/* * video.h - Video/graphics emulation * * SheepShaver (C) 1997-2008 Marc Hellwig and Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef VIDEO_H #define VIDEO_H extern bool VideoActivated(void); extern bool VideoSnapshot(int xsize, int ysize, uint8 *p); extern int16 VideoDoDriverIO(uint32 spaceID, uint32 commandID, uint32 commandContents, uint32 commandCode, uint32 commandKind); // System specific and internal functions/data struct VideoInfo { int viType; // Screen/Window uint32 viRowBytes; // width of each row in memory uint16 viXsize,viYsize; // Window uint32 viAppleMode; // Screen Color Depth uint32 viAppleID; // Screen DisplayID }; extern struct VideoInfo VModes[]; // List of available video modes enum { // viAppleMode APPLE_1_BIT = 0x80, APPLE_2_BIT, APPLE_4_BIT, APPLE_8_BIT, APPLE_16_BIT, APPLE_32_BIT }; // 1, 2, 4 and 8 bit depths use a color palette inline bool IsDirectMode(int mode) { return mode == APPLE_16_BIT || mode == APPLE_32_BIT; } // Return the depth code that corresponds to the specified bits-per-pixel value inline int DepthModeForPixelDepth(int depth) { switch (depth) { case 1: return APPLE_1_BIT; case 2: return APPLE_2_BIT; case 4: return APPLE_4_BIT; case 8: return APPLE_8_BIT; case 15: case 16: return APPLE_16_BIT; case 24: case 32: return APPLE_32_BIT; default: return APPLE_1_BIT; } } // Return a bytes-per-row value (assuming no padding) for the specified depth and pixel width inline uint32 TrivialBytesPerRow(uint32 width, int mode) { switch (mode) { case APPLE_1_BIT: return (width + 7)/8; case APPLE_2_BIT: return (width + 3)/4; case APPLE_4_BIT: return (width + 1)/2; case APPLE_8_BIT: return width; case APPLE_16_BIT: return width * 2; case APPLE_32_BIT: return width * 4; default: return width; } } enum { // viAppleID APPLE_640x480 = 0x81, APPLE_W_640x480, APPLE_800x600, APPLE_W_800x600, APPLE_1024x768, APPLE_1152x768, APPLE_1152x900, APPLE_1280x1024, APPLE_1600x1200, APPLE_CUSTOM, APPLE_ID_MIN = APPLE_640x480, APPLE_ID_MAX = APPLE_CUSTOM }; enum { // Display type DIS_INVALID, DIS_SCREEN, DIS_WINDOW }; extern bool video_activated; // Flag: video display activated, mouse and keyboard data valid extern uint32 screen_base; // Frame buffer base address extern int cur_mode; // Number of current video mode (index in VModes array) extern int display_type; // Current display type (see above) extern rgb_color mac_pal[256]; extern rgb_color mac_gamma[256]; extern uint8 remap_mac_be[256]; extern uint8 MacCursor[68]; struct VidLocals{ uint16 saveMode; uint32 saveData; uint16 savePage; uint32 saveBaseAddr; uint32 gammaTable; // Mac address of gamma tble uint32 maxGammaTableSize; // Biggest gamma table allocated uint32 saveVidParms; bool luminanceMapping; // Luminance mapping on/off bool cursorHardware; // True if using hardware cursor int32 cursorX; // Hardware cursor state int32 cursorY; uint32 cursorVisible; uint32 cursorSet; bool cursorHotFlag; uint8 cursorHotX; uint8 cursorHotY; uint32 vslServiceID; // VSL interrupt service ID bool interruptsEnabled; // VBL interrupts on/off uint32 regEntryID; // Mac address of the service owner }; extern VidLocals *private_data; // Pointer to driver local variables (there is only one display, so this is ok) extern bool VideoInit(void); extern void VideoExit(void); extern void VideoVBL(void); extern void VideoInstallAccel(void); extern void VideoQuitFullScreen(void); extern void video_set_palette(void); extern void video_set_gamma(int n_colors); extern void video_set_cursor(void); extern bool video_can_change_cursor(void); extern int16 video_mode_change(VidLocals *csSave, uint32 ParamPtr); extern void video_set_dirty_area(int x, int y, int w, int h); extern int16 VSLDoInterruptService(uint32 arg1); extern void NQDMisc(uint32 arg1, uintptr arg2); // Native QuickDraw acceleration callbacks extern bool NQD_sync_hook(uint32); extern bool NQD_bitblt_hook(uint32); extern bool NQD_fillrect_hook(uint32); extern bool NQD_unknown_hook(uint32); extern void NQD_bitblt(uint32); extern void NQD_invrect(uint32); extern void NQD_fillrect(uint32); extern bool keyfile_valid; #endif