Commit Graph

1076 Commits

Author SHA1 Message Date
nigel
3e21f0377b Giving up on the Objective-C version, also need to remove it from the makefile 2006-07-28 13:18:12 +00:00
nigel
f44d37bac8 Working audio output by Daniel Sumorok.
Not quite the way I wanted to do it but it will do for now.
(on a real Mac, the real audio hardware should be able to pull/grab the data
 from our buffers - an extra thread with its own set of buffers is wasteful!)
2006-07-28 13:15:18 +00:00
gbeauche
7af6665619 icc9.1 & gcc4.1 warning fixes 2006-07-23 10:20:23 +00:00
gbeauche
87e1518e96 A few fixlets to the SIGSEGV library:
- Don't export transfer types definitions (formerly used by older API)
- Handle ADD instructions in ix86_skip_instruction() (generated by icc 9.1)
- Use "%p" format for EIP/RIP addresses
2006-07-19 21:31:10 +00:00
gbeauche
d1d7d5bd4c Fix remove_shm_range() to actually return something 2006-07-19 21:23:41 +00:00
gbeauche
f39c252fbd Fix 33-bit addressing mode check when compiling with icc 9.1 2006-07-19 21:22:41 +00:00
gbeauche
53f79caf8c Add LEALQmr, EMMS, SSE CMP and a series of new SSE opcodes (auto-generated) 2006-07-17 04:07:41 +00:00
gbeauche
9e64c3af94 Add more SSE templates for new SheepShaver's code generator -- though it
should be made independent of this file.
2006-07-14 16:53:48 +00:00
gbeauche
b4768fc62c Run-time assembler fixes:
- Check for RIP register only in 64-bit mode
- Add missing macros and arguments (BT*im)
- MOVSWQ/MOVZWQ are 64-bit mode instructions only
2006-07-14 09:09:12 +00:00
nigel
c071cd14f6 libgenemu can't find regflags in the XCode built newcpu.o,
so we compile it from the makefile into the lib, and not in the project
2006-05-25 05:03:03 +00:00
gbeauche
e4f5757403 Merge from the QEMU tree:
- Fix IP packet re-assembly logic (Ed Swierk)
- Suppress unaligned accesses (Fabrice Bellard)
2006-05-14 17:27:38 +00:00
gbeauche
ab1565ced2 Support up to 1GB in SheepShaver for Windows now. 2006-05-14 16:13:54 +00:00
gbeauche
7660affe77 Windows apparently needs an extra mouse event to make the new cursor image
visible.
2006-05-14 14:11:46 +00:00
gbeauche
3aa9d912b7 Fix build on Windows (<malloc.h> for alloca()) 2006-05-14 13:49:53 +00:00
nigel
1a7d3714fb Compile the CPU emulator in the makefile, so that it picks up configure-
generated #defines that are needed for running on X86 (vs PPC) emulator
2006-05-14 11:58:41 +00:00
nigel
c5c748f7e2 Some windowed graphics drawing methods cause the snapshot code to fail
if you have changed the depth since boot (seems to be something strange
with the parameters that I still haven't worked out). If this happens,
we now put a suggested workaround in the warning message.
2006-05-14 10:17:06 +00:00
gbeauche
98675da523 Fix NQD bounds checking -- don't overwrite the CLEAR Page Guard. 2006-05-14 08:32:05 +00:00
gbeauche
26a71e5417 Fix page alignment 2006-05-14 07:11:23 +00:00
gbeauche
1470a8af13 NQD dirty boxes, SDL backend.
This reduces the number of Screen_fault_handler() calls by 80%. i.e. VOSF
is now viable on this turtle MacOS X. Besides, since there is no buffer
comparison, idle sleep can really be effective. SheepShaver in idle mode
on my PBG4 now goes below 8% of CPU resources instead of 70-80% with
bounding boxes based video refreshes.

Caveat: if your program doesn't use standard MacOS routines that call NQD,
then you can expect slower (visual) performance. However, I do think the
new default behavior (VOSF+NQD) is the most common.
2006-05-13 16:58:44 +00:00
gbeauche
e4015e069f Use NQD dirty boxes, VOSF backend
+ make video_vosf_profitable() NQD accel aware
+ call vm_protect() only if PFLAG_CLEAR(page)
2006-05-13 16:48:47 +00:00
gbeauche
3b07ba27e4 Introduce a new video refresh function that uses smaller bounding boxes.
This does not improve graphics performance but helps CPU because it reduces
the number of bytes transfered to actual screen. I saw an improvement by up
to 26% in frameskip 4 800x600x16 but also a hit by 3% with frameskip 0.

The next step is to use NQD bounding boxes to help detecting dirty areas.

So far, this is the best I can do without VOSF working (MacOS X performance
bugs -- pitifully slow Mach syscalls)
2006-05-11 07:51:32 +00:00
gbeauche
5019174a22 SDL Video updates:
- Properly handle migration from "screenmodes" and "windowmodes" to "screen"
- Fix has_mode() logic to really test for actual mode availability. i.e.
  no longer start in large screen mode if user specified a max size.
2006-05-09 21:41:02 +00:00
gbeauche
4c225b2705 MacOS X exception handling updates:
- Call user handler for KERN_INVALID_ADDRESS too (SIGBUS)
- Check for VALID_THREAD_STATE_FLAVOR in forward_exception()
- Return KERN_FAILURE if forward_exception() got an unknown behavior code
2006-05-09 06:24:05 +00:00
gbeauche
24af8d27c3 Fix for LAZY_FLUSH_ICACHE_RANGE. Blocks are indexed by native addresses. 2006-05-08 16:56:07 +00:00
gbeauche
ecdc036c69 Adapt for new functions (DarwinSysInit() & DarwinSysExit()) 2006-05-08 15:22:56 +00:00
gbeauche
61a2e86594 Rewrite MacOS X CD-ROM support.
Other bugs fixed:
- CD-ROM media are polled and now can be changed without rebooting
- Buffer overflow, memory leak and extra wait in CD-ROM ejection code
2006-05-08 12:15:58 +00:00
gbeauche
ff950c35e6 fix underquoted definition warning 2006-05-05 07:37:14 +00:00
gbeauche
5d3f53943d Add another NULL pointer check 2006-05-05 06:00:17 +00:00
gbeauche
1314f09a68 remove 2006-05-05 05:56:52 +00:00
gbeauche
2bff888cee updates 2006-05-05 05:56:20 +00:00
gbeauche
828b53b990 fix rev 1.22 commit for windows (extraneous return -1 left) 2006-05-02 19:49:25 +00:00
gbeauche
51a5e4c0da Don't build a built-in GUI if --enable-standalone-gui was requested.
The following configurations were tested:
./configure --without-mon --with-gtk=gtk1 --enable-jit-compiler	  [B.GTK1]
./configure --without-mon					  [B.GTK2]
./configure --without-mon --enable-standalone-gui --without-gtk	  [no GUI]
./configure --without-mon --enable-standalone-gui --with-gtk=gtk1 [S.GTK1]
./configure --enable-jit-compiler --enable-standalone-gui	  [S.GTK2]
2006-05-02 05:36:42 +00:00
gbeauche
62389bb3c0 Add my local changes to GTK+OSX 0.7 -- it's only correct for Basilisk II
and SheepShaver purposes. i.e. it's not fully suitable as a generic
g_main_run() replacement.
2006-05-01 23:09:12 +00:00
gbeauche
daa0af4da6 improve locks 2006-05-01 13:13:18 +00:00
gbeauche
f853ce6c5b Handle compatibility with older preferences files.
- routerenabled true
- ether GUID
both have priority over regular options.
2006-05-01 10:42:00 +00:00
gbeauche
c9c21cf70d Add ether "tap" support to the GUI. Also fix "slirp" callback. 2006-05-01 10:27:17 +00:00
gbeauche
11ff11d205 Add experimental TAP-Win32 support. It looks rather sluggish to me, something
is probably wrong somewhere...
2006-05-01 10:23:47 +00:00
gbeauche
6590198dd8 aha, quick fix ;-) 2006-05-01 06:14:08 +00:00
gbeauche
5fed65456b Implement better Windows suspend/resume routines so that we don't oversleep.
i.e. really wake up the thread on next TriggerInterrupt().
2006-05-01 06:12:50 +00:00
gbeauche
8ccf336660 Add "idlewait" to Basilisk II for Windows 2006-04-30 21:46:31 +00:00
gbeauche
5aa8c9f86f Tentative fixes to BeOS idle suspend/resume routines. Well, I have no-op'ed
them. So, if someone has BeOS and wants to give it a try, please change and
test this new code. Corner case could be a resume_thread() when emul_thread
is not suspended.

Fixlet to powerrom_cpu: call idle_resume() from TriggerInterrupt().
2006-04-30 21:26:21 +00:00
gbeauche
4f07113555 Patch SynchIdleTime() to implement new "idlewait" prefs item. 2006-04-30 21:16:48 +00:00
gbeauche
52ff4b209b Implement dummy idle suspend/resume routines for AmigOS 2006-04-30 21:13:21 +00:00
gbeauche
8fa12f4819 Fix PutScrap() patch with Mac Classic ROMs. Untested but it should work
again provided you build with --enable-addressing=banks
2006-04-30 17:27:55 +00:00
gbeauche
c9ae122d1b handle creation time on MacOS X 2006-04-30 15:46:55 +00:00
gbeauche
5c9e121b7d Workaround finderFlags problem on folders in MacOS X 10.4.
TODO: implement the same ".finf/" trickery as for Unix versions.
2006-04-30 14:46:15 +00:00
gbeauche
6a035aa279 update GUI with ether "slirp" on win32 2006-04-29 14:15:01 +00:00
gbeauche
08a6e383e8 slirp now works on windows 2006-04-29 10:57:56 +00:00
gbeauche
08b783d52b slight updates for win32... 2006-04-29 10:54:12 +00:00
gbeauche
f0d77218c8 fix build on win32 2006-04-29 10:41:25 +00:00