- ADBMouseMoved(), ADBMouseDown/Up() and ADBKeyDown/Up() trigger the ADB
interrupt
- ADB mutex is only used for mouse movement (the only input state where it
matters)
- adb.cpp: toggling relative mouse mode resets mouse_x/y
- PrimeTime(0) schedules a timer task with 0 delay time; this is still not
the correct implementation, but it makes MacSyndicate work...
- Unix: pthreads are preferred to POSIX.4 timers for 60Hz ticks because the
timers drift badly under Linux and the thread can compensate for drifting
well enough
- Unix: moved GetTicks_usec() and Delay_usec() to timer_unix.cpp
- video_x.cpp: X mouse acceleration is disabled in relative mouse mode because
MacOS does its own acceleration
- video_x.cpp: palette[].pixel and palette[].flags are always preset
- video_x.cpp: decoupled X event handling from 60Hz video refresh cycle by
using select() with a timeout on the X fd
implemented under Unix
- adb.cpp uses mutexes for thread-safe mouse handling
- video_x.cpp: pressing Ctrl-F5 in windowed mode switches to a "grabbed"
relative mouse mode, useful for some games
- video_x.cpp: fixed some bugs relating to the hotkeys (key releases are no
longer treated as hotkeys)
- new utility functions Mac_memset, Mac2Host_memcpy, Host2Mac_memcpu and
Mac2Mac_memcpy
- extfs.cpp: fixed bug in fs_rename() and fs_cat_move() (auxiliary IOParam
block was not in Mac address space)
- some provisions for using UAE CPU compiler (doesn't work yet)