no preference) OR an empty string (preference exists with no rom path).
2009-08-26 00:11:56 +00:00
asvitkine
b3b5db5456 [Michael Schmitt]
Attached is a patch to SheepShaver to fix memory allocation problems when OS X 10.5 is the host. It also relaxes the 512 MB RAM limit on OS X hosts.


Problem
-------
Some users have been unable to run SheepShaver on OS X 10.5 (Leopard) hosts. The symptom is error "ERROR: Cannot map RAM: File already exists".

SheepShaver allocates RAM at fixed addresses. If it is running in "Real" addressing mode, and can't allocate at address 0, then it was hard-coded to allocate the RAM area at 0x20000000. The ROM area as allocated at 0x40800000.

The normal configuration is for SheepShaver to run under SDL, which is a Cocoa wrapper. By the time SheepShaver does its memory allocations, the Cocoa application has already started. The result is the SheepShaver memory address space already contains libraries, fonts, Input Managers, and IOKit areas.

On Leopard hosts these areas can land on the same addresses SheepShaver needs, so SheepShaver's memory allocation fails.


Solution
--------
The approach is to change SheepShaver (on Unix & OS X hosts) to allocate the RAM area anywhere it can find the space, rather than at a fixed address.

This could result in the RAM allocated higher than the ROM area, which causes a crash. To prevent this from occurring, the RAM and ROM areas are allocated contiguously.

Previously the ROM starting address was a constant ROM_BASE, which was used throughout the source files. The ROM start address is now a variable ROMBase. ROMBase is allocated and set by main_*.cpp just like RAMBase.

A side-effect of this change is that it lifts the 512 MB RAM limit for OS X hosts. The limit was because the fixed RAM and ROM addresses were such that the RAM could only be 512 MB before it overlapped the ROM area.


Impact
------
The change to make ROMBase a variable is throughout all hosts & addressing modes.

The RAM and ROM areas will only shift when run on Unix & OS X hosts, otherwise the same fixed allocation address is used as before.

This change is limited to "Real" addressing mode. Unlike Basilisk II, SheepShaver *pre-calculates* the offset for "Direct" addressing mode; the offset is compiled into the program. If the RAM address were allowed to shift, it could result in the RAM area wrapping around address 0.


Changes to main_unix.cpp
------------------------
1. Real addressing mode no longer defines a RAM_BASE constant.

2. The base address of the Mac ROM (ROMBase) is defined and exported by this program.

3. Memory management helper vm_mac_acquire is renamed to vm_mac_acquire_fixed. Added a new memory management helper vm_mac_acquire, which allocates memory at any address.

4. Changed and rearranged the allocation of RAM and ROM areas.

Before it worked like this:

  - Allocate ROM area
  - If can, attempt to allocate RAM at address zero
  - If RAM not allocated at 0, allocate at fixed address

We still want to try allocating the RAM at zero, and if using DIRECT addressing we're still going to use the fixed addresses. So we don't know where the ROM should be until after we do the RAM. The new logic is:

  - If can, attempt to allocate RAM at address zero
  - If RAM not allocated at 0
      if REAL addressing
         allocate RAM and ROM together. The ROM address is aligned to a 1 MB boundary
      else (direct addressing)
         allocate RAM at fixed address
  - If ROM hasn't been allocated yet, allocate at fixed address

5. Calculate ROMBase and ROMBaseHost based on where the ROM was loaded.

6. There is a crash if the RAM is allocated too high. To try and catch this, check if it was allocated higher than the kernel data address.

7. Change subsequent code from using constant ROM_BASE to variable ROMBase.


Changes to Other Programs
-------------------------
emul_op.cpp, main.cpp, name_registery.cpp, rom_patches.cpp, rsrc_patches.cpp, emul_ppc.cpp, sheepshaver_glue.cpp, ppc-translate-cpp:
Change from constant ROM_BASE to variable ROMBase.

ppc_asm.S: It was setting register to a hard-coded literal address: 0x40b0d000. Changed to set it to ROMBase + 0x30d000.

ppc_asm.tmpl: It defined a macro ASM_LO16 but it assumed that the macro would always be used with operands that included a register specification. This is not true. Moved the register specification from the macro to the macro invocations.

main_beos.cpp, main_windows.cpp: Since the subprograms are all expecting a variable ROMBase, all the main_*.cpp pgrams have to define and export it. The ROM_BASE constant is moved here for consistency. The mains for beos and windows just allocate the ROM at the same fixed address as before, set ROMBaseHost and ROMBase to that address, and then use ROMBase for the subsequent code.

cpu_emulation.h: removed ROM_BASE constant. This value is moved to the main_*.cpp modules, to be consistent with RAM_BASE.

user_strings_unix.cpp, user_strings_unix.h: Added new error messages related to errors that occur when the RAM and ROM are allocated anywhere.
2009-08-18 18:26:11 +00:00
asvitkine
5b958defa7 support for .sheepvm bundles on macosx, containing "prefs" and "nvram" files 2009-07-23 19:12:51 +00:00
gbeauche
054c37ca0c Happy New Year! 2008-01-01 09:47:39 +00:00
gbeauche
7ef09b90bb NQD dirty boxes, BeOS backend -- no-op. 2006-05-14 08:35:35 +00:00
gbeauche
2cf7fd2a88 First round of patches to increase ethernet code portability. 2005-07-03 08:23:42 +00:00
gbeauche
029d86ce4c Fix build with CodeWarrior in MacOS (9 under SheepShaver ;-) 2005-07-02 22:54:07 +00:00
gbeauche
08c5f8b713 Improve idle wait mechanism. Now, the emulator thread can be suspended
(idle_wait) until events arrived and notified through TriggerInterrupt().
i.e. we no longer sleep a fixed amount of time on platforms that support
a thread wait/signal mechanism.
2005-06-30 10:17:58 +00:00
gbeauche
e7d8a54e21 Enable high precision timings on POSIX systems supporting clock_nanosleep().
Since pthread_suspend_np() is not available to Linux (but NetBSD 2.0), thread
suspend is implemented likewise to boehm-gc.
2005-03-05 19:07:35 +00:00
gbeauche
663facbf97 Fix native Linux/ppc with recent enough glibc that supports TLS; r2 is used
in that case. Tell me if I broke other arches, e.g. r13 is no longer saved
in Video and Ethernet stubs, though it seems to be OK.

Colateral feature: SheepShaver should now run on Linux/ppc64 with relevant
32-bit runtime. Native Linux/ppc64 support is harder as low mem globals are
32-bit in mind and e.g. the TLS register there is %r13, %r2 is the TOC
(PowerOpen/AIX ABI)
2005-02-27 21:52:06 +00:00
gbeauche
df0d5d2a41 Happy New Year 2005! 2005-01-30 21:48:22 +00:00
gbeauche
26314e240e Add InitAll() which covers common initializations so that to avoid duplicate
code and possible bugs (e.g. on BeOS/PPC). Likewise for ExitAll().
2005-01-30 21:19:07 +00:00
gbeauche
40367bd931 new SheepShaver globals layout 2004-11-22 21:22:58 +00:00
gbeauche
3ace37f4eb Implement Direct Addressing mode similarly to Basilisk II. This is to get
SheepShaver working on OSes that don't support maipping of Low Memory globals
at 0x00000000, e.g. Windows.
2004-11-13 14:09:16 +00:00
gbeauche
0669b02e5f Introducce TimebaseSpeed which represents exact timebase-frequency instead
of supposing it to be (BusClockSpeed/4), which is no longer true on G5 et al.
2004-07-03 10:39:07 +00:00
gbeauche
7bc86b27ee Enable Apple DR emulator from NewWorld ROMs only. 2004-05-31 09:04:44 +00:00
gbeauche
28eb840182 "idlewait" support for Linux and NewWorld ROMs 2004-05-15 16:36:44 +00:00
gbeauche
6c0e2a9f2a Disable MacOS -> X11 copying of cursor in windowed mode too. You can
recompile with "mac_cursor_enabled" constant set to true. Disabling it
causes a better looking cursor that is not "disappearing" sometimes with
e.g. Microsoft Internet Explorer.
2004-05-10 16:42:37 +00:00
gbeauche
fd8b5bbb7a Tentative little-endian fixes 2004-05-10 12:05:45 +00:00
gbeauche
a65a6c6db2 Start Native QuickDraw acceleration 2004-04-18 23:03:53 +00:00
gbeauche
ae93ea2f16 Make SheepShaver work with OS 8.6 out-of-the-box with no extra patch for
the time being. i.e. ignore writes to the zero page when faking SCSIGlobals
2004-02-24 11:12:54 +00:00
cebix
2d5de1af9d Happy New Year! :) 2004-01-12 15:37:24 +00:00
gbeauche
76a5e63bd2 Make sure 68k procedures are stored on 16-bit word boundaries. 2004-01-10 08:46:57 +00:00
gbeauche
1b0e88041e Also cache native routine descriptor instead of recreating them at each
invokation to ExecuteNative().
2004-01-07 18:24:45 +00:00
gbeauche
44e54f730a Add XLM_ZERO_PAGE globals which points to a read-only page with all bits
set to zero.
2003-12-05 12:36:11 +00:00
gbeauche
091a219280 Use a unique ExecuteNative() interface in any case, i.e. native & emulated 2003-12-04 23:37:38 +00:00
gbeauche
7a7363fd18 Forgot to add thunks.cpp to BeOS Makefile too 2003-12-04 22:34:48 +00:00
gbeauche
d1a676eb1c Fix ExecutePPC() with nw SheepRoutineDescriptor 2003-12-04 22:34:34 +00:00
gbeauche
328bb9f239 Add new thunking system for 64-bit fixes. 2003-12-04 17:26:38 +00:00
cebix
5f0a739cc7 - fixed compilation problems under BeOS
- boot drive wasn't set correctly
2003-10-26 00:32:31 +00:00
gbeauche
b8b139faf2 - Share EmulatorData & KernelData struct definitions
- Introduce new SheepShaver data area for alternate stacks, thunks, etc.
- Experimental asynchronous interrupts handling. This improves performance
  by 30% but some (rare) lockups may occur. To be debugged!
2003-09-29 15:46:09 +00:00
gbeauche
665c64b4aa Add support to decode parcels-based ROMs
- include/rom_patches.h (DecodeROM): Declare.
- rom_patches.cpp (DecodeROM): Define.
- Unix/main_unix.cpp, BeOS/main_beos.cpp (decode_lzss): Move to...
- rom_patches.cpp (decode_lzss): ... here.
- Unix/main_unix.cpp (main): Call DecodeROM().
- BeOS/main_beos.cpp (SheepShaver::load_rom): Call DecodeROM().
2002-04-21 15:07:09 +00:00
cebix
8e4d5e5f40 Imported sources 2002-02-04 16:58:13 +00:00