Commit Graph

2858 Commits

Author SHA1 Message Date
Seth Polsley
7eb7a477d0 clang debug flag adjustment 2020-05-25 15:58:15 -05:00
Seth Polsley
899734d81d Removing core audio flag for BII builds 2020-02-05 04:30:17 -06:00
Seth Polsley
35439819d3 Best guess audio CD from data calls to allow multiple discs and testing different interface identifiers 2020-01-08 03:02:08 -06:00
Seth Polsley
281a8a9f68 Added support for mounting multiple bin/cue files 2020-01-06 15:50:53 -06:00
Seth Polsley
28cd764a31 Turn off 3d sound CD emulation since only stereo output at the moment 2019-11-10 18:58:35 -06:00
Seth Polsley
447c7b365d Better AudioPlay support and CDScan implemented 2019-11-10 18:24:35 -06:00
Seth Polsley
9a18393fc5 testing track position hack which makes more games work with mixed-mode 2019-11-10 05:00:01 -06:00
Seth Polsley
539e436893 testing with no sound input patch 2019-11-09 03:28:20 -06:00
Seth Polsley
35e6d4fcdf Minor compatibility change for BII support 2019-11-05 02:18:11 -06:00
Seth Polsley
f7da6ba4e5 Cleaned up unused code for sound in traps 2019-11-05 01:40:53 -06:00
Seth Polsley
2ba2d12f8b Scratch work in audio.cpp to re-implement driver logic in trapped-out code, but working due to change in rscr patcher 2019-11-05 01:20:21 -06:00
Seth
c7594f569a Adding CD scan stub 2019-07-09 16:10:20 -05:00
Seth
64d6c0668f Added helper functions and strings so BII compiles with bin/cue support 2019-06-16 12:52:29 -05:00
Seth
e4c34683a4 CD volume control enabled 2019-06-13 22:46:44 -05:00
Seth
ff2dc11f09 Extended mode and sector size support 2019-06-13 13:31:36 -05:00
Seth
2bcfae861f Switch to SDL AudioStream to convert CD Audio 2019-06-13 12:59:49 -05:00
Seth
a25325fc7d Snapshot of working bincue build, although no audio plays yet; saving all files in case xcode messes something up and needs reverting 2019-04-04 03:41:09 -05:00
Seth
1824cd8dc4 Reverting video_sdl2 to fixed branch (automerge picked up erroneous old version) 2019-04-03 22:19:57 -05:00
Seth
b5cec617eb Merge remote-tracking branch 'upstream/master' 2019-04-03 12:41:45 -05:00
kanjitalk755
4603bd305c fix cursor for high DPI
ignore Alt+F4 for all platform
2019-04-01 12:29:42 +09:00
kanjitalk755
7131e8205d Windows: ignore Alt+F4 2019-03-30 13:23:52 +09:00
kanjitalk755
62deb590a6 fixed hot spot 2019-03-29 12:59:13 +09:00
kanjitalk755
2d76498256 hard cursor in full screen mode 2019-03-28 14:32:16 +09:00
kanjitalk755
a0ccde82e2
Merge pull request #15 from DrLex0/custom_icon_for_sheepvm
Custom icon for SheepVM
2019-03-10 11:58:52 +09:00
Alexander Thomas
5867b3f4c2 Custom icon for SheepVM 2019-03-09 17:13:29 +01:00
kanjitalk755
c3e312f717
Merge pull request #13 from DrLex0/fix_header_search_paths
Fix header search paths for kpx_cpu
2019-02-28 12:08:28 +09:00
Alexander Thomas
1647ba7b6f Fix header search paths for kpx_cpu
They were still pointing to SDL.framework, not SDL2.
2019-02-27 18:41:00 +01:00
kanjitalk755
a8bb4790df
Merge pull request #12 from spolsley/mutex_test
SDL mutex deadlock and video fix, try 2
2019-02-27 15:09:06 +09:00
Seth
1889560d1f deadlock and video fix comments tidied 2019-02-26 21:02:57 -06:00
Seth
537412b959 trying to remove graphical anomalies, alternative deadlock fix branch 2019-02-26 13:21:31 -06:00
kanjitalk755
1b6a63edf7 alternative PR#11 2019-02-26 14:57:02 +09:00
Seth Polsley
d9ba646899 Moving SDL video mutex lock to avoid deadlock between buffering and drawing threads 2019-02-25 18:43:34 -06:00
kanjitalk755
f67fe9671b SDL2.framework relative path -> absolute path 2019-02-25 18:39:25 +09:00
kanjitalk755
6751b6d668
Merge pull request #10 from DrLex0/better_video_modes_handling
Improve video mode handling
2019-02-24 12:05:00 +09:00
kanjitalk755
723bd9be42
Merge pull request #9 from DrLex0/high_resolution_sdl2_rendering
Enable high-resolution SDL2 rendering.
2019-02-24 11:56:41 +09:00
Alexander Thomas
f91d6d9622 Improve video mode handling
Instead of using a generic list and then filtering 512x384 in SheepShaver,
start with the correct list right away. This avoids SS unexpectedly
refusing to run at 512x384.
2019-02-24 00:29:41 +01:00
Alexander Thomas
0fe02268f7 Enable high-resolution SDL2 rendering.
Combined with 'scale_nearest true', this offers sharp graphics on retina
displays.
2019-02-23 20:10:11 +01:00
kanjitalk755
ab0948d02e BII/SS fix scroll wheel 2019-02-20 18:34:53 +09:00
kanjitalk755
dce4a951bb invert sign of yearofs and dayofs 2019-02-10 11:10:23 +09:00
kanjitalk755
2eed2f0af8
Merge pull request #8 from DrLex0/day_offset_prefs_item
Add prefs item "dayofs" for finer-grained time offset
2019-02-10 10:33:48 +09:00
Alexander Thomas
64e408ced6 Add prefs item "dayofs" for finer-grained time offset 2019-02-09 22:44:43 +01:00
kanjitalk755
e676dbf839 BII/SS pref item "yearofs" 2019-02-05 18:44:24 +09:00
kanjitalk755
e3c8cd9ffb
Merge pull request #7 from lubert/retina
Add high resolution flag to SheepShaver plist template
2019-02-03 10:18:51 +09:00
kanjitalk755
6f8cada7db SS preference disable minimize button 2019-02-03 09:50:11 +09:00
lubert
e430013bd2 Add high resolution flag to SheepShaver plist template 2019-02-02 10:39:41 -08:00
kanjitalk755
805ba753b2 SS preference "Save and Quit" button 2019-02-02 19:53:00 +09:00
kanjitalk755
10de3e7239 static link (BII/SS Windows) 2019-01-20 19:11:43 +09:00
kanjitalk755
03a92c7815 append pref item cpuclock 2019-01-16 19:44:09 +09:00
kanjitalk755
d736cc58de add pref items for scaling 2019-01-12 18:22:51 +09:00
kanjitalk755
3db0cf3d0b modified for Xcode10 2018-10-28 14:56:55 +09:00