Commit Graph

2945 Commits

Author SHA1 Message Date
asvitkine
82f288f302 Merge pull request #139 from rakslice/tap_broadcast
Accept eth and atalk broadcast/multicast packets when using TAP in Windows
2017-10-11 21:31:44 -04:00
asvitkine
9a330603fd Merge pull request #136 from rickyzhang82/pr-emulated-hard-drive-in-24-bit-rom
Patch installing BII emulated hard drive in .sound driver Open call.
2017-10-11 21:30:54 -04:00
Alexei Svitkine
331556d309 use correct conversion function 2017-10-11 21:28:43 -04:00
Alexei Svitkine
e60c1aa1d7 fix ss build on newer osx 2017-10-11 21:17:14 -04:00
Andrew Tonner
6c37eb236b Accept eth and atalk broadcast/multicast packets when using TAP in Windows 2017-10-09 16:24:43 -07:00
Andrew Tonner
517e2aa7ab Support version 0901 TAP devices in Windows 2017-10-09 16:08:55 -07:00
jvernet
b904304e89 Try to fix build error on SheepShaver XCode Project 2017-10-09 22:19:16 +02:00
jvernet
e6808d6556 timer symlink ?? 2017-10-09 22:18:17 +02:00
jvernet
d3fc193d66 Slirp 64 bits
- Slirp 64 Bits
- added to the basilisk XCode Project
2017-10-09 21:45:44 +02:00
asvitkine
6bb9d00184 Merge pull request #137 from rickyzhang82/pr-fix-sdl-in-24-bit-rom
Fix 1 bit BW guest OS frame buffer in 8 bit per pixel SDL surface.
2017-10-08 14:47:27 -04:00
Ricky Zhang
67437652cb
Fix 1 bit BW guest OS frame buffer in 8 bit per pixel SDL surface.
Signed-off-by: Ricky Zhang <rickyzhang@gmail.com>
2017-10-07 22:56:30 -04:00
Ricky Zhang
ca11c25882 Patch install BII drive in .sound driver Open call.
Signed-off-by: Ricky Zhang <rickyzhang@gmail.com>
2017-10-06 22:28:11 -04:00
asvitkine
8d53921b20 Merge pull request #133 from rickyzhang82/pr-enhance-rom-break-point
Enhance ROM break point feature.
2017-10-06 21:32:14 -04:00
Ricky Zhang
cba9b032fb
Fix several minor issues.
Signed-off-by: Ricky Zhang <rickyzhang@gmail.com>
2017-10-06 20:01:55 -04:00
asvitkine
40716c7c91 Merge pull request #131 from simon-frankau/classic_video
Map framebuffer into accessible memory in 24-bit mode
2017-10-06 08:44:16 -04:00
jvernet
b2f4de5a89 SheepShaver Pref Editor Udate 2017-10-05 22:20:15 +02:00
jvernet
f8e69c4fb8 Remove slirp debug message 2017-10-05 19:31:26 +02:00
jvernet
38c6541edc 64 Bits Slirp
At least it will not crash anymore
2017-10-05 19:15:27 +02:00
asvitkine
66d3873cf7 Merge pull request #135 from rakslice/volumes_drag_and_drop
In the Windows GUI, allow file drag and drop into the Volumes list
2017-10-04 23:17:39 -04:00
Andrew Tonner
b72b16a775 Allow file drag and drop into the Volumes list 2017-10-04 19:46:32 -07:00
jvernet
dc0663b72d Revert "64 bits slirp ?"
This reverts commit 000ec0f135.
2017-10-04 18:22:53 +02:00
jvernet
605c811a4a Revert "SLIRP 0.9.1"
This reverts commit 4682bb80a1.
2017-10-04 18:22:48 +02:00
jvernet
c20d9d3c52 Revert "SLIRP 0.10.1"
This reverts commit ef4725552e.
2017-10-04 18:22:40 +02:00
jvernet
ef4725552e SLIRP 0.10.1
64 Bits clean ?
2017-10-03 22:37:31 +02:00
jvernet
4682bb80a1 SLIRP 0.9.1 2017-10-03 22:34:56 +02:00
jvernet
000ec0f135 64 bits slirp ? 2017-10-03 22:33:01 +02:00
jvernet
7b8beab25a Basilisk Macbook Keycode
French Macbook Keycode file
2017-10-03 21:41:12 +02:00
jvernet
34765ae740 Added pref items
{"keycodes",
	{"keycodefile",
	{"mousewheelmode",
	{"mousewheellines"
to have again international keyboard
2017-10-03 21:39:30 +02:00
jvernet
1316b64bb7 Some Warning removed and 64bits 2017-10-03 21:37:24 +02:00
jvernet
54ea054993 XCode 9 Project 2017-10-03 21:32:48 +02:00
Ricky Zhang
175fbfde43 Enhance ROM break point feature.
1. Change --break input option format. Too much typing by taking decimal address. Change to hexadecimal input.
2. Allow ROM break point to continue to execution. The original ROM break point just replace instruction in ROM break point address with emul_op M68K_EMUL_BREAK. This just halts emulation right at the break point. The patch is less invasive than the original approach. It allows emulation to continue to run by pressing 'x' to exit from cxmon.
3. Add option --loadbreak which load break point from file before emulation start.

Signed-off-by: Ricky Zhang <rickyzhang@gmail.com>
2017-09-15 21:36:16 -04:00
David Ludwig
7a52abd378 bug-fix: video_sdl2.cpp would not compile in pre-C++11 2017-09-12 22:15:46 -04:00
David Ludwig
4e5e3377f1 Perf: re-enable VOSF on Xcode-made, OSX-host builds 2017-09-12 18:35:24 -04:00
David Ludwig
ef26204e6d Perf: make SDL2 backend update less pixels, when updating internal textures and surface(s) 2017-09-12 17:31:05 -04:00
Simon Frankau
ec1a9418ab Map framebuffer into accessible memory in 24-bit mode 2017-09-10 20:22:46 +01:00
David Ludwig
50986dcf46 Perf: make SDL2 use an ARGB8888 texture, which is natively supported via some GPUs + drivers, such as on OSX. This can remove an extraneous pixel-format conversion. 2017-09-10 14:34:13 -04:00
David Ludwig
449936e461 SheepShaver: added --sdlrender option, when on Unix 2017-09-10 15:19:50 +00:00
David Ludwig
1b08f2e9d3 BasiliskII: minor formatting tweak to configure.ac 2017-09-10 10:49:26 -04:00
David Ludwig
83096e1ca7 SheepShaver: added --with-sdl1 to configure script 2017-09-10 10:48:56 -04:00
David Ludwig
252890ebd0 BasiliskII: misc fixes when building on OSX, via Autotools 2017-09-10 10:19:17 -04:00
David Ludwig
78e3cbc8cb fixed compile-time warnings in video_sdl2.cpp 2017-09-09 16:49:09 +00:00
David Ludwig
1eb824a04e added pref, "sdlrender", which can force a specific, SDL2 renderer (software can be faster in some cases, such as on VirtualBox hosts) 2017-09-09 16:48:30 +00:00
David Ludwig
cbda5759bb added --with-sdl1 option to configure scripts, to force the use of SDL 1.x, over SDL 2.x 2017-09-09 15:15:28 +00:00
David Ludwig
20ad70cb35 unset the executable bit from video_sdl2.cpp 2017-09-09 01:09:13 +00:00
David Ludwig
1c0e8655dc for non-OSX hosts, make GNU Autotools revert to using SDL 1.x, if SDL 2.x can't be found 2017-09-08 23:43:01 +00:00
asvitkine
e273bb1a0b Merge pull request #129 from rickyzhang82/pr-cxmon-break-point
[Revised] Add break point functions to Basilisk II
2017-09-04 14:56:34 -04:00
Ricky Zhang
34cf1b0940
Fix indentation and a typo.
Signed-off-by: Ricky Zhang <rickyzhang@gmail.com>
2017-09-04 14:35:50 -04:00
Ricky Zhang
93e800ffc7
Fix another round of suggestions.
Signed-off-by: Ricky Zhang <rickyzhang@gmail.com>
2017-09-04 14:21:16 -04:00
David Ludwig
68ee5f23f9 make video_sdl*.cpp's header-comments refer to the versions of SDL that they target 2017-09-04 12:49:54 -04:00
David Ludwig
8940880794 make build scripts reference both video_sdl.cpp and video_sdl2.cpp 2017-09-04 12:44:34 -04:00