/* * audio_macosx.cpp - Audio support, implementation Mac OS X * Copyright (C) 2006, Daniel Sumorok * * Basilisk II (C) 1997-2008 Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef USE_SDL_AUDIO #include "sysdeps.h" #include #include #include #include #include #include "cpu_emulation.h" #include "main.h" #include "prefs.h" #include "user_strings.h" #include "audio.h" #include "audio_defs.h" #include "MacOSX_sound_if.h" #define DEBUG 0 #include "debug.h" // The currently selected audio parameters (indices in // audio_sample_rates[] etc. vectors) static int audio_sample_rate_index = 0; static int audio_sample_size_index = 0; static int audio_channel_count_index = 0; // Prototypes static OSXsoundOutput *soundOutput = NULL; static bool main_mute = false; static bool speaker_mute = false; /* * Initialization */ static int audioInt(void); static bool open_audio(void) { AudioStatus.sample_rate = audio_sample_rates[audio_sample_rate_index]; AudioStatus.sample_size = audio_sample_sizes[audio_sample_size_index]; AudioStatus.channels = audio_channel_counts[audio_channel_count_index]; if (soundOutput) delete soundOutput; soundOutput = new OSXsoundOutput(); soundOutput->start(AudioStatus.sample_size, AudioStatus.channels, AudioStatus.sample_rate >> 16); soundOutput->setCallback(audioInt); audio_frames_per_block = soundOutput->bufferSizeFrames(); audio_open = true; return true; } void AudioInit(void) { // Sound disabled in prefs? Then do nothing if (PrefsFindBool("nosound")) return; //audio_sample_sizes.push_back(8); audio_sample_sizes.push_back(16); audio_channel_counts.push_back(1); audio_channel_counts.push_back(2); audio_sample_rates.push_back(11025 << 16); audio_sample_rates.push_back(22050 << 16); audio_sample_rates.push_back(44100 << 16); // Default to highest supported values audio_sample_rate_index = audio_sample_rates.size() - 1; audio_sample_size_index = audio_sample_sizes.size() - 1; audio_channel_count_index = audio_channel_counts.size() - 1; AudioStatus.mixer = 0; AudioStatus.num_sources = 0; audio_component_flags = cmpWantsRegisterMessage | kStereoOut | k16BitOut; audio_component_flags = 0; open_audio(); } /* * Deinitialization */ static void close_audio(void) { D(bug("Closing Audio\n")); if (soundOutput) { delete soundOutput; soundOutput = NULL; } audio_open = false; } void AudioExit(void) { // Close audio device close_audio(); } /* * First source added, start audio stream */ void audio_enter_stream() { // Streaming thread is always running to avoid clicking noises } /* * Last source removed, stop audio stream */ void audio_exit_stream() { // Streaming thread is always running to avoid clicking noises } /* * MacOS audio interrupt, read next data block */ void AudioInterrupt(void) { D(bug("AudioInterrupt\n")); uint32 apple_stream_info; uint32 numSamples; int16 *p; M68kRegisters r; if (!AudioStatus.mixer) { numSamples = 0; soundOutput->sendAudioBuffer((void *)p, (int)numSamples); D(bug("AudioInterrupt done\n")); return; } // Get data from apple mixer r.a[0] = audio_data + adatStreamInfo; r.a[1] = AudioStatus.mixer; Execute68k(audio_data + adatGetSourceData, &r); D(bug(" GetSourceData() returns %08lx\n", r.d[0])); apple_stream_info = ReadMacInt32(audio_data + adatStreamInfo); if (apple_stream_info && (main_mute == false) && (speaker_mute == false)) { numSamples = ReadMacInt32(apple_stream_info + scd_sampleCount); p = (int16 *)Mac2HostAddr(ReadMacInt32(apple_stream_info + scd_buffer)); } else { numSamples = 0; p = NULL; } soundOutput->sendAudioBuffer((void *)p, (int)numSamples); D(bug("AudioInterrupt done\n")); } /* * Set sampling parameters * "index" is an index into the audio_sample_rates[] etc. vectors * It is guaranteed that AudioStatus.num_sources == 0 */ bool audio_set_sample_rate(int index) { close_audio(); audio_sample_rate_index = index; return open_audio(); } bool audio_set_sample_size(int index) { close_audio(); audio_sample_size_index = index; return open_audio(); } bool audio_set_channels(int index) { close_audio(); audio_channel_count_index = index; return open_audio(); } /* * Get/set volume controls (volume values received/returned have the * left channel volume in the upper 16 bits and the right channel * volume in the lower 16 bits; both volumes are 8.8 fixed point * values with 0x0100 meaning "maximum volume")) */ bool audio_get_main_mute(void) { return main_mute; } uint32 audio_get_main_volume(void) { return 0x01000100; } bool audio_get_speaker_mute(void) { return speaker_mute; } uint32 audio_get_speaker_volume(void) { return 0x01000100; } void audio_set_main_mute(bool mute) { main_mute = mute; } void audio_set_main_volume(uint32 vol) { } void audio_set_speaker_mute(bool mute) { speaker_mute = mute; } void audio_set_speaker_volume(uint32 vol) { } static int audioInt(void) { SetInterruptFlag(INTFLAG_AUDIO); TriggerInterrupt(); return 0; } #endif