/* * video_x.cpp - Video/graphics emulation, X11 specific stuff * * Basilisk II (C) Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* * NOTES: * The Ctrl key works like a qualifier for special actions: * Ctrl-Tab = suspend DGA mode * Ctrl-Esc = emergency quit * Ctrl-F1 = mount floppy * Ctrl-F5 = grab mouse (in windowed mode) */ #include "sysdeps.h" #include #include #include #include #include #include #include #include #include #include #ifdef HAVE_PTHREADS # include #endif #ifdef ENABLE_XF86_DGA # include #endif #ifdef ENABLE_XF86_VIDMODE # include #endif #ifdef ENABLE_FBDEV_DGA # include #endif #include "cpu_emulation.h" #include "main.h" #include "adb.h" #include "macos_util.h" #include "prefs.h" #include "user_strings.h" #include "video.h" #include "video_blit.h" #define DEBUG 0 #include "debug.h" // Supported video modes static vector VideoModes; // Display types enum { DISPLAY_WINDOW, // X11 window, using MIT SHM extensions if possible DISPLAY_DGA // DGA fullscreen display }; // Constants const char KEYCODE_FILE_NAME[] = DATADIR "/keycodes"; static const int win_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | EnterWindowMask | ExposureMask | StructureNotifyMask; static const int dga_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | StructureNotifyMask; // Global variables static int32 frame_skip; // Prefs items static int16 mouse_wheel_mode; static int16 mouse_wheel_lines; static int display_type = DISPLAY_WINDOW; // See enum above static bool local_X11; // Flag: X server running on local machine? static uint8 *the_buffer = NULL; // Mac frame buffer (where MacOS draws into) static uint8 *the_buffer_copy = NULL; // Copy of Mac frame buffer (for refreshed modes) static uint32 the_buffer_size; // Size of allocated the_buffer static bool redraw_thread_active = false; // Flag: Redraw thread installed #ifdef HAVE_PTHREADS static pthread_attr_t redraw_thread_attr; // Redraw thread attributes static volatile bool redraw_thread_cancel; // Flag: Cancel Redraw thread static volatile bool redraw_thread_cancel_ack; // Flag: Acknowledge for redraw thread cancellation static pthread_t redraw_thread; // Redraw thread #endif static bool has_dga = false; // Flag: Video DGA capable static bool has_vidmode = false; // Flag: VidMode extension available #ifdef ENABLE_VOSF static bool use_vosf = true; // Flag: VOSF enabled #else static const bool use_vosf = false; // VOSF not possible #endif static bool ctrl_down = false; // Flag: Ctrl key pressed (for use with hotkeys) static bool opt_down = false; // Flag: Opt/Alt key pressed (for use with hotkeys) static bool cmd_down = false; // Flag: Cmd/Super/Win key pressed (for use with hotkeys) static bool caps_on = false; // Flag: Caps Lock on static bool quit_full_screen = false; // Flag: DGA close requested from redraw thread static bool emerg_quit = false; // Flag: Ctrl-Esc pressed, emergency quit requested from MacOS thread static bool emul_suspended = false; // Flag: Emulator suspended static bool classic_mode = false; // Flag: Classic Mac video mode static bool use_keycodes = false; // Flag: Use keycodes rather than keysyms static int keycode_table[256]; // X keycode -> Mac keycode translation table // X11 variables char *x_display_name = NULL; // X11 display name Display *x_display = NULL; // X11 display handle static int screen; // Screen number static Window rootwin; // Root window and our window static int num_depths = 0; // Number of available X depths static int *avail_depths = NULL; // List of available X depths static XColor black, white; static unsigned long black_pixel, white_pixel; static int eventmask; static int xdepth; // Depth of X screen static VisualFormat visualFormat; static XVisualInfo visualInfo; static Visual *vis; static int color_class; static bool x_native_byte_order; // XImage has native byte order? static int rshift, rloss, gshift, gloss, bshift, bloss; // Pixel format of DirectColor/TrueColor modes static Colormap cmap[2] = {0, 0}; // Colormaps for indexed modes (DGA needs two of them) static XColor x_palette[256]; // Color palette to be used as CLUT and gamma table static bool x_palette_changed = false; // Flag: Palette changed, redraw thread must set new colors #ifdef ENABLE_FBDEV_DGA static int fbdev_fd = -1; #endif #ifdef ENABLE_XF86_VIDMODE static XF86VidModeModeInfo **x_video_modes = NULL; // Array of all available modes static int num_x_video_modes; #endif // Mutex to protect palette #ifdef HAVE_PTHREADS static pthread_mutex_t x_palette_lock = PTHREAD_MUTEX_INITIALIZER; #define LOCK_PALETTE pthread_mutex_lock(&x_palette_lock) #define UNLOCK_PALETTE pthread_mutex_unlock(&x_palette_lock) #else #define LOCK_PALETTE #define UNLOCK_PALETTE #endif // Mutex to protect frame buffer #ifdef HAVE_PTHREADS static pthread_mutex_t frame_buffer_lock = PTHREAD_MUTEX_INITIALIZER; #define LOCK_FRAME_BUFFER pthread_mutex_lock(&frame_buffer_lock); #define UNLOCK_FRAME_BUFFER pthread_mutex_unlock(&frame_buffer_lock); #else #define LOCK_FRAME_BUFFER #define UNLOCK_FRAME_BUFFER #endif // Variables for non-VOSF incremental refresh static const int sm_uptd[] = {4,1,6,3,0,5,2,7}; static int sm_no_boxes[] = {1,8,32,64,128,300}; static bool updt_box[17][17]; static int nr_boxes; // Video refresh function static void VideoRefreshInit(void); static void (*video_refresh)(void); // Prototypes static void *redraw_func(void *arg); // From main_unix.cpp extern char *x_display_name; extern Display *x_display; // From sys_unix.cpp extern void SysMountFirstFloppy(void); // From clip_unix.cpp extern void ClipboardSelectionClear(XSelectionClearEvent *); extern void ClipboardSelectionRequest(XSelectionRequestEvent *); /* * monitor_desc subclass for X11 display */ class X11_monitor_desc : public monitor_desc { public: X11_monitor_desc(const vector &available_modes, video_depth default_depth, uint32 default_id) : monitor_desc(available_modes, default_depth, default_id) {} ~X11_monitor_desc() {} virtual void switch_to_current_mode(void); virtual void set_palette(uint8 *pal, int num); virtual void set_gamma(uint8 *gamma, int num); bool video_open(void); void video_close(void); }; /* * Utility functions */ static bool is_hotkey_down() { int hotkey = PrefsFindInt32("hotkey"); if (!hotkey) hotkey = 1; return (ctrl_down || !(hotkey & 1)) && (opt_down || !(hotkey & 2)) && (cmd_down || !(hotkey & 4)); } static int modify_opt_cmd(int code) { static bool f, c; if (!f) { f = true; c = PrefsFindBool("swap_opt_cmd"); } if (c) { switch (code) { case 0x37: return 0x3a; case 0x3a: return 0x37; } } return code; } // Map video_mode depth ID to numerical depth value static inline int depth_of_video_mode(video_mode const & mode) { int depth = -1; switch (mode.depth) { case VDEPTH_1BIT: depth = 1; break; case VDEPTH_2BIT: depth = 2; break; case VDEPTH_4BIT: depth = 4; break; case VDEPTH_8BIT: depth = 8; break; case VDEPTH_16BIT: depth = 16; break; case VDEPTH_32BIT: depth = 32; break; default: abort(); } return depth; } // Map RGB color to pixel value (this only works in TrueColor/DirectColor visuals) static inline uint32 map_rgb(uint8 red, uint8 green, uint8 blue, bool fix_byte_order = false) { uint32 val = ((red >> rloss) << rshift) | ((green >> gloss) << gshift) | ((blue >> bloss) << bshift); if (fix_byte_order && !x_native_byte_order) { // We have to fix byte order in the ExpandMap[] // NOTE: this is only an optimization since Screen_blitter_init() // could be arranged to choose an NBO or OBO (with // byteswapping) Blit_Expand_X_To_Y() function switch (visualFormat.depth) { case 15: case 16: val = do_byteswap_16(val); break; case 24: case 32: val = do_byteswap_32(val); break; } } return val; } // Do we have a visual for handling the specified Mac depth? If so, set the // global variables "xdepth", "visualInfo", "vis" and "color_class". static bool find_visual_for_depth(video_depth depth) { D(bug("have_visual_for_depth(%d)\n", 1 << depth)); // 1-bit works always and uses default visual if (depth == VDEPTH_1BIT) { vis = DefaultVisual(x_display, screen); visualInfo.visualid = XVisualIDFromVisual(vis); int num = 0; XVisualInfo *vi = XGetVisualInfo(x_display, VisualIDMask, &visualInfo, &num); visualInfo = vi[0]; XFree(vi); xdepth = visualInfo.depth; color_class = visualInfo.c_class; D(bug(" found visual ID 0x%02x, depth %d\n", visualInfo.visualid, xdepth)); return true; } // Calculate minimum and maximum supported X depth int min_depth = 1, max_depth = 32; switch (depth) { #ifdef ENABLE_VOSF case VDEPTH_2BIT: case VDEPTH_4BIT: // VOSF blitters can convert 2/4/8-bit -> 8/16/32-bit case VDEPTH_8BIT: min_depth = 8; max_depth = 32; break; #else case VDEPTH_2BIT: case VDEPTH_4BIT: // 2/4-bit requires VOSF blitters return false; case VDEPTH_8BIT: // 8-bit without VOSF requires an 8-bit visual min_depth = 8; max_depth = 8; break; #endif case VDEPTH_16BIT: // 16-bit requires a 15/16-bit visual min_depth = 15; max_depth = 16; break; case VDEPTH_32BIT: // 32-bit requires a 24/32-bit visual min_depth = 24; max_depth = 32; break; } D(bug(" minimum required X depth is %d, maximum supported X depth is %d\n", min_depth, max_depth)); // Try to find a visual for one of the color depths bool visual_found = false; for (int i=0; i max_depth) continue; // Determine best color class for this depth switch (xdepth) { case 1: // Try StaticGray or StaticColor if (XMatchVisualInfo(x_display, screen, xdepth, StaticGray, &visualInfo) || XMatchVisualInfo(x_display, screen, xdepth, StaticColor, &visualInfo)) visual_found = true; break; case 8: // Need PseudoColor if (XMatchVisualInfo(x_display, screen, xdepth, PseudoColor, &visualInfo)) visual_found = true; break; case 15: case 16: case 24: case 32: // Try DirectColor first, as this will allow gamma correction if (XMatchVisualInfo(x_display, screen, xdepth, DirectColor, &visualInfo) || XMatchVisualInfo(x_display, screen, xdepth, TrueColor, &visualInfo)) visual_found = true; break; default: D(bug(" not a supported depth\n")); break; } } if (!visual_found) return false; // Visual was found vis = visualInfo.visual; color_class = visualInfo.c_class; D(bug(" found visual ID 0x%02x, depth %d, class ", visualInfo.visualid, xdepth)); #if DEBUG switch (color_class) { case StaticGray: D(bug("StaticGray\n")); break; case GrayScale: D(bug("GrayScale\n")); break; case StaticColor: D(bug("StaticColor\n")); break; case PseudoColor: D(bug("PseudoColor\n")); break; case TrueColor: D(bug("TrueColor\n")); break; case DirectColor: D(bug("DirectColor\n")); break; } #endif return true; } // Add mode to list of supported modes static void add_mode(uint32 width, uint32 height, uint32 resolution_id, uint32 bytes_per_row, video_depth depth) { video_mode mode; mode.x = width; mode.y = height; mode.resolution_id = resolution_id; mode.bytes_per_row = bytes_per_row; mode.depth = depth; mode.user_data = 0; VideoModes.push_back(mode); } // Add standard list of windowed modes for given color depth static void add_window_modes(video_depth depth) { add_mode(512, 384, 0x80, TrivialBytesPerRow(512, depth), depth); add_mode(640, 480, 0x81, TrivialBytesPerRow(640, depth), depth); add_mode(800, 600, 0x82, TrivialBytesPerRow(800, depth), depth); add_mode(1024, 768, 0x83, TrivialBytesPerRow(1024, depth), depth); add_mode(1152, 870, 0x84, TrivialBytesPerRow(1152, depth), depth); add_mode(1280, 1024, 0x85, TrivialBytesPerRow(1280, depth), depth); add_mode(1600, 1200, 0x86, TrivialBytesPerRow(1600, depth), depth); } // Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac) static void set_mac_frame_buffer(X11_monitor_desc &monitor, video_depth depth, bool native_byte_order) { #if !REAL_ADDRESSING && !DIRECT_ADDRESSING int layout = FLAYOUT_DIRECT; if (depth == VDEPTH_16BIT) layout = (xdepth == 15) ? FLAYOUT_HOST_555 : FLAYOUT_HOST_565; else if (depth == VDEPTH_32BIT) layout = (xdepth == 24) ? FLAYOUT_HOST_888 : FLAYOUT_DIRECT; if (native_byte_order) MacFrameLayout = layout; else MacFrameLayout = FLAYOUT_DIRECT; monitor.set_mac_frame_base(MacFrameBaseMac); // Set variables used by UAE memory banking const video_mode &mode = monitor.get_current_mode(); MacFrameBaseHost = the_buffer; MacFrameSize = mode.bytes_per_row * mode.y; InitFrameBufferMapping(); #else monitor.set_mac_frame_base(Host2MacAddr(the_buffer)); #endif D(bug("monitor.mac_frame_base = %08x\n", monitor.get_mac_frame_base())); } // Set window name and class static void set_window_name(Window w, int name) { const char *str = GetString(name); XStoreName(x_display, w, str); XSetIconName(x_display, w, str); XClassHint *hints; hints = XAllocClassHint(); if (hints) { hints->res_name = (char*) GetString(STR_WINDOW_TITLE); hints->res_class = (char*) GetString(STR_WINDOW_TITLE); XSetClassHint(x_display, w, hints); XFree(hints); } } // Set window name and class (ported from SDL implementation) static void set_window_name(Window w, bool mouse_grabbed) { const char *title = PrefsFindString("title"); std::string s = title ? title : GetString(STR_WINDOW_TITLE); if (mouse_grabbed) { s += GetString(STR_WINDOW_TITLE_GRABBED_PRE); int hotkey = PrefsFindInt32("hotkey"); hotkey = hotkey ? hotkey : 1; if (hotkey & 1) s += GetString(STR_WINDOW_TITLE_GRABBED1); if (hotkey & 2) s += GetString(STR_WINDOW_TITLE_GRABBED2); if (hotkey & 4) s += GetString(STR_WINDOW_TITLE_GRABBED4); s += GetString(STR_WINDOW_TITLE_GRABBED_POST); } XStoreName(x_display, w, s.c_str()); XSetIconName(x_display, w, GetString(STR_WINDOW_TITLE)); XClassHint *hints; hints = XAllocClassHint(); if (hints) { hints->res_name = (char*) GetString(STR_WINDOW_TITLE); hints->res_class = (char*) GetString(STR_WINDOW_TITLE); XSetClassHint(x_display, w, hints); XFree(hints); } } // Set window input focus flag static void set_window_focus(Window w) { XWMHints *hints = XAllocWMHints(); if (hints) { hints->input = True; hints->initial_state = NormalState; hints->flags = InputHint | StateHint; XSetWMHints(x_display, w, hints); XFree(hints); } } // Set WM_DELETE_WINDOW protocol on window (preventing it from being destroyed by the WM when clicking on the "close" widget) static Atom WM_DELETE_WINDOW = (Atom)0; static void set_window_delete_protocol(Window w) { WM_DELETE_WINDOW = XInternAtom(x_display, "WM_DELETE_WINDOW", false); XSetWMProtocols(x_display, w, &WM_DELETE_WINDOW, 1); } // Wait until window is mapped/unmapped void wait_mapped(Window w) { XEvent e; do { XMaskEvent(x_display, StructureNotifyMask, &e); } while ((e.type != MapNotify) || (e.xmap.event != w)); } void wait_unmapped(Window w) { XEvent e; do { XMaskEvent(x_display, StructureNotifyMask, &e); } while ((e.type != UnmapNotify) || (e.xmap.event != w)); } // Trap SHM errors static bool shm_error = false; static int (*old_error_handler)(Display *, XErrorEvent *); static int error_handler(Display *d, XErrorEvent *e) { if (e->error_code == BadAccess) { shm_error = true; return 0; } else return old_error_handler(d, e); } /* * Framebuffer allocation routines */ #ifdef ENABLE_VOSF #include "vm_alloc.h" static void *vm_acquire_framebuffer(uint32 size) { // always try to allocate framebuffer at the same address static void *fb = VM_MAP_FAILED; if (fb != VM_MAP_FAILED) { if (vm_acquire_fixed(fb, size) < 0) fb = VM_MAP_FAILED; } if (fb == VM_MAP_FAILED) fb = vm_acquire(size, VM_MAP_DEFAULT | VM_MAP_32BIT); return fb; } static inline void vm_release_framebuffer(void *fb, uint32 size) { vm_release(fb, size); } #endif /* * Display "driver" classes */ class driver_base { public: driver_base(X11_monitor_desc &m); virtual ~driver_base(); virtual void update_palette(void); virtual void suspend(void) {} virtual void resume(void) {} virtual void toggle_mouse_grab(void) {} virtual void mouse_moved(int x, int y) { ADBMouseMoved(x, y); } void disable_mouse_accel(void); void restore_mouse_accel(void); virtual void grab_mouse(void) {} virtual void ungrab_mouse(void) {} public: X11_monitor_desc &monitor; // Associated video monitor const video_mode &mode; // Video mode handled by the driver bool init_ok; // Initialization succeeded (we can't use exceptions because of -fomit-frame-pointer) Window w; // The window we draw into int orig_accel_numer, orig_accel_denom, orig_threshold; // Original mouse acceleration }; class driver_window; static void update_display_window_vosf(driver_window *drv); static void update_display_dynamic(int ticker, driver_window *drv); static void update_display_static(driver_window *drv); class driver_window : public driver_base { friend void update_display_window_vosf(driver_window *drv); friend void update_display_dynamic(int ticker, driver_window *drv); friend void update_display_static(driver_window *drv); public: driver_window(X11_monitor_desc &monitor); ~driver_window(); void toggle_mouse_grab(void); void mouse_moved(int x, int y); void grab_mouse(void); void ungrab_mouse(void); private: GC gc; XImage *img; bool have_shm; // Flag: SHM extensions available XShmSegmentInfo shminfo; Cursor mac_cursor; bool mouse_grabbed; // Flag: mouse pointer grabbed, using relative mouse mode int mouse_last_x, mouse_last_y; // Last mouse position (for relative mode) }; class driver_dga; static void update_display_dga_vosf(driver_dga *drv); class driver_dga : public driver_base { friend void update_display_dga_vosf(driver_dga *drv); public: driver_dga(X11_monitor_desc &monitor); ~driver_dga(); void suspend(void); void resume(void); protected: struct FakeXImage { int width, height; // size of image int depth; // depth of image int bytes_per_line; // accelerator to next line FakeXImage(int w, int h, int d) : width(w), height(h), depth(d) { bytes_per_line = TrivialBytesPerRow(width, DepthModeForPixelDepth(depth)); } }; FakeXImage *img; private: Window suspend_win; // "Suspend" information window void *fb_save; // Saved frame buffer for suspend/resume }; static driver_base *drv = NULL; // Pointer to currently used driver object #ifdef ENABLE_VOSF # include "video_vosf.h" #endif driver_base::driver_base(X11_monitor_desc &m) : monitor(m), mode(m.get_current_mode()), init_ok(false), w(0) { the_buffer = NULL; the_buffer_copy = NULL; XGetPointerControl(x_display, &orig_accel_numer, &orig_accel_denom, &orig_threshold); } driver_base::~driver_base() { ungrab_mouse(); restore_mouse_accel(); if (w) { XUnmapWindow(x_display, w); wait_unmapped(w); XDestroyWindow(x_display, w); } XFlush(x_display); XSync(x_display, false); // Free frame buffer(s) if (!use_vosf) { if (the_buffer) { free(the_buffer); the_buffer = NULL; } if (the_buffer_copy) { free(the_buffer_copy); the_buffer_copy = NULL; } } #ifdef ENABLE_VOSF else { // the_buffer shall always be mapped through vm_acquire() so that we can vm_protect() it at will if (the_buffer != VM_MAP_FAILED) { D(bug(" releasing the_buffer at %p (%d bytes)\n", the_buffer, the_buffer_size)); vm_release_framebuffer(the_buffer, the_buffer_size); the_buffer = NULL; } if (the_host_buffer) { D(bug(" freeing the_host_buffer at %p\n", the_host_buffer)); free(the_host_buffer); the_host_buffer = NULL; } if (the_buffer_copy) { D(bug(" freeing the_buffer_copy at %p\n", the_buffer_copy)); free(the_buffer_copy); the_buffer_copy = NULL; } } #endif } // Palette has changed void driver_base::update_palette(void) { if (color_class == PseudoColor || color_class == DirectColor) { int num = vis->map_entries; if (!IsDirectMode(monitor.get_current_mode()) && color_class == DirectColor) return; // Indexed mode on true color screen, don't set CLUT XStoreColors(x_display, cmap[0], x_palette, num); XStoreColors(x_display, cmap[1], x_palette, num); } XSync(x_display, false); } // Disable mouse acceleration void driver_base::disable_mouse_accel(void) { XChangePointerControl(x_display, True, False, 1, 1, 0); } // Restore mouse acceleration to original value void driver_base::restore_mouse_accel(void) { XChangePointerControl(x_display, True, True, orig_accel_numer, orig_accel_denom, orig_threshold); } /* * Windowed display driver */ // Open display driver_window::driver_window(X11_monitor_desc &m) : driver_base(m), gc(0), img(NULL), have_shm(false), mac_cursor(0), mouse_grabbed(false), mouse_last_x(0), mouse_last_y(0) { int width = mode.x, height = mode.y; int aligned_width = (width + 15) & ~15; int aligned_height = (height + 15) & ~15; // Set absolute mouse mode ADBSetRelMouseMode(mouse_grabbed); // Create window (setting background_pixel, border_pixel and colormap is // mandatory when using a non-default visual; in 1-bit mode we use the // default visual, so we can also use the default colormap) XSetWindowAttributes wattr; wattr.event_mask = eventmask = win_eventmask; wattr.background_pixel = (vis == DefaultVisual(x_display, screen) ? black_pixel : 0); wattr.border_pixel = 0; wattr.colormap = (mode.depth == VDEPTH_1BIT ? DefaultColormap(x_display, screen) : cmap[0]); w = XCreateWindow(x_display, rootwin, 0, 0, width, height, 0, xdepth, InputOutput, vis, CWEventMask | CWBackPixel | CWBorderPixel | CWColormap, &wattr); D(bug(" window created\n")); // Set window name/class set_window_name(w, mouse_grabbed); // Indicate that we want keyboard input set_window_focus(w); // Set delete protocol property set_window_delete_protocol(w); // Make window unresizable { XSizeHints *hints = XAllocSizeHints(); if (hints) { hints->min_width = width; hints->max_width = width; hints->min_height = height; hints->max_height = height; hints->flags = PMinSize | PMaxSize; XSetWMNormalHints(x_display, w, hints); XFree(hints); } } D(bug(" window attributes set\n")); // Show window XMapWindow(x_display, w); wait_mapped(w); D(bug(" window mapped\n")); // 1-bit mode is big-endian; if the X server is little-endian, we can't // use SHM because that doesn't allow changing the image byte order bool need_msb_image = (mode.depth == VDEPTH_1BIT && XImageByteOrder(x_display) == LSBFirst); // Try to create and attach SHM image if (local_X11 && !need_msb_image && XShmQueryExtension(x_display)) { // Create SHM image ("height + 2" for safety) img = XShmCreateImage(x_display, vis, mode.depth == VDEPTH_1BIT ? 1 : xdepth, mode.depth == VDEPTH_1BIT ? XYBitmap : ZPixmap, 0, &shminfo, width, height); D(bug(" shm image created\n")); shminfo.shmid = shmget(IPC_PRIVATE, (aligned_height + 2) * img->bytes_per_line, IPC_CREAT | 0777); the_buffer_copy = (uint8 *)shmat(shminfo.shmid, 0, 0); shminfo.shmaddr = img->data = (char *)the_buffer_copy; shminfo.readOnly = False; // Try to attach SHM image, catching errors shm_error = false; old_error_handler = XSetErrorHandler(error_handler); XShmAttach(x_display, &shminfo); XSync(x_display, false); XSetErrorHandler(old_error_handler); if (shm_error) { shmdt(shminfo.shmaddr); XDestroyImage(img); img = NULL; shminfo.shmid = -1; } else { have_shm = true; shmctl(shminfo.shmid, IPC_RMID, 0); } D(bug(" shm image attached\n")); } // Create normal X image if SHM doesn't work ("height + 2" for safety) if (!have_shm) { int bytes_per_row = (mode.depth == VDEPTH_1BIT ? aligned_width/8 : TrivialBytesPerRow(aligned_width, DepthModeForPixelDepth(xdepth))); the_buffer_copy = (uint8 *)malloc((aligned_height + 2) * bytes_per_row); img = XCreateImage(x_display, vis, mode.depth == VDEPTH_1BIT ? 1 : xdepth, mode.depth == VDEPTH_1BIT ? XYBitmap : ZPixmap, 0, (char *)the_buffer_copy, aligned_width, aligned_height, 32, bytes_per_row); D(bug(" X image created\n")); } if (need_msb_image) { img->byte_order = MSBFirst; img->bitmap_bit_order = MSBFirst; } #ifdef ENABLE_VOSF use_vosf = true; // Allocate memory for frame buffer (SIZE is extended to page-boundary) the_host_buffer = the_buffer_copy; the_buffer_size = page_extend((aligned_height + 2) * img->bytes_per_line); the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size); the_buffer_copy = (uint8 *)malloc(the_buffer_size); D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer)); #else // Allocate memory for frame buffer the_buffer = (uint8 *)malloc((aligned_height + 2) * img->bytes_per_line); D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy)); #endif // Create GC gc = XCreateGC(x_display, w, 0, 0); XSetState(x_display, gc, black_pixel, white_pixel, GXcopy, AllPlanes); // Create no_cursor mac_cursor = XCreatePixmapCursor(x_display, XCreatePixmap(x_display, w, 1, 1, 1), XCreatePixmap(x_display, w, 1, 1, 1), &black, &white, 0, 0); XDefineCursor(x_display, w, mac_cursor); // Init blitting routines #ifdef ENABLE_VOSF Screen_blitter_init(visualFormat, x_native_byte_order, depth_of_video_mode(mode)); #endif // Set frame buffer base set_mac_frame_buffer(monitor, mode.depth, x_native_byte_order); // Everything went well init_ok = true; } // Close display driver_window::~driver_window() { if (have_shm) { XShmDetach(x_display, &shminfo); #ifdef ENABLE_VOSF the_host_buffer = NULL; // don't free() in driver_base dtor #else the_buffer_copy = NULL; // don't free() in driver_base dtor #endif } if (img) { if (!have_shm) img->data = NULL; XDestroyImage(img); } if (have_shm) { shmdt(shminfo.shmaddr); shmctl(shminfo.shmid, IPC_RMID, 0); } if (gc) XFreeGC(x_display, gc); } // Toggle mouse grab void driver_window::toggle_mouse_grab(void) { if (mouse_grabbed) ungrab_mouse(); else grab_mouse(); } // Grab mouse, switch to relative mouse mode void driver_window::grab_mouse(void) { int result; for (int i=0; i<10; i++) { result = XGrabPointer(x_display, w, True, 0, GrabModeAsync, GrabModeAsync, w, None, CurrentTime); if (result != AlreadyGrabbed) break; Delay_usec(100000); } if (result == GrabSuccess) { set_window_name(w, true); ADBSetRelMouseMode(mouse_grabbed = true); disable_mouse_accel(); } } // Ungrab mouse, switch to absolute mouse mode void driver_window::ungrab_mouse(void) { if (mouse_grabbed) { XUngrabPointer(x_display, CurrentTime); set_window_name(w, false); ADBSetRelMouseMode(mouse_grabbed = false); restore_mouse_accel(); } } // Mouse moved void driver_window::mouse_moved(int x, int y) { if (!mouse_grabbed) { mouse_last_x = x; mouse_last_y = y; ADBMouseMoved(x, y); return; } // Warped mouse motion (this code is taken from SDL) // Post first mouse event int width = monitor.get_current_mode().x, height = monitor.get_current_mode().y; int delta_x = x - mouse_last_x, delta_y = y - mouse_last_y; mouse_last_x = x; mouse_last_y = y; ADBMouseMoved(delta_x, delta_y); // Only warp the pointer when it has reached the edge const int MOUSE_FUDGE_FACTOR = 8; if (x < MOUSE_FUDGE_FACTOR || x > (width - MOUSE_FUDGE_FACTOR) || y < MOUSE_FUDGE_FACTOR || y > (height - MOUSE_FUDGE_FACTOR)) { XEvent event; while (XCheckTypedEvent(x_display, MotionNotify, &event)) { delta_x = x - mouse_last_x; delta_y = y - mouse_last_y; mouse_last_x = x; mouse_last_y = y; ADBMouseMoved(delta_x, delta_y); } mouse_last_x = width/2; mouse_last_y = height/2; XWarpPointer(x_display, None, w, 0, 0, 0, 0, mouse_last_x, mouse_last_y); for (int i=0; i<10; i++) { XMaskEvent(x_display, PointerMotionMask, &event); if (event.xmotion.x > (mouse_last_x - MOUSE_FUDGE_FACTOR) && event.xmotion.x < (mouse_last_x + MOUSE_FUDGE_FACTOR) && event.xmotion.y > (mouse_last_y - MOUSE_FUDGE_FACTOR) && event.xmotion.y < (mouse_last_y + MOUSE_FUDGE_FACTOR)) break; } } } #if defined(ENABLE_XF86_DGA) || defined(ENABLE_FBDEV_DGA) /* * DGA display driver base class */ driver_dga::driver_dga(X11_monitor_desc &m) : driver_base(m), suspend_win(0), fb_save(NULL), img(NULL) { } driver_dga::~driver_dga() { XUngrabPointer(x_display, CurrentTime); XUngrabKeyboard(x_display, CurrentTime); if (img) delete img; } // Suspend emulation void driver_dga::suspend(void) { // Release hotkeys ADBKeyUp(0x36); ctrl_down = false; ADBKeyUp(0x37); cmd_down = false; ADBKeyUp(0x3a); opt_down = false; // Lock frame buffer (this will stop the MacOS thread) LOCK_FRAME_BUFFER; // Save frame buffer fb_save = malloc(mode.y * mode.bytes_per_row); if (fb_save) memcpy(fb_save, the_buffer, mode.y * mode.bytes_per_row); // Close full screen display #ifdef ENABLE_XF86_DGA XF86DGADirectVideo(x_display, screen, 0); #endif XUngrabPointer(x_display, CurrentTime); XUngrabKeyboard(x_display, CurrentTime); restore_mouse_accel(); XUnmapWindow(x_display, w); wait_unmapped(w); // Open "suspend" window XSetWindowAttributes wattr; wattr.event_mask = KeyPressMask; wattr.background_pixel = black_pixel; suspend_win = XCreateWindow(x_display, rootwin, 0, 0, 512, 1, 0, xdepth, InputOutput, vis, CWEventMask | CWBackPixel, &wattr); set_window_name(suspend_win, STR_SUSPEND_WINDOW_TITLE); set_window_focus(suspend_win); XMapWindow(x_display, suspend_win); emul_suspended = true; } // Resume emulation void driver_dga::resume(void) { // Close "suspend" window XDestroyWindow(x_display, suspend_win); XSync(x_display, false); // Reopen full screen display XMapRaised(x_display, w); wait_mapped(w); XWarpPointer(x_display, None, rootwin, 0, 0, 0, 0, 0, 0); XGrabKeyboard(x_display, rootwin, True, GrabModeAsync, GrabModeAsync, CurrentTime); XGrabPointer(x_display, rootwin, True, PointerMotionMask | ButtonPressMask | ButtonReleaseMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime); disable_mouse_accel(); #ifdef ENABLE_XF86_DGA XF86DGADirectVideo(x_display, screen, XF86DGADirectGraphics | XF86DGADirectKeyb | XF86DGADirectMouse); XF86DGASetViewPort(x_display, screen, 0, 0); #endif XSync(x_display, false); // the_buffer already contains the data to restore. i.e. since a temporary // frame buffer is used when VOSF is actually used, fb_save is therefore // not necessary. #ifdef ENABLE_VOSF if (use_vosf) { LOCK_VOSF; PFLAG_SET_ALL; UNLOCK_VOSF; memset(the_buffer_copy, 0, mode.bytes_per_row * mode.y); } #endif // Restore frame buffer if (fb_save) { #ifdef ENABLE_VOSF // Don't copy fb_save to the temporary frame buffer in VOSF mode if (!use_vosf) #endif memcpy(the_buffer, fb_save, mode.y * mode.bytes_per_row); free(fb_save); fb_save = NULL; } // Unlock frame buffer (and continue MacOS thread) UNLOCK_FRAME_BUFFER; emul_suspended = false; } #endif #ifdef ENABLE_FBDEV_DGA /* * fbdev DGA display driver */ const char FBDEVICES_FILE_NAME[] = DATADIR "/fbdevices"; const char FBDEVICE_FILE_NAME[] = "/dev/fb"; class driver_fbdev : public driver_dga { public: driver_fbdev(X11_monitor_desc &monitor); ~driver_fbdev(); }; // Open display driver_fbdev::driver_fbdev(X11_monitor_desc &m) : driver_dga(m) { int width = mode.x, height = mode.y; // Set absolute mouse mode ADBSetRelMouseMode(false); // Find the maximum depth available int ndepths, max_depth(0); int *depths = XListDepths(x_display, screen, &ndepths); if (depths == NULL) { printf("FATAL: Could not determine the maximal depth available\n"); return; } else { while (ndepths-- > 0) { if (depths[ndepths] > max_depth) max_depth = depths[ndepths]; } } // Get fbdevices file path from preferences const char *fbd_path = PrefsFindString("fbdevicefile"); // Open fbdevices file FILE *fp = fopen(fbd_path ? fbd_path : FBDEVICES_FILE_NAME, "r"); if (fp == NULL) { char str[256]; sprintf(str, GetString(STR_NO_FBDEVICE_FILE_ERR), fbd_path ? fbd_path : FBDEVICES_FILE_NAME, strerror(errno)); ErrorAlert(str); return; } int fb_depth; // supported depth uint32 fb_offset; // offset used for mmap(2) char fb_name[20]; char line[256]; bool device_found = false; while (fgets(line, 255, fp)) { // Read line int len = strlen(line); if (len == 0) continue; line[len - 1] = '\0'; // Comments begin with "#" or ";" if ((line[0] == '#') || (line[0] == ';') || (line[0] == '\0')) continue; if ((sscanf(line, "%19s %d %x", fb_name, &fb_depth, &fb_offset) == 3) && (strcmp(fb_name, fb_name) == 0) && (fb_depth == max_depth)) { device_found = true; break; } } // fbdevices file completely read fclose(fp); // Frame buffer name not found ? Then, display warning if (!device_found) { char str[256]; sprintf(str, GetString(STR_FBDEV_NAME_ERR), fb_name, max_depth); ErrorAlert(str); return; } // Create window XSetWindowAttributes wattr; wattr.event_mask = eventmask = dga_eventmask; wattr.background_pixel = white_pixel; wattr.override_redirect = True; wattr.colormap = cmap[0]; w = XCreateWindow(x_display, rootwin, 0, 0, width, height, 0, xdepth, InputOutput, vis, CWEventMask | CWBackPixel | CWOverrideRedirect | (fb_depth <= 8 ? CWColormap : 0), &wattr); // Set window name/class set_window_name(w, false); // Indicate that we want keyboard input set_window_focus(w); // Show window XMapRaised(x_display, w); wait_mapped(w); // Grab mouse and keyboard XGrabKeyboard(x_display, w, True, GrabModeAsync, GrabModeAsync, CurrentTime); XGrabPointer(x_display, w, True, PointerMotionMask | ButtonPressMask | ButtonReleaseMask, GrabModeAsync, GrabModeAsync, w, None, CurrentTime); disable_mouse_accel(); // Calculate bytes per row int bytes_per_row = TrivialBytesPerRow(mode.x, mode.depth); // Map frame buffer the_buffer_size = height * bytes_per_row; if ((the_buffer = (uint8 *) mmap(NULL, the_buffer_size, PROT_READ | PROT_WRITE, MAP_PRIVATE, fbdev_fd, fb_offset)) == MAP_FAILED) { if ((the_buffer = (uint8 *) mmap(NULL, the_buffer_size, PROT_READ | PROT_WRITE, MAP_SHARED, fbdev_fd, fb_offset)) == MAP_FAILED) { char str[256]; sprintf(str, GetString(STR_FBDEV_MMAP_ERR), strerror(errno)); ErrorAlert(str); return; } } #if ENABLE_VOSF #if REAL_ADDRESSING || DIRECT_ADDRESSING // Screen_blitter_init() returns TRUE if VOSF is mandatory // i.e. the framebuffer update function is not Blit_Copy_Raw use_vosf = Screen_blitter_init(visualFormat, true, mode.depth); if (use_vosf) { // Allocate memory for frame buffer (SIZE is extended to page-boundary) the_host_buffer = the_buffer; the_buffer_size = page_extend((height + 2) * bytes_per_row); the_buffer_copy = (uint8 *)malloc(the_buffer_size); the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size); // Fake image for DGA/VOSF mode to know about display bounds img = new FakeXImage(width, height, depth_of_video_mode(mode)); } #else use_vosf = false; #endif #endif // Set frame buffer base const_cast(&mode)->bytes_per_row = bytes_per_row; const_cast(&mode)->depth = DepthModeForPixelDepth(fb_depth); set_mac_frame_buffer(monitor, mode.depth, true); // Everything went well init_ok = true; } // Close display driver_fbdev::~driver_fbdev() { if (!use_vosf) { if (the_buffer != MAP_FAILED) { // don't free() the screen buffer in driver_base dtor munmap(the_buffer, the_buffer_size); the_buffer = NULL; } } #ifdef ENABLE_VOSF else { if (the_host_buffer != MAP_FAILED) { // don't free() the screen buffer in driver_base dtor munmap(the_host_buffer, the_buffer_size); the_host_buffer = NULL; } } #endif } #endif #ifdef ENABLE_XF86_DGA /* * XFree86 DGA display driver */ class driver_xf86dga : public driver_dga { public: driver_xf86dga(X11_monitor_desc &monitor); ~driver_xf86dga(); void update_palette(void); void resume(void); private: int current_dga_cmap; // Number (0 or 1) of currently installed DGA colormap }; // Open display driver_xf86dga::driver_xf86dga(X11_monitor_desc &m) : driver_dga(m), current_dga_cmap(0) { int width = mode.x, height = mode.y; // Set relative mouse mode ADBSetRelMouseMode(true); #ifdef ENABLE_XF86_VIDMODE // Switch to best mode if (has_vidmode) { int best = 0; for (int i=1; ihdisplay >= width && x_video_modes[i]->vdisplay >= height && x_video_modes[i]->hdisplay <= x_video_modes[best]->hdisplay && x_video_modes[i]->vdisplay <= x_video_modes[best]->vdisplay) { best = i; } } XF86VidModeSwitchToMode(x_display, screen, x_video_modes[best]); XF86VidModeSetViewPort(x_display, screen, 0, 0); XSync(x_display, false); } #endif // Create window XSetWindowAttributes wattr; wattr.event_mask = eventmask = dga_eventmask; wattr.override_redirect = True; wattr.colormap = (mode.depth == VDEPTH_1BIT ? DefaultColormap(x_display, screen) : cmap[0]); w = XCreateWindow(x_display, rootwin, 0, 0, width, height, 0, xdepth, InputOutput, vis, CWEventMask | CWOverrideRedirect | (color_class == DirectColor ? CWColormap : 0), &wattr); // Set window name/class set_window_name(w, false); // Indicate that we want keyboard input set_window_focus(w); // Show window XMapRaised(x_display, w); wait_mapped(w); // Establish direct screen connection XMoveResizeWindow(x_display, w, 0, 0, width, height); XWarpPointer(x_display, None, rootwin, 0, 0, 0, 0, 0, 0); XGrabKeyboard(x_display, rootwin, True, GrabModeAsync, GrabModeAsync, CurrentTime); XGrabPointer(x_display, rootwin, True, PointerMotionMask | ButtonPressMask | ButtonReleaseMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime); disable_mouse_accel(); int v_width, v_bank, v_size; XF86DGAGetVideo(x_display, screen, (char **)&the_buffer, &v_width, &v_bank, &v_size); XF86DGADirectVideo(x_display, screen, XF86DGADirectGraphics | XF86DGADirectKeyb | XF86DGADirectMouse); XF86DGASetViewPort(x_display, screen, 0, 0); XF86DGASetVidPage(x_display, screen, 0); // Set colormap if (!IsDirectMode(mode)) { XSetWindowColormap(x_display, w, cmap[current_dga_cmap = 0]); XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]); } XSync(x_display, false); // Init blitting routines int bytes_per_row = TrivialBytesPerRow((v_width + 7) & ~7, mode.depth); #if ENABLE_VOSF #if REAL_ADDRESSING || DIRECT_ADDRESSING // Screen_blitter_init() returns TRUE if VOSF is mandatory // i.e. the framebuffer update function is not Blit_Copy_Raw use_vosf = Screen_blitter_init(visualFormat, x_native_byte_order, depth_of_video_mode(mode)); if (use_vosf) { // Allocate memory for frame buffer (SIZE is extended to page-boundary) the_host_buffer = the_buffer; the_buffer_size = page_extend((height + 2) * bytes_per_row); the_buffer_copy = (uint8 *)malloc(the_buffer_size); the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size); // Fake image for DGA/VOSF mode to know about display bounds img = new FakeXImage((v_width + 7) & ~7, height, depth_of_video_mode(mode)); } #else use_vosf = false; #endif #endif // Set frame buffer base const_cast(&mode)->bytes_per_row = bytes_per_row; set_mac_frame_buffer(monitor, mode.depth, true); // Everything went well init_ok = true; } // Close display driver_xf86dga::~driver_xf86dga() { XF86DGADirectVideo(x_display, screen, 0); if (!use_vosf) { // don't free() the screen buffer in driver_base dtor the_buffer = NULL; } #ifdef ENABLE_VOSF else { // don't free() the screen buffer in driver_base dtor the_host_buffer = NULL; } #endif #ifdef ENABLE_XF86_VIDMODE if (has_vidmode) XF86VidModeSwitchToMode(x_display, screen, x_video_modes[0]); #endif } // Palette has changed void driver_xf86dga::update_palette(void) { driver_dga::update_palette(); current_dga_cmap ^= 1; if (!IsDirectMode(monitor.get_current_mode()) && cmap[current_dga_cmap]) XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]); } // Resume emulation void driver_xf86dga::resume(void) { driver_dga::resume(); if (!IsDirectMode(monitor.get_current_mode())) XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]); } #endif /* * Initialization */ // Init keycode translation table static void keycode_init(void) { bool use_kc = PrefsFindBool("keycodes"); if (use_kc) { // Get keycode file path from preferences const char *kc_path = PrefsFindString("keycodefile"); // Open keycode table FILE *f = fopen(kc_path ? kc_path : KEYCODE_FILE_NAME, "r"); if (f == NULL) { char str[256]; sprintf(str, GetString(STR_KEYCODE_FILE_WARN), kc_path ? kc_path : KEYCODE_FILE_NAME, strerror(errno)); WarningAlert(str); return; } // Default translation table for (int i=0; i<256; i++) keycode_table[i] = -1; // Search for server vendor string, then read keycodes const char *vendor = ServerVendor(x_display); // Force use of MacX mappings on MacOS X with Apple's X server int dummy; if (XQueryExtension(x_display, "Apple-DRI", &dummy, &dummy, &dummy)) vendor = "MacX"; bool vendor_found = false; char line[256]; while (fgets(line, 255, f)) { // Read line int len = strlen(line); if (len == 0) continue; line[len-1] = 0; // Comments begin with "#" or ";" if (line[0] == '#' || line[0] == ';' || line[0] == 0) continue; if (vendor_found) { // Read keycode int x_code, mac_code; if (sscanf(line, "%d %d", &x_code, &mac_code) == 2) keycode_table[x_code & 0xff] = mac_code; else break; } else { // Search for vendor string if (strstr(vendor, line) == vendor) vendor_found = true; } } // Keycode file completely read fclose(f); use_keycodes = vendor_found; // Vendor not found? Then display warning if (!vendor_found) { char str[256]; sprintf(str, GetString(STR_KEYCODE_VENDOR_WARN), vendor, kc_path ? kc_path : KEYCODE_FILE_NAME); WarningAlert(str); return; } } } // Open display for current mode bool X11_monitor_desc::video_open(void) { D(bug("video_open()\n")); const video_mode &mode = get_current_mode(); // Find best available X visual if (!find_visual_for_depth(mode.depth)) { ErrorAlert(STR_NO_XVISUAL_ERR); return false; } // Determine the byte order of an XImage content #ifdef WORDS_BIGENDIAN x_native_byte_order = (XImageByteOrder(x_display) == MSBFirst); #else x_native_byte_order = (XImageByteOrder(x_display) == LSBFirst); #endif // Build up visualFormat structure visualFormat.fullscreen = (display_type == DISPLAY_DGA); visualFormat.depth = visualInfo.depth; visualFormat.Rmask = visualInfo.red_mask; visualFormat.Gmask = visualInfo.green_mask; visualFormat.Bmask = visualInfo.blue_mask; // Create color maps if (color_class == PseudoColor || color_class == DirectColor) { cmap[0] = XCreateColormap(x_display, rootwin, vis, AllocAll); cmap[1] = XCreateColormap(x_display, rootwin, vis, AllocAll); } else { cmap[0] = XCreateColormap(x_display, rootwin, vis, AllocNone); cmap[1] = XCreateColormap(x_display, rootwin, vis, AllocNone); } // Find pixel format of direct modes if (color_class == DirectColor || color_class == TrueColor) { rshift = gshift = bshift = 0; rloss = gloss = bloss = 8; uint32 mask; for (mask=vis->red_mask; !(mask&1); mask>>=1) ++rshift; for (; mask&1; mask>>=1) --rloss; for (mask=vis->green_mask; !(mask&1); mask>>=1) ++gshift; for (; mask&1; mask>>=1) --gloss; for (mask=vis->blue_mask; !(mask&1); mask>>=1) ++bshift; for (; mask&1; mask>>=1) --bloss; } // Preset palette pixel values for CLUT or gamma table if (color_class == DirectColor) { int num = vis->map_entries; for (int i=0; imap_entries : 256); for (int i=0; i16/32 expand map if (!IsDirectMode(mode) && xdepth > 8) for (int i=0; i<256; i++) ExpandMap[i] = map_rgb(i, i, i, true); #endif // Create display driver object of requested type switch (display_type) { case DISPLAY_WINDOW: drv = new driver_window(*this); break; #ifdef ENABLE_FBDEV_DGA case DISPLAY_DGA: drv = new driver_fbdev(*this); break; #endif #ifdef ENABLE_XF86_DGA case DISPLAY_DGA: drv = new driver_xf86dga(*this); break; #endif } if (drv == NULL) return false; if (!drv->init_ok) { delete drv; drv = NULL; return false; } #ifdef ENABLE_VOSF if (use_vosf) { // Initialize the VOSF system if (!video_vosf_init(*this)) { ErrorAlert(STR_VOSF_INIT_ERR); return false; } } #endif // Initialize VideoRefresh function VideoRefreshInit(); // Lock down frame buffer XSync(x_display, false); LOCK_FRAME_BUFFER; // Start redraw/input thread #ifdef USE_PTHREADS_SERVICES redraw_thread_cancel = false; Set_pthread_attr(&redraw_thread_attr, 0); redraw_thread_active = (pthread_create(&redraw_thread, &redraw_thread_attr, redraw_func, NULL) == 0); if (!redraw_thread_active) { printf("FATAL: cannot create redraw thread\n"); return false; } #else redraw_thread_active = true; #endif return true; } bool VideoInit(bool classic) { classic_mode = classic; #ifdef ENABLE_VOSF // Zero the mainBuffer structure mainBuffer.dirtyPages = NULL; mainBuffer.pageInfo = NULL; #endif // Check if X server runs on local machine local_X11 = (strncmp(XDisplayName(x_display_name), ":", 1) == 0) || (strncmp(XDisplayName(x_display_name), "/", 1) == 0) || (strncmp(XDisplayName(x_display_name), "unix:", 5) == 0); // Init keycode translation keycode_init(); // Read prefs frame_skip = PrefsFindInt32("frameskip"); mouse_wheel_mode = PrefsFindInt32("mousewheelmode"); mouse_wheel_lines = PrefsFindInt32("mousewheellines"); // Find screen and root window screen = XDefaultScreen(x_display); rootwin = XRootWindow(x_display, screen); // Get sorted list of available depths avail_depths = XListDepths(x_display, screen, &num_depths); if (avail_depths == NULL) { ErrorAlert(STR_UNSUPP_DEPTH_ERR); return false; } std::sort(avail_depths, avail_depths + num_depths); #ifdef ENABLE_FBDEV_DGA // Frame buffer name char fb_name[20]; // Could do fbdev DGA? if ((fbdev_fd = open(FBDEVICE_FILE_NAME, O_RDWR)) != -1) has_dga = true; else has_dga = false; #endif #ifdef ENABLE_XF86_DGA // DGA available? int dga_event_base, dga_error_base; if (local_X11 && XF86DGAQueryExtension(x_display, &dga_event_base, &dga_error_base)) { int dga_flags = 0; XF86DGAQueryDirectVideo(x_display, screen, &dga_flags); has_dga = dga_flags & XF86DGADirectPresent; } else has_dga = false; #endif #ifdef ENABLE_XF86_VIDMODE // VidMode available? int vm_event_base, vm_error_base; has_vidmode = XF86VidModeQueryExtension(x_display, &vm_event_base, &vm_error_base); if (has_vidmode) XF86VidModeGetAllModeLines(x_display, screen, &num_x_video_modes, &x_video_modes); #endif // Find black and white colors XParseColor(x_display, DefaultColormap(x_display, screen), "rgb:00/00/00", &black); XAllocColor(x_display, DefaultColormap(x_display, screen), &black); XParseColor(x_display, DefaultColormap(x_display, screen), "rgb:ff/ff/ff", &white); XAllocColor(x_display, DefaultColormap(x_display, screen), &white); black_pixel = BlackPixel(x_display, screen); white_pixel = WhitePixel(x_display, screen); // Get screen mode from preferences const char *mode_str; if (classic_mode) mode_str = "win/512/342"; else mode_str = PrefsFindString("screen"); // Determine display type and default dimensions int default_width = 512, default_height = 384; display_type = DISPLAY_WINDOW; if (mode_str) { if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2) { display_type = DISPLAY_WINDOW; #ifdef ENABLE_FBDEV_DGA } else if (has_dga && sscanf(mode_str, "dga/%19s", fb_name) == 1) { display_type = DISPLAY_DGA; default_width = -1; default_height = -1; // use entire screen #endif #ifdef ENABLE_XF86_DGA } else if (has_dga & sscanf(mode_str, "dga/%d/%d", &default_width, &default_height) == 2) { display_type = DISPLAY_DGA; #endif } } if (default_width <= 0) default_width = DisplayWidth(x_display, screen); else if (default_width > DisplayWidth(x_display, screen)) default_width = DisplayWidth(x_display, screen); if (default_height <= 0) default_height = DisplayHeight(x_display, screen); else if (default_height > DisplayHeight(x_display, screen)) default_height = DisplayHeight(x_display, screen); // Mac screen depth follows X depth video_depth default_depth = VDEPTH_1BIT; switch (DefaultDepth(x_display, screen)) { case 8: default_depth = VDEPTH_8BIT; break; case 15: case 16: default_depth = VDEPTH_16BIT; break; case 24: case 32: default_depth = VDEPTH_32BIT; break; } // Construct list of supported modes if (display_type == DISPLAY_WINDOW) { if (classic) add_mode(512, 342, 0x80, 64, VDEPTH_1BIT); else { for (unsigned d=VDEPTH_1BIT; d<=VDEPTH_32BIT; d++) { if (find_visual_for_depth(video_depth(d))) add_window_modes(video_depth(d)); } } } else add_mode(default_width, default_height, 0x80, TrivialBytesPerRow(default_width, default_depth), default_depth); if (VideoModes.empty()) { ErrorAlert(STR_NO_XVISUAL_ERR); return false; } // Find requested default mode with specified dimensions uint32 default_id; std::vector::const_iterator i, end = VideoModes.end(); for (i = VideoModes.begin(); i != end; ++i) { if (i->x == default_width && i->y == default_height && i->depth == default_depth) { default_id = i->resolution_id; break; } } if (i == end) { // not found, use first available mode default_depth = VideoModes[0].depth; default_id = VideoModes[0].resolution_id; } #if DEBUG D(bug("Available video modes:\n")); for (i = VideoModes.begin(); i != end; ++i) { int bits = 1 << i->depth; if (bits == 16) bits = 15; else if (bits == 32) bits = 24; D(bug(" %dx%d (ID %02x), %d colors\n", i->x, i->y, i->resolution_id, 1 << bits)); } #endif // Create X11_monitor_desc for this (the only) display X11_monitor_desc *monitor = new X11_monitor_desc(VideoModes, default_depth, default_id); VideoMonitors.push_back(monitor); // Open display return monitor->video_open(); } /* * Deinitialization */ // Close display void X11_monitor_desc::video_close(void) { D(bug("video_close()\n")); // Stop redraw thread #ifdef USE_PTHREADS_SERVICES if (redraw_thread_active) { redraw_thread_cancel = true; redraw_thread_cancel_ack = false; pthread_join(redraw_thread, NULL); while (!redraw_thread_cancel_ack) ; } #endif redraw_thread_active = false; // Unlock frame buffer UNLOCK_FRAME_BUFFER; XSync(x_display, false); D(bug(" frame buffer unlocked\n")); #ifdef ENABLE_VOSF if (use_vosf) { // Deinitialize VOSF video_vosf_exit(); } #endif // Close display delete drv; drv = NULL; // Free colormaps if (cmap[0]) { XFreeColormap(x_display, cmap[0]); cmap[0] = 0; } if (cmap[1]) { XFreeColormap(x_display, cmap[1]); cmap[1] = 0; } } void VideoExit(void) { // Close displays vector::iterator i, end = VideoMonitors.end(); for (i = VideoMonitors.begin(); i != end; ++i) dynamic_cast(*i)->video_close(); #ifdef ENABLE_XF86_VIDMODE // Free video mode list if (x_video_modes) { XFree(x_video_modes); x_video_modes = NULL; } #endif #ifdef ENABLE_FBDEV_DGA // Close framebuffer device if (fbdev_fd >= 0) { close(fbdev_fd); fbdev_fd = -1; } #endif // Free depth list if (avail_depths) { XFree(avail_depths); avail_depths = NULL; } } /* * Close down full-screen mode (if bringing up error alerts is unsafe while in full-screen mode) */ void VideoQuitFullScreen(void) { D(bug("VideoQuitFullScreen()\n")); quit_full_screen = true; } /* * Mac VBL interrupt */ void VideoInterrupt(void) { // Emergency quit requested? Then quit if (emerg_quit) QuitEmulator(); // Temporarily give up frame buffer lock (this is the point where // we are suspended when the user presses Ctrl-Tab) UNLOCK_FRAME_BUFFER; LOCK_FRAME_BUFFER; } /* * Set palette */ void X11_monitor_desc::set_palette(uint8 *pal, int num_in) { const video_mode &mode = get_current_mode(); LOCK_PALETTE; // Convert colors to XColor array int num_out = 256; bool stretch = false; if (IsDirectMode(mode)) { // If X is in 565 mode we have to stretch the gamma table from 32 to 64 entries num_out = vis->map_entries; stretch = true; } XColor *p = x_palette; for (int i=0; ired = pal[c*3 + 0] * 0x0101; p->green = pal[c*3 + 1] * 0x0101; p->blue = pal[c*3 + 2] * 0x0101; p++; } #ifdef ENABLE_VOSF // Recalculate pixel color expansion map if (!IsDirectMode(mode) && xdepth > 8) { for (int i=0; i<256; i++) { int c = i & (num_in-1); // If there are less than 256 colors, we repeat the first entries (this makes color expansion easier) ExpandMap[i] = map_rgb(pal[c*3+0], pal[c*3+1], pal[c*3+2], true); } // We have to redraw everything because the interpretation of pixel values changed LOCK_VOSF; PFLAG_SET_ALL; UNLOCK_VOSF; memset(the_buffer_copy, 0, mode.bytes_per_row * mode.y); } #endif // Tell redraw thread to change palette x_palette_changed = true; UNLOCK_PALETTE; } void X11_monitor_desc::set_gamma(uint8* gamma, int num) { // Not implemented } /* * Switch video mode */ void X11_monitor_desc::switch_to_current_mode(void) { // Close and reopen display video_close(); video_open(); if (drv == NULL) { ErrorAlert(STR_OPEN_WINDOW_ERR); QuitEmulator(); } } /* * Translate key event to Mac keycode, returns -1 if no keycode was found * and -2 if the key was recognized as a hotkey */ static int kc_decode(KeySym ks, bool key_down) { switch (ks) { case XK_A: case XK_a: return 0x00; case XK_B: case XK_b: return 0x0b; case XK_C: case XK_c: return 0x08; case XK_D: case XK_d: return 0x02; case XK_E: case XK_e: return 0x0e; case XK_F: case XK_f: return 0x03; case XK_G: case XK_g: return 0x05; case XK_H: case XK_h: return 0x04; case XK_I: case XK_i: return 0x22; case XK_J: case XK_j: return 0x26; case XK_K: case XK_k: return 0x28; case XK_L: case XK_l: return 0x25; case XK_M: case XK_m: return 0x2e; case XK_N: case XK_n: return 0x2d; case XK_O: case XK_o: return 0x1f; case XK_P: case XK_p: return 0x23; case XK_Q: case XK_q: return 0x0c; case XK_R: case XK_r: return 0x0f; case XK_S: case XK_s: return 0x01; case XK_T: case XK_t: return 0x11; case XK_U: case XK_u: return 0x20; case XK_V: case XK_v: return 0x09; case XK_W: case XK_w: return 0x0d; case XK_X: case XK_x: return 0x07; case XK_Y: case XK_y: return 0x10; case XK_Z: case XK_z: return 0x06; case XK_1: case XK_exclam: return 0x12; case XK_2: case XK_at: return 0x13; case XK_3: case XK_numbersign: return 0x14; case XK_4: case XK_dollar: return 0x15; case XK_5: case XK_percent: return 0x17; case XK_6: return 0x16; case XK_7: return 0x1a; case XK_8: return 0x1c; case XK_9: return 0x19; case XK_0: return 0x1d; case XK_grave: case XK_asciitilde: return 0x0a; case XK_minus: case XK_underscore: return 0x1b; case XK_equal: case XK_plus: return 0x18; case XK_bracketleft: case XK_braceleft: return 0x21; case XK_bracketright: case XK_braceright: return 0x1e; case XK_backslash: case XK_bar: return 0x2a; case XK_semicolon: case XK_colon: return 0x29; case XK_apostrophe: case XK_quotedbl: return 0x27; case XK_comma: case XK_less: return 0x2b; case XK_period: case XK_greater: return 0x2f; case XK_slash: case XK_question: return 0x2c; case XK_Tab: if (is_hotkey_down()) {if (key_down) drv->suspend(); return -2;} else return 0x30; case XK_Return: return 0x24; case XK_space: return 0x31; case XK_BackSpace: return 0x33; case XK_Delete: return 0x75; case XK_Insert: return 0x72; case XK_Home: case XK_Help: return 0x73; case XK_End: return 0x77; #ifdef __hpux case XK_Prior: return 0x74; case XK_Next: return 0x79; #else case XK_Page_Up: return 0x74; case XK_Page_Down: return 0x79; #endif case XK_Control_L: return 0x36; case XK_Control_R: return 0x36; case XK_Shift_L: return 0x38; case XK_Shift_R: return 0x38; case XK_Alt_L: return 0x3a; case XK_Alt_R: return 0x3a; case XK_Meta_L: return 0x37; case XK_Meta_R: return 0x37; case XK_Menu: return 0x32; case XK_Caps_Lock: return 0x39; case XK_Num_Lock: return 0x47; case XK_Up: return 0x3e; case XK_Down: return 0x3d; case XK_Left: return 0x3b; case XK_Right: return 0x3c; case XK_Escape: if (is_hotkey_down()) {if (key_down) { quit_full_screen = true; emerg_quit = true; } return -2;} else return 0x35; case XK_F1: if (is_hotkey_down()) {if (key_down) SysMountFirstFloppy(); return -2;} else return 0x7a; case XK_F2: return 0x78; case XK_F3: return 0x63; case XK_F4: return 0x76; case XK_F5: if (is_hotkey_down()) {if (key_down) drv->toggle_mouse_grab(); return -2;} else return 0x60; case XK_F6: return 0x61; case XK_F7: return 0x62; case XK_F8: return 0x64; case XK_F9: return 0x65; case XK_F10: return 0x6d; case XK_F11: return 0x67; case XK_F12: return 0x6f; case XK_Print: return 0x69; case XK_Scroll_Lock: return 0x6b; case XK_Pause: return 0x71; #if defined(XK_KP_Prior) && defined(XK_KP_Left) && defined(XK_KP_Insert) && defined (XK_KP_End) case XK_KP_0: case XK_KP_Insert: return 0x52; case XK_KP_1: case XK_KP_End: return 0x53; case XK_KP_2: case XK_KP_Down: return 0x54; case XK_KP_3: case XK_KP_Next: return 0x55; case XK_KP_4: case XK_KP_Left: return 0x56; case XK_KP_5: case XK_KP_Begin: return 0x57; case XK_KP_6: case XK_KP_Right: return 0x58; case XK_KP_7: case XK_KP_Home: return 0x59; case XK_KP_8: case XK_KP_Up: return 0x5b; case XK_KP_9: case XK_KP_Prior: return 0x5c; case XK_KP_Decimal: case XK_KP_Delete: return 0x41; #else case XK_KP_0: return 0x52; case XK_KP_1: return 0x53; case XK_KP_2: return 0x54; case XK_KP_3: return 0x55; case XK_KP_4: return 0x56; case XK_KP_5: return 0x57; case XK_KP_6: return 0x58; case XK_KP_7: return 0x59; case XK_KP_8: return 0x5b; case XK_KP_9: return 0x5c; case XK_KP_Decimal: return 0x41; #endif case XK_KP_Add: return 0x45; case XK_KP_Subtract: return 0x4e; case XK_KP_Multiply: return 0x43; case XK_KP_Divide: return 0x4b; case XK_KP_Enter: return 0x4c; case XK_KP_Equal: return 0x51; } return -1; } static int event2keycode(XKeyEvent &ev, bool key_down) { KeySym ks; int i = 0; do { ks = XLookupKeysym(&ev, i++); int as = kc_decode(ks, key_down); if (as >= 0) return as; if (as == -2) return as; } while (ks != NoSymbol); return -1; } /* * X event handling */ static void handle_events(void) { for (;;) { XEvent event; XDisplayLock(); if (!XCheckMaskEvent(x_display, eventmask, &event)) { // Handle clipboard events if (XCheckTypedEvent(x_display, SelectionRequest, &event)) ClipboardSelectionRequest(&event.xselectionrequest); else if (XCheckTypedEvent(x_display, SelectionClear, &event)) ClipboardSelectionClear(&event.xselectionclear); // Window "close" widget clicked else if (XCheckTypedEvent(x_display, ClientMessage, &event)) { if (event.xclient.format == 32 && event.xclient.data.l[0] == WM_DELETE_WINDOW) { ADBKeyDown(0x7f); // Power key ADBKeyUp(0x7f); } } XDisplayUnlock(); break; } switch (event.type) { // Mouse button case ButtonPress: { unsigned int button = event.xbutton.button; if (button < 4) ADBMouseDown(button - 1); else if (button < 6) { // Wheel mouse if (mouse_wheel_mode == 0) { int key = (button == 5) ? 0x79 : 0x74; // Page up/down ADBKeyDown(key); ADBKeyUp(key); } else { int key = (button == 5) ? 0x3d : 0x3e; // Cursor up/down for(int i=0; imouse_moved(event.xmotion.x, event.xmotion.y); break; // Mouse entered window case EnterNotify: if (event.xcrossing.mode != NotifyGrab && event.xcrossing.mode != NotifyUngrab) drv->mouse_moved(event.xmotion.x, event.xmotion.y); break; // Keyboard case KeyPress: { int code = event2keycode(event.xkey, true); if(!emul_suspended) { if (code == 0x36) { ctrl_down = true; } else if (code == 0x3a) { opt_down = true; code = modify_opt_cmd(code); } else if (code == 0x37) { cmd_down = true; code = modify_opt_cmd(code); } } if (use_keycodes) { if (code != -2) // This is called to process the hotkeys code = keycode_table[event.xkey.keycode & 0xff]; } if (code >= 0) { if (!emul_suspended) { if (code == 0x39) { // Caps Lock pressed if (caps_on) { ADBKeyUp(code); caps_on = false; } else { ADBKeyDown(code); caps_on = true; } } else ADBKeyDown(code); } else { if (code == 0x31) drv->resume(); // Space wakes us up } } break; } case KeyRelease: { int code = event2keycode(event.xkey, false); if(!emul_suspended) { if (code == 0x36) { ctrl_down = false; } else if (code == 0x3a) { opt_down = false; code = modify_opt_cmd(code); } else if (code == 0x37) { cmd_down = false; code = modify_opt_cmd(code); } } if (use_keycodes) { if (code != -2) // This is called to process the hotkeys code = keycode_table[event.xkey.keycode & 0xff]; } if (code >= 0 && code != 0x39) { // Don't propagate Caps Lock releases ADBKeyUp(code); } break; } // Hidden parts exposed, force complete refresh of window case Expose: if (display_type == DISPLAY_WINDOW) { const video_mode &mode = VideoMonitors[0]->get_current_mode(); #ifdef ENABLE_VOSF if (use_vosf) { // VOSF refresh LOCK_VOSF; PFLAG_SET_ALL; UNLOCK_VOSF; memset(the_buffer_copy, 0, mode.bytes_per_row * mode.y); } else #endif if (frame_skip == 0) { // Dynamic refresh int x1, y1; for (y1=0; y1<16; y1++) for (x1=0; x1<16; x1++) updt_box[x1][y1] = true; nr_boxes = 16 * 16; } else // Static refresh memset(the_buffer_copy, 0, mode.bytes_per_row * mode.y); } break; } XDisplayUnlock(); } } /* * Window display update */ // Dynamic display update (variable frame rate for each box) static void update_display_dynamic(int ticker, driver_window *drv) { int y1, y2, y2s, y2a, i, x1, xm, xmo, ymo, yo, yi, yil, xi; int xil = 0; int rxm = 0, rxmo = 0; const video_mode &mode = drv->monitor.get_current_mode(); int bytes_per_row = mode.bytes_per_row; int bytes_per_pixel = mode.bytes_per_row / mode.x; int rx = mode.bytes_per_row / 16; int ry = mode.y / 16; int max_box; y2s = sm_uptd[ticker % 8]; y2a = 8; for (i = 0; i < 6; i++) { max_box = sm_no_boxes[i]; if (ticker % (2 << i)) break; } if (y2a) { for (y1=0; y1<16; y1++) { for (y2=y2s; y2 < ry; y2 += y2a) { i = ((y1 * ry) + y2) * bytes_per_row; for (x1=0; x1<16; x1++, i += rx) { if (updt_box[x1][y1] == false) { if (memcmp(&the_buffer_copy[i], &the_buffer[i], rx)) { updt_box[x1][y1] = true; nr_boxes++; } } } } } } XDisplayLock(); if ((nr_boxes <= max_box) && (nr_boxes)) { for (y1=0; y1<16; y1++) { for (x1=0; x1<16; x1++) { if (updt_box[x1][y1] == true) { if (rxm == 0) xm = x1; rxm += rx; updt_box[x1][y1] = false; } if (((updt_box[x1+1][y1] == false) || (x1 == 15)) && (rxm)) { if ((rxmo != rxm) || (xmo != xm) || (yo != y1 - 1)) { if (rxmo) { xi = xmo * rx; yi = ymo * ry; xil = rxmo; yil = (yo - ymo +1) * ry; } rxmo = rxm; xmo = xm; ymo = y1; } rxm = 0; yo = y1; } if (xil) { i = (yi * bytes_per_row) + xi; for (y2=0; y2 < yil; y2++, i += bytes_per_row) memcpy(&the_buffer_copy[i], &the_buffer[i], xil); if (mode.depth == VDEPTH_1BIT) { if (drv->have_shm) XShmPutImage(x_display, drv->w, drv->gc, drv->img, xi * 8, yi, xi * 8, yi, xil * 8, yil, 0); else XPutImage(x_display, drv->w, drv->gc, drv->img, xi * 8, yi, xi * 8, yi, xil * 8, yil); } else { if (drv->have_shm) XShmPutImage(x_display, drv->w, drv->gc, drv->img, xi / bytes_per_pixel, yi, xi / bytes_per_pixel, yi, xil / bytes_per_pixel, yil, 0); else XPutImage(x_display, drv->w, drv->gc, drv->img, xi / bytes_per_pixel, yi, xi / bytes_per_pixel, yi, xil / bytes_per_pixel, yil); } xil = 0; } if ((x1 == 15) && (y1 == 15) && (rxmo)) { x1--; xi = xmo * rx; yi = ymo * ry; xil = rxmo; yil = (yo - ymo +1) * ry; rxmo = 0; } } } nr_boxes = 0; } XDisplayUnlock(); } // Static display update (fixed frame rate, but incremental) static void update_display_static(driver_window *drv) { // Incremental update code unsigned wide = 0, high = 0, x1, x2, y1, y2, i, j; const video_mode &mode = drv->monitor.get_current_mode(); int bytes_per_row = mode.bytes_per_row; int bytes_per_pixel = mode.bytes_per_row / mode.x; uint8 *p, *p2; // Check for first line from top and first line from bottom that have changed y1 = 0; for (j=0; j=y1; j--) { if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) { y2 = j; break; } } high = y2 - y1 + 1; // Check for first column from left and first column from right that have changed if (high) { if (mode.depth == VDEPTH_1BIT) { x1 = mode.x - 1; for (j=y1; j<=y2; j++) { p = &the_buffer[j * bytes_per_row]; p2 = &the_buffer_copy[j * bytes_per_row]; for (i=0; i<(x1>>3); i++) { if (*p != *p2) { x1 = i << 3; break; } p++; p2++; } } x2 = x1; for (j=y1; j<=y2; j++) { p = &the_buffer[j * bytes_per_row]; p2 = &the_buffer_copy[j * bytes_per_row]; p += bytes_per_row; p2 += bytes_per_row; for (i=(mode.x>>3); i>(x2>>3); i--) { p--; p2--; if (*p != *p2) { x2 = (i << 3) + 7; break; } } } wide = x2 - x1 + 1; // Update copy of the_buffer if (high && wide) { for (j=y1; j<=y2; j++) { i = j * bytes_per_row + (x1 >> 3); memcpy(the_buffer_copy + i, the_buffer + i, wide >> 3); } } } else { x1 = mode.x; for (j=y1; j<=y2; j++) { p = &the_buffer[j * bytes_per_row]; p2 = &the_buffer_copy[j * bytes_per_row]; for (i=0; ix2*bytes_per_pixel; i--) { p--; p2--; if (*p != *p2) { x2 = i / bytes_per_pixel; break; } } } wide = x2 - x1; // Update copy of the_buffer if (high && wide) { for (j=y1; j<=y2; j++) { i = j * bytes_per_row + x1 * bytes_per_pixel; memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * wide); } } } } // Refresh display XDisplayLock(); if (high && wide) { if (drv->have_shm) XShmPutImage(x_display, drv->w, drv->gc, drv->img, x1, y1, x1, y1, wide, high, 0); else XPutImage(x_display, drv->w, drv->gc, drv->img, x1, y1, x1, y1, wide, high); } XDisplayUnlock(); } /* * Screen refresh functions */ // We suggest the compiler to inline the next two functions so that it // may specialise the code according to the current screen depth and // display type. A clever compiler would do that job by itself though... // NOTE: update_display_vosf is inlined too static inline void possibly_quit_dga_mode() { // Quit DGA mode if requested (something terrible has happened and we // want to give control back to the user) if (quit_full_screen) { quit_full_screen = false; delete drv; drv = NULL; } } static inline void possibly_ungrab_mouse() { // Ungrab mouse if requested (something terrible has happened and we // want to give control back to the user) if (quit_full_screen) { quit_full_screen = false; if (drv) drv->ungrab_mouse(); } } static inline void handle_palette_changes(void) { LOCK_PALETTE; if (x_palette_changed) { x_palette_changed = false; XDisplayLock(); drv->update_palette(); XDisplayUnlock(); } UNLOCK_PALETTE; } static void video_refresh_dga(void) { // Quit DGA mode if requested possibly_quit_dga_mode(); } #ifdef ENABLE_VOSF #if REAL_ADDRESSING || DIRECT_ADDRESSING static void video_refresh_dga_vosf(void) { // Quit DGA mode if requested possibly_quit_dga_mode(); // Update display (VOSF variant) static int tick_counter = 0; if (++tick_counter >= frame_skip) { tick_counter = 0; if (mainBuffer.dirty) { LOCK_VOSF; update_display_dga_vosf(static_cast(drv)); UNLOCK_VOSF; } } } #endif static void video_refresh_window_vosf(void) { // Ungrab mouse if requested possibly_ungrab_mouse(); // Update display (VOSF variant) static int tick_counter = 0; if (++tick_counter >= frame_skip) { tick_counter = 0; if (mainBuffer.dirty) { XDisplayLock(); LOCK_VOSF; update_display_window_vosf(static_cast(drv)); UNLOCK_VOSF; XSync(x_display, false); // Let the server catch up XDisplayUnlock(); } } } #endif // def ENABLE_VOSF static void video_refresh_window_static(void) { // Ungrab mouse if requested possibly_ungrab_mouse(); // Update display (static variant) static int tick_counter = 0; if (++tick_counter >= frame_skip) { tick_counter = 0; update_display_static(static_cast(drv)); } } static void video_refresh_window_dynamic(void) { // Ungrab mouse if requested possibly_ungrab_mouse(); // Update display (dynamic variant) static int tick_counter = 0; tick_counter++; update_display_dynamic(tick_counter, static_cast(drv)); } /* * Thread for screen refresh, input handling etc. */ static void VideoRefreshInit(void) { // TODO: set up specialised 8bpp VideoRefresh handlers ? if (display_type == DISPLAY_DGA) { #if ENABLE_VOSF && (REAL_ADDRESSING || DIRECT_ADDRESSING) if (use_vosf) video_refresh = video_refresh_dga_vosf; else #endif video_refresh = video_refresh_dga; } else { #ifdef ENABLE_VOSF if (use_vosf) video_refresh = video_refresh_window_vosf; else #endif if (frame_skip == 0) video_refresh = video_refresh_window_dynamic; else video_refresh = video_refresh_window_static; } } // This function is called on non-threaded platforms from a timer interrupt void VideoRefresh(void) { // We need to check redraw_thread_active to inhibit refreshed during // mode changes on non-threaded platforms if (!redraw_thread_active) return; // Handle X events handle_events(); // Handle palette changes handle_palette_changes(); // Update display video_refresh(); } const int VIDEO_REFRESH_HZ = 60; const int VIDEO_REFRESH_DELAY = 1000000 / VIDEO_REFRESH_HZ; #ifdef USE_PTHREADS_SERVICES static void *redraw_func(void *arg) { int fd = ConnectionNumber(x_display); uint64 start = GetTicks_usec(); int64 ticks = 0; uint64 next = GetTicks_usec() + VIDEO_REFRESH_DELAY; while (!redraw_thread_cancel) { int64 delay = next - GetTicks_usec(); if (delay < -VIDEO_REFRESH_DELAY) { // We are lagging far behind, so we reset the delay mechanism next = GetTicks_usec(); } else if (delay <= 0) { // Delay expired, refresh display handle_events(); handle_palette_changes(); video_refresh(); next += VIDEO_REFRESH_DELAY; ticks++; } else { // No display refresh pending, check for X events fd_set readfds; FD_ZERO(&readfds); FD_SET(fd, &readfds); struct timeval timeout; timeout.tv_sec = 0; timeout.tv_usec = delay; if (select(fd+1, &readfds, NULL, NULL, &timeout) > 0) handle_events(); } } uint64 end = GetTicks_usec(); D(bug("%lld refreshes in %lld usec = %f refreshes/sec\n", ticks, end - start, ticks * 1000000.0 / (end - start))); redraw_thread_cancel_ack = true; return NULL; } #endif