/* * Emulator.h - Class whose actions are attached GUI widgets in a window, * used to control a single Basilisk II emulated Macintosh. * * $Id$ * * Basilisk II (C) 1997-2008 Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #import #import #import "EmulatorView.h" #import "NNThread.h" @interface Emulator : NSObject { NNThread *emul; // Run emulThread NNTimer *RTC, // Invoke RTCinterrupt *redraw, // Invoke redrawScreen *tick, // Invoke tickInterrupt *xPRAM; // Invoke xPRAMbackup BOOL uaeCreated, // Has thread created the emulator environment? running; // Is the emulator currently grinding away? float redrawDelay; // Seconds until next screen update // UI elements that this class changes the state of IBOutlet NSProgressIndicator *barberPole; IBOutlet NSButton *runOrPause; IBOutlet EmulatorView *screen; IBOutlet NSSlider *speed; IBOutlet NSWindow *win; } // The following allow the Controller and PrefsEditor classes to access our internal data - (BOOL) isRunning; - (BOOL) uaeCreated; - (EmulatorView *) screen; - (NSSlider *) speed; - (NSWindow *) window; - (void) runUpdate; // Update some UI elements - (IBAction) Benchmark: (id)sender; - (IBAction) Interrupt: (id)sender; - (IBAction) PowerKey: (id)sender; - (IBAction) Restart: (id)sender; - (IBAction) Resume: (id)sender; - (IBAction) ScreenHideShow:(NSButton *)sender; - (IBAction) Snapshot: (id)sender; - (IBAction) SpeedChange: (NSSlider *)sender; - (IBAction) Suspend: (id)sender; - (IBAction) Terminate: (id)sender; - (IBAction) ToggleState: (NSButton *)sender; - (IBAction) ZapPRAM: (id)sender; - (void) createThreads; - (void) exitThreads; - (void) emulThread; // Thread for processor emulator - (void) RTCinterrupt; // Emulator real time clock update - (void) redrawScreen; // Draw emulator screen in window - (void) tickInterrupt; // Draw emulator screen in window - (void) xPRAMbackup; // PRAM watchdog @end