/* * video_beos.cpp - Video/graphics emulation, BeOS specific stuff * * Basilisk II (C) 1997-2001 Christian Bauer * Portions (C) 1997-1999 Marc Hellwig * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include #include "sysdeps.h" #include "cpu_emulation.h" #include "main.h" #include "macos_util.h" #include "prefs.h" #include "adb.h" #include "prefs.h" #include "user_strings.h" #include "about_window.h" #include "video.h" #include "m68k.h" #include "memory.h" #include "readcpu.h" #include "newcpu.h" #define DEBUG 0 #include "debug.h" #define DEBUGGER_AVAILABLE 0 // Messages const uint32 MSG_REDRAW = 'draw'; const uint32 MSG_ABOUT_REQUESTED = B_ABOUT_REQUESTED; const uint32 MSG_REF_5HZ = ' 5Hz'; const uint32 MSG_REF_7_5HZ = ' 7Hz'; const uint32 MSG_REF_10HZ = '10Hz'; const uint32 MSG_REF_15HZ = '15Hz'; const uint32 MSG_REF_30HZ = '30Hz'; const uint32 MSG_REF_60HZ = '60Hz'; const uint32 MSG_MOUNT = 'moun'; const uint32 MSG_DEBUGGER = 'dbug'; // Display types enum { DISPLAY_WINDOW, DISPLAY_SCREEN }; // From sys_beos.cpp extern void SysCreateVolumeMenu(BMenu *menu, uint32 msg); extern void SysMountVolume(const char *name); /* * A simple view class for blitting a bitmap on the screen */ class BitmapView : public BView { public: BitmapView(BRect frame, BBitmap *bitmap) : BView(frame, "bitmap", B_FOLLOW_NONE, B_WILL_DRAW) { the_bitmap = bitmap; } virtual void Draw(BRect update) { DrawBitmap(the_bitmap, update, update); } virtual void MouseMoved(BPoint point, uint32 transit, const BMessage *message); private: BBitmap *the_bitmap; }; /* * Window class */ class MacWindow : public BDirectWindow { public: MacWindow(BRect frame); virtual ~MacWindow(); virtual void MessageReceived(BMessage *msg); virtual void DirectConnected(direct_buffer_info *info); virtual void WindowActivated(bool active); int32 frame_skip; bool mouse_in_view; // Flag: Mouse pointer within bitmap view uint8 remap_mac_be[256]; // For remapping of Mac colors to Be colors private: static status_t tick_func(void *arg); thread_id tick_thread; bool tick_thread_active; // Flag for quitting the tick thread BitmapView *main_view; // Main view for bitmap drawing BBitmap *the_bitmap; // Mac screen bitmap uint8 *the_buffer; // Mac frame buffer uint32 old_scroll_lock_state; bool supports_direct_mode; // Flag: Direct frame buffer access supported sem_id drawing_sem; void *bits; int32 bytes_per_row; color_space pixel_format; bool unclipped; }; /* * Screen class */ class MacScreen : public BWindowScreen { public: MacScreen(const char *name, int mode_bit, status_t *error); virtual ~MacScreen(); virtual void Quit(void); virtual void ScreenConnected(bool active); rgb_color palette[256]; // Color palette, 256 entries bool palette_changed; private: static status_t tick_func(void *arg); thread_id tick_thread; bool tick_thread_active; // Flag for quitting the tick thread BView *main_view; // Main view for GetMouse() uint8 *frame_backup; // Frame buffer backup when switching from/to different workspace bool quitting; // Flag for ScreenConnected: We are quitting, don't pause emulator thread bool screen_active; bool first_time; }; // Global variables static int display_type = DISPLAY_WINDOW; // See enum above static MacWindow *the_window = NULL; // Pointer to the window static MacScreen *the_screen = NULL; // Pointer to the screen static sem_id mac_os_lock = -1; // This is used to stop the MacOS thread when the Basilisk workspace is switched out static uint8 MacCursor[68] = {16, 1}; // Mac cursor image /* * Initialization */ // Add resolution to list of supported modes and set VideoMonitor static void set_video_monitor(uint32 width, uint32 height, uint32 bytes_per_row, int depth) { video_mode mode; mode.x = width; mode.y = height; mode.resolution_id = 0x80; mode.bytes_per_row = bytes_per_row; switch (depth) { case 1: mode.depth = VDEPTH_1BIT; break; case 2: mode.depth = VDEPTH_2BIT; break; case 4: mode.depth = VDEPTH_4BIT; break; case 8: mode.depth = VDEPTH_8BIT; break; case 15: mode.depth = VDEPTH_16BIT; break; case 16: mode.depth = VDEPTH_16BIT; break; case 24: case 32: mode.depth = VDEPTH_32BIT; break; } VideoModes.push_back(mode); VideoMonitor.mode = mode; } bool VideoInit(bool classic) { // Create semaphore mac_os_lock = create_sem(0, "MacOS Frame Buffer Lock"); // Get screen mode from preferences const char *mode_str = PrefsFindString("screen"); // Determine type and mode display_type = DISPLAY_WINDOW; int width = 512, height = 384; int scr_mode_bit = 0; if (mode_str) { if (sscanf(mode_str, "win/%d/%d", &width, &height) == 2) display_type = DISPLAY_WINDOW; else if (sscanf(mode_str, "scr/%d", &scr_mode_bit) == 1) display_type = DISPLAY_SCREEN; } // Open display switch (display_type) { case DISPLAY_WINDOW: the_window = new MacWindow(BRect(0, 0, width-1, height-1)); break; case DISPLAY_SCREEN: { status_t screen_error; the_screen = new MacScreen(GetString(STR_WINDOW_TITLE), scr_mode_bit & 0x1f, &screen_error); if (screen_error != B_NO_ERROR) { the_screen->PostMessage(B_QUIT_REQUESTED); while (the_screen) snooze(200000); ErrorAlert(GetString(STR_OPEN_SCREEN_ERR)); return false; } else { the_screen->Show(); acquire_sem(mac_os_lock); } break; } } return true; } /* * Deinitialization */ void VideoExit(void) { // Close display switch (display_type) { case DISPLAY_WINDOW: if (the_window != NULL) { the_window->PostMessage(B_QUIT_REQUESTED); while (the_window) snooze(200000); } break; case DISPLAY_SCREEN: if (the_screen != NULL) { the_screen->PostMessage(B_QUIT_REQUESTED); while (the_screen) snooze(200000); } break; } // Delete semaphore delete_sem(mac_os_lock); } /* * Set palette */ void video_set_palette(uint8 *pal) { switch (display_type) { case DISPLAY_WINDOW: { BScreen screen(the_window); for (int i=0; i<256; i++) the_window->remap_mac_be[i] = screen.IndexForColor(pal[i*3], pal[i*3+1], pal[i*3+2]); break; } case DISPLAY_SCREEN: for (int i=0; i<256; i++) { the_screen->palette[i].red = pal[i*3]; the_screen->palette[i].green = pal[i*3+1]; the_screen->palette[i].blue = pal[i*3+2]; } the_screen->palette_changed = true; break; } } /* * Close down full-screen mode (if bringing up error alerts is unsafe while in full-screen mode) */ void VideoQuitFullScreen(void) { D(bug("VideoQuitFullScreen()\n")); if (display_type == DISPLAY_SCREEN) { if (the_screen != NULL) { the_screen->PostMessage(B_QUIT_REQUESTED); while (the_screen) snooze(200000); } } } /* * Video event handling (not neccessary under BeOS, handled by filter function) */ void VideoInterrupt(void) { release_sem(mac_os_lock); while (acquire_sem(mac_os_lock) == B_INTERRUPTED) ; } /* * Filter function for receiving mouse and keyboard events */ #define MENU_IS_POWER 0 // Be -> Mac raw keycode translation table static const uint8 keycode2mac[0x80] = { 0xff, 0x35, 0x7a, 0x78, 0x63, 0x76, 0x60, 0x61, // inv Esc F1 F2 F3 F4 F5 F6 0x62, 0x64, 0x65, 0x6d, 0x67, 0x6f, 0x69, 0x6b, // F7 F8 F9 F10 F11 F12 F13 F14 0x71, 0x0a, 0x12, 0x13, 0x14, 0x15, 0x17, 0x16, // F15 ` 1 2 3 4 5 6 0x1a, 0x1c, 0x19, 0x1d, 0x1b, 0x18, 0x33, 0x72, // 7 8 9 0 - = BSP INS 0x73, 0x74, 0x47, 0x4b, 0x43, 0x4e, 0x30, 0x0c, // HOM PUP NUM / * - TAB Q 0x0d, 0x0e, 0x0f, 0x11, 0x10, 0x20, 0x22, 0x1f, // W E R T Y U I O 0x23, 0x21, 0x1e, 0x2a, 0x75, 0x77, 0x79, 0x59, // P [ ] \ DEL END PDN 7 0x5b, 0x5c, 0x45, 0x39, 0x00, 0x01, 0x02, 0x03, // 8 9 + CAP A S D F 0x05, 0x04, 0x26, 0x28, 0x25, 0x29, 0x27, 0x24, // G H J K L ; ' RET 0x56, 0x57, 0x58, 0x38, 0x06, 0x07, 0x08, 0x09, // 4 5 6 SHL Z X C V 0x0b, 0x2d, 0x2e, 0x2b, 0x2f, 0x2c, 0x38, 0x3e, // B N M , . / SHR CUP 0x53, 0x54, 0x55, 0x4c, 0x36, 0x37, 0x31, 0x37, // 1 2 3 ENT CTL ALT SPC ALT 0x36, 0x3b, 0x3d, 0x3c, 0x52, 0x41, 0x3a, 0x3a, // CTR CLF CDN CRT 0 . CMD CMD #if MENU_IS_POWER 0x7f, 0x32, 0x51, 0x7f, 0xff, 0xff, 0xff, 0xff, // MNU EUR = POW inv inv inv inv #else 0x32, 0x32, 0x51, 0x7f, 0xff, 0xff, 0xff, 0xff, // MNU EUR = POW inv inv inv inv #endif 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, // inv inv inv inv inv inv inv inv 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff // inv inv inv inv inv inv inv inv }; static const uint8 modifier2mac[0x20] = { #if MENU_IS_POWER 0x38, 0x37, 0x36, 0x39, 0x6b, 0x47, 0x3a, 0x7f, // SHF CMD inv CAP F14 NUM OPT MNU #else 0x38, 0x37, 0x36, 0x39, 0x6b, 0x47, 0x3a, 0x32, // SHF CMD CTR CAP F14 NUM OPT MNU #endif 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, // inv inv inv inv inv inv inv inv 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, // inv inv inv inv inv inv inv inv 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff // inv inv inv inv inv inv inv inv }; static filter_result filter_func(BMessage *msg, BHandler **target, BMessageFilter *filter) { switch (msg->what) { case B_KEY_DOWN: case B_KEY_UP: { uint32 be_code = msg->FindInt32("key") & 0xff; uint32 mac_code = keycode2mac[be_code]; // Intercept Ctrl-F1 (mount floppy disk shortcut) uint32 mods = msg->FindInt32("modifiers"); if (be_code == 0x02 && (mods & B_CONTROL_KEY)) SysMountVolume("/dev/disk/floppy/raw"); if (mac_code == 0xff) return B_DISPATCH_MESSAGE; if (msg->what == B_KEY_DOWN) ADBKeyDown(mac_code); else ADBKeyUp(mac_code); return B_SKIP_MESSAGE; } case B_MODIFIERS_CHANGED: { uint32 mods = msg->FindInt32("modifiers"); uint32 old_mods = msg->FindInt32("be:old_modifiers"); uint32 changed = mods ^ old_mods; uint32 mask = 1; for (int i=0; i<32; i++, mask<<=1) if (changed & mask) { uint32 mac_code = modifier2mac[i]; if (mac_code == 0xff) continue; if (mods & mask) ADBKeyDown(mac_code); else ADBKeyUp(mac_code); } return B_SKIP_MESSAGE; } case B_MOUSE_MOVED: { BPoint point; msg->FindPoint("where", &point); ADBMouseMoved(int(point.x), int(point.y)); return B_DISPATCH_MESSAGE; // Otherwise BitmapView::MouseMoved() wouldn't be called } case B_MOUSE_DOWN: { uint32 buttons = msg->FindInt32("buttons"); if (buttons & B_PRIMARY_MOUSE_BUTTON) ADBMouseDown(0); if (buttons & B_SECONDARY_MOUSE_BUTTON) ADBMouseDown(1); if (buttons & B_TERTIARY_MOUSE_BUTTON) ADBMouseDown(2); return B_SKIP_MESSAGE; } case B_MOUSE_UP: // B_MOUSE_UP means "all buttons released" ADBMouseUp(0); ADBMouseUp(1); ADBMouseUp(2); return B_SKIP_MESSAGE; default: return B_DISPATCH_MESSAGE; } } /* * Window constructor */ MacWindow::MacWindow(BRect frame) : BDirectWindow(frame, GetString(STR_WINDOW_TITLE), B_TITLED_WINDOW, B_NOT_RESIZABLE | B_NOT_CLOSABLE | B_NOT_ZOOMABLE) { supports_direct_mode = SupportsWindowMode(); // Move window to right position Lock(); MoveTo(80, 60); // Allocate bitmap and Mac frame buffer uint32 x = frame.IntegerWidth() + 1; uint32 y = frame.IntegerHeight() + 1; the_bitmap = new BBitmap(frame, B_COLOR_8_BIT); the_buffer = new uint8[x * (y + 2)]; // "y + 2" for safety // Add resolution and set VideoMonitor set_video_monitor(x, y, x, 8); #if REAL_ADDRESSING VideoMonitor.mac_frame_base = (uint32)the_buffer; #else VideoMonitor.mac_frame_base = MacFrameBaseMac; #endif #if !REAL_ADDRESSING // Set variables for UAE memory mapping MacFrameBaseHost = the_buffer; MacFrameSize = x * y; MacFrameLayout = FLAYOUT_DIRECT; #endif // Create bitmap view main_view = new BitmapView(frame, the_bitmap); AddChild(main_view); main_view->MakeFocus(); // Read frame skip prefs frame_skip = PrefsFindInt32("frameskip"); if (frame_skip == 0) frame_skip = 1; // Set up menus BRect bounds = Bounds(); bounds.OffsetBy(0, bounds.IntegerHeight() + 1); BMenuItem *item; BMenuBar *bar = new BMenuBar(bounds, "menu"); BMenu *menu = new BMenu(GetString(STR_WINDOW_MENU)); menu->AddItem(new BMenuItem(GetString(STR_WINDOW_ITEM_ABOUT), new BMessage(MSG_ABOUT_REQUESTED))); menu->AddItem(new BSeparatorItem); BMenu *submenu = new BMenu(GetString(STR_WINDOW_ITEM_REFRESH)); submenu->AddItem(new BMenuItem(GetString(STR_REF_5HZ_LAB), new BMessage(MSG_REF_5HZ))); submenu->AddItem(new BMenuItem(GetString(STR_REF_7_5HZ_LAB), new BMessage(MSG_REF_7_5HZ))); submenu->AddItem(new BMenuItem(GetString(STR_REF_10HZ_LAB), new BMessage(MSG_REF_10HZ))); submenu->AddItem(new BMenuItem(GetString(STR_REF_15HZ_LAB), new BMessage(MSG_REF_15HZ))); submenu->AddItem(new BMenuItem(GetString(STR_REF_30HZ_LAB), new BMessage(MSG_REF_30HZ))); submenu->AddItem(new BMenuItem(GetString(STR_REF_60HZ_LAB), new BMessage(MSG_REF_60HZ))); submenu->SetRadioMode(true); if (frame_skip == 12) { if ((item = submenu->FindItem(GetString(STR_REF_5HZ_LAB))) != NULL) item->SetMarked(true); } else if (frame_skip == 8) { if ((item = submenu->FindItem(GetString(STR_REF_7_5HZ_LAB))) != NULL) item->SetMarked(true); } else if (frame_skip == 6) { if ((item = submenu->FindItem(GetString(STR_REF_10HZ_LAB))) != NULL) item->SetMarked(true); } else if (frame_skip == 4) { if ((item = submenu->FindItem(GetString(STR_REF_15HZ_LAB))) != NULL) item->SetMarked(true); } else if (frame_skip == 2) { if ((item = submenu->FindItem(GetString(STR_REF_30HZ_LAB))) != NULL) item->SetMarked(true); } else if (frame_skip == 1) { if ((item = submenu->FindItem(GetString(STR_REF_60HZ_LAB))) != NULL) item->SetMarked(true); } menu->AddItem(submenu); submenu = new BMenu(GetString(STR_WINDOW_ITEM_MOUNT)); SysCreateVolumeMenu(submenu, MSG_MOUNT); menu->AddItem(submenu); #if DEBUGGER_AVAILABLE menu->AddItem(new BMenuItem("Debugger", new BMessage(MSG_DEBUGGER))); #endif bar->AddItem(menu); AddChild(bar); SetKeyMenuBar(bar); int mbar_height = bar->Frame().IntegerHeight() + 1; // Resize window to fit menu bar ResizeBy(0, mbar_height); // Set absolute mouse mode and get scroll lock state ADBSetRelMouseMode(false); mouse_in_view = true; old_scroll_lock_state = modifiers() & B_SCROLL_LOCK; if (old_scroll_lock_state) SetTitle(GetString(STR_WINDOW_TITLE_FROZEN)); else SetTitle(GetString(STR_WINDOW_TITLE)); // Keep window aligned to 8-byte frame buffer boundaries for faster blitting SetWindowAlignment(B_BYTE_ALIGNMENT, 8); // Create drawing semaphore (for direct mode) drawing_sem = create_sem(0, "direct frame buffer access"); // Start 60Hz interrupt tick_thread_active = true; tick_thread = spawn_thread(tick_func, "Window Redraw", B_DISPLAY_PRIORITY, this); resume_thread(tick_thread); // Add filter for keyboard and mouse events BMessageFilter *filter = new BMessageFilter(B_ANY_DELIVERY, B_ANY_SOURCE, filter_func); main_view->AddFilter(filter); // Show window Unlock(); Show(); Sync(); } /* * Window destructor */ MacWindow::~MacWindow() { // Restore cursor mouse_in_view = false; be_app->SetCursor(B_HAND_CURSOR); // Hide window Hide(); Sync(); // Stop 60Hz interrupt status_t l; tick_thread_active = false; delete_sem(drawing_sem); wait_for_thread(tick_thread, &l); // Free bitmap and frame buffer delete the_bitmap; delete[] the_buffer; // Tell emulator that we're done the_window = NULL; } /* * Window connected/disconnected */ void MacWindow::DirectConnected(direct_buffer_info *info) { switch (info->buffer_state & B_DIRECT_MODE_MASK) { case B_DIRECT_STOP: acquire_sem(drawing_sem); break; case B_DIRECT_MODIFY: acquire_sem(drawing_sem); case B_DIRECT_START: bits = (void *)((uint8 *)info->bits + info->window_bounds.top * info->bytes_per_row + info->window_bounds.left * info->bits_per_pixel / 8); bytes_per_row = info->bytes_per_row; pixel_format = info->pixel_format; unclipped = false; if (info->clip_list_count == 1) if (memcmp(&info->clip_bounds, &info->window_bounds, sizeof(clipping_rect)) == 0) unclipped = true; release_sem(drawing_sem); break; } } /* * Handle redraw and menu messages */ void MacWindow::MessageReceived(BMessage *msg) { BMessage *msg2; switch (msg->what) { case MSG_REDRAW: { // Prevent backlog of messages MessageQueue()->Lock(); while ((msg2 = MessageQueue()->FindMessage(MSG_REDRAW, 0)) != NULL) { MessageQueue()->RemoveMessage(msg2); delete msg2; } MessageQueue()->Unlock(); // Convert Mac screen buffer to BeOS palette and blit uint8 *source = the_buffer - 1; uint8 *dest = (uint8 *)the_bitmap->Bits() - 1; uint32 length = VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y; for (int i=0; iDrawBitmapAsync(the_bitmap, update_rect, update_rect); break; } case MSG_ABOUT_REQUESTED: { ShowAboutWindow(); break; } case MSG_REF_5HZ: PrefsReplaceInt32("frameskip", frame_skip = 12); break; case MSG_REF_7_5HZ: PrefsReplaceInt32("frameskip", frame_skip = 8); break; case MSG_REF_10HZ: PrefsReplaceInt32("frameskip", frame_skip = 6); break; case MSG_REF_15HZ: PrefsReplaceInt32("frameskip", frame_skip = 4); break; case MSG_REF_30HZ: PrefsReplaceInt32("frameskip", frame_skip = 2); break; case MSG_REF_60HZ: PrefsReplaceInt32("frameskip", frame_skip = 1); break; case MSG_MOUNT: { BMenuItem *source = NULL; msg->FindPointer("source", (void **)&source); if (source) SysMountVolume(source->Label()); break; } #if DEBUGGER_AVAILABLE case MSG_DEBUGGER: extern int debugging; debugging = 1; regs.spcflags |= SPCFLAG_BRK; break; #endif default: BDirectWindow::MessageReceived(msg); } } /* * Window activated/deactivated */ void MacWindow::WindowActivated(bool active) { if (active) { frame_skip = PrefsFindInt32("frameskip"); if (frame_skip == 0) frame_skip = 1; } else frame_skip = 12; // 5Hz in background } /* * 60Hz interrupt routine */ status_t MacWindow::tick_func(void *arg) { MacWindow *obj = (MacWindow *)arg; static int tick_counter = 0; while (obj->tick_thread_active) { tick_counter++; if (tick_counter >= obj->frame_skip) { tick_counter = 0; // Window title is determined by Scroll Lock state uint32 scroll_lock_state = modifiers() & B_SCROLL_LOCK; if (scroll_lock_state != obj->old_scroll_lock_state) { if (scroll_lock_state) obj->SetTitle(GetString(STR_WINDOW_TITLE_FROZEN)); else obj->SetTitle(GetString(STR_WINDOW_TITLE)); obj->old_scroll_lock_state = scroll_lock_state; } // Has the Mac started? if (HasMacStarted()) { // Yes, set new cursor image if it was changed if (memcmp(MacCursor+4, Mac2HostAddr(0x844), 64)) { Mac2Host_memcpy(MacCursor+4, 0x844, 64); // Cursor image MacCursor[2] = ReadMacInt8(0x885); // Hotspot MacCursor[3] = ReadMacInt8(0x887); be_app->SetCursor(MacCursor); } } // Refresh screen unless Scroll Lock is down if (!scroll_lock_state) { // If direct frame buffer access is supported and the content area is completely visible, // convert the Mac screen buffer directly. Otherwise, send a message to the window to do // it into a bitmap if (obj->supports_direct_mode) { if (acquire_sem(obj->drawing_sem) != B_NO_ERROR) return 0; if (obj->unclipped && obj->pixel_format == B_CMAP8) { uint8 *source = obj->the_buffer - 1; uint8 *dest = (uint8 *)obj->bits; uint32 bytes_per_row = obj->bytes_per_row; int xsize = VideoMonitor.mode.x; int ysize = VideoMonitor.mode.y; for (int y=0; yremap_mac_be[*++source] << 24; c |= obj->remap_mac_be[*++source] << 16; c |= obj->remap_mac_be[*++source] << 8; c |= obj->remap_mac_be[*++source]; #else uint32 c = obj->remap_mac_be[*++source]; c |= obj->remap_mac_be[*++source] << 8; c |= obj->remap_mac_be[*++source] << 16; c |= obj->remap_mac_be[*++source] << 24; #endif *++p = c; } dest += bytes_per_row; } } else obj->PostMessage(MSG_REDRAW); release_sem(obj->drawing_sem); } else obj->PostMessage(MSG_REDRAW); } } snooze(16666); } return 0; } /* * Mouse moved in window */ void BitmapView::MouseMoved(BPoint point, uint32 transit, const BMessage *message) { switch (transit) { case B_ENTERED_VIEW: ((MacWindow *)Window())->mouse_in_view = true; be_app->SetCursor(MacCursor); break; case B_EXITED_VIEW: ((MacWindow *)Window())->mouse_in_view = false; be_app->SetCursor(B_HAND_CURSOR); break; } } /* * Screen constructor */ MacScreen::MacScreen(const char *name, int mode_bit, status_t *error) : BWindowScreen(name, 1 << mode_bit, error), tick_thread(-1) { // Set all variables frame_backup = NULL; palette_changed = false; screen_active = false; first_time = true; quitting = false; // Set relative mouse mode ADBSetRelMouseMode(true); // Create view to get mouse events main_view = new BView(Frame(), NULL, B_FOLLOW_NONE, 0); AddChild(main_view); // Start 60Hz interrupt tick_thread_active = true; tick_thread = spawn_thread(tick_func, "Polling sucks...", B_DISPLAY_PRIORITY, this); resume_thread(tick_thread); // Add filter for keyboard and mouse events BMessageFilter *filter = new BMessageFilter(B_ANY_DELIVERY, B_ANY_SOURCE, filter_func); AddCommonFilter(filter); } /* * Screen destructor */ MacScreen::~MacScreen() { // Stop 60Hz interrupt if (tick_thread > 0) { status_t l; tick_thread_active = false; wait_for_thread(tick_thread, &l); } // Tell emulator that we're done the_screen = NULL; } /* * Screen closed */ void MacScreen::Quit(void) { // Tell ScreenConnected() that we are quitting quitting = true; BWindowScreen::Quit(); } /* * Screen connected/disconnected */ void MacScreen::ScreenConnected(bool active) { graphics_card_info *info = CardInfo(); screen_active = active; if (active == true) { // Add resolution and set VideoMonitor if (first_time) { set_video_monitor(info->width, info->height, info->bytes_per_row, info->bits_per_pixel); first_time = false; } // Set VideoMonitor #if REAL_ADDRESSING VideoMonitor.mac_frame_base = (uint32)info->frame_buffer; #else VideoMonitor.mac_frame_base = MacFrameBaseMac; #endif #if !REAL_ADDRESSING // Set variables for UAE memory mapping MacFrameBaseHost = (uint8 *)info->frame_buffer; MacFrameSize = VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y; switch (info->bits_per_pixel) { case 15: MacFrameLayout = FLAYOUT_HOST_555; break; case 16: MacFrameLayout = FLAYOUT_HOST_565; break; case 32: MacFrameLayout = FLAYOUT_HOST_888; break; default: MacFrameLayout = FLAYOUT_DIRECT; break; } #endif // Copy from backup store to frame buffer if (frame_backup != NULL) { memcpy(info->frame_buffer, frame_backup, VideoMonitor.bytes_per_row * VideoMonitor.mode.y); delete[] frame_backup; frame_backup = NULL; } // Restore palette if (VideoMonitor.depth == VDEPTH_8BIT) SetColorList(palette); // Restart/signal emulator thread release_sem(mac_os_lock); } else { if (!quitting) { // Stop emulator thread acquire_sem(mac_os_lock); // Create backup store and save frame buffer frame_backup = new uint8[VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y]; memcpy(frame_backup, info->frame_buffer, VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y); } } } /* * Screen 60Hz interrupt routine */ status_t MacScreen::tick_func(void *arg) { MacScreen *obj = (MacScreen *)arg; while (obj->tick_thread_active) { // Wait snooze(16667); // Workspace activated? Then poll the mouse and set the palette if needed if (!obj->quitting && obj->LockWithTimeout(200000) == B_OK) { if (obj->screen_active) { BPoint pt; uint32 button = 0; if (obj->palette_changed) { obj->palette_changed = false; obj->SetColorList(obj->palette); } obj->main_view->GetMouse(&pt, &button); set_mouse_position(320, 240); ADBMouseMoved(int(pt.x) - 320, int(pt.y) - 240); if (button & B_PRIMARY_MOUSE_BUTTON) ADBMouseDown(0); if (!(button & B_PRIMARY_MOUSE_BUTTON)) ADBMouseUp(0); if (button & B_SECONDARY_MOUSE_BUTTON) ADBMouseDown(1); if (!(button & B_SECONDARY_MOUSE_BUTTON)) ADBMouseUp(1); if (button & B_TERTIARY_MOUSE_BUTTON) ADBMouseDown(2); if (!(button & B_TERTIARY_MOUSE_BUTTON)) ADBMouseUp(2); } obj->Unlock(); } } return 0; }