Commit Graph

2105 Commits

Author SHA1 Message Date
gbeauche
ef30f8e882 remove duplicate 2005-06-11 16:47:00 +00:00
gbeauche
369d01cf16 %Ld is for long double, not long long (%lld) 2005-06-11 06:52:22 +00:00
gbeauche
0f0b06b099 Much improved responsiveness on NetBSD systems.
On those systems, it's really hard to get high resolution timings and the
system oftens fails to honour a timeout in less than 20 ms. The idea here
is to have an average m68k instruction count (countdown quantum) that
triggers real interrupt checks. The quantum is calibrated every 10 ticks
and has a 1000 Hz resolution on average.
2005-06-11 06:43:24 +00:00
gbeauche
e423a07632 Recognize POWER5 CPUs. ;-) 2005-06-08 12:12:50 +00:00
gbeauche
57e618990c Add experimental fullscreen SDL video graphics. Map Windows keys to Option. 2005-06-06 21:20:28 +00:00
gbeauche
8532e34485 Update GTK Prefs Editor with support for "jitinline" and "slirp" ethernet. 2005-06-06 20:11:50 +00:00
gbeauche
6b9f8e85c5 Robustify: only close zero_fd if actually allocated 2005-06-06 19:40:17 +00:00
gbeauche
452b7b9638 Properly QuitEmulator() on unhandled SIGSEGV even if not ENABLE_MON. 2005-06-06 19:39:36 +00:00
gbeauche
f784bf5c05 Restrict mandatory SLIRP_CFLAGS to minimum, i.e. -fno-strict-aliasing. 2005-06-06 19:31:22 +00:00
gbeauche
c0cc43a87b Really make translation through constant jumps functional. This can be
disabled with the new prefs item "jitinline". Some rapid Speedometer 4
benchmarks showed only a 4% improvement.
2005-06-06 19:22:56 +00:00
gbeauche
83b228cf30 Add support for hardware locks on x86_64 too 2005-06-06 18:49:51 +00:00
gbeauche
6c65ae370e Fix build with NO_INLINE_MEMORY_ACCESS set 2005-06-05 07:32:23 +00:00
gbeauche
830bf0f65c Fix build on 32-bit platforms with REAL_ADDRESSING mode 2005-06-05 07:03:12 +00:00
gbeauche
08c4acd21f Enable FLIGHT_RECORDER for generated code but don't record registers in
that case (yet).
2005-06-04 16:47:14 +00:00
gbeauche
a4caa8ab09 Handle all slirp input/output from a single thread, thus fixing occasional
hangs on slower systems (concurrent read/write in 68k mode). Reduce timeout
to 10 ms.
2005-05-21 17:48:21 +00:00
gbeauche
02714e46a8 Fix and factor out ether_exit(). Pitifully, MacOS X 10.2 does not make select()
a cancellation point when it is passed a NULL timeout. Workarounded in
receive_func() with a full inline of poll_fd() + pthread_testcancel().
2005-05-15 17:22:12 +00:00
gbeauche
71c3199a42 Add "fbcon" keycodes (Linux Framebuffer Console) 2005-05-15 07:55:05 +00:00
gbeauche
dab65b1211 Enable ethernet on MacOS X even though slirp seems to have some small
problems on big endian systems. IOW, Basilisk II can hang there. I also
noticed that on Linux/ppc so that's probably not MacOS X specific, assuming
the same problem. ==> A packet arrives but Basilisk II can't seem to trigger
an interrupt (need to try sheep_net/tun in linux to make sure)
2005-05-14 17:40:05 +00:00
gbeauche
84c9d99d18 Remove bootp debug code as it uses varargs macros that are not supported in
all foreign compilers (including preprocessor shipped with MacOS X!). Also
fix build on platforms not including <stdint.h> by default.
2005-05-14 17:37:07 +00:00
gbeauche
77446db25d fix poll() emulation 2005-05-14 17:33:57 +00:00
gbeauche
1b53603138 MacOS X doesn't implement unnamed POSIX semaphores even though their libc
defines the functions. Use Mach semaphores instead.
2005-05-14 17:32:55 +00:00
gbeauche
85db30f78d add missing rule to build extfs_macosx.mm 2005-05-14 16:37:21 +00:00
gbeauche
fd61ad2b0c Try to improve the documentation concerning the "tun" interface. Take note
that that kernel module must be loaded and IP forwarding enabled. Also add
slight improvements to the "tunconfig" script so that sudo /sbin/ifconfig
and sudo /sbin/iptables are really supported for current user if not root.
2005-05-14 16:08:17 +00:00
gbeauche
722eedd6e2 ethernet/slirp works on netbsd too 2005-05-14 08:42:39 +00:00
gbeauche
eff6830415 detect slirp at configure time, aka fix build when ether_dummy.cpp is used 2005-05-14 08:10:49 +00:00
gbeauche
4bf4a1d2b0 fix for new packet interface 2005-05-14 08:10:09 +00:00
gbeauche
63015fd6d3 Use a custom poll_fd() function implemented as select() on platforms that
don't support poll() natively, e.g. MacOS X and some older BSDs.
2005-05-13 17:43:38 +00:00
gbeauche
d9839e7079 Fix build on MacOS X: dedicated extfs_macosx.mm & static SDL libs 2005-05-13 17:32:13 +00:00
gbeauche
fdfcd3eb86 Some 64-bit fixes to bootp, icmp, udp (cu-seeme). However, it can happen
that on certain occasions, it doesn't work. Some timing problem?
2005-05-13 14:02:37 +00:00
gbeauche
745bc86678 fix CFLAGS preservation 2005-05-13 11:13:26 +00:00
gbeauche
d91e8b2a8f fix "banks" addressing mode for 64-bit platforms 2005-05-13 11:05:56 +00:00
gbeauche
f35e176853 slirp documentation from qemu 2005-05-13 09:33:51 +00:00
gbeauche
20fcf38e30 Recognize Intel Compilers. Add user mode network stack with slirp from qemu.
Simply use "ether slirp" in the prefs file, no kernel module required. I
could perform up to 450 KB/sec on my DSL line.
2005-05-13 09:21:21 +00:00
gbeauche
5fffe6e2cd slirp user mode network emulation code from qemu 2005-05-13 09:00:59 +00:00
gbeauche
a532ff64c8 Improve SDL/fullscreen mode when not used in DGA mode, i.e. cases when
screen needs to be updated too. This needs better boxes characterisation.
2005-05-12 16:55:16 +00:00
gbeauche
9f8b4bcc0d Fix SDL/DGA build. Drop useless "inline" for updates. Overlapping scanlines
optimization.
2005-05-12 14:39:56 +00:00
gbeauche
89643dbce0 Enable VidMode extension by default though some Xservers may still be
broken. Probably run-time check for the right VidMode version? My tests
were done with X.org 6.8.2 (VidMode 2.2)
2005-05-12 11:21:10 +00:00
gbeauche
0bce152c20 - Sync with latest B2 video_vosf.h updates.
- Enable VidMode extension with FBDev DGA graphics.
- Factor out FBDev/XF86 DGA code.
- Fix pointer grab in fbdev DGA mode, thus fixing scrolling screens in
  lower VidModes.
- Only select VidModes that match the requested resolutions, exactly.
- Fix VideoQuitFullScreen() in non FBDev mode.
2005-05-12 11:20:00 +00:00
gbeauche
31f80e338b Fix DGA when visible screen is smaller than virtual display, aka fix
fullscreen mode when VidMode extension is enabled. Also fix SDL fullscreen
to really update the screen as this is necessary by default on Linux since
simple windowed is used (and not DGA for fullscreen).

Always prefer the 64 pixel chunks update code.

Rearrange B2 video_x.cpp to match video_vosf.h updates
2005-05-12 11:09:31 +00:00
gbeauche
380a9ed970 ensure allocated code fits under 32-bit boundaries 2005-04-24 23:02:48 +00:00
gbeauche
165b32da39 Fix build with gcc4 on x86-64: ignore errors when casting pointers to int
from regs & fpu members + code cache. This is possible because data is
allocated in 32-bit space and we force allocation of translation cache to
those bounds too.
2005-04-24 23:00:08 +00:00
gbeauche
1853c38130 fix inline asm for gcc4 2005-04-24 17:22:49 +00:00
gbeauche
57169c7923 Recognize lahf_lm from Dual Core Opterons. This enables use of LAHF/SETO
instructions in long mode (64-bit). However, there seems to be another bug
in the JIT preventing it from being fully supported. m68k.h & codegen_x86.h
are easily fixed bug another patch is still needed.
2005-04-21 09:08:57 +00:00
gbeauche
8db2a3ef62 implement lvsl/lvsr instructions 2005-04-15 17:03:49 +00:00
gbeauche
ac6b7d760e What a silly thing I wrote! Really nuke the generated file, not the original
source. IOW, don't commit stuff when you are ill.
2005-04-07 22:35:47 +00:00
gbeauche
8f80b5ddba remove generated ppc_asm.S on make clean 2005-04-03 15:35:20 +00:00
gbeauche
b4152fc466 cosmetics 2005-04-02 09:56:12 +00:00
gbeauche
8e512ca7fe Better lock and zero VOSF data, especially for DGA mode. Also make sure
that we really update the whole screen when sub-8bpp modes are used
2005-04-02 09:54:16 +00:00
gbeauche
85246b8408 Rewrite update_display_dga_vosf() for much improved performance and cope
with palette changes. Also slightly improve the generic code when we need
to further update the screen (e.g. SDL without hardware surface)
2005-04-02 09:50:17 +00:00
gbeauche
b46eb9ae45 Only support True Color frame buffers. Make it possible to run-time switch
depth in FBDev DGA fullscreen mode.
2005-03-28 16:19:28 +00:00