/* * timer_unix.cpp - Time Manager emulation, Unix specific stuff * * Basilisk II (C) 1997-2008 Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "sysdeps.h" #include "macos_util.h" #include "timer.h" #ifdef USE_SDL # include #endif #include #define DEBUG 0 #include "debug.h" #if defined(__MACH__) #include #include static clock_serv_t host_clock; static bool host_clock_inited = false; static inline void mach_current_time(tm_time_t &t) { if(!host_clock_inited) { host_get_clock_service(mach_host_self(), SYSTEM_CLOCK, &host_clock); host_clock_inited = true; } clock_get_time(host_clock, &t); } #endif /* * Return microseconds since boot (64 bit) */ void Microseconds(uint32 &hi, uint32 &lo) { D(bug("Microseconds\n")); #if defined(__MACH__) tm_time_t t; mach_current_time(t); uint64 tl = (uint64)t.tv_sec * 1000000 + t.tv_nsec / 1000; #elif defined(HAVE_CLOCK_GETTIME) struct timespec t; clock_gettime(CLOCK_REALTIME, &t); uint64 tl = (uint64)t.tv_sec * 1000000 + t.tv_nsec / 1000; #else struct timeval t; gettimeofday(&t, NULL); uint64 tl = (uint64)t.tv_sec * 1000000 + t.tv_usec; #endif hi = tl >> 32; lo = tl; } /* * Return local date/time in Mac format (seconds since 1.1.1904) */ uint32 TimerDateTime(void) { return TimeToMacTime(time(NULL)); } /* * Get current time */ void timer_current_time(tm_time_t &t) { #if defined(__MACH__) mach_current_time(t); #elif defined(HAVE_CLOCK_GETTIME) clock_gettime(CLOCK_REALTIME, &t); #else gettimeofday(&t, NULL); #endif } /* * Add times */ void timer_add_time(tm_time_t &res, tm_time_t a, tm_time_t b) { #if defined(HAVE_CLOCK_GETTIME) || defined(__MACH__) res.tv_sec = a.tv_sec + b.tv_sec; res.tv_nsec = a.tv_nsec + b.tv_nsec; if (res.tv_nsec >= 1000000000) { res.tv_sec++; res.tv_nsec -= 1000000000; } #else res.tv_sec = a.tv_sec + b.tv_sec; res.tv_usec = a.tv_usec + b.tv_usec; if (res.tv_usec >= 1000000) { res.tv_sec++; res.tv_usec -= 1000000; } #endif } /* * Subtract times */ void timer_sub_time(tm_time_t &res, tm_time_t a, tm_time_t b) { #if defined(HAVE_CLOCK_GETTIME) || defined(__MACH__) res.tv_sec = a.tv_sec - b.tv_sec; res.tv_nsec = a.tv_nsec - b.tv_nsec; if (res.tv_nsec < 0) { res.tv_sec--; res.tv_nsec += 1000000000; } #else res.tv_sec = a.tv_sec - b.tv_sec; res.tv_usec = a.tv_usec - b.tv_usec; if (res.tv_usec < 0) { res.tv_sec--; res.tv_usec += 1000000; } #endif } /* * Compare times (<0: a < b, =0: a = b, >0: a > b) */ int timer_cmp_time(tm_time_t a, tm_time_t b) { #if defined(HAVE_CLOCK_GETTIME) || defined(__MACH__) if (a.tv_sec == b.tv_sec) return a.tv_nsec - b.tv_nsec; else return a.tv_sec - b.tv_sec; #else if (a.tv_sec == b.tv_sec) return a.tv_usec - b.tv_usec; else return a.tv_sec - b.tv_sec; #endif } /* * Convert Mac time value (>0: microseconds, <0: microseconds) to tm_time_t */ void timer_mac2host_time(tm_time_t &res, int32 mactime) { #if defined(HAVE_CLOCK_GETTIME) || defined(__MACH__) if (mactime > 0) { // Time in milliseconds res.tv_sec = mactime / 1000; res.tv_nsec = (mactime % 1000) * 1000000; } else { // Time in negative microseconds res.tv_sec = -mactime / 1000000; res.tv_nsec = (-mactime % 1000000) * 1000; } #else if (mactime > 0) { // Time in milliseconds res.tv_sec = mactime / 1000; res.tv_usec = (mactime % 1000) * 1000; } else { // Time in negative microseconds res.tv_sec = -mactime / 1000000; res.tv_usec = -mactime % 1000000; } #endif } /* * Convert positive tm_time_t to Mac time value (>0: microseconds, <0: microseconds) * A negative input value for hosttime results in a zero return value * As long as the microseconds value fits in 32 bit, it must not be converted to milliseconds! */ int32 timer_host2mac_time(tm_time_t hosttime) { if (hosttime.tv_sec < 0) return 0; else { #if defined(HAVE_CLOCK_GETTIME) || defined(__MACH__) uint64 t = (uint64)hosttime.tv_sec * 1000000 + hosttime.tv_nsec / 1000; #else uint64 t = (uint64)hosttime.tv_sec * 1000000 + hosttime.tv_usec; #endif if (t > 0x7fffffff) return t / 1000; // Time in milliseconds else return -t; // Time in negative microseconds } } /* * Get current value of microsecond timer */ uint64 GetTicks_usec(void) { #if defined(__MACH__) tm_time_t t; mach_current_time(t); return (uint64)t.tv_sec * 1000000 + t.tv_nsec / 1000; #elif defined(HAVE_CLOCK_GETTIME) struct timespec t; clock_gettime(CLOCK_REALTIME, &t); return (uint64)t.tv_sec * 1000000 + t.tv_nsec / 1000; #else struct timeval t; gettimeofday(&t, NULL); return (uint64)t.tv_sec * 1000000 + t.tv_usec; #endif } /* * Delay by specified number of microseconds (<1 second) * (adapted from SDL_Delay() source; this function is designed to provide * the highest accuracy possible) */ #if (defined(__MACH__) && defined(__APPLE__)) #define USE_NANOSLEEP #endif void Delay_usec(uint32 usec) { int was_error; #if defined(USE_NANOSLEEP) struct timespec elapsed, tv; #elif defined(USE_COND_TIMEDWAIT) // Use a local mutex and cv, so threads remain independent pthread_cond_t delay_cond = PTHREAD_COND_INITIALIZER; pthread_mutex_t delay_mutex = PTHREAD_MUTEX_INITIALIZER; struct timespec elapsed; uint64 future; #else struct timeval tv; #ifndef SELECT_SETS_REMAINING uint64 then, now, elapsed; #endif #endif #if defined(SELECT_SETS_REMAINING) tv.tv_sec = 0; tv.tv_usec = usec; #elif defined(USE_NANOSLEEP) elapsed.tv_sec = 0; elapsed.tv_nsec = usec * 1000; #elif defined(USE_COND_TIMEDWAIT) future = GetTicks_usec() + usec; elapsed.tv_sec = future / 1000000; elapsed.tv_nsec = (future % 1000000) * 1000; #else then = GetTicks_usec(); #endif do { errno = 0; #if defined(USE_NANOSLEEP) tv.tv_sec = elapsed.tv_sec; tv.tv_nsec = elapsed.tv_nsec; was_error = nanosleep(&tv, &elapsed); #elif defined(USE_COND_TIMEDWAIT) was_error = pthread_mutex_lock(&delay_mutex); was_error = pthread_cond_timedwait(&delay_cond, &delay_mutex, &elapsed); was_error = pthread_mutex_unlock(&delay_mutex); #else #ifndef SELECT_SETS_REMAINING // Calculate the time interval left (in case of interrupt) now = GetTicks_usec(); elapsed = now - then; then = now; if (elapsed >= usec) break; usec -= elapsed; tv.tv_sec = 0; tv.tv_usec = usec; #endif was_error = select(0, NULL, NULL, NULL, &tv); #endif } while (was_error && (errno == EINTR)); } /* * Suspend emulator thread, virtual CPU in idle mode */ // #ifdef HAVE_PTHREADS // #if defined(HAVE_PTHREAD_COND_INIT) // #define IDLE_USES_COND_WAIT 1 // static pthread_mutex_t idle_lock = PTHREAD_MUTEX_INITIALIZER; // static pthread_cond_t idle_cond = PTHREAD_COND_INITIALIZER; // #elif defined(HAVE_SEM_INIT) // #define IDLE_USES_SEMAPHORE 1 // #include // #ifdef HAVE_SPINLOCKS // static spinlock_t idle_lock = SPIN_LOCK_UNLOCKED; // #define LOCK_IDLE spin_lock(&idle_lock) // #define UNLOCK_IDLE spin_unlock(&idle_lock) // #else // static pthread_mutex_t idle_lock = PTHREAD_MUTEX_INITIALIZER; // #define LOCK_IDLE pthread_mutex_lock(&idle_lock) // #define UNLOCK_IDLE pthread_mutex_unlock(&idle_lock) // #endif // static sem_t idle_sem; // static int idle_sem_ok = -1; // #endif // #endif SDL_mutex *idle_lock; SDL_cond *idle_cond; void idle_wait(void) { //This causes events to not process randomly in JIT so commented out if (!idle_lock) idle_lock = SDL_CreateMutex(); if (!idle_cond) idle_cond = SDL_CreateCond(); SDL_LockMutex(idle_lock); SDL_CondWait(idle_cond, idle_lock); SDL_UnlockMutex(idle_lock); // #ifdef IDLE_USES_COND_WAIT // pthread_mutex_lock(&idle_lock); // pthread_cond_wait(&idle_cond, &idle_lock); // pthread_mutex_unlock(&idle_lock); // #else // #ifdef IDLE_USES_SEMAPHORE // LOCK_IDLE; // if (idle_sem_ok < 0) // idle_sem_ok = (sem_init(&idle_sem, 0, 0) == 0); // if (idle_sem_ok > 0) { // idle_sem_ok++; // UNLOCK_IDLE; // sem_wait(&idle_sem); // return; // } // UNLOCK_IDLE; // #endif // // Fallback: sleep 10 ms // Delay_usec(10000); // #endif } /* * Resume execution of emulator thread, events just arrived */ void idle_resume(void) { //This causes events to not process randomly in JIT so commented out if (idle_cond) SDL_CondSignal(idle_cond); // #ifdef IDLE_USES_COND_WAIT // pthread_cond_signal(&idle_cond); // #else // #ifdef IDLE_USES_SEMAPHORE // LOCK_IDLE; // if (idle_sem_ok > 1) { // idle_sem_ok--; // UNLOCK_IDLE; // sem_post(&idle_sem); // return; // } // UNLOCK_IDLE; // #endif // #endif }